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E__V__O

Creative Wizard
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Everything posted by E__V__O

  1. The theme can be similar, what spells?
  2. Can you list the spells I'm taking from?
  3. I think people misread what death dispersion does, if I need to clarify I can. The creatures can walk/run/jump/power dive, ext through the area either when within or outside. As you can move 4 blocks per emote or 8 if focused on sprinting. You can run directly through it with only feeling a cut on your arm. If you stay inside the mist is when the damage ticks. If that makes more sense. To why they're all listed as rare, I wanted them to be spread through role-play than others having base knowledge of them. I have a set plan on teaching 4+ people if accepted and hope they spread it out from there.
  4. Any feedback helps, thank you for taking your time. If you do want to continue the conversation on discord i'm more than willing to discuss. Evo_#0001 I'm can take the liquid preservation and add more things to it be negative or positive. Could have the eternal 'sleep' or even temporary sensory issues when awoken (eg, blindness). I made it so players can 'wakeup' so they're not force stuck in a location. You can indeed burn a corpse or hide it for Vivification concoction. The idea was to not do that, especially with important figures to ones character (like a child) and having them protected. Plus having a way to feel 'bliss' when a character falls to death can be nice flavour RP. Spectral Solution is something I thought would be pretty neat, I believe this is something we can discuss more in depth over discord, I looked over the lore post you linked and although I can see one paraell of 'seeing ghosts' I don't see another. Again something to discuss and explain better. Just wanted a way to help ghosts. Death Dispersion had that idea in mind when making it, again I believe clarifying over discord how we can accurately specify what it targets would be best.
  5. I looked at other pieces of lore and didn't find crosover between. I am willing make recipes listed as common however if needed. I don't neccesarily 'keep' recipes to myself and hand them out, I like the idea of spread through RP then others having access to knowing right off, which was my reason to 'lock' them.
  6. Morgue Alchemy Pack https://i.pinimg.com/564x/7c/ee/a3/7ceea3ab6092e6bcb0e3332227b7b298.jpg Morgue Alchemy would have a focus based on death coming from three factors that surround it, before, near and after death. The pack includes four alchemical recipes that express that idea that isn’t malicious or made through dark intent, in the hope morgue alchemy would greater assist in roleplay when dealing with those coming to terms with death and preventing malicious intent in the afterlife. Recipes: Liquid Preservation (T3 - Rare) Vivification Concoction (T3 - Rare) Spectral Solution (T3 - Rare) Death Dispersion (T3 - Rare) Citations: Writer - Jenny_Bobbs / Evo
  7. Riot games big event - Star Guardians - start today on all of their games! Even Valorant! Make sure to check it out on your break from LoTC.
  8. Not to detract from the current situation, however have you heard of Blobiverse? Try it today in IOS devices.

     

     

  9. Anyone interested in trying a fun LoTC admin made game? Try Blobiverse today! (App store only)

     

     

  10. Enjoy my friend, goodluck with other games, if it's valorant get an ace
  11. If you make enough of it like regular sugar
  12. Confectionary Alchemy https://i.pinimg.com/564x/ff/68/e8/ff68e85d7b6775b0dd0f9ee143d58ead.jpg Confectionary Alchemy are recipe ingredients that are able to supplement other ingredients or added ingredients to recipes when it comes to cooking, brewing, baking, ext. The alchemy ingredients made will transfer their effects to the consumed food or drink of choice. The confection comes off as whimsy effects that provide no combat benefit or extra benefit if added to existing alchemy ingredients. Alchemist Sugar [Common - T2] Essence of Freefall [Rare- T3] Filling Fixens [Common - T2] Credits: Evo: Writer SriFoo: Co-Writer
  13. Reading over the lore it is interesting and I have two questions, the first one is the above quote- how long does this last? Permanantly? Second, I assume the lore is a feat and not a slotted progression lore?
  14. I am dumb. Though the "turn off during pvp" wasn't explained so I assume its either holding a surge weapon or being hit.
  15. Overal my opinion on the plugin(s) here would be extremely positive, making plugins which further benefit roleplay on the server is something one should strive for as better content/creation/achievement one can do on the server. To feedback on what is currently given i'll split up brewing and cooking. Brewing- I like the idea/method of brewing you proposed, I remembered in Nexus some steps of 'cooking' required a fire source a block under, potentially for more immersion be added here also? (Maybe a campfire instead) to aid in the distilling process. I do like how you made the brewing process simple however so disreguard is seen as meaningless. Could you potentially add a command when holding a barrel to remove some negative effects? Having Nausa for 30 seconds straight isn't something i'll bless on my worst enemy and this is for paying customers! Maybe different ingredients added could combine to nullegate negative effects. Food/Cooking- The concept of cooking RP is good in my opinion and can aid in roleplay as sometimes the 30th time+ you make bread the emotes can get tiresome and doing so with a plugin might be easier. I would like to see with cooking some more steps then right clicking a pot and putting stuff in however if you wanted to go further with it. Overal- The concepts are good and well proposed, my concern is uniqueness- instead of having premade food/drink descriptions could one override them with their own fancy name/desc with keeping the effects either would give? If you give any food/drink positive effects such as saturation, I think a way to prevent it from being utilized in pvp is if the user takes damage the effect stops, or pulls out a surge weapon? Give AetherVIP the glow effect to be put on drinks/food when made <3
  16. Can I log in with MC realms now?
  17. Don't do it, they just want to make custom taxes
  18. Aviary Guide The Aviary plugin allows players to send letters of any kind to a companion of choice. The letters are represented as In-Game messages, and players can now no longer send valid character messages across other platforms/mediums. Excepts do occur, such as raid bells or lore-determined messaging systems. How does it work? To begin using the aviary plugin, you must write a letter, or in this case, a note. Taking a piece of paper in hand, type in the command “/notes,” which will bring up various options to make a message colorful, copy, erase or sign the note in the chatbox. Writing a letter without fancy lettering, you may skip over all the commands except “/notes write [text]”, where you input the message. If you wish to see the other options detailed, a spoiler below will describe the “/notes help” command, as with giving a link to Unicode symbols. Once you have a note/letter prepared, find a setup aviary located around settlements, nations or other hubs designated by ‘postal’ or ‘aviary.’ If you’re within the aviary’s radius, you can start with the plugin. With the note/letter in hand, type in “/aviary”. Currently, two options exist, “/aviary mail” & “/aviary send”. The former allows you to receive any mail sent to you, whereas the latter will enable you to send notes/letters you prepared prior. Sending your letter is easy; type in “/aviary send [MC name]” with your designated note. Hitting enter at this point will bring a text in chat to click on the persona to send the note/letter off. You may, instead of clicking the persona, type in the number allocated to the persona from the persona card if the player has multiple for quick sending, “/aviary send [MC name] #” in the case above, typing the number “######” will work. There is more below if you care to read on success and how to prevent a bird below! And you’re off! A bird will spawn at the aviary location and fly to your destination! Or attempt to; if obstructed, the bird will return to you with the note for you to send again. If you see this prompt, try again or seek out a different aviary with proper exits to send your letters! There are short-minute cooldowns to sending letters, which will prompt you with a message if doing so too quickly, so wait it out before sending more! !! A gif below showcases uses the plugin !! The last topic I wanted to discuss with the aviary system is the bird; the bird will spawn with one heart/HP. If struck with any mechanical tool/weapon, the bird will die and drop the note before reaching the destination point. You can pick up the letter and read any secrets it may contain, be aware; however, if you do this, you must correctly roleplay after taking down the bird. The player who sent the message will be notified with: You/anyone within the area of the shot down bird will be notified with: You have about 30 seconds to shoot down the bird before it reaches the ‘destination’ where the bird will despawn, and the message successfully sent, so be quick! The last thing I wanted to address is the rules relating to sending the bird in combat; if doing so, you must successfully emote three times of preparing the note/letter, getting the bird, and sending it off before mechanically sending the bird. The emotes must correspond with those in the combat encounter. Thank you for reading the guide, and hopefully, it helps. Citations: Big thank you to @Jistuma who wrote the plugin!
  19. With NPC's being fixed you can set your MC account with the skin and make an NPC with it before switching back. If that doesn't work however, this would be a good suggestion.
  20. Honestly unsure what to read by the reply but what is in those quotes you wrote at the bottom? If so, my reply is I was just replying to your comment not based on staff bias if there was any. The comment my reply was to you stating it should be kept on the forums which I showed you it was. On the same warthread it was just announced by the moderation admin the war would be on the 25th, unless anyone disagrees with it.
  21. I won't be partaking in the warclaim as i've not been able to partake on events on the server for some time, however looking at the war thread it was addressed several times as per the images below that the Krugmar nation leader stated the 18th didn't work for them and would prefer the 25th.
  22. I'll pay for you to ship me some carved art.
  23. Lore Team having to go re-read lore
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