Charles_Grimlie 1072 Share Posted March 1, 2012 ^agreed...ill give it a shot and try to find more ravines...i like dungeon raiding anyways And caves! Find more caves and ravines in caves and ravines with caves! But no ravines that show apon the surface... Also I will be drawing my plan once I have a access to a computer, it's not like zatjr's plan that is far too many rooms >_< Link to post Share on other sites More sharing options...
no longer active 734 Share Posted March 1, 2012 What about 2 mountain ranges that are close together? Link to post Share on other sites More sharing options...
Battleme33 196 Author Share Posted March 1, 2012 Here is my take on Exodawn's design. I tried to condense it as much as possible. I think its a good layout but things are still seperate! We need things together, no seperate districts for things, everything together in one room so we can maximize the amount of people in one area. EDIT: Maybe it could work if the entrances to the separate areas were very large not restricting visibility and they were very small with no space in them to just 'wander'. If they were just the space needed for the structure and nothing more so you can't go and hide in them somewhere. Link to post Share on other sites More sharing options...
Battleme33 196 Author Share Posted March 1, 2012 Sorry for double post but I think we should prioritize a nice cave, not a valley or ravine as they offer basically NO natural defenses. 1 Link to post Share on other sites More sharing options...
Arbrek the Ancient 140 Share Posted March 1, 2012 Sorry for double post but I think we should prioritize a nice cave, not a valley or ravine as they offer basically NO natural defenses. An underground Ravine does. Link to post Share on other sites More sharing options...
no longer active 734 Share Posted March 1, 2012 Arbek, your cult should be based Ina hidden cave near here so you can be around. And I think we should have a tiny, natural looking entrance that opens up into a huge, grand city/cave system. Nice for the RP Dwarvish secrecy. Link to post Share on other sites More sharing options...
Religious_Pie 127 Share Posted March 1, 2012 We could make a ravine, even without voxel, just need TNT and a load of dedicated dwarves! Link to post Share on other sites More sharing options...
Arbrek the Ancient 140 Share Posted March 1, 2012 We could at that, Human. And Mili, don't worry, it will be near. Link to post Share on other sites More sharing options...
Charles_Grimlie 1072 Share Posted March 1, 2012 Here is a diagram of what I am planning for the design... Nice simple and very effective! Just disregard the clan labels they'll be more like houses Also a dwarf mosiac I want to build on the ceiling of the grand hall! I thought it would be bad arse B) Also he has feet they are just the same color as the forum background... 1 Link to post Share on other sites More sharing options...
Battleme33 196 Author Share Posted March 1, 2012 An underground Ravine does. under ground yes that could work I would still avoid bridges combining areas though, seperate areas=less RP Link to post Share on other sites More sharing options...
no longer active 734 Share Posted March 1, 2012 That mosaic would look awesome! Link to post Share on other sites More sharing options...
Arbrek the Ancient 140 Share Posted March 1, 2012 Here is a diagram of what I am planning for the design... Nice simple and very effective! Just disregard the clan labels they'll be more like houses Also a dwarf mosiac I want to build on the ceiling of the grand hall! I thought it would be bad arse B) Also he has feet they are just the same color as the forum background... I like the mosaic, but that's WAY to simple for me. 1 Link to post Share on other sites More sharing options...
Kilgrim 361 Share Posted March 2, 2012 We should obviously make a 1:1 scale model of Kal'Urguan first century version! Link to post Share on other sites More sharing options...
Juvens 199 Share Posted March 2, 2012 All who are in the skype building team chat, got access to coordinates i posted. Go there and ull find an entrance to a cave (digged) discover the cavesystem and youll know what i mean...huge caves, i think 3 ravines connected and so on...alot of space for us to build and later expand. ~Juvens Link to post Share on other sites More sharing options...
Arbrek the Ancient 140 Share Posted March 2, 2012 Willing to tell those who are Architects but can't get Skype? Link to post Share on other sites More sharing options...
Recommended Posts