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Lago

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Everything posted by Lago

  1. It exists in the lore books.
  2. Gragrok the Uruk sneakily casts a vote while disguised as a flower pot.
  3. But you can preach the polar opposite, which I think is what's being suggested.
  4. As for paladins, you could have them hunt evil rather than "the unbelievers."
  5. If you want to bring the church back to prominence you'll need the nation leaders on board. A priest as a royal advisor involved in official functions, regularly scheduled gatherings in the church for sermons, charity for the poor, make as much RP as you can out of it. As always, Lore Team stands ready if you want our help.
  6. If the majority of the population wants to RP that way it's not the outsider's place to stop them, but nobody's forcing those discriminated against to stay in the nation. Oren isn't the only human nation going nowadays.
  7. "Looks loike t'e Irehearts have a cave troll."
  8. I think he means more like Paladins. Then defences got built and the raiders started complaining they were being "denied roleplay." Let's not dig that one up.
  9. Too late. That was made non-fact ages ago. It's another story now. We figured having an iron "this happened" creation story railroaded all IC religions, faiths and beliefs into following it, so we removed its factual status. It's no more certainly what happened than the dwarven Brathmordakin now. As to the topic in hand, I feel like a lot of the direct "ripping off" of medieval Christianity is because medieval Christianity is very fleshed out and the Oren Church of the Creator is not. co-opting it was easy and effective. If you're wanting to flesh it out your own way you can do it just about however you want, both I and I'm pretty sure Gaius will be quite happy to help if you ask. There are a few limitations if you're wanting to play this IC as gaining a deeper insight into the existing religion rather than an outright faith change though: you'll still need to be monothestic and centred around the Creator. On the matter of gender inequality, you can still have a gritty fantasy setting without it (see Dragon Age, for example.) A lot of the fiction that inspired a lot of the way Oren is today (A Song of Ice and Fire and The Witcher for example) do have this inequality, and while it does an excellent job of setting the scene in those settings, here people actually have to roleplay those on the receiving end. If the posts in this thread are any indication, not everyone's happy about that, hence them all defecting to the elves. I understand why it's there, but it may be doing more harm to the roleplay than it contributes to it. I reckon Oren could drop gender inequality entirely and still keep its identity, and its roleplay may benefit as a result.
  10. "Anonymous? If this dwarf is nae confident enough t'e stick 'is name behoind this how does 'e expect t'e kingdom t'e back it with nae evidence? Maybe 'e's an Ironborn 'imself and is spreadin' disinformation! We dun know who 'e is and can't prove either weh!"
  11. I doubt the Great Southern Kraken will die that easily (or at all) but you could kill one of its offspring...
  12. What is there even left that's a permaban? The two big ones, cybering and The Mighty Pugsy were dropped to non-perma ages back.
  13. Edit the first post, put up a poll (with the public set on). Seems to be mixed opinions here, interested to see how many players would want this kind of thing stated as too advanced and how many don't.
  14. A severe player shortage meaning they can barely support their current subraces.
  15. Given we throttle the other races into three subraces each, giving the Kha a fifth wouldn't exactly be fair.
  16. A seventh race isn't going to be added unless LotC has a massive explosion in player numbers, and even then we'd likely stick with six decently populated races than stretch players out over a seventh. It's not happening. A seventh race will not be added, and if you think keeping this thread going will change that you're kidding yourself.
  17. I'll say this now, at the beginning, so that you don't end up putting a load of effort in on a false hope. Under no circumstances are we going to add a seventh race. The orcs and the kharajyr (especially the kharajyr) desperately need players. The dwarves and halflings are managing but are dwarfed by the humans and elves.
  18. https://www.lordofthecraft.net/topic/110675-the-lord-of-the-craft-application-format/
  19. ((Note that you are required to actually kill someone to nail their head to a fence, you can't just spawn a corpse))
  20. The deregulation of magic had very little do with with swordsmen losing. It was the highly unpleasant culture it created on the server around magic, with teachers being harassed constantly and thus becoming jaded and highly unpleasant to anyone who wanted to learn until we ended up with an invite only magic club.
  21. Most of it's about the silly "height stat". I put it like that because it's not increased size, it's literally a number used for oneuppance in RP and pretty much everyone does it because your player model doesn't get bigger: there's no incentive not to say you're 16ft tall. Orcs are worst for it but they've got a little basis, Adunians were giant with no cause whatsoever and even the elves were juggernauts for a while. Humans too (there was a, what, 8ft human in the Anthos White Rose?) until Mog started having giant humans executed for demon possession.
  22. I agree with you, orc heights get very silly sometimes (I've saw a normal uruk RPing as 16ft once) and even generally they stretch suspension of disbelief. The height of your playermodel doesn't change, all height is a stat that's higher than the others. It's been coming up so much recently that I'm starting to wonder if it's worth having the Lore, Admin and GM teams decide on official height ranges (we don't actual have any), although I'm loathe to force something like that on a whole playerbase without good cause. Do you all think such would be necessary or is it not that much of a problem? To give an indication of what I'm thinking, cap non-bestial races to 6ft (no more Uber Adunians) and cap uruks at 7ft (about the size of Shrek) with the dumber ones at 8. Throw MPM to max and you still can't hit that. Ologs go to 10ft absolute max with most at 9, which is still colossal. Golems are scaled to orcs, so this would also effect anyone claiming to be a 12 foot golem. Before you jump on this "miniaturisation" scroll up and look at how big that actually is. It's still a massive physical advantage but it's also practical to RP at.
  23. You can't claim autowin in a fight because orc. If you're playing an olog then you can RP your significant advantage but you'd better be RPing all of the cons of ologs too.
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