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Blundermore

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About Blundermore

  • Rank
    Wizard Of Peace
  • Birthday 03/01/1990

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  • Minecraft Username
    Blundermore

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  • Gender
    Male
  • Location
    Using my Palanthir Computer

Character Profile

  • Character Name
    The Wizard Blundermore

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  1. Blundermore

    Haelun'or, High Elves and Feedback

    If the only thing that kept the High Elves going was a city then it was doomed to fail regardless. RP groups aren't defined by buildings or places but by the people who rp in that group.
  2. Blundermore

    What is raiding meant to do?

    What is the point of consistently posting the same post several times in several different forum threads when there are already two sizeable forum threads on the subject already? What is this post meant to do? Why couldn't you have just added it to the other two, now three posts on raiding?
  3. Blundermore

    Magical Licensing

    [OOC] Username: Blundermore Discord: Blundermore#7499 [RP] Name: The Wizard Blundermore Gender: Male Place of Residence: The Tower of Untold Whispers, Upon the White Isle of the Sanctuary bay. Race/Subrace/Culture: Human, Ascended, Haven/Alras Type of Magic: Arcanism, Transfiguration, Illusion, Lore of Winds, Ascended Magic Why do you want to use magic within the Princedom?: "After having a lengthy discussion with the gate guard and one of the princes of Fenn it had been brought to my attention that there was a new law in place that foresaw the need to limit the use of magic within the Fenn, and that the Ascended were not welcome due to matters unknown to myself. I came under no guise nor with the intent of causing harm or giving a reason to be mistrusted however and was permitted entry however on being told about the laws of the city I declined being admitted until I could properly fill out the legal requirements as I carry numerous Enchantments as well as natural affinities to magic that would find myself on the wrong side of the law if I was to step into the city. Thus I am writing this letter of application to gain license so that my nature will not obstruct the course of the laws of the Fenn by being there. Though truly it is merely my intent to continue where I left off with the Fenn when I shared a shop with another there and perhaps eventually I may if permitted be allowed to reopen such a shop once more. With Regards The Wizard Blundermore" ((https://gyazo.com/d6bdf07aac80a2a9c5ec866aff4e8ad6 https://gyazo.com/fa7babda90da395c69c71f0fc3bf4d1d))
  4. Blundermore

    Time to step down

    Well said.
  5. Blundermore

    [✗] Leylines

    But wait... Leylines have been a thing since Aegis and is what partially forms "pools" and "lakes" that we call Voidal nodes. Are you telling me they don't recognize that lore anymore? Leylines crisscrossing across reality forming a next of which all of creation is pretty much based on as a foundation that keeps the world intact through mystical means?
  6. I never realized how much making children and who can make children mattered so much on this server... I mean especially these arguments about biology it seems. You do all realise you're on a fantasy server with magic right? Science doesn't hold as much credence as it's being given credit for. I have to agree with some of the comments here, some people on the server really do need to stand back and actually read what they're typing and ask themselves what the hell are they doing.
  7. Blundermore

    Here we go again. Benbo's LT application.

    Last time you were the head lore master you wrote a personal character into being an Undead immortal Drakaar city sized god with his own personal realm who was also written into being not only the antagonist of the server but also the God of all Undead as well. You then used your GM/LM powers to pretty much do whatever you wanted as mordring including literally tping to people who said your name using GM keylogging. Of which you did several times to myself alone. Or you consistently showed up to random events or rp that didn't even involve you and suddenly try to make the whole thing revolve around your own character. The biggest issue was as you did all this literally no one could even do anything to stop you at all because you, as the head LM and an GM, wrote yourself into pretty much being a God which made interactions with your character pretty much infuriating and pointless. It was pretty much "Watch me show up and RP /at you/ whilst you pretty much just sit and watch, not able to actually do anything". It would've been fine if it wasn't for the fact that mordring pretty much was being played as a personal character that could do anything. Including having your own personal untouchable base for you and your close friends in the abyss of which only a gm could access to mention another thing you did. I'm sorry but you horrendously misused the staff power given to you really on several notable occasions, you weren't even meant to have GM pex and you certainly weren't meant to be using GM pex the way you were using it, the only reason you had it was because there wasn't a pex for a lore team leader to add new lore team members to the lore team pex in game but you misused this pex anyways under the guise of using it for an antagonist role. Though maybe a lot of people now might not remember it, myself and others still do and I really cannot morally endorse this application. Screenshots where you randomly showed up after a mini event was pretty much concluded and didn't actually involve you at all and just started summoning the Drake Satar just because. https://gyazo.com/c6991d4a87c9b0056e8f829a61a4da6c https://gyazo.com/14f838299846be0646fb16d4a2aa30a2 https://gyazo.com/b96e9b0abd286767c9d3a3c8b1e9ff82 https://gyazo.com/29220d17c78c2b77b8c9f63040d6c3d4 https://gyazo.com/653f9a70facd49a33059d43c0ae178b4 When you just randomly tped to me in the Halfling village when I was talking to some Halflings just because really... https://gyazo.com/2ddc87c22b8cb90c1818ef183cd5d9d2 https://gyazo.com/9c91ab4df8023d526b7109288d658632 https://gyazo.com/347c276da3caabd5609c6fe7f2ee15cb https://gyazo.com/8764ee00e5efe99f6228007b03f6ef55
  8. Blundermore

    [Your View] Freebuild

    "Freebuild is terrible, all that gets built is cobblestone boxes and bunkers and cobblestone fortresses, freebuild is awful please remove it" Give it time and the good builds will be done. You're expecting Picasso from sketches.
  9. Blundermore

    [Your View] Freebuild

    Is that DokuCraft High @ fyrste Is that Dokucraft High texture pack you're using or is that something else? I've been meaning to look into a new texture pack after I finish building in vanilla so that my build doesn't look shite. But yeah it's funny that all these LC nations are complaining about world scarring when some of these nation plots are worse than the freebuild areas, it's almost as if it takes time for anyone freebuild or Creative to make something look good and to not expect a finish product in the span of a week lol... I mean really all these cobblestone boxes and wood boxes I've heard about, I haven't even seen anything like that yet and I've been up and down this map all over the wilderness already.
  10. Blundermore

    [Your View] Freebuild

    I think the idea that the nations aren't doing too well and people are enjoying not being under the thumb of the nations somewhat indicates that perhaps the way the nations are being run and the amount of power that they have over the player base has been slowly strangling LOTC for a long while... if a nation is failing let it die, let new people organically rise to lead new groups of people who actually want to be in that group. Not because some OOC shadow council has been hogging the nation lime light for the past 5 years and just hasn't done anything to innovate from what they had 5 years ago really... People want to do new things, all you guys are doing is trying to stop them from creating new things, and lets be honest, all the nations started off as freebuild places of small groups of people anyways. Actively stopping that organic Dynamic rp from happening is just stifling our server and keeping these long since failed nations on life support machines. Honestly I don't see why nations are held in any higher regard than any other player's shitty little village or anything, we shouldn't be giving special privileges to a bunch of players just because they happen to have ooc privileges that say they're a nation. Yet I bet if a big enough freebuild settlement came together and tried to form their own nation you'd deny them for being freebuild even though they've fulfilled all the requirements to be one /and more/ by also being fun and successful as well, that town at Whispering Crossroads is already doing better than most nations and I fully support a shakedown of the nations currently in play as some have been run by the same people now for 5 years in some cases. Not only that but the elitism present, I'm sorry that freebuilders didn't cheat all their materials in with creative and instead had to go out and gather those resources themselves, and then build without the aid of fly or anything. I'm sorry that these successful towns are actually being run by people who worked for what they have instead of just expecting it to be given on a silver platter and the people who want to destroy freebuild just because it's freebuild really just need to get their heads out of their asses and just let people have fun.
  11. Blundermore

    No-Raiding Extension

    I think the idea that the nations aren't doing too well and people are enjoying not being under the thumb of the nations somewhat indicates that perhaps the way the nations are being run and the amount of power that they have over the player base has been slowly strangling LOTC for a long while... if a nation is failing let it die, let new people organically rise to lead new groups of people who actually want to be in that group. Not because some OOC shadow council has been hogging the nation lime light for the past 5 years and just hasn't done anything to innovate from what they had 5 years ago really... People want to do new things, all you guys are doing is trying to stop them from creating new things, and lets be honest, all the nations started off as freebuild places of small groups of people anyways. Actively stopping that organic Dynamic rp from happening is just stifling our server and keeping these long since failed nations on life support machines. Honestly I don't see why nations are held in any higher regard than any other player's shitty little village or anything, we shouldn't be giving special privileges to a bunch of players just because they happen to have ooc privileges that say they're a nation. Yet I bet if a big enough freebuild settlement came together and tried to form their own nation you'd deny them for being freebuild even though they've fulfilled all the requirements to be one /and more/ by also being fun and successful as well, that town at Whispering Crossroads is already doing better than most nations and I fully support a shakedown of the nations currently in play as some have been run by the same people now for 5 years in some cases. Not only that but the elitism present, I'm sorry that freebuilders didn't cheat all their materials in with creative and instead had to go out and gather those resources themselves, and then build without the aid of fly or anything. I'm sorry that these successful towns are actually being run by people who worked for what they have instead of just expecting it to be given on a silver platter and the people who want to destroy freebuild just because it's freebuild really just need to get their heads out of their asses and just let people have fun.
  12. Blundermore

    Setting Sail (6.0 Transition Information)

    *Reading the letter the Old Wizard would merely say in a dismayed voice of anguish* "Oh no, not again."
  13. Some sort of means to get large amounts of sandstone, gravel, Clay, Stone, Quartz, glowstone, pulpur etc for the sakes of building without huge landscarring or something like that. I always wondered why ezotic materials like magma blocks and all sorts were consistently left out of normal resource gathering and could only be obtained through creative spawns, obviously I'm not asking to open up the nether again right now due to the lore implications behind doing that with iblees and all but it always feels like we actively restrict the decorative blocks we are allowed to use for no other reason than just "because". I feel like it shouldn't be a massive chore to gather nice looking blocks in order to make a nice looking structure, and ultimately with freebuild being a thing you will want people to be able to get easy access to these nicer decorative blocks that minecraft provides such as all the new terracotta and concrete blocks as well or else everyone in the freebuild areas will just resort to going back to cobblestone fortresses again because the server artificially makes it far too much of a bother to actively go and collect these materials. Hopefully with the removal of nexus that will change a bit and make vanilla collection much less of a painstaking chore as it once was but artificially limiting the decorative blocks we may have access to I feel, especially with the removal of Local creative for players, a detriment for players and builds on LOTC in general. I mean, why should only nations be allowed to have access to some decorative blocks whilst normal players can only play with the barebones basics all the time. Every time minecraft updates with new decorative blocks I've noticed they are always withheld purposefully by staff behind a wall that you can't access for the better part of no reason other than so they can be artificially special just like it was with quartz when that came out, or how purlpur is at the moment the purple coloured blocks and magma blocks. "FREE DECORATIVE BLOCKS FOR NORMAL PLAYER USE! DOWN WITH NATION BUILD FAVORITISM!" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Keeping Diamonds and Emeralds as rp items, perhaps also the block variants such as diamond blocks and emerald blocks for decoration purposes. Perhaps the inclusion of diamond pickaxes, axes and shovel and hoes as well for with their damages reduced for the sakes of providing tool variety, same with gold tools and weapons in general as well I hope all of those stay in because people use things like diamond and golden hoes for RP magic staves and the sorts all the time. Or Golden helmets for circlets and crowns. There are several items that are used entirely for noncombative rp purposes that I feel removing will serve to merely cause more harm than good. Is there no way to just take away diamond armour and sword recipes instead? Because I feel like that is the crux of the matter and though I have no opinion on those being taken away other than it sometimes helps to diversify RP and PVP so not everyone is just in iron armour all the time, actively punishing all players with the removal of everything diamond related just because in a heavy handed blanket ban is far too over the top. Get rid of that which you have a personal gripe with if you must, i.e. armour and swords, but don't remove every single item even remotely related to it, because you're just hurting RP for no other reason than because you can. Really if there was a way to limit the production of Diamond weapons and armour so that by the end of the map not every single person had a set without creating a drastic need for diamonds to the point that RP diamond jewelry , staves, crowns etc inflating the price of diamonds and the like that would be perfect. Maybe create a separate kind of diamond that has a chance of dropping from collecting diamond ore extremely rarely, and this diamond wouldn't be able to be used in normal crafting recipes but instead could only be used in the creation of diamond armour and weapons. But it is so rare to find that a miner could spend weeks mining and only end up with maybe a couple at most, enough to make a sword but to make a suit of full on armour it would take months of gathering. Perhaps you could use a diamond ore block to represent this item mechanically for the purposes of crafting and in order to craft it you would need to gather enough of these special diamond ore blocks that drop extremely rarely in order to make any combative diamond gear. This way, diamond armour will be only affordable by the extremely rich, extremely rare and because of its rarity people will very rarely risk the chance of losing it in the fires of war where a few seconds count between being alive and suddenly being dead. Thus solving the issue of diamond armour being too common which was the main complaint, whilst still providing that depth to pvp and actively rewarding those people who spend time mining for hours on end with something they can be proud of whilst at the same time allowing normal players like myself and others to still have access to normal diamonds and noncombative items likes pickaxes, axes, hoes, diamond blocks and the diamond item for the purposes of RP. It's just a thought really, obviously the implimentation of Diamond armour will come up again in the future as it always has as people get bored of everyone constantly having iron armour up the wazoo and it simply comes down to how many men you can have in iron armour VS how many men they can field with iron armour and the cycle just repeats itself with diamond armour being artificially rare at first then becoming too common because the way in which it was purposefully kept rare didn't account for the fact that nations actively have a higher chance of finding these things percentage wise compared to a single player statistically speaking because they have maybe 40 people they can call upon to collect these things for them making the drop rate much higher for them. You need to develop a system that takes this large quantity or groups of players working together into account when actively coming up with the percentage drop rates for anything that could allow the creation of diamond armour in order to keep it /as rare as humanly possible/.
  14. I wanted to ask, in instances for materials gathering such as the collection of gravel, sand, stone amongst other materials such as clay and the likes, materials that usually require heavy landscarring in order to gather enough material to be used in large building projects, will the mining worlds suffice in providing these materials instead so that we can keep our rivers sandy and full of clay and our world less stripped mined for stone to create cities and towns with? Or else the Orcs are going to have a rather rude awakening with half the desert mysteriously vanishing overnight at the same time a rather nice looking sandstone city shows up on the map. In aegis for example The Ascended had a Sandstone/sand mine for the specific intent of trying to reduce landscarring.
  15. Diamonds and Emeralds as items serves a use in enchanting and roleplay aspects beyond merely creating armour and weapons from them and are integral to certain kinds of magic.
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