Precisely. For one.
The day occupations are actually rp is the day people stop complaining about them. One player in a group rping does not justify the rest not. As for boats? I don't see how the history of an exploit makes it any less of an exploit, but that's an issue for another time.
What rp is there to be had? Please, explain to me what you, as an occupier, do to make the conflict rp enjoyable for the other side. Logging in to a city square to be PvPed by a group isn't fun. Don't pretend it is.
Some occupations have rp, yes. Those aren't the ones people complain about. People complain about the occupations where the raiders aren't looking for rp, their looking to win. Occupations where the raiders do one or two emotes, and start killing whoever was unlucky enough to have logged off in the town square rather than in their home.
People don't want to touch conflict? I can't name a single town that hasn't participated in the big war in some form. Nobody here is wanting to avoid conflict rp. People want to avoid the ooc drama that comes with rp-less conflict.
You want people to rp the occupation, but what exactly do you mean? Are you expecting players to find '*sits in his basement waiting for them to go away' to be fun? Should they just blindly run outside so you can kill them? Or should they pay you a few thousand minas for the off chance that you (and here, I refer to bandits in general. I don't know how you in particular respond to payment) actually keep your word and leave? It seems that people think that the victim of a raid can just 'choose' to enjoy it. Pretend all you want that an 'occupation' magically creates rp, but it's entirely up to the raiders. If the victims of a raid don't like it, then obviously the occupying force has not rp'ed in correctly.
Remember the server rules - Don't be a jerk to people.