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Lock Picking For Beginners

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I have no idea how to pick a lock in real life(as you can probably tell by this guid :p), so that is why I made up this creative way. This is a fantasy server, so I don't think you should half to have a lot of ooc knowledge on the subject in order to RP something. I also think it is good to have variety rp, so if you RP it that way, and I RP it this way, then I think that is even better. Thanks for the feedback!

 

You most certainly do need knowledge on something to roleplay it lol. That's like roleplaying magic without understanding how magic works on lotc. Or rping as a master swordsmen, without knowing the basics of combat. If one is going to invest the time in their character to learn lockpicking, you should study up on the subject oocly as well. It is just a sort of common sense thing.

 

To add onto that, a tension wrench is a essential part of lockpicking. There is not a creative way to lockpick lol, and there really should not be a "Variety" of lockpicking roleplay. Unless you encounter two vastly different locks, the process will be the exact same. Seeing as this is a guide I think you should add realistic elements to it, and actually teach the basics of lockpicking rather than just showing how to bullshit your way through picking a lock.

 

Though the guide is worded well, I suggest adding the above.

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You most certainly do need knowledge on something to roleplay it lol. That's like roleplaying magic without understanding how magic works on lotc. Or rping as a master swordsmen, without knowing the basics of combat. If one is going to invest the time in their character to learn lockpicking, you should study up on the subject oocly as well. It is just a sort of common sense thing.

 

To add onto that, a tension wrench is a essential part of lockpicking. There is not a creative way to lockpick lol, and there really should not be a "Variety" of lockpicking roleplay. Unless you encounter two vastly different locks, the process will be the exact same. Seeing as this is a guide I think you should add realistic elements to it, and actually teach the basics of lockpicking rather than just showing how to bullshit your way through picking a lock.

 

Though the guide is worded well, I suggest adding the above.

 

Even if you mean no harm there is a art to wording your opinion. Locking picking in its self does not need much foreknowledge just a little knowledge, for no matter how well you emote no matter how aesthetically pleasing it is it still all comes down to a role. /20

 

And on your comparison to master swords-man that in turn is debatable, knowing surly helps if you want to mimic a style but one does not study the archives on how to move nor complexity of the muscle and how they intertwine. 

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Now on the guide I think it's pleasing, and I think it'll aid future "treasure hunters" in their role-play. +1

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You most certainly do need knowledge on something to roleplay it lol. That's like roleplaying magic without understanding how magic works on lotc. Or rping as a master swordsmen, without knowing the basics of combat. If one is going to invest the time in their character to learn lockpicking, you should study up on the subject oocly as well. It is just a sort of common sense thing.

 

To add onto that, a tension wrench is a essential part of lockpicking. There is not a creative way to lockpick lol, and there really should not be a "Variety" of lockpicking roleplay. Unless you encounter two vastly different locks, the process will be the exact same. Seeing as this is a guide I think you should add realistic elements to it, and actually teach the basics of lockpicking rather than just showing how to bullshit your way through picking a lock.

 

Though the guide is worded well, I suggest adding the above.

Nope. This is a fantasy mid evil RP server, therefore locks may be designed completely different then in real life. This server is mostly about creativity. Also your comparison to magic doesn't make sense, because magic is completely fake, unlike lock picking. It isn't a 'bull **** way' it is a creative way, and most people seem to enjoy it. You fail to understand that this server isn't lock picking simulator 2013. Locks were probably designed much differently back in mid evil times anyway. Also, I have seen many master swordsman RP combat differently, why would you want no variety?

 

Even if you mean no harm there is a art to wording your opinion. Locking picking in its self does not need much foreknowledge just a little knowledge, for no matter how well you emote no matter how aesthetically pleasing it is it still all comes down to a role. /20

 

And on your comparison to master swords-man that in turn is debatable, knowing surly helps if you want to mimic a style but one does not study the archives on how to move nor complexity of the muscle and how they intertwine. 

--------------------------------------------------------------------------------------------------------------------------

 

Now on the guide I think it's pleasing, and I think it'll aid future "treasure hunters" in their role-play. +1

Agreed, and thanks.

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Moved to the Great Library. It shall be sorted into appropriate category shortly.

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