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The Quests Of The Subudai

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[it has been my pleasure the Roleplay with a varied group of individuals within the Subudai, you have noticed, but I am an experimental person when it comes to functioning the Subudai. I have heard that some of our members are possibly Brits, Europeans, and Aussies and so I want to appeal to them and give them some good RP as part of the Subudai. I have experimented before with using NPCs to guide players along through quests to great success in Aegis as the Hochmeister of the Teutonic Order. This led to the short-lived 'Ankabut Burrow' that was tested by players such as Cataris, Susitsu, Ever, and Bjorkgarr with great results and a fun and exhilarating experience.

These quests will be building up to more complicated quests as time passes, but for now, I start this thread to inform ONLY Subudai of the quests being offered. Liable to be changed, you will receive an update on this thread about due change. I am also open to players offering quests to do, allow me to know ahead-of-time before placing NPCs and such.]

1. Dahae the Archer:

It seems the Subudai have seen success with mass archery, the composite bow a prized possession and a tool yearned to learn about. The Khagan, Sauros, has issued Dahae to collect donations of quivers filled with arrows as he realizes the need to raise the Horde again in the next few elven days. Donations are requested from each Kotan, the reward is the chance to participate in the Horde, earn your worth amongst your Kotansmani and chance of pillaged loot.

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2. Askhkhadar:

[i}The Subudai may not be capable sea-faring people, but having a river delta within their campgrounds allows control of trade and ships that sail through to reach northern settlements. The raiding of Sarun have introduced the Subudai to a mechanism believed to be called a piston, capable of pushing large pillars that rest upon it. Askhkhadar is a thinker, an innovator, having presented the idea of using a piston system to formulate a canal; he requests any piston parts possibly raided or in possession of any Kotansmani. The reward will be good for those participant, helpful in Askhkhadar's endeavors, may the river delta flow always!

Special RP Enabled: -A Piston Chain will be drawn across the mouth of the River Delta-

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3. Skyl the Weeping:

When a fellow brother, a fellow Kotansmani goes missing, especially presumed dead, then that man has right to grieve. Skyl has not seen his brother in many days, as each day passes, Skyl realizes the obvious fate of his brother. Having gone down into the Crater Ravine adjacent to the Mongol Kotan Circle, Skyl was confident his brother would have the strength and wisdom to see to not falling to his death. Nevertheless, after many hunts Skyl has gone on, he has returned to no brother within sight on the vast plains. Skyl feels he is unable to venture into the ravine, surely a man so surefooted on the grasses of the Subudai's plains would not be able to venture into the ravine; riddled with broken springs making the ravine stone slippery.

Perhaps a Kotansmani can calm Skyl's nerves and give the final verdict, perhaps his brother is simply trapped at the bottom and unable to climb back upon the surface of the earth. Or... perhaps a fate more ghastly has befallen him, nonetheless, take up bow and axe and carry a great burning torch; the fate of Skyl's brother will be difficult to find.

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4. Caravan Scout:

Having picked a good hill to rest upon as he measures out the plains around this hill, a Caravan Scout calls for any Kotansmani able to help him. The Subudai are prized for their caravan trains, a chance to barter, trade, and develop relations with other people, and a good exercise as well. Yet what the Subudai have increasingly found need for is a Caravanserai, a place to gather what they will send on a caravan train. The Scout knows that flat land will be needed and has found some around the hill he stands, good for pitching tents and building pens for the livestock who embark on their journey as well. Help the Caravan Scout and you will get a reward, as well as enabling the Subudai to raise caravan trains from their camp.

Special RP Enabled: -Raising Caravan Trains from the Subudai Camp-

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5. Surveyor Skunxa:

The strange man is back, chuckling with each scratch of his chunk of graphite against papyrus, this time with another task to dole out. Happy with the Jahvid Kotan for breaking into the watertable in the desert and constructing wells, he has turned his attention to the ballista stolen from the Volsung Vikings. This siege weapon seems capable of throwing bolts, but needs a Kotansmani help observing the mechanism as he tests it, to see how it works. Call it reverse engineering, but your help is greatly needed and a reward is offered for writing him a manual.

Special RP Enabled: -Capability of building Ballistae-

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6. Alchemist Hulegui:

After witnessing Kotansmani Antian use the sticks of explosives to blow the bridge north of Tyr, Sauros feels confident that his interest in Alchemy will come to great use. Noticing the explosive elements of sulfur, he calls for Hulegui to give rewards for sulfur being collected and donated. The alchemical imagination of Sauros does not end there, he also requests for chunks of clay to be donated as well, somewhat rare, but all the more useful. For as Sauros meditates in his yurt, incense wafting in the air, his invention comes to mind all the more solidly. Imagine, clay hollowed into a sphere, with sulfur caking inside, perhaps using dried vines as a fuse. Such clay grenades as they can be referred to would be a terror to those wearing heavy armor, another way for the Subudai Nomads to counteract heavy infantry...

Special RP Enabled: -POSSIBLE RP usage of damage potions-

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Wouldn't mind me using your NPC quest idea would you ? Would be good to use for the mage guild or clan quests.

()

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( Think everyone wants to do it now lol, its a good idea. )

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[it isn't a copyrighted idea, have fun and do such things, I think it will give us more to RP with!]

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