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Fireheart

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Everything posted by Fireheart

  1. I will be overseeing the development of this warclaim. As a notice to Oren Alchemist Fire will be allowed in this battle.
  2. The warclaim has been postponed for next weekend. A time and date will be decided shortly.
  3. So... surprise!!! http://imgur.com/a/WJvl8 We're having a skirmish on boats. As a few small notes to add; ladders and boats will be provided to both parties. All potions besides Alchemist fire will be allowed and as a note of reference you will be required to move forward from your spawn locations in the battleworld when it starts. Meaning, as soon as the barriers are done go forward into the center. You will be encouraged through a wool wall that will consume your capital ship and effectively force you off it. If you have any questions feel free to send me a PM! Good luck have fun.
  4. Name: Lael Vladov [Mc Name]: VladovAlt Race: Human Magic you wish to study: Evocation (Fire)
  5. Right. I will continue to oversee the conflict. Both parties have an already established Skype group from past warclaims which we will continue to use. Update Dec 28th, 1:22 PM - War rules have been altered based off discussions from the night before. Still pending an answer to the right of passage to the land itself.
  6. As a reminder folks do not post on the warclaim unless you're a party leader outlined on the post. In the future I will be handing out warning points.
  7. Defender victory. Area will be un-warclaimable by offensive party for a month. Defenders will be allowed to post a field battle in retaliation.
  8. Battleworld is set in place and locked in! I wish the best of luck to both sides in this coming battle. War party leaders have been given portal information for troop movement into the battleworld. Any further questions the day of can be directed to Ski_King, Best of luck - Fire
  9. Join us for the community meeting today at 4 EST! Gather your questions and be ready for a fun discussion! 

  10. I will continue to oversee the development of this war and moderate the discussion between the two leaders on terms. Boundaries, as given suggestion in Faiz's feedback, will be defined more clearly. If you have any questions, concerns or feedback feel free to send it my way!
  11. I have given my statement on this already on the other warclaim post from Narthok. https://www.lordofthecraft.net/forums/topic/137854-a-coast-in-flames/ I request that the offensive party reads it and speaks with me on Skype about any concerns. Warclaims that happen at the same time are not a viable option as of now let alone a battle in those waters which are deep within Oren influence.
  12. Right, so I will be speaking on the behalf of Dan and the GM team in this verdict. This warclaim will be denied from the standpoint of it being a conquest on the capital without any other warclaim prior to it. With nothing set up for the attacking forces as an initiative to do such actions. Please refer to the war rules here. https://gyazo.com/74e750c63c2da7204d7b7d04008d8656 There was a light discussion about this between the team and at this moment the war system is not set up to handle warclaims happening at consecutive times. It would be unwise for new implications to be made into the system that goes on top of battle worlds and PvP-Zones. We are making leaps and bounds to getting to that point, but from what has been said from the defensive party they are in disagreement with this warclaim as well, from the standpoint of it being factored in as an additional rule, or rather term, to agree with. I will ensure that after this war we will be looking into the concept, as I have been already, but we are not to that bridge yet. Apologizes if this does not sit well, but this is after much discussion and consideration amongst the GM team. I am free to speak with you on Skype about it Narthok if you so desire. As a side note for general knowledge TnT is banned from being used in the capitals.
  13. Warclaim is completed - Offensive party victory. They will have the option now to move forward and siege the following fort in front of the capital. As a side verdict PvP-Zones will be discussed and the community will know if it will return for one more week by Sunday. Cheers!
  14. As time draws near I wouldn't to just state three things. 1) Dwarven warp to the battleworld will be at their defending point, the fort. 2) Human warp to the battleworld will remain the same at the capital. 3) Exit warp will be on the east wall in the center for the winning side. Winning will be defined based off which party is alive or not.
  15. Mcname(s): cresswell1 Why he/she is blacklisted: Breaking PvP Rules (Calling PvP default after insufficient RP) Evidence: https://gyazo.com/6414d55aeadd2858357cfc0031e653df Conditions of blacklist (temporary, permanent, until appeal, etc.): 2 weeks with an appeal.
  16. I will be stepping in to moderate the discussion and creation of this event as an overseer to the warclaim. Any questions may be forwarded to me in regards to the warclaim.
  17. I will be sorting through feedback the next few days in regards to the war system and recent battles. Please be patient as I am a mere soul reading through mutable in-depth post that require time to read and discuss.

    1. Show previous comments  1 more
    2. _Tonkanut_

      _Tonkanut_

      A man of the people, here here.

       

    3. Skippy

      Skippy

      dont brute force skirmishes

    4. Burkester

      Burkester

      Fyaa for admin

  18. Warclaim has been completed with a Offensive victory. They have permission to now siege the nearby Dwarven fort. The warzone has been established in the general area of the skirmish and now has greeting and departure flags set. Thank you to all who participated, I will be taking feedback over the course of the next few days and attempt to respond to everyone!
  19. Right, well overdue and I apologize for the delay, but let’s get down to business! As many of you know the concept of a battleworld has been applied to the past few war claims with soaring success. We’ve had our kinks, issues, and what have it with battleworlds, but overall it has proven itself to be an effective system to streamline war claims and ensure that a victor stands dominant on the battlefield. For this warclaim the battle boundaries were disagreed on and thus the overseers have stepped in to select them. These boundaries https://gyazo.com/5ea777d9b32395d90a3c1ac2b8a7883e are both fair and interactive in the sense of the environment it holds. Credit to Alty and Eddy for this light work in creating the grounds. For awareness of the area and what it will hold we will be providing each party leader with a small look into the battleworld. They will have a few minutes to survey the surroundings and then afterwards explain it to their party. RP surrounding this war area is as followed: Small fortifications have been hastily made by the Dwarven side in the knowing of the coming Orenian forces. Their coming will prove to be a surrendered portion of the battlefield cut by 50%. To simplify what I just said, each side will have equal chances to find cover with a middle piece in play that will be a key component to the battle. As far as how each party will enter the battleworld, they will do as followed: Each party will have a warp sign in their capital that will take them to the battlefield. This battlefield will have PvP disabled to restrict combat. This battlefield is a mirror of the battleworld, but it resides in the real world. Each side will prepare themselves near their warp sign which, when broken, will take them to the battleworld. Each party will start on opposite corners and hold off until PvP is declared by a large emote. To hear this emote it would be best not to chat spam. If you lose the emote in the swing of spam that is your own parties fault. All trolly spam will also result in you being kicked from the server. Come time for battle gates will be dropped and your party will have free reign over the battleworld. You will fight and hopefully have an enjoyable experience with little to no lag. After the battle the victor will line up near the exit portal and we will open that up to the victors. This sign will take you back to where you were to begin with, being the battlefield, and you will be off to celebrate your victory over your enemies. Alchemist fire is NOT allowed. If you are caught using it you will be banned. This is your warning. Dwarven victory will result in an offensive warclaim. Human victory will result in an offensive warclaim. I wish the best of luck to both sides. Post-warclaim I encourage everyone interested to post feedback or give me feedback on the event so that I might continue to improve the process. Again, best of luck to both parties, glhf.
  20. Topic locked and moved to completed war claims. Offensive victory. If you have feedback on battleworlds please shoot me a PM!
  21. As we approach the date the battle areas are being prepped. More information will follow shortly, but if you have any further questions you may seek out Cracker. He will be overseeing the battle and warclaim as it unfolds as I take my temporary leave for the early weekend. I wish the best of luck to both parties as the time draws near!
  22. As the discussion goes forward there has been a lot of deciding and planning done on what future warclaims will hold in regards to the overall conflict. I will be stepping in from this point forward to oversee and moderate this coming battle. My plan is for a battleworld to be made, but that is all up in the air as far as when that will happen or if at all. If it does happen I will ensure that I explain the different warps and procedures to entering the battleworld as there was confusion last time in the event. As always I am open to feedback and suggestions so if you have any questions or concerns feel free to PM me! Best of luck to both sides as this event is planned out! I will be cleaning up comments on this post and hiding a few that are not relevant to the conversation!
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