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PinkPyro

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    Kirja Scribe Edevane
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    That's a good question

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  1. THE BROTHERHOOD ETERNAL Issued at Year 150 of the Second Age A gathering of atronachs convenes within a hall, an atronach drone ready to start taking record of the words about to be spoken. “Brothers, it seems the place that we once thought free from the dark has been infested by vile creatures of frost. Although there may no longer be any residing within Lurin; this leads me to wonder what else is hiding from our watch… We shall not let such things continue! We vowed to protect Lurin from the dark and we have failed! This time however, I call for a penitent crusade, to make amends for our inability to push the vile scourge from the lands of Lurin. Starting with Lurin itself; we will test the suspicious and we will slaughter the guilty and impure. To restore purity and balance to our once serene lands, ultimately bringing peace back to our citizens.” This is a formal declaration issued from The Brotherhood Eternal. By all that is; By creator and void, we shall cleanse the realms of the vile scourge that dare plague the blessed lands with their presence. We pledge to dedicate ourselves to aid all that are pure and holy. To protect the innocent from these vile darkspawn that threaten the peace and safety of all. We ask that the innocent and holy not see us as foes, but as allies in these dark times. For we will lay down our very beings for the lives of the innocent, the pure and the holy. Our will; unbreakable. Our inquisition; unending. until every last dark creature and their allies are removed from this mortal plain; we will not rest until the lands are pure and free from dark once again. We are eternal. ETERNAL WE HUNT! signed, Kiraso, The Penitent Pharos, The Supplicant Taurun, The Great Mountain Master Prometheus Aichtuyo Larmo
  2. A silver clad atronach looks upon the missive along with their Brother. A low hum leaving them as they cross their arms "Pathetic... Such are cowards to aimlessly attack the innocent and weak in order to feel strong with their false sense of righteousness. We will defend the innocent from these unjust warriors and their pointless crusade, even if it means destruction of our forms, Eternal we fight, Forever we shall defend against the dark"
  3. The Brotherhood Purpose The Brotherhood is an organisation currently attached to the Yellow Cross with the mission to contain or eradicate any and all darkspawn which pose a threat to the general populous of the realms. Going to any lengths necessary in order to achieve their goals in preserving life and keeping the innocent safe. However, those that stand in the way of the brotherhood may face judgement, and in some cases, punishment. This purpose is given to them via directives that the Atronachs follow to the best of their ability, applying experience and gained knowledge to each scenario and task that they may come across. -A brotherhood Atronach watching over Lurin territories. Ideology The Brotherhood typically strive to bring balance to the realm, although some constructs have chosen to abstain from worshipping any deity, most however have chosen to follow the concept of the void itself, being that it is the method of their creation. These Atronachs revere void as the beginning and the end of all that exists and that which has yet to exist. Therefore they think of the void as the embodiment of balance. Due to this belief in balance, it is on rare occasion that the Brotherhood will come to an agreement with groups of darkspawn that will assist in defeating threats deemed more dire by choosing the lesser evil. Each Atronach hailing from the State of Lurin is able to speak the Lurinite language. Typically being used to relay information to one another when the Atronachs don’t wish to risk the spread of information and/ or express certain emotions. However they still may speak this language in casual conversation due to it being originally constructed by the Atronachs of Lurin. Structure The structure of the Brotherhood revolves around the age of the Atronachs. The older Atronachs are considered more advanced than younger ones. Because of this, the elders of the Brotherhood are considered the leading force. This however, only applies to the Atronachs who have proven themselves and are capable through experience and ability. In these cases these special Atronachs are given a unique set of plates that identify them as leaders. Although primarily made up of Atronachs made by the forgers of Lurin. The Brotherhood do accept other constructs into their ranks. This can range from Sorvians to Golems, as long as they share the same goal of eradicating evil from the realms and keeping balance. The brotherhood will gladly take them in and treat them as one of their own. Atronach Classes Ŝtalo Class Atronachs The standard class of Atronachs which have been equipped with steel plates. This is the class of all recruit Atronachs as well as some leadership Atronachs by choice. Imiti Class Atronachs A class of Atronachs that have been equipped with Arcanium gauntlets, helmets, or other parts. Mimicking either elements or other substances chosen by the Atronach themself or the forger. These Atronachs typically take on a less direct combat role. Malhela Class Atronachs A class of Atronachs equipped with Rokodra plating. These Atronachs are rarer and serve a vanguard role due to their durability and the unique properties of the metal. Atronachs that fall under this class can be considered to be one of the more aggressive constructs compared to their brothers, say for the Detruanto Class. Fajro Class Atronachs An advanced version of the Ŝtalo Class Atronachs equipped with Daemonsteel plating. These uncommon Atronachs are usually fire or ice aligned. Ŝanĝita Class Atronachs A blanket subclass of Atronachs who have had their platings altered in some way or additions made to their current structure. This can include steel that has been enchanted to be denser or have plates that have been enchanted with spells. Detruanto Class Atronachs A class of Atronachs considered looked down upon by the Brotherhood. Although still considered part of the Brotherhood, they are rogue entities which have no aligned impera and are fully independent, able to follow their own rules and beliefs. These are often seen in black plating. These are considered the most unpredictable and dangerous class of Atronachs, approach with caution. This classification also applies to Atronachs possessing outdated directives. The Brotherhood Directives The Following are the current directives for the Atronachs of the brotherhood, say for a select few Atronachs that fall under the Detruanto classification. I. - Never kill unless granted the go ahead by the appropriate level of authority. Otherwise detaining is your first priority. II. - Never turn against your creator or The Most Serene State of Lurin with violence or hostile intent. III. - Always follow the chain of command, somebody lower in the ranks can’t overrule someone higher in the ranks. If no appropriate chain of command is available the other directives take priority. IV. - Always finish a task given unless commanded to do otherwise by the appropriate rank. V. - Always sustain yourself at any cost if threatened to be destroyed or attacked through physical means. VI. - Spooks and undead are unlawful beings and should never be trusted in any capacity. If possible and acceptable by the law of the lands, terminate them. VII. - Study the law of the lands you wish to visit, abide by them and operate appropriately. If you do not wish to abide by the law of those lands, you may not visit there unless it is under supervision of a high ranking member or under direct order to break this directive temporarily. VIII. - During the free time outside of orders you are to explore your personal goals and develop yourself as a living being.
  4. MC Name: PinkPyro Discord: Pink Pyro#1234 Image: Description of Image: A Symbol for a group that I'm starting called, The yellow cross Dimensions: 1 map
  5. A fellow member of the Brotherhood looks over his brother's report "Any reputable nation should not allow such vile creatures to go unpunished"
  6. I one-uped the post. Can I see my family now saviour?
  7. Sounds like a whole load of ERP to me idk
  8. The core of a limb doesn't really emit voidal energy. And it doesn't force those with atronach limbs to have a bigger mana pool, meaning it doesn't really effect the user. And seeing as voidal energy isn't actually entering the body, it wouldn't really weaken someone. Therefore, by this logic, just being near a casting mage, would give those around them some sort of voidal poisoning. Also with atronach limbs being fancy, enchantments. this means that anyone, carrying or near, enchanted gear would also be presented with the voidal poisoning. You could then assume, being cut or stabbed by an enchanted item would then afflict the victim with this same poisoning, for a period of time.
  9. "Puddle was there and killed two, the Suticans killed many... Puddle saw the Sillumir kill one and amusingly fail at everything else... Puddle doesn't think they are very mighty at all" The atronach states, mimicking a laugh, upon hearing the news of the announcement.
  10. Nói looks at the letter confused, not being able to read, places it into her pocket and carries on with her day.
  11. PinkPyro

    PinkPyro

    Aodhan Treebeard was born in the year 1656, within the kingdom Kaz’Ulrah, in the realm Atlas. As a small child Aodhan witnessed Garrond Frostbeard rise to power as High King of Kaz'Ulrah. Nothing important happened to Aodhan as a child he spent most of his times in the surronding area of Garrond's Vale learning to forage the lands for berries and crafted his own weapons using sticks and stones. As Aodhan was born as a Treebeard he was never really part of them never finishing his trials but instead chose the life of isolation in the plains outside Kaz'Ulrah until Garrond stepped down as High King in 1671 which Dreek II Ireheart took the mantle. For many years Aodhan didn’t do much for himself or Kingdom but stayed alone homing his skills becoming a talented scout decent with a bow but a great tracker. Later on Kaz'Ulrah would of been declared upon leaving Aodhan to flee the kingdom to isolate himself even more by sticking to the wonk woods a great wood land home to frog beings known as wonk until there was word of the end which he traveled to elves he had befriended until they landed in the realm of Arcas which he then would rejoin his fellow dwarves in the present Kingdom of the Under-Realms of Urguan.
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