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~ The Architect Guild ~

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MC name: trotski24

Character Name: Nosor

Forum name: trotski24

Mining level: 100

Excavation level: 100

Blacksmith level: 0

Why do ye want te join? Well currently I am I need of something that will keep me focused and busy aswell as something that actually helps ta kingdom.

If ther would be one thing ye want to change in teh city,

what would it be, and how? Nothing ta tha' city but it would be nice if we had some straight bleedin' roads.

We are often in teh dwarf channel on TS3 te communicate.

Would ye use it often if ye wher te be accepted into teh guild? Aye.

Any previous work? ((screenshots are good)) A few towers and houses as well as various mountains and redstone unfortunately I didn't take screenshots of them but I do have a picture of one house.

2012-01-13_203622.png

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Nosor

welcome Nosor, we needed sumeone wit'yer skills, yer aan accepeted member op tha guild.

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I want yer ta have a Guild hall, going ta search out a nice place. t'er will be un

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Oghren Grimmhall has left teh city fer sum time, 'e will 'opefully be back soon.

As fer teh new people, I need ye te contact me by finding me in teh city or sendin' a bird, ye need te take an architect tour and I also want te talk te ye!

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ATTENTION:

Ta' Project t'at has ta be worked on now, will be ta Housing District. Both o' em! We need mo'r houses ta pay off te quotas!

a Side note Magna, you report me how much your guild members need to get paid, Me're not looking after that.

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MC name: xToXiiCz

Character Name: Korr_Nisgakdurad

Forum name: xToXiiCz

Mining level: 65

Excavation level: 10

Blacksmith level: 10

Why do ye want te join? I'd like tae 'elp yis wit' te buildin' of t'ings, I like buildin', y'know?

If ther would be one thing ye want to change in teh city,

what would it be, and how? Ehh, Not'n s'ould change.

We are often in teh dwarf channel on TS3 te communicate.

Would ye use it often if ye wher te be accepted into teh guild? I'd b' on i' an awful l't.

Any previous work? ((screenshots are good))

2012-02-19_200505.png

2012-01-31_190252-1.png

2012-01-09_210752.png

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It seems everyone in ta guild has a different style of building. Yer should link some designs to it if yer building homes.

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Aye, thats why I 'ave an architect tour for each new member, te show what style teh city follows and te give them sum ideas. They are not assigned a place te build or given permissions until they take teh tour!

Also Korr, welcome! I really luv yer trees, perhaps in teh future if we are going te ave a settlement fer teh forest dwarfs ye will 'elp on teh project. But fer now just try and contact me by sendin a bird ((/tell Ined)) so we can talk and 'ave teh tour.

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Mili took teh tour yesterday and is now considered an architect. Ye will soon be given a place te work on, as soon as teh king grants ye permissions.

I still need ye other Rookies te contact me so we can take teh architect tour. This is so ye know what design we are usin in teh city and to show me that ye actually want to build.

I've also updated teh list of current projects and am glad te say that teh Deep Roads has been started. Hopefully it will soon be completed and give ye dwarfs a safe way te travel to Kal'Dwain and other future outposts!

Hopefully soon we will be given a floor in teh vault wher we will store all our bulding materials. I am also going te implement pay soon, so ye will be rewarded with minas as a thank ye for building teh kingdom.

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Me progress on te Port so far 'as been te add a great Sea Gate to teh tunnel toward te main port. I started on teh Gatehouse fer it as well. I plan te at least finish teh Gatehouse and add another Sea Gate er two on te other end tomorrow. After that I will work on te Gun Nests and te towers.

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