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Lago

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Everything posted by Lago

  1. True. Problem is, all boat gliders will do is cause people to tear down mountains near their cities or make glass domes over them. I'd rather LotC had the ultimate shield rather than the ultimate sword.
  2. And have wings. Short version is that the admins don't agree with you that boat gliders are a thing and thus it's only a matter of time until someone gets angry and BRs start flying.
  3. Were it not for the fact that "occupations" usually involve sprintjumping around, shouting random crap in L-OOC and killing anyone who turns up.
  4. And blockjumping. Don't forget blockjumping.
  5. That relies on the false assumption that the combined IQ of the moderation staff is approximately 6. Try something like that and the staff'll see right through it.
  6. Also remember that this is an OOC rule pertaining to warclaims: a warclaim has to already be in place. It's not a mechanism for justification, it's a mechanism for preventing a warclaim-denying group from raiding. It's pretty obvious where raiders are from because you can see their names above their heads, and this only comes into effect if an active warclaim is up. Essentially, you can't raid an nation that's warclaimed you and then refuse that warclaim. To say such a rule can't work because you don't know the raiders identities IC is akin to saying you can't BR someone you didn't identify IC.
  7. That depends. If, when the dwarves come demanding blood, the humans publically disavow said random group and make no attempt to inhibit the dwarves' attempt to bring the marauders to justice, then no, that wouldn't autoaccept an existing dwarven WC. If they claim nonaffiliation but otherwise shield the raiders who continue to raid then possibly yes.
  8. Everyone forgets the second part of mechstandard. Possible via mechanics /and not otherwise prohibited by server rules./

    1. Kickstarted and Running

      Kickstarted and Running

      Yes. Otherwise we would be allowed to grief.

  9. Cyndikate said Provokation, which is massively subjective. "Did they raid them or not" is a much less vague and subjective condition.
  10. Hey, it's only reasonable that if you attack someone they can attack back, and conversely if you refuse to allow someone to attack you you can't then attack them. Otherwise the main form of combat is raids which tends to be soldiers attacking civilians rather than soldiers attacking soldiers.
  11. Whether raids are RP or not is besides the point: the primary rule here is if you raid a settlement you can't then refuse when it warclaims back. If you butcher their citizens the Empire can now strike back.
  12. Your rules don't account for people breaking them save for the very first. I would go as far to include conquest warclaims: A warclaim has a 24 hour grace period after it goes up: after that, any raid by the warclaimed faction against the warclaiming faction counts as acceptance of the warclaim as written.
  13. The Scourge was defeated months ago.
  14. Braidek sees the grave shifting and rams a gold spike a metre into it. Zombie Boiendl shall stir no more.
  15. Shamanism is definitely the orc magic. It used to be an orc subrace. While it is possible for orcs to teach others that they accept into their number (they had a dwarf once) that's for the orcs to do rather than the Event Team. Likewise, you can't just use ET powers to spawn in a trained orcish shaman that proceeds to teach others any more than you could with golemcrafting, druidism or necromancy, especially if you've cut the orcs out of the loop.
  16. As far as I know LWCed chests are meant to be secure now.
  17. I'd encourage Gravens to work together, but not force it.
  18. Supremacy's spectral standardisations main purpose was to stop abuse of spectrals. Many of the first ghosts just chilled in the Malinor square casually chatting rather than doing anything remotely ghostly, then using their ghost powers to be invunerable in fights. Gravens, which are corporeal, were even worse. I saw one Graven that was part of a raider party. I disagree with Jistuma's standpoint that RPing a spectral like a spectral damages their RP potential to the point of only event viability. Acting as paragraph 1 completely diminishes their purpose and the nature of their RP, they're just another set of special powers on an otherwise generic character. Character RP is what you make of it. If you look at The Eternal Librarian, you've got a character that interacts with the playerbase but is still undeniably a ghost. You're not going to go down da pub for a drink with it. However, it's an almost integral part of RP in the Hael'unor library now. I'd always disliked Gravens, I viewed them as the most heavily abused of the character types and I commend your attempt to update them without compromising what they are in the first place. My one concern is how you require them to be together: this kind of forces them into another player antagonist group, a sort of Graven Guild. While I understand this approach gives you a degree of oversight, I feel the forceful amalgamation of future Gravens isn't the right approach.
  19. Is there that much of a risk between mixing up a voidnode and ttwesten's Mana Nodes? When it comes to keeping enchantments powered, could just use a thanhium crystal. Not much risk of it running out.
  20. In response to James2k, lore doesn't have to be 30 pages long. People just write 30 page long stuff. If it gets the point across and gives me enough information to RP with it ingame, that's good enough for me. Hell, it's probably better than a history section that's ten times longer than the important information.

    1. DrakeHaze.

      DrakeHaze.

      Orc beastiary needs to be updated, care to take a look when it is finished?

    2. Raptorious

      Raptorious

      I wrote long long to cover the multitude of information that people would inevitably need.

    3. Lago

      Lago

      Not saying you did anything wrong, I wouldn't use Blood Magic as an example of a lore that focuses too heavily on the wrong things. That Blood Magic lore is /very/ solid.

  21. Immediate error in reasoning. People keep putting that list back up no matter how much we take it down. It also perpetuates this "Aengul of" stuff. Aenguls are not greek gods and don't have to be "of" anything. The wiki always lies.
  22. Dread Knights based on Blood Magic rituals devised by the Blood Mages. If I remember correctly, they're bound to serve the 1st Gen Blood Mages, the reason they haven't been is because 1st Gen Bloodmages aren't what you'd call common.
  23. Have you considered doing something that was in one of swgr's old necromancy lores: use of blood magic to "supercharge" corrupts that magic? It's aesthetically different, a darker, more sinister form of the original magic that telegraphs the involvement of blood to those who can recognise it.
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