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Raglin

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Everything posted by Raglin

  1. I'VE BEEN GONE 3 YEARS, LOTC. Glad to see things are still around! An old hat just coming through to say hello and send some love. <3

     

  2. Check out my Media Team Application! +1 it to make me feel fuzzy and happy. https://www.lordofthecraft.net/topic/131061-raglins-media-team-application/

  3. The minute someone takes IC drama into OOC is the moment I start to cringe violently.

    1. Show previous comments  3 more
    2. zaezae

      zaezae

      I find that if you roll with the punches, the punches stop coming.

    3. Raglin

      Raglin

      Eh, that's a strange example. I'm regarding more minute incidents such as, for instance, a character attempting to rob another.

    4. DISCOLIQUID

      DISCOLIQUID

      Makes sense. I agree with you, Mr. Raglin. <3

  4. i wish i coulda voice acted the dwarven intro

  5. Does nobody have MPM, or am I just not seeing their models?

    1. Show previous comments  1 more
    2. Raglin
    3. ℤ∃ʁ∅

      ℤ∃ʁ∅

      It does in a way if you use my LOTC modpack

    4. Kim

      Kim

      Unless you wanna see a halfling sized elf running around...

      It basically works client side using the last saved model of someone's MPM.

  6. Anyone with a 'Fair' or above tinkering skill, I have a proposition for you! I need a Skull Mask made, and will happily provide the ingredients, as well as a 100 minas tip.
  7. Ayyy Edgehand is back~

  8. I HAVE RETURNED.

    1. Nolan_

      Nolan_

      From the land of only capital letters?

    2. Raglin

      Raglin

      The County of Capitals, actually.

    3. Nolan_

      Nolan_

      Oh, sounds nice. Weather must be good this time of year

  9. I think players with good attitudes is what's gonna keep this server a'blazin'.

    1. VonAulus
    2. Gwonam_Blaze

      Gwonam_Blaze

      Just keep on rolliiiin', baby...

  10. Rough times indeed, folks. But let's make the best of it. Be a role model for another RPer, and maybe we'll start a trend of quality roleplay. Lessdoit.

    1. Pinsir99

      Pinsir99

      I like your attitude. Lessdoit.

  11. That awkward moment when you made an MA with a teacher and everything, and then the new implications pop up.

    1. Birdwhisperer

      Birdwhisperer

      You can still RP learning.

    2. Raglin

      Raglin

      As I will be doing.

  12. [size="5"]Thalgrin[/size] Nicknames: Thal. Age: Young dwarven adult. Gender: Male Race: Dwarf (Mountain/Cave Halfbreed) Status: Alive Description Height: 4 feet, four inches. Weight: 215 pounds. Body Type: Muscular, very broad and thick. Eyes: A very bright blue. Hair: Coal black. Skin: A light tanned color. Markings/Tattoos: Wears the Edgehand insignia on his right arm. Health: Very healthy. Personality: Overall friendly, but often grim and thoughtful. Inventory: Carries his heavy one-handed warhammer. Further Details: Learning Fire Evocation. [size="3"]Life Style[/size] Alignment*: Neutral Good. Deity*: Dungrimm. Religion: Brathmordakin. Alliance/Nation/Home: The Company of the Brotherhood of the Chalice. Job/Class: Warrior. Title(s): The Justiciar. Profession(s): Fighter, soldier. Special Skill(s): Very minor fire evocation (learning). Exquisite weapon handling. Flaw(s): May be too bold, or too headstrong for some situations. [size="3"]Magic*[/size] Current Status: Learning, progressing. Arch-type: Arcane. Sub-Type: Fire Evocation. Rank: T2, (Started at about T2, due to his IC extended time with Baldir Toov's teachings.) Weakness(es): Still new to the magic, is often fatigued by the conjuring. Strength(s): Understands fire with a great knowledge, due to his being a smith. Current Spell(s): Sparks, and small flames. [size="3"]Weaponry[/size] Fighting Style: One-handed weapons. Primarily his warhammer. Trained Weapon: Warhammers, swords, axes. Favored Weapon: His hammer. Archery: Terrible at it. Biography Parents: Father- Raglin Edgehand Mother- Unknown Siblings: N/A Children: N/A Extended Family: The Toovs, adopted. Pet(s): N/A History Thalgrin was born to the clan lord Raglin Edgehand, raised in the Edgehand Clan Hall beneath the mountains of Kaedrin. His father was quick to raise the boy as a hard, strong lad. When his father died, the young dwarf was left with not but Baldir and Tanith Toov to raise him. Baldir Toov, a strong and hard man, raised the dwarf as a fine warrior, training him with hammers and axes. When he had finally grown his beard, the dwarf set out into the world to learn of its secrets. For two years he explored Anthos, visiting places such as Kal'Azgoth, Kaedrin, Malinor, and many others. During his travels, he learned of the mysteries of the arcane, and began to seek out those that would teach him such powerful magic. His journey took him to the dwarven library, where he found the records of his clan's bloodline. Thalgrin, raised to believe most dwarves could not learn magic besides the Ironguts, was surprised to see the strange, mixed bloodline of his father. Irongut and Grandaxe blood alike ran through his veins, which merely boosted his confidence in becoming the magic wielding warrior he would hope to be. When he returned to his home with the Toovs, Baldir (who knew the ways of fire evocation) agreed to mentor the dwarf in his magics. He now continues his studies to this day. Artwork
    1. 5678

      5678

      I didn't know you, and might never have RP'ed with you. Still, good luck m8

    2. Aengoth

      Aengoth

      Thats unforunate, best of luck to you Raglin

  13. Raglin sits in his sacred forge, his chest bleeding through his vest. The blade lay in its sheathe now, on the stone pedestal. He panted, looking over the strange weapon. "'Dis....'dis is insane." He stumbles away, moving to find bandages and salves for his wounds.
  14. Nikolai arrives, grinning. "Ah, comrades. Come, we shall drink! And off to find our friends, da?" The massive man laughs heartily.
  15. The Kozileks ~Who are they?~ ((Totally Not Russian)) The Kozileks are a group of people from the far north. Akin to the dwarves, these men and women prize their booze, their brawling, and everything between. Generally, they tend to jump into affairs not of their own, which often leads them into trouble. But they don’t often find themselves in situations they can’t get out of. The Kozileks tend to often start brawls and fights all over Anthos. But no matter the conflict they’re in, whether or not they started it, they’ll definitely mean to finish it. This group is often seen handling bandits and criminals in their “own” way. This usually includes throwing them in an arena with one of the Kozileks, and letting hell loose. Despite their often crazy habits, the Kozilek people tend to do what they can to ensure that the “good side” makes it through. Their view on who is “good”, is usually up to how they feel that day. Kozileks are well known for their exceptional brewing skills. Legend goes, they’ve even made a dwarven brewmaster pass out from their alcohol. Amongst brewing, their hand-to-hand combat is one of their highest regarded traits. They prize themselves on using only their fists, which are often gauntleted or braced with brass. ~Lore~ Many years ago, a large family of humans lived in Oren. They drank, they laughed, and they enjoyed life in general. But throughout the years, as war ravaged throughout the human kingdoms, they moved north, slowly growing as they did so. They formed a small village in the lands they settled in, revolving themselves around brewing. As time passed, bandits and the like began raiding the small village. Before long, their very way of life was severely at risk. The Kozileks would not stand for this much longer. Now a generally large community, they began to put their men to test in a small arena they formed just near the bar they so enjoyed. Soon, the Kozileks were near masters at fighting with their fists. But yet they found they were not yet prepared to handle the armed bandits that terrorized them. This strove the Kozileks to move onto another people, a folk that shared their interests. The dwarves. A small group of Kozileks moved into dwarf lands, seeking knowledge and wisdom from the famed dwarves of Kal’Urguan. These few Kozileks learned of the ways of brewing and brawling that the dwarves had perfected over their long lives. Not only this, but they took many notes upon the idea of digging below ground for their homes. After spending many months amongst the dwarven race, they returned to their homeland, where they promptly began to teach their brethren the ways they learned, modified to fit the Kozileks’ needs. Not long after their knowledge of fighting was acquired, the bandits’ raids lessened considerably, due to the fact that as soon as a criminal was spotted even near their village, he was swiftly beaten into a pulp by a very angry Kozilek. After solving their bandit issue, they began to focus on their buildings. The dwarves had lived so many years underground, successfully. Surely this was a wise idea for their village, they thought. And so began the long and laborious task of digging into the soul, eventually creating caverns, halls, and tunnels to house themselves in. If one visits these tunnels, which are known as the Sprawl, it is easily spotted that many hints of dwarven architecture are implemented. When the move from Asulon ensued, they were forced to leave their homeland behind them. Now, in Anthos, they’ve become small groups here and there throughout the land. But recently, a trio of their old leaders have sought to bring them back to their unified state. By doing this, they have essentially created a group of mercenaries. These mercenaries often hire themselves out as bodyguards and assassins. They often involve themselves in “dirty” business, like black market trading and the like. ~To Join~ -OOC- We do encourage making an alt for this, due to the fact that it would make more sense, and your character would already be implemented into the group ICly. But, if you have a character that is already created, and would work well with this, you will be tested IC through what is known as the “Kozilek Trials”. These will be elaborated upon in-game!
  16. NEW MEDIA TEAM MEMBER RIGHT HUR.

    1. Show previous comments  1 more
    2. Urahra

      Urahra

      AWWW YUSSS. RAGLIN IS BEST MEDIA TEAM MEMBER.

    3. TheNander

      TheNander

      Woop Woop!

    4. Redbaron™
  17. Raglin walks into the keep of Hyrr, lugging behind him a crate of gear. He sets it down before him, prying it open with his axe. Within, were many sets of a dull blue and chain mail uniform, light helms resting atop them. Most seemed to be fit for a dwarf, but a good few were larger sized, so that humans could wear them. Raglin nods his approval, before issuing out the uniforms to his current members. (( The choice will be given as to wether or not the helmet will be worn.)) http://www.minershoes.com/skin/view/i51a64a703200e4453029611398451624523045175 (( That's the link to the skin on minershoes. ))
  18. Any dwarves want to kill Teutons? I hear the Hyrr Battalion is recruiting! xD

    1. Show previous comments  13 more
    2. Jakesimonson

      Jakesimonson

      teuton genocide best day of my life

    3. Lego XBOX

      Lego XBOX

      Age of Empires II dictates that Teutonic Knights beat all infantry melee units.

    4. Evilbanana5757

      Evilbanana5757

      And thata why we must hire Persian War Elephants ;)

  19. Y'look right well, Borin. Welcome tuh th' Hyrr Battalion. Ye'll serve as a recruit 'till we figure out wot you're made of!
  20. The Hyrr Battalion What is the Battalion? A unit based in Hyrr, the Edgehand Battalion is a force specified for the protection of the pass and fortress of Hyrr, and Kaedrin itself. It serves underneath the House Edgehand, which was previously a dwarven Clan of Kal’Urguan. It has now grown to become a key point in Kaedrin’s political status. The clan itself remains strictly dwarven. The Battalion partakes in all skirmishes and battles that the kingdom is involved in, including conflicts with the Teutonic Order. This battalion is used for initial attacks, including movements as shocktroopers. They often lead the attack, bashing their shields and roaring their battle cries. Despite their enthusiasm, they remain formed and unified as an organized group. Led by the renowned Raglin Edgehand, they garrison Hyrr as a stronghold, and a crucial point in defense of the kingdom. The Edgehand Battalion is primarily formed of dwarves, although humans are allowed. Dwarves are to usually lead the formations, with hammers or shields at the ready. Amongst the soldiers that lead the frontal assault, there are specialized archers following behind, releasing their arrows into the mass of the enemy. These archers are often dispersed in key points to ensure the advantage is on the Hyrr soldier’s side. The Service Soldiers will see not only extensive training, but comat engaged alongside the White Rose. Currently, the Hyrr Battalion's focus is to aid its allies amongst Kaedrin to attack the Teutonic Order’s forces. This isn’t the first time dwarves will fight the teutons. And the idea that they will fight once again, often sparks dwarves to join. Training will be led by not only Raglin Edgehand, but often Baldir Toov, a high-ranking officer amongst the White Rose. This will ensure that the group’s units are strictly taught, and knowledgeable to hold their own against even the toughest opponents. Training will commence within the stronghold of Hyrr. Troops will receive bunks within the keep itself. Further Information Dwarves that seek to join this military will not have to leave their clans. Although it is serving underneath a dwarven clan, that does not require kin to join. Soldiers of both dwarvish and human race will have to make an oath of loyalty to the group, and so their commanders. Humans that join must treat their dwarven brothers as well as their own kin. Respect and loyalty amongst each other is key in the Battalion. High Ranking Officers Warden- Commander of the Hyrr Battalion. All ranks below shall and will listen to his commands. <Raglin Edgehand> (2x) Lieutenant- Second in command, just below Warden. They shall listen and advise the Warden. All ranks below shall and will listen to his commands. Each Lieutenant has 2 Sergeants under their direct command. <Craldus> <Unassigned> Normal Ranking Officers (4x) Sergeant- Lieutenant’s right hand man. Each Sergeant will be given a certain amount of troops and Corporals to oversee, and report progress to Lieutenants. <Unassigned> <Unassigned> <Unassigned> <Unassigned> Low Ranking Officers Corporals- Corporals are in charge of training each Sergeants troops. <Unassigned> Specialty Ranks Quartermaster- In charge of keeping troops supplied and equipped with weapons, armor, and food. Disciplinary- Will oversee punishments for soldiers. Is a secondary rank, allowing officers to also be a disciplinary. Commissar- In charge of Inspiring and Pushing troops to their limits, whether it be in training, or in battle. Infantry Units Marksman- Crossbowmen of the Battalion. They stay at the back of the lines, volleying with bolts and supporting the front lines. ( Lightly Armored ) Stone Aegis- Will serve to lead the lines, bearing shields and two handed weapons to bash and slam their foes. The tanks of the infantry. ( Heavily Armored ) Axeman- The primary damage force of the infantry, will serve to strike and cleave their enemies. They like to make a bloody mess. ( Moderately Armored ) Bannerman- Personal Guards of High Ranking Officers. (Armor Varies) Non-Combatants Cook- Creates and provides food and supplement for the battalion. Archivist- Writes down the history and information of the battalion. Advisor- Advises the Warden and other officers in ideas of political nature. Medic- Mends injured troops Religious Requirements Inside of the keep, you may retain your dwarven religion, and beliefs. If you wish to live out beyond the keep, you must be of the Kaedrini common faith. Going Beyond the Keep To fight in battle, and be in the Order, there are no true requirements, other than a good sword arm, loyalty, and good listening skills. If you wish to own land in Kaedrin, you must register as a citizen of Kaedrin, and Oren. http://tinyurl.com/Kaedrin-Registration http://tinyurl.com/Oren-Empire-Registration Important People to Know Out of Order These men are to be shown respect, equal to a high ranking officer: King Peter Chivay, King of Kaedrin Prince Thomas Chivay, Prince of Kaedrin Baldir Toov, Owner of Hyrr Edmond Brunswick, Lord Admiral Temp Therist, Checkpoint named after him Lord Chamberlain Alexei Nicodemus Arthal Lowedge A note: All Roses are to be given respect. The ones above are to be given MORE respect. To Join To join the Hyrr Battalion, initiates must send their forms to Hyrr ((Reply to this topic. )), where Lord Raglin Edgehand shall look over it, and see if it is worthy to be accepted. The applicant shall be judged upon their ideals and experience they hold. As stated before, dwarves are primarily sought after, but humans will be allowed in a modest amount. (( Application Format)) -OOC- MC name: How active can you be?: Any other guilds you’ve been a part of? (Does not have to be on this character.): -IC- Name: Age: Skills: Groups previously affiliated with: Experience: Can you ensure you’ll be loyal to Hyrr and the kingdom of Kaedrin?:
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