Jump to content

501warhead

- Aether VIP -
  • Posts

    1297
  • Joined

  • Last visited

Everything posted by 501warhead

  1. Something Something 4.0

    1. Show previous comments  4 more
    2. aron.

      aron.

      Something something something complete

    3. 501warhead

      501warhead

      4.0 is coming Soon

      ....[TM]

    4. excited

      excited

      I swear Kalen your ...[TM] just made me want to change political opinions, buy a gun, and shoot a donkey, give the donkey the guy, and tell him to jump off a bridge, and then shoot some other donkey, hand them the gun, and so on

  2. It's a hard knock life, for us.

    1. CTap

      CTap

      shut up no one cares peasant

  3. Love it, good as usual Swgr. I'm really happy that this relic is having it's lore ironed out, been wondering what happened with it.
  4. For those of you pissed off about minecraft: We're Sorry.
    1. Show previous comments  1 more
    2. DrakeHaze.

      DrakeHaze.

      What's with the halfling kid?

    3. 501warhead

      501warhead

      That's actually a fully grown dwarf, who is extremely vertically challenged. Don't mention he's short, he's got a confidence issue.

    4. DrakeHaze.

      DrakeHaze.

      He's got a short issue too :3

  5. Crazy Old, Crazy Engieer guy, Crazy Story, Crazy race, I'm just crazy.

    1. Ford

      Ford

      So call me maybe

    2. Agnub

      Agnub

      cray cray

  6. Well, -cough- human. (nudges Elindor on his common term, which does not fully apply to lotc ; P). The logic I see behind this topic is that with this it gets to the point where it's very thought heavy, to the point that what you are doing is thinking so hard you gain inspiration. It's like trying to think of what you're going to write for a report that can be anything from A to Z but you want to make it good, or when you want to impress your boss with your idea on a topic. Only this is tenfold, essentially what you are doing is reworking your subconscious to give you an idea, by tricking it, essentially. Oh, and I'm new to the thread so I'll go ahead and state my opinion, I want this. This makes a lot of sense to me, and seems to be something that science-minded characters would seek to gain, bridging the gap between science and magic(which... I want. Stop making realistic items like steam power, get magic, be creative! : s), if only slightly. It would add interesting RP to a scene, and allow more visual aids when working with building and other various items, or possibly assembling a device, creating a full three-dimensional "hologram" of the item I'm making and using it like a blueprint, etc. Overall love the concept, and I believe it's solid as it stands. EDIT: I don't speak for ptah, but have spoken to him and have a decent understanding of his concepts. Through meditation the character does not become "god-like", he merely can have a revelation. This is a simple "inspiration" that could be anything, basically it's like praying to a god to give you an idea, one assumes that if they fail, it would be insanity, should they be incapable of turning it off. However, if you disable the spectator mind(Was confusing for me at first, Spectator mind - believes illusions are real and thus allows cognatism, normal mind can't believe illusions are true but is necessary for sanity) before anything happens, you will be fine. As far as the vision goes, cognats would possibly be capable of rendering in motion events that happened in their subconscious, but only what they have seen in the past. It would be clearer to them than it would be to normal beings accessing a memory, but would not reveal anything that you would not have seen. AKA I can see the front of the building of my childhood, but not the back, because I did not see the back at that time.
  7. The old man whacks danny on the head with his cane "Stop teasin' em sonny!" he says, and then smiles a small knowing smile.

    1. Blundermore

      Blundermore

      *Hits him over the head with his staff, "That's my line, boy."

    2. Danny
  8. Updated for Asulon - Refresher post. As for all applications, I am sorry I did not attend to you sooner, but I will tell you, currently all applications I have not commented on, that is to say, a lot, all fall under 'Denied.' I also see most of these people have changed their charaters, so anyone still wishing to join may feel free to reapply, or apply if you have not already!
  9. Not bad, Charles. Accepted, Journeyman Engineer. Welcome!
  10. Why do you wish to join the guild? I want to join the guild, because I'm very interested in redstoneing, I live in Alras (Windmill at the big farm *.*) and I like it to help other people with defence-systems, door-circuits etc. I'd also like it to have some friends in the city! Further I can improve my redstone knowing! I hope I can be useful for the guild. Greetings Haradrias Impressive! I must say, you are very decent with redstone. I accept you to the guild as a Journeyman Engineer. I will tell you though that currently I cannot manage the guild asmuch. I am working most of the time on the castle and other projects. When the castle is completed, then the guild will become one of my first priorities. I do hope to see some great things from you Journeyman Engineer Haradrias!
  11. Soon! I am holding Application processes back UNTILL I finish the guild house!(not to worry! Half done, looks amazing already!)
  12. Hello! I am Royal Engineer Kalen Forseth, Head of the the Engineering of Alras. I am here today to set up the Alrasian Guild of Engineers. ASULON UPDATE We're not dead yet! No, ohhh no! We're still recruiting, and the Engineer's guildhouse will be resurrected as soon as I get the chance! We're going all out here, and I have lots of plans! Engineers will get RP training and experience in various mechanics and technologies, as to aptly be a 'Engineer'. Soon, I'll have something setup to identify the role of an 'Engineer' in the world. Purpose We are here to serve Aegis, and all of it's engineering and redstone needs. We serve under the rule of Alras and are based in Alras. We are paid per job, and MUST keep documentation of every single device made(I use a SSP save.) Amendment 1. to Purpose by Kalen Forseth, ((501warhead)): The Engineer's guild has overstepped natural redstone and explosives, and now are devoting time to enhancing technologies of Asulon. We aim to make subtle hop-scotch jumps in tech, only reaching MAJOR tech, such as airships, steam power, fuel, etc. ONLY with the approval of Game Masters/Admins. This tech will be taught to students depending on rank, and trustworthiness. It will be strictly limited to avoid powergaming. Dealings Engineers of the guild must beable to deal with Redstone, and have a BASIC understanding of structures, gates, and tools. We deal with the allies of Alras, and will be SELECTIVE about jobs! Amd. 1: We will also construct Balistas, Catapults, and other RP seige-type weaponry, as our RP dictates. Ranks Royal Engineer - Head of the guild, and is on the Alrasian Council. Chosen by High King and Viceroy. Master Engineer - Advanced member, and is under only the Royal Engineer. Chosen by Royal Engineer after he has displayed a large understanding of how redstone works, and has completed atleast (3) Large Device(s). Veteran Engineer - Advanced member, Under Royal and Master Engineers. Chosen by Royal and Master Engineers. Requirements - Completed (1) Large Device(s). Engineer - Basic member. The 'Basic' Rank of the guild. Chosen by Royal and Master Engineers. Must have completed (2) Medium Device(s). Must have displayed a decent understanding of standard Redstone. Journeyman Engineer - Basic Member. Chosen by Royal and Master Engineers. Must have completed (1) Medium Device(s) and (3) Small Device(s). Should understand redstone basics and a handful of gates. Apprentice Engineer - Entry Member. Chosen by Royal, Master, and Veteran Engineers. Must display interest in redstone and mechanics, and should be familiar with all imputs and outputs of Redstone. Members Royal Engineer(Head) - Kalen Forseth Master Engineer - Jed_Goldrush, Raeg Veteran Engineer - None. Engineer - Treco Journeyman Engineer - Vardemis_Varcorlav, Tyler_Isbord Apprentice Engineer - None. Device(s) Large - Has at least (1) Imput(s) and at least (15) Output(s). Medium - Has at least (1) Imput(s) and at least (4) Output(s). Small - Has at least (1) Imput(s) and at least (2) Output(s). Tech. Inventors will be promoted based on detail of RP involving their devices! ALL RP DEVICES MADE MUST HAVE DETAILED RP BEHIND IT. The Royal Engineer will judge RP detail! News 1.26 - updating post for Asulon. 10.24 - Guild Formed under Royal Engineer Kalen Forseth 10.24 - Kalen Forseth Appointed Royal Engineer by High King Syrio Forel and Viceroy Grodok 10.25 - Construction begun on Guildhouse. 10.26 - Guild House Complete. 10.26 - Recruitment opened up. Request Format: Why choose us? We are experienced with redstone mechanics and are capable of a lot, we have a stockpile of materials that we can use to help you. We also keep records of ALL Devices. Should you ever have a problem, where someone broke in and took/broke your redstone, we will repair it given the proper materials. We offer a 1 Week Warranty on ALL devices for free. Should anyone break your redstone device and you cannot easily repair it within a week of the finished product, we will repair it for free with our own materials. (*NOTE: Abusing this to gain redstone-products by breaking your own device will result in a 'BLACK-LIST' from the guild, as well as disfavor in the eyes of the Alrasian Nation.) Recruitment - Entry Rank depends on previous experience. Possible ranks at entry : Engineer, Journeyman Engineer, Apprentice Engineer. Application : Applications to be made HERE on this post, I will accept people as I see fit! Tips to joining: 1) Be patient! If you harass me ingame about it, I will most likely look at it. For about one second. And then say: 'Declined' 2) Make yourself known. Offer to do jobs before you join, show off your redstone. Build something amazing! Take screenshots and video proving you made it and adding it to the post, Maybe I'll come by and check it out if it's realy good! Thanks for reading!
  13. My honest opinion on the matter, There should be strategic points that armies can take and hold that are close to the enemy or have some relevence, that wars can be fought over these and end over these if they wish, but wars should not be one giant battle, that is not how wars work. It would be interesting to have say, a large tower near the dwarven kingdom that when inside increases say damage done and lowers damage taken, so it helps the dwarves at the start but can be turned against them. This would add a strategic feel to wars instead of mindless people running about swinging swords. May you walk in wisdom, Warden Guidehighborn Kalen.
  14. For all those who have been 'Accepted' and been asked to contact myself or atles ingame, there will be 5 more days for you to do so. Contact myself(501warhead MC name) Or Atles(Atles MC Name) for entry.
  15. Good to see the Pathfinders growing. We need more members though!Send in a application and see about getting in. Good Luck!
×
×
  • Create New...