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Mr. Etan

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    1997
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Everything posted by Mr. Etan

  1. Pls remove. Worst case we'll just crusade Tbh my main problem is how it doesn't make sense. If it was more plant x plant steamy action and not some highelf living his plant banging dream then its fine to me
  2. @The Pink Lion I have updated the lore based off the MT/LT Request and clarified the following: Its 2 emotes for brisk step, One to connect to the void and one for the use of the spell. 5/6 Blinks max before you're extremely exhausted, the mage must RP the build-up to Exhaustion peak.
  3. "Thank gods, another mage guild. We're not dying." Said Sarrion.
  4. Yes, it was bothersome to read. Maybe Un-italicize it? Just a slight suggestion.
  5. I like this, it was an interesting read and would add more flavor and support like magic.. Also your font is unbearable to read.
  6. It's not oocly willing, as said in the description its "Willing", i.e the person must be standing still not moving too much, and they have a tell that something is up (The aura shrouding their form slowly etc)
  7. You could also store A B C (Or even a piano) and just create a rift over a target with translocation and drop A B C (Or.. Said piano). So.. And as Booklight said, anything that becomes a problem can be quickly amended, especially when the MT takes notice, they can easily call something to vote and have it amended within a few days (Trust me I was an MT). But I appreciate the feedback entirely, much better than memes or one lined snide remarks.
  8. Essentially it still follows shifting lore, cant go through glass, walls, gates, solids. So forth. Gotta be able to get there MCly.
  9. Voidal Shifting Additions Material Shifting: A new skill derived through study of voidal shifting use, instead of projecting one's self through the void you would do this to an object, taking it and shifting it to the designated location, though an odd property is noted that before the object is shifted it would be slowly covered in a shroud of the casters aura, alerting the unsuspecting if they catch sight of such. This feat is normally learned around T3, though mishaps can happen such as shifting the object slightly off or too short of the destination, finally mastering such a feat around T4. This would follow the same rules as any alteration, the object must not be organic, the larger the object the longer and more taxing it is to shift it. Redlines: -Must be in line of sight. -Cannot exceed normal shifting distances. -Cannot be Organic material, must be non organic or dead organic. -Same emote length as normal shifting, the large the object and the vaster the distance the more you must do and the most taxing it will be. -Cannot shift moving objects at all, they must be still. -Follows the same redlines as normal shifting. -Must emote the shroud of aura over the object before the shift. Group Shifting: With theory one can send themselves through the void but what about their friends? Through testing and study comes a new ability with voidal shifting to focus your magic and shift a willing person from point A to B. This would, of course, follows the same properties as normal shifting not exceeding normal standards in any way. The only difference notable is that a shroud of the casters aura would begin to cover the target, alerting anyone if they were unsuspecting. One last thing to be noted, the caster cannot shift with their target, thus they would need to move the target before moving themselves if need be. This feat is normally learned around T4, mishaps can happen when first being practiced such as being slightly off or too short of the destination, finally getting the hang of it around T5. This should take 2-3+ (+ an additional emote per 5 blocks) to cast. Large group shifts are not unheard of, with the many feats circling rituals can induce. Redlines: -Line of sight is needed. -The further away the person is from you, the longer it takes to prepare the spell to shift them. One emote for every 5 blocks distance, not exceeding max shifting distance. -The individual must be “Willing”, this would be someone who is standing still / not moving around drastically. If the individual is walking/running away the caster won't be able to focus on them. -Cannot shift at the same time with the target unless doing a circling ritural group shift. -Follows the same redlines as normal shifting. -You MUST emote the shroud of aura slowly covering your target, this gives them a chance to resist. Brisk Step Known as “Blinking” to some, this is a quick use of voidal shifting over a small area. This tactic is employed by mages who want to get escape areas as fast as possible. Unlike standard shifting, the Brisk Step can only move linearly, be it forward, backward, or diagonally; furthermore, when the magic user “Blinks” over, an arcanic trial-- typically the color of their aura-- will follow, rather than an explosion of ethereal energies. Once the mage reappears, the trail fades at their being. This is learned at T2, and should take 1-2 actions to complete. (One for connection, One for the skills use.) Distance: T2: two meters. T3: four meters. T4-T5: six meters. Redlines: -Brisk Step is linear in its movements. -An arcanic trail must be emoted. -The distance rule must be followed unless specific lore states otherwise. -MUST roleplay exhaustion per the shifting lore, back to back blinking will cause the mage to become exhausted fast as expected. You can do up to 5/6 Back to Back blinks before you're drenched in sweat extremely exhausted. Again, be sure to RP the building up exhaustion. -As expected, cant go through objects and especially people (Don't blink through a person behind them, the path has to be clear.) Purpose of these additions: We felt like there was a need to add a little more spice to such a dull one use magic, giving it more tasteful RP potential. Please if you have any concerns for this post feedback and it will be addressed. Any suggestions and feedback will be appriciated greatly. Special Thanks to: Phil / Bokratz - Suggestions & The Brisk Step Gladuos - Suggestions KetchenX - Moral Support
  10. Thank you for your submission @The Fire Mind but the lore team has ultimately decided to decline your lore as its too modern. Thank you and have a nice day
  11. An elf passed by reading the notes. "My, odd how folk are so sudden to be rid of all their coin... Mayhaps its the time of year when we all have a mid-life crisis."
  12.  

    1. FreeHongKong

      FreeHongKong

      When someone emotes connecting in a crowd of mages

    2. Slayy
  13. 1: As the lore states, mages who are T5 in at least one magic can discover the power welled inside them just by being close to them. 2: Just general discovery, everyone can do it and figure it out it's not exclusive. 3. No they can, and they don't get tired. 4. No, and especially with mages being in nice plate 5. Full plate isnt the problem here, fitted plate is. Its literally just plate armour with out the extra weight 6. I think you're being rather dramatic as usual with this concept. You're not always connected, you need to hold the tool, tools are easily destroyed etc it's well balanced perhaps you need to actually read the lore. 7. If its powergamed you report it to an MT As any situation, somthing that a lot of people seem to lack common sense on, again please read the lore because throwing questions like this lol
  14. You're correct. I'll leave it at that. Doesn't entirely say brittle glass bones, it may be misunderstood If otherwise it directly states it tell me so I can fix it.
  15. Its called magic dude, alchemy is just as magical as anything else (^:
  16. Yeah. Read the lore, its more of a debuff if anything. The tools have their fair share of weaknesses too. Updated clarifications 9/7/2017 at 9:30pm
  17. Constantly being connected to the void reducing a need to connect before casting.
  18. It's not forced DrakeHaze, I think you have a misconception that you're forced to use tools. They're just an additional thing for mages to use and cast with.
  19. Every mage thats mastered one magic would learn this, it would be common knowledge. You have to hold your tool to channel its voidal connection. common want currently is to stop plated mages with big swords and thousands of enchantments, thanks for your input though Thank you for your feedback, perhaps it should be re-clarified as I don't mean bones brittle like glass. Just weaker than a well tonned warrior etc. I didnt say cant I said it hinders greatly you can find magical alternatives to make things lighter too. Thanks for your constructive feedback though. Nit picking, I'm talking about swinging a massive bulky mace compared to a balanced sabre. I'll edit the examples though ty for your feedback. Why? Focus crystals are literally found everywhere and not restricted at all. I'm getting the impression you don't know a lot about them. Main thing is using them effectively, I'll edit the clarification though thank you.
  20. Sorry I read this wrong I'm kinda out of it. Reason why I made it so it needed a crystal was for the shattering debuff. It can be hidden in the tool it just has to be apart of the tool.
  21. Idk why you think Focus crystals were never a thing, this has no right to become anything associated to the crafting system or any mechanics. Focus crystals are literally crystals anyone can find in the woods.
  22. Yes, it will also make anyone whos about to fight a mage instantly target the obvious mage with the cool looking staff "hey john shoot that guy or hes going to trash us all" so its got its ups and downs.
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