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About Joe_Blackman

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    whitewashed ebonic man
  • Birthday 08/07/1998

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  1. Joe_Blackman

    Anadude's skins

    -Reserved 'cus broke-
  2. Joe_Blackman

    [✓] Devirad's Land Charter

    Joseph signs the document.
  3. Joe_Blackman

    Your View: Antagonist v3 (last one)

    what this man said, please staff for the love of allah don't make undead be utterly distinctive because it's just gonna raise asinine expectations
  4. Anyone willing to make a skin for me? I'm impotent trash that needs help

  5. Joe_Blackman

    Your View: Axios Antagonist v2

    This is reasonably sound tbh, I believe this can work, but for an Antagonist to really shine like how you described, it will seriously need better staff and players who will take up the role of an Antagonist. Given how the past two Antags performed, the potential Antag won't be surviving as good as the rest if it follows the same formula (I hope the staff will consider this greatly). Along with uniting players, it would be nice if the new Antagonist gained some sort of development along the way. I hope that the staff knows that, even if the Antag efficiently acted as a force to unite players alone, there's a chance that a considerable amount of players may end up dissatisfied if the upcoming Antagonist doesn't have intriguing elements to it; they oughta make sure it doesn't act as generic as Iblees did. If Iblees does come back, I'm seriously hoping the staff change up his chemistry for the greater good of his already trash reputation.
  6. Joe_Blackman

    Your View: Axios Antagonist v2

    Achieving a fear-factor (especially an OOC fear-factor) with antagonists is virtually impossible, no one wants to feel any sort of fear these days. Most want to feel empowered and be able to brag about their fictional character's achievements, only a select few will actually have their character cower in fear upon seeing something that can easily defeat them, be it literally or even figuratively. Most players will want to fight the big bad spook so that they can brag to their friends, be it IC or OC, about how large their junk is. What gives us a feeling of despair and fear, is something that we do not know of, but is only known as something too powerful for us to handle. To achieve this in LoTC would be completely wonderful, but sadly, as implied and stated before, it's virtually impossible. It will likely take less than a day or so for us to realise what this threat is, and how to defeat it, this in turn will remove the entirety of the 'fear-factor' since we will no longer be trepidatious of the unknown. Unfortunately, if we merely make it far too strong to defeat, we will be met with upset players because the fear-factor is nonexistent on an OOC level and the only emotion left for them to gain from something that's present, awfully powerful and not in their control, is anger. Most do not like losing, and evidently, not many see the development that can come from failure. Though it's not always their fault, sometimes they straight up die and lose all potential development they gained because of shitty antagonist antics. We can no longer emulate the feeling of discovery Aegis had, and most of the regulars are (jaded) vets now. Only a rare handful of newcomers might enjoy basic Antagonist RP. Random attacks won't work either, treat it like the 'natural disaster' stuff. It's arbitrary, can be seen as unfair to some, and others will feel as if they have been singled out and as a reuslt, they will complain with indignation. However, if these "100% random attacks" have something that can be built upon, then that is fine, great even. Indirectly speaking now, this 'we need to ensure players are scared' aim is flawed and broken at this point. We need an intrigue-factor, whatever new antagonist is being designed at the moment, must have depth this time instead of being a one-dimensional entity that only exists to say something along the lines of 'BOO! COWER MORTALS'.
  7. Joe_Blackman

    Your View: Axios Antagonist v2

    The quantity of spooks in LoTC has been brought up before, but only in regards to the quantity and nothing else. Yeah, it can appear bad if there's that much, but who is truly being affected? Most of those spooks don't really do much anyway, even if there is that much, I don't think it's affecting the server in any particular way. That, combined with the actual lack of spook activity, can give room for fitting in the first faction of spooks who actually have a deity this time. Yeah, you're right, it'll add more to the spook list, but at least there will be a unique spook this time around unlike the freelance spooks. Hell, I wouldn't even mind a few new anti-spooks either.
  8. Joe_Blackman

    [Pending]Tentoa's LM application.

    Maybe if he was applying for a GM, FM or anything of the like, then yeah your post would be more viable for criticism. However, a LM can still be able to evaluate and judge lore efficiently, even if they're momentarily sassy. That one temporarily heated matter between you and Tentoa happened a long time ago, I'm sure of it. That screenshot shouldn't exactly determine his ability to serve as an LM. Maybe if Tentoa was applying for GM or anything similar then it'd be more understandable for you to post something like that. As an LM, he wouldn't interact with the playerbase as much, he'd only be there to judge proposals for the server and see if said proposals are good enough to implemented within the server. edit: never mind i'm a mong
  9. Joe_Blackman

    Your View: Axios Antagonist v2

    This is a bit of a poorly thought out proposal, but I think we shouldn't label any of these as 'antagonists'. Bring back Iblees and his squad, but don't provide them with the burden of 'Antagonist'. If I recall correctly, the Ascended were once dubbed as 'Protagonists' and as a result, they received a whole lot of flak right? But now that they're no longer referred to as such, their presence and expected performance are no longer being heavily criticised unlike before when they were labelled as 'Protagonists'. Do the same with Iblees and the Undead this time, don't put them on the pedestal of 'Antagonist', because then virtually everyone will be looking at them with harsh, judging eyes (as usual, as we've seen in the past). Just let Iblees low-key slide in, as just another evil dude but this time as a standard deity, not a grandiose special-snowflake deity. I seriously think it'll ease a lot of, if not, some of the tension and reputation already attached to Iblees. As said before, look at the Ascended. Make Iblees and the Undead weaker even as to not encourage the generic boom-boom ****, perhaps adjust the Undead to the same level as Ascended. Don't let the nu-nu-Undead have a short-lived lifespan like most antagonists back then, try something different this time and allow Iblees to function as something a lot more distinctive than before. Bring them down to a level which allows more standard players to interact with them. Obviously, as we've seen numerous times, no one likes being BTFO'd by the Undead's retard-strong spells. So if Iblees and co. do return, please make sure senseless destruction and death just because is no longer the core objective.
  10. Joe_Blackman

    [Pending]Tentoa's LM application.

    he's going to murder my man iblees but sure let him have it
  11. no plagues please they're meme tier

  12. i am not tom_whiteman, he is but an imposter damn it

    1. TeaLulu


      Can confirm this is the original


  14. do you feel regret when looking back at your status updates when you were once  a wee lad?

    1. Amordrin ?

      Amordrin ?

      well, i usually regret mine immediately. that's when you know they're good.

    2. Violino
    3. ryno2


      the first status update i remember looking at was hyperion101 being upset that i molested her character even though i was her slave