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Malaise

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Everything posted by Malaise

  1. ((An awesome character card, especially from a new player. If only you could fix your formatting!))
  2. haha its me priceflash I hacked a stupid authenticator and will now sow havoc across the server with PoorYeb's ultra dangerous creative mode access and mighty lore powers

    1. Wrynn

      Wrynn

      'i hacked a stupid authenticator'

    2. idiot

      idiot

      Seems legit.

    3. Telanir

      Telanir

      i too hack stupid authenticators in my spare time :^)

  3. Dark elven residents lower the resale value of high elven neighborhoods.
  4. Yes, it was. Much of Oren's history was not played. From Ancient Ruska, the origins of the Church, and Aeldin.
  5. Chronicle of the Archdrakaar On my brother Azdromoth, for whom we wept: Throughout the desolate and unfinished lands of Aegis, there lay the dull visage of stone alongside what other deities had woven.. In that stone, vision was seen by a singular Daemon, Dragur. Over an expanse of time Dragur elaborated on thought, teetering on the edge of brooding, sight cast upon all that which others made. In this time, he took to the very stone that none had gazed over. Time passed, and he carved from the stone his own imagined child. Detail rolled across its form like an ocean’s ripple; scales overlapping one another as though they all greedily sought to show themselves off. The beings form was lean, taut in what could only be assumed to muscle from earth’s strongest substance. The features were bestial, but personified, adorned with the maw of an apex predator that could easily curl into the cruelest or most joyous embodiment of emotion. Talons stretches and eyes stared, lifeless in its initial sequence. Dragur could not have such a beautiful formation lay dormant. Life energies sprang from the Daemon’s form, frolicking over and within the scales, giving each the attention they oh so desired. These same energies peeled back the being’s lids and lips, showing off their animalistic pupils and blade-like teeth. It was with this that the first dragaar was wrought to the world. Dragur’s child, Azdromoth, was born and thoughtful. He and the Daemon conversed, finally giving Dragur something more than simply watching all the others and collecting thoughts on their every demeanor. He so loved Azdromoth, and bestowed upon him the greatest things that he could. More and more dragonkin were made, but none truly surpassed Azdromoth, both in attributes and the amount of care Dragur held for them. Time eroded at memory and none wholly remembered the origin of Archdragaar aside from Azdromoth and Dragur, content with the shadowy mystery of whence they came. The goodly Azdromoth mirrored the nature of his divine father. For what Dragur had, Azdromoth had not: knowledge. Azdromoth strived to learn. The primordial world mystified the Archdragaar, and he made certain to see all that he might. The colossal being took to the skies, casting great shadows beneath his wingspan. Beloved by his brothers and sisters, Azdromoth was regarded as the chiefest of all dragonkin, and so they pursued him across the world to take its secrets for their own. Azdromoth tested himself and his kind, growing fond of performing feats consummate to his capacity for power. He romped freely and wildly, gulping down the milk of wonder. Thought it was not long before the demeanor of Daemons would show itself; change. The war between good and evil ravaged ancient Aegis. Dragur’s children had made covenant with the line of Horen, the forerunner of Man, and so Azdromoth took great interest in mortal men, ever impressed by their ingenuity and capacity for greatness. It is recorded that some knights of old took dragons for their standards, and even fewer practiced dragon reverence. The tradition is one of secrecy, passed down by the descendants of those who witnessed the glory of the dragonkin. While the Archdragaar was beloved by his divine father, he collected only the ire of the Archdaemon, Iblees, the enemy of Aegis. He knew that if he were to soil the dragonkin, he would wound Dragur. How better to do so than to take from him his magnum opus? His firstborn son, Azdromoth, chiefest of the dragonkin, fell victim to the machinations of the Archdaemon. His pure, whimsical mind was rent asunder and plunged into darkness. His scales blackened and the bright radiance of his eyes darkened. A strain of madness overtook him. He would be used to wage war against his goodly kin, and through the will of his master, spread the corruption that overtook him. He became known to all as the Archdrakaar, the first of a new breed of evil. More followed as Azdromoth was bestowed the duty of growing his forces. One by one his brothers and sisters were to join him in his wicked duty. Iblees made apt use of his titan-like servants. Azdromoth’s flight of drakaar led the Archdaemon’s forces into battle, dressing his kind in wreaths of immolating flame and talons that could render even the most stalwart soldiers naught but ash. Their wings were Iblees’ own heraldry, shadowing armies beneath their grandeur before disintegrating the darkness away with newly smoldering cadavers. Veterans could only recall the smell of flesh, the feeling of charcoal and the sound of crackling only comparable to a feast in preparation. It was hard to imagine the two were not much alike, most said, after they witnessed how corpses were removed after the battle. It goes without saying that Azdromoth was noted to be one of the most predominant commanders under Iblees’ regime, a foe to be trifled with. It was in this time that Eshtael took his chance amidst another ordinary battle. Divine shield bearing fire and blade rending scale, the Aengul took hold of the Archdrakaar’s throat and dragged him down from the smoke-blotted sky. They landed with a tremendous tremor, shaking the morale of both combatting powers before Eshtael rose through the displaced dirt. Amongst all the slaughters Azdromoth had caused amongst the forces of good, this was the first victory. After the blood soaked into the earth and they rose to victory, Eshtael dragged Azdromoth’s malformed state to imprisonment; sealed deep within Khaz'Bokkdwedohin for what shall hopefully be an eternity. The age-worn seal of Aruzond, Warden of the North marks the page. ((Credit is given to Slic3man and myself for this piece, which is but a recording detailing Azdromoth. This knowledge it not commonplace in role-play, but is free to be read by the public in efforts to better create a transparent relationship between the LT and the player-base. Enjoy.))
  6. "Then **** off, parasite," A dark elf mutters passive-aggressively via an OOC forum.
  7. what the fug are elemental symbols where is the main alchemy RP lore thread not the **** tier potion thread

    1. Show previous comments  1 more
    2. Malaise
    3. Rael

      Rael

      If you are experiencing issues regarding lore developments I suggest you create a feedback thread. This is not the place.

    4. Malaise

      Malaise

      Raelplayer, why are you unbanned? If I recall correctly, you sexually harassed me long ago. Unless you'd like me to take legal action and file for LoTC to be shut down, I'd suggest you request a self ban.

  8. As one of the original Arcane Regnant players, I love this. +1
  9. Molyneux said we

  10. Esterlen and I both greatly appreciate that you enjoyed it. We hope only to make this piece enrich the server's universe.
  11. If you would read the rest of the thread, you'll find they are not "too much". There are much more powerful creatures out there free to other players.
  12. It is. I'm not sure how monks work as I protest them at every opportunity.
  13. Perhaps I worded that wrong. We ignore them, but it is irrelevant. If that is truly how monks work, than it will be so. I merely mean to suggest that we will not be doing so personally, and that we doubt any player will either. But if it possible, then it can happen.
  14. I missed this. Apologies. We do not care for the Cloud Temple Monk lore. Both esterlen and I are very opposed to and ignore it regardless. Strigae are cursed, and will remain cursed, no matter the remedy. It is a consensual process, and so I doubt the player will be seeking monks to aid them. Dark magic will affect them like it does every other being. Their blood is cursed, but still blood. Soul Puppetry will experience no change. Shamanism will still affect them. Sorry for missing your question. I appreciate the post.
  15. We have excluded magic because, as you can already see, they are regarded as powerful creatures. We did not want to see T5 mage Striga, which would be godly. Nor do we wish to see dark magic, as it would only further empower them to means of unfair and unfun proportions. It may seem to be a weakness for the sake of a weakness, as it sort of is. As for the talons, it is unlikely a Striga will ever truly parry a sword. That served more as an example of the talons durability, so that they are not simply flimsy fingernails. In a combat situation, it requires close quarters use. In said situations, a group of knights will no-doubt prevail. I appreciate the constructive comment. I'll discuss the talons with Maly, but we are quite settled on a lack of magic.
  16. Please remain civil. We don't want harassment on our lore thread. It derails the intent of the post.
  17. My apologies. I don't mean to say "**** frosties". I honestly have no opinion on them, besides that we have clashed on this thread. I did amend your worries, with my elaboration on shapeshifting. I want it clear that neither Maly nor I wrote this to "battle" frosties, but that seems to have become the communities intent. I merely appreciated Lulu's lengthy post to refute some of the arguments I disagree with.
  18. Very interesting and detailed. I like it.
  19. Striga shapeshift to hide their beastial appearance, such as their facial distortions and monster-like features. A human male cannot become a dwarfen female. An easterner cannot become a southeron. Whatever the race of the striga, they look like themselves via shapeshifting.
  20. The Unseen usage was for lack of better name. I hope you'd have found our Unseen and the Witcher's Unseen are quite different beings. In fact, they are much closer to the Underworld movies, in which the "Unseen Elders" take turns, while the others are in hibernation. As for Dark Arts, we found it to be too much to allow Striga to wield them. Some people cannot see past their strengths already, and we believe necromancy and or shade magic may just be too much. Perhaps some time in the future it may happen! And, should this be accepted, a culture could obviously be fleshed out by players. The lesser striga are utter beasts, and without any real cultural capabilities, but players playing the Higher Striga are fully able to construct a way of life, a code, or even a niche.
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