1.8.7 Update
(Nexus 1.1.1)
http://i.imgur.com/J9vMkxv.pnghttp://i.imgur.com/Lkt8McO.png
[skin by DarkJames]
Construct
The earth trembles with every step of these monolithic beings formed of stone, wood, or metal. Their strength and fortitude are legend, Golems formed for tasks that would break any mortal and Dreadknights forged of hatred immortal, they are a force to be reckoned with indeed. The rare Ent might be seen as well, thundering through its woods in eternal vigil.
Racial Perks:
+50% Health
-40% Speed
50% Knockback resistance
No hunger
Poison Immunity
Immune to Drowning
60% Damage resistance
Can’t sprint
Can’t wear armor
Keep an eye on the Magic Application Team for when these become available!
http://i.imgur.com/O6QSs9L.png
[skin provided by Slic3man]
Spectre
Forged of shadow and decay these entities strike fear into the hearts of those less stout. Their very presence drives an icy needle into the spine of most, and their gaze is filled with malice and destruction.
Racial Perks:
No Hunger
Poison Immunity
Immune to Drowning
50% Damage resistance
Attacks do Magic Damage
Vulnerable to Gold and Light Magic
Can’t wear armor
Keep an eye on the Magic Application Team for when these become available!
http://i.imgur.com/Y3GNJuy.png http://i.imgur.com/nMa7wmu.png
[skin by DarkJames] [skin by Devil_in_Person, provided by mth_dew]
Necrolyte
The lesser of their Spectral brethren, these necromantic creatures are swift and silent. Comprised of the likes of Gravens, Ghouls, and Liches they form a multitude of the shadowy underbelly of Dark Magics.
Racial Perks:
+20% Health
+10% Speed
No Hunger
Vulnerable to Gold and Light Magic
Keep an eye on the Magic Application Team for when these become available!
http://i.imgur.com/ORVxcfM.png
Loot
Throughout the realm creatures of all shapes and sizes as of late have been found beginning to hoard minas from places unknown. Adventures have reported discovering anything from a handful of coins to pouches that one might believe Syrio or Tuyva himself dropped one afternoon.
And that’s all...
for now?
Patchnotes
Notice a bug? Report it!