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Generalkaun's Kha'tigrasi Application

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Kaun

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[b]OOC Information[/b]

MC Name:

GeneralKaun


Have you read and fully understood Kharajyr lore?:
Read it, lived it, learned it.


Have you read and fully understood the Kharajyr application rules?:
I have and do.


Do you understand and accept that the Kharajyr application team may revoke this application in the future if they deem it necessary?:
I agree 100%


Do you agree to both follow and uphold Kharajyr lore throughout your time in the Kharajyr?:
Indeed I do entirely.


Tell us one unique fact about Kharajyr lore, culture or history that you know.(We will check for plagiarism!):
The Kha were created by Metztli when she used genetic magics(?) on ocelots and human children.

IC Information

RP Name (This includes your character’s prefix):

Si'Morrtow


Character Sub-race:

Kha'Tigrasi

Character appearance (Including age and gender):
Morrtow is a large and bulky Tigrasi. He stands at 7 feet and 11 inches, he is rather large for a Kha in most manners. Morrtow has a orange pelt of fur which is very soft to the touch.


What is the personality of your character like?:

Morrtow is a very kind and helpful Kha, at least to the Kha that is. When around another race he would rather study them than socialize. Morr'tow is intelligent and quiet and will do anything in the name of Metztli. He is rarely violent to any even when threatened but, for Metztli, anything is within bounds.

Biography (If you are applying as a kitten, please only state the name of your parents/
siblings)[/b]

When Morrtow was young he was helpful, loving, and playful. Though these things he was rather large and bulky because of his warrior parents who protected the empire. At an early age his parents and the Tla began thinking of what he should be when he grew up. They never could think of something more suiting than farming or being a medicine Kha. The Tla always thought he would be a warrior until his mother stated blankly, "He is far to kind to be a warrior, he cannot be one inless Metztli needs him or is called upon.

 

Many years passed by and Morrtow grew larger, stronger, and faster but, even more so, kind and religious. Morr'tow one day began to wander around the Temple and overheard a group of Kha saying how important Metztli is and how all Kha must answer the call if Metztli does call upon them. Morrtow thought of this for many days and made himself a promise, "If Metztli call, Morr'tow help." He stuck to this all his life after.

 

At the age of 8 Morrtow's teeth began to grow sharper and sharper every day. His parents wondered if they would continue to grow forever. One day an accident occurred when he was playing out in the jungle with a friend, climbing the trees and going from branch to branch, canopy to canopy. Morr'tow miss stepped and fell down from a low branch, he hit the ground and his razor sharp teeth nearly bit his tongue off. Today it has healed but, it is painful to speak in any manner for him.

 

Many years passed since the day he nearly bit his tongue off when, another accident happened. It began the day his mother died in battle with Orcs. Morrtow heard of the news from his father, his eyes welled with tears and, he fled into the forest. He jumped from tree to tree, and went to a special place he stayed when sad, he called it the, '' Hideaway.'' His father knew of the spot and hurried after him. Morr'tow heard something outside the small area and began to run, he jumped off the lone branch for another but, the branch was too far to reach, and so he fell to the ground. Around 20 feet of falling in all, he had extended his claws to land steadily in the dirt below but, there was no dirt, only stone. Morr'tow landed on the stone with his claws extended. His claws broke on contact due to the weight of himself and the height of the fall. He cried out in pain as his father jumped down from the Hideaway and bent down to look at the bleeding claws. He picked Morr'tow up and hurried off to the medicine men but, they said they can only remove it to stop disease from killing him.

 

Morrtow's father died two years later at the age of 178 when little Morrtow is only 29 and just finishing his trials. Morrtow walked alone around the jungles watching others around him. He found a place to work as a farmer and he has stayed there for some time waiting for a call from Metzli to prove himself. Morrtow helps all Kha in need and studies all he finds in the forest and all people he sees. He rarely talks to any or at all. The lone Kha'Tigrasi Morrtow wanders the jungle.
 

[b]Characters ambitions within the Kharajyr:[/b]

Currently he has none except to help his race live on and protect all under Metztli.

[b]Characters strengths/weaknesses:[/b]

Strengths: He has razor sharp teeth. A large strong build, he can be used as a small battering ram if needed. His senses are rather unique, his touch can feel a small crack in marble. His nose can smell nearly anything and up to (20 blocks). His fur allows him to be a very well pickpocket.

Weaknesses: Morr'tow has 'no' claws at all, only teeth and muscle. His kindness can be used against him. Sugary things can distract him, but not for long. His instincts can intertwine into what he is doing, his instincts come from his warrior parents.



[b]Please provide a screenshot or 3D render of your characters skin:[/b]

Sadly cant get this in, I can never get pics to work on the forums or anywhere for that matter.

[b]Situational Roleplay Questions
1. You are heading home from a successful hunting trip when a group of three heavily armored humans jump out from behind a tree and start demanding the surrender of your catch over to them. Each man has a sword drawn and they are gradually pacing towards you...

How does your character react?[/b]

Morrtow finishes fishing for the day, he pulls in the net and clears the fish from it and sets the net aside. He begins to sail to the main docks. When he arrives he picks up the barrel of fish and sets it on his shoulder and gets off the boat. The way to the ship is to his right so he heads out. When only a few yards from the boat three heavily armed humans walk out from behind a large tree. "Oi! Kitteh cat! We want that there fish ye' got!" The men chuckle and laugh.

 

Morrtow simply stands there looking at them when he begins to get agitated and growl silently. One of the men begins to walk forward reaching toward he catch and holding his short sword toward Morr'tow. Morrtow quickly reaches out and grabs the humans reaching hand with his free hand. The human begins to say, "Wha' ye think ye doi-" Morrtow begins to squeeze the mans hand tightly, an iron clasp grip. The man screams in pain.

 

One of his companions runs off, "I'm not doin' this!" The other companion scoffs and begins to approach. Morr'tow swiftly moves his hand crushing the man's hand toward his face. He hits the man with his own fist and lets go, then he hits the man himself. The man is flung backwards, landing on his back groaning in pain.

 

The once approaching companion stares at Morrtow. Morrtow begins to hiss at him showing the razor sharp teeth. The man begins to slowly pace backwards and then turns and runs. Morr'tow begins to lightly laugh and purr at the same time as he walks over to the boat and sets his catch aboard and sails home.


 

[b]2. You arrive at the temple of Metztli only to see one of your closest friends stealing the sacred blue gems from the altar, a most unholy act for a Kharajyr.

How does your character react?[/b]

Morrtow walks up the stairs to the Temple and notices a friend at the altar who tries to quietly walk away unseen. Morr'tow steps on the top platform and a small crunch is heard. His friend stops instantly, his joyous face shatters, his tail slinks down and his eyes widen as he turns around to see, Morrtow watching him. Morr'tow approaches his friend on all fours as he usually walks and stares at him, his ears back and a low growl is heard. His friend begins to hiss silently into a normal hiss. The friend stands tall, he back to the temple steps. In and instant Morr'tow tackles his once friend.

 

They fall down the temple steps fighting all the way, tumbling, hissing, and growling. When they reach the bottom a crowd of Kha has gathered and one of them runs of to find the Tla. Morr'tow and his friend stand facing one another, each being bruised and battered. The Tla walks through the crowd and looks at them both. "What is the meaning of this?" ((still cant get the accent down yet)) Morr'tow points at the gem then his friend. The Tla's eyes widen and he walks between them and points at the friend, "You will be punished for these crime!" He looks to Morr'tow and picks up the gem, he hands it to him, "Take this back up to the altar." he pats Morr'tow on the head and walks away.

[b]3. You are in the Cloud Temple when a stout, angry little dwarf begins yelling highly racist terms towards you at the top of his lungs. Although unarmed, the dwarf continues to yell after he makes eye contact with you.

How does your character react?[/b]

Morrtow awakens from the temple monastery and thanks the monks for patching up his arm. He walks outside where he hears an angry small dwarf yelling at him, "Ye' big orange colore' kitteh cat! Ye nothin' but a we' cat half breed!" Morrtow sits on the temple steps and rubs his numb arm as the dwarf continues to yell at him. Morrtow begins to get annoyed and begins to growl at the dwarf. The dwarf begins to slow down on his yelling as he hears the large Kha grow. Morrtow stands up and walks over to the now backing away dwarf. He picks him up by the collar of his shift and hisses. The dwarf begins to lightly whimper as Morrtow puts a finger next to the dwarfs eye.

 

Morrtow moves his finger  back and the dwarf stops his whimpering. He drops the dwarf on the ground and begins to walk away. The dwarf sits there on his rump breathing heavily when his dwarven  friends approach him and they ask what is wrong. He tell them a lie by saying he fought a large Kha and scared him off.



[b]4. Fire has broken out over the jungle city and you can hear the screaming of two Kha nearby. As you go investigate, you notice that one of your friends and the Tlatlannis white-furred child have gotten themselves trapped in opposite ends of a burning building. The roof creaks above you, if you were to get involved, you would only have time to save one before the building collapsed.

How does your character react?[/b]

Morr'tow sees smoke burning at the other end of the jungle, he rushes over. He sees a small wooden shack ablaze and notices the Tla's child and his friend trapped inside. His friend is trapped under a wooden log and is being helped by another Kha while the Tla's child is surrounded by fire next to the door. He sees his friend has a chance to make it out but, not the child. He runs over to the door of the shack and begins to remove the debris from it.

 

Morr'tow removes the debris and quickly opens it and reaches in, his fur begins to singe and grabs the child and pulls them out as the shack begins to fall down at your end. He sets the child away from the shack and begins to run to the other end. He is too late though, when he gets there the one that had been helping your friend is running out of the building and then the roof collapses behind them. The fire is put out by the falling debris snuffing it out and he searches for his friend. He finds them burned and steaming hot. They have passed on to be with Metztli. The Tla hurries over to the shack and picks up his child, he thanks Morr'tow and says he is sorry of his friend.

 

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Accepted

 

Welcome to the Kharajyr!  I will do my best to help you reach the island and I will be sure to add you to our Skype group if need be!

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Moved to the Great Library. It shall be sorted into appropriate category shortly.

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