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[Conquest] T'e Witch In T'e Woods!

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Ursolon

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Since when is defending your home a villainous act?

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Yes, but as I said, that is something that would require a VA. Do you not agree that causing a pox or anything along that line is a villainous act seeing as it is pretty darn evil."

It is essentially a counter-attack by the witch toward the ones who raid her home. Are they evil, as well? Perhaps they all should have accepted villain applications.

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Since when is defending your home a villainous act?

You're being provoked, go ahead and pick up your kitchen knife and try to kill all of us. The problem is that you're intending to use magic to kill us.

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You're being provoked, go ahead and pick up your kitchen knife and try to kill all of us. The problem is that you're intending to use magic to kill us.

That's hardly being provoked. Your characters intend to force the witch out and, I assume, if she refuses, your characters will kill her. That's being attacked.

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That's hardly being provoked. Your characters intend to force the witch out and, I assume, if she refuses, your characters will kill her. That's being attacked.

Attacked, Provoked, either way, I already said, you have the right to fight back. You just can't use magic or anything of the sort without approved lore and a VA that would allow you to complete unholy worship that would grant you the power to use dark, evil incantations that cause curses or death upon someone.

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Attacked, Provoked, either way, I already said, you have the right to fight back. You just can't use magic or anything of the sort without approved lore and a VA that would allow you to complete unholy worship that would grant you the power to use dark, evil incantations that cause curses or death upon someone.

Please note, it is not confirmed whether the witch is in possession of dark nor light nor neutral magic - in fact, it seems as if the attacking party is darker than she.

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Please note, it is not confirmed whether the witch is in possession of dark nor light nor neutral magic - in fact, it seems as if the attacking party is darker than she.

A witch is a witch, if she were a holy maiden, she wouldn't be titled as such. Any magic at all would still require approved lore, which she does not have.

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Attacked, Provoked, either way, I already said, you have the right to fight back. You just can't use magic or anything of the sort without approved lore and a VA that would allow you to complete unholy worship that would grant you the power to use dark, evil incantations that cause curses or death upon someone.

As stated by Dalek in the VA forum:

*You do not require an accepted villain application to kill when provoked.

Lore will be submitted, don't worry.

I also find it a bit sad that you're practically denying me the right to roleplay simply because it favors your characters' side.

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A witch is a witch, if she were a holy maiden, she wouldn't be titled as such. Any magic at all would still require approved lore, which she does not have.

Dawn was called a witch; does this mean that she was in command of black Iblees magic?

In addition, there is absolutely no evidence to prove that the witch worships at all, much less an evil deity. Therefore, no villain application would be required were she to use magic to kill.

As for approved lore, that is Ever's territory.

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Roleplaying is about the mutual benefit of all parties, a story that could be enjoyed by all sides. Sure a certain amount of realism should be looked for, but if the opposing side feels so strongly about losing their home and center for roleplay (even if they have not been the most active) it would be both the courteous and right thing to back down.

You could always move your tower somewhere else, that isn't taken, and build a set of passage ways there. Plus, as one of the leaders of the Nawari I can vouch for the which and her roleplay. She's harassed the Nawari (in fun ways) in the past, her magic has never appeared dark or evil, more like a pagan witch. One who is of nature, but not quite a Druid.

But, as I stated before, living so close to the tower, having it altered would be rather bleak and depressing. I am not going to throw wild accusations either way. Both sides seem to be bushy tailed and fiery towards each other.

I recall feeling a pit of despair form in my stomach when someone threatened to attack the Nawari camp many weeks ago. I told myself if such events happened I'd probably find myself moving on from Lord of the Craft. And before you start calling me "immature," I'd just like to say my roleplay is so deeply rooted in being a Nawari gypsy of the Mallowyn woods that if I were to lose that I wouldn't have much reason to roleplay.

But, that is going off topic some. The point I was trying to strengthen was that the roleplay significance of this roleplay event lays in the mutual enjoyment of the scene. Sure it may have been seemingly abandoned, but it obviously means a great deal to them! So I implore all of you to see a bit of reason, and aim toward the enjoyment of all parties involved. I've seen too much roleplay forced onto other's, it's about the fun for all, is it not? Why bother logging in if you're not going to obtain the fun you so outwardly seek? And why only have fun at the expense of other's? It seems a bit wrong.

That is all.

Thank you,

-Brokencrowe

P.S. I wrote this with an extremely bad cold, so sorry for any grammatical or spelling mistakes I did not see as my head is pounding. This topic just kinda struck really close to my heart ^_^.

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I can understand what you are saying, Brokencrowe, however, tell me, was this not exactly what happened to Salvus?

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I can understand what you are saying, Brokencrowe, however, tell me, was this not exactly what happened to Salvus?

Salvus and its Peacekeepers had a reason to be attacked and conquered - they were a dangerous and criminal influence on the world of Asulon.

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If I am not mistaken, consent was ultimately given, and if you have a country you should expect conflicts. Even if it isn't necessarily wanted. We are not talking about countries here however, we're talking about small buildings. And I didn't agree with the War in Salvus either, but this isn't about Salvus, this is about the Mallowyn woods. And this about two or three people versus a town. Seems the scales are much different.

As Mrsmooth stated there was a real need of it, however skewed it became. Here it seems like you have other options and alternate paths you can take, without uprooting someone's roleplay.

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