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KaiserJacobII

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Everything posted by KaiserJacobII

  1. Orc boar Habitat: Deserts, plains, mountains, hills, marshes, tundras. Size: horse size all the way to large elephant sized. Diet: Plants, mostly large plants. Some meat. Temperament: Passive aggressive, if you don't bother them to much they wont kill you. Difficult to tame if you don't show your self as a alpha like person. Brief summary of the creature Characteristic: Olog like intellect, quite fast, could outrun nearly every race in a long distance race. Can only breed with other orc boars, and they can't be tamed by elves due to the fact most elves personality is not primitive enough to get a good understanding of the boars. They are described as huge, grey boars, with dangerously sharp tusks. They can hold light armour with a rider, or heavy armour with out one, this may change depending on the riders weight. Their back is very strong after years of carrying orcs, armour, and pulling carts. They live for 20 years in the wild or mistreated for, but if they are cared for enough they can live for 30 years. Origin: They started out as normal boars, but strong and smarter, they started only interbreeding with the smart and strong boars, till they became orc boars. Weaknesses: Weak underbelly. sinks in deep sand, mud, and snow. Bad eye sight. Can't run very fast on a short sprint. LM Approval Required: No If playable, what are redlines? Can't go without food for 2 elven days. Must be tamed before they turn 5, or they are to wild to keep as a mount. Played as a horse or mule with changed name in game. can't be tamed by elves or haflings. the bigger they grow, the worse their eye sight is.
  2. Johnny checks his wallet and finds 1.3 minas. "But.. he has a child.. unless that is the child.."
  3. whats Ula's forum name?

    1. Archipelego

      Archipelego

      ulabee probably. also just message me next time xD

  4. when do i get my gold Vip title on the forums?

    1. Trinn

      Trinn

       Fill out the format here

  5. what is the vip level that gets a third persona?

  6. IGN: Jacobcraft04 · Character Name: Johnny wilson · Character Race: Saoiste highlander · Character’s Skills (Magic/Weapon Capabilities): heads a culture, swordsmanship · Character Age (Teenagers usually are not accepted): around 24 · Is your Character willing to follow orders?: sure, i guess.. But he loves to give orders · Do you have Skype? (Yes or no, if accepted, you will be required to pm me your skype information): you know. · Reason for applying?: Because you asked. · People able to vouch for your Roleplay Skills? (Tag them, but before you do so, ask them!!!): you know me, but i got no one yet · You do understand that being new to a roleplay scene does not make you bad at roleplay?: yes · Do you like snow?: yeah!
  7. Name: Baba'Ox Titles: Baba the alchemist, baba the Gurk/Gorc, Baba the emotionless, baba the cunning :-: Personal Characteristics :-: Birth Date: Unknown Birth Place: Probably the orcish jungle Primary Objective: Becoming the best tinker and alchemist in the world Secondary Objectives: Being seen as wise and cunning Priorities: His inventions Motivation: His dreams of a world orcs and goblins rule with technology far superior to other races Accomplishments: TBA Greatest Achievement: TBA Failures: TBA Biggest Failure: TBA Self-Confidence: Maybe a little too much Traumas: TBA Afflictions: Love of stealing, social awkwardness, bad eye sight, mild sociopath Embarrassments: TBA Worries: His genius will never be known to the world Soothers: Tinkering, drawing Instigators: Ruining a machine or potion Desires: To be seen as wise and cunning Wishes: To fly higher then the birds Regrets: TBA Secrets: He currently does not show attraction to male or females Confidantes: TBA Soft Spots: People who help him Cruel Streaks: Anyone who think they are better then him Musical Instrument: Drums Quirks: Speaks more common the a normal goblin, but not enough to be seen as a whitewash Dominant Hand: Left-handed Catchphrase: "Baba es da wizest!" Autograph: Messy, but readable :-: Mental Characteristics :-: Known Languages: Parts of common, blah, mathematical and scientific writing Lures: Anything useful in a machine Manias: Stealing parts for his machines, and making machines Memory: Quite well Phobias: a world with out technology Savvies: Alchemy, tinkering, dreaming up machines Ineptities: Love of people over machines Temperament: Choleric stereotype Hobbies: drawing, tinkering Pet Peeves: people who have a Lack of understanding about basic concepts in alchemy or engineering :-: Intellectual Characteristics :-: Logical-Mathematical: Genius level Spatial: Very visual Linguistic: Very good for his race and age Bodily-Kinesthetic: Controlled, does not like physical touch Musical: Good Interpersonal: very bad Intrapersonal: average Naturalistic: Not to well if its not in a machine or a tinkers shop Existential: Not very well, he struggles with the concept of love :-: Philosophical Characteristics :-: Morality: If people get int he way of my goals they will be in a cage for life Etiquette: not very good Attitude: Emotionless, cunning Outlook on Life: Life is a machine that is broken, i must fix it Perception: Realistic Standpoint: The world is a broken machine, i'm the fixer Philosophy: I don't frankly care for you or or feelings, if you don't got stuff to help me make my machines Political Party: Socialist labour party Taboos: for now, hugging someone because love :-: Spiritual Characteristics :-: Animal: raven or fox Religion: The orcish spirits Devotion: Average devotion to their religion Superstitions: TBA Virtues: TBA Vices: Greed, pride, lust :-: Apparel :-: Accessories: small animal bone bracelet Dress Style/Wardrobe: Simple, orcish Equipment: Tinker tools, sketch book, small knife Most Prized Possession: Sketch book full of ideas Most Valuable Possession: TBA Trinkets: tinker tools, knife, bottles :-: Social Characteristics :-: Communication: Not very well Criminal Record: TBA Discriminations: People who think all people are born equal Dominance: Iron-fistly Ego: high Emotional Stability: Sociopath Expression: Way he talks about him self and his inventions Humor: jokes about humans, elves, and any other rude or bias joke Liveliness: Devoted to his work Mannerisms: over exited at times, other times he can be dark and cruel Patience: Average Reputation: Feared in some ways due to his sociopath behaviors Sociability: Unsocial Status: Quite known Style: Sociopathic tinker :-: Sexual Characteristics :-: Gender: Male Gender Role: Male Orientation: Asexual Fetishes: Machines Turnons: TBA Turn-offs: TBA Sex Life: None Virginity: Virgin First Love: Tinkering Love Interests: His machines Marital Status: married to his work in a sence Significant Other: None, his is the only significant person in his life :-: Common :-: Compliments: "Lahtz jeest dumber then mi by a mile only, mi gess." Insults: "Lahtz da dumbest in da Uzg." Emotional Status: Emotionless Expletives: Dumb, dim-witted, stupid Mood: Emotionless, annoyed State of Mind: I don't like you if you can't help me. Words: Dumb-dumb, suppido, blah words Farewells: Sigh of relief Greetings: Sigh of frustration :-: Intrapersonal Connections :-: Immediate Family: Ox clan Close Relatives: Ox clan Distant Relatives: Ox clan Ancestors: Ox clan Acquaintances: TBA Allegiance: Golin'dar, ox clan Allies: the war uzg of the orcs Enemies: Enemies of the orcs Followers: His pet hyena Friends: TBA Heroes: Great tinkers Inspirations: Great tinkers Pets: A Hyena he calls Zteemiez Rivals: Anyone who think they are better then him Role Models: TBA Subordinates: Anyone he wants to, and his machines :-: Life Story :-: TBA
  8. plandaí mall ~Art by miss bonnie hawks from thornton Habitat: Forests, normally tall grass. Size: From the size of a a mouse to the size of a small dog. Diet: Insects and plants, they love to eat the buds of flowers and young plants. Temperament: passive if not aggravated, if it attacks it bite will only cause the victim to see double for 5-10 minutes. Brief summary of the creature Characteristic: Very skittish, they try to avoid humanoids at all costs, they live for about 6 years and breed every other spring. It uses it tail to fan its self when it gets hot. Spirites are sometimes seen riding them, but no one knows why. Origin: It is unknown how they came to be. Weaknesses: they are tiny and weak, they must hide in tall grass to blend in so they are not hunted by bigger animals. Description: small, twisted looking things, with bird like beaks, soft fur, and a plant like tail. LM Approval Required: No If playable, what are redlines? Super weak, they can be killed easily. Not very smart, they live to eat, breed, and hide. Easy to tame using food.
  9. Name: Johnny Wilson Titles: Grand chief, spirit priest of Eagna :-: Personal Characteristics :-: Birth Date: Unknown, sometime before the fall of oren Birth Place: Unknown, probably a saoiste tent camp Primary Objective: To see the rise of his culture Secondary Objectives: To drink less mead Priorities: drinking mead, fighting evil, setting up camps Motivation: that last cup o' mead, and his cultures need of a true home Accomplishments: TBA Greatest Achievement: TBA Failures: Getting addicted to mead Biggest Failure: Mead addiction Self-Confidence: A bit ego-centered Traumas: TBA Afflictions: Mead Addiction, above average ego Embarrassments: Getting drunk Worries: He will not see the rise of his people Soothers: Mead, dancing, singing Instigators: Seeing death and poverty Desires: Less of a mead addiction, a small town, allies with larger nations Wishes: He and his people be seen of less barbaric in the eyes of the common person Regrets: Getting addicted to mead Secrets: TBA Confidantes: Close friends, animals, nation leaders Soft Spots: disabilities that limit someones ability to defend them selves Cruel Streaks: snoopy high elves Musical Instrument: bag pipes, flute, drums. Quirks: Love of knowledge rare to his culture, wanting to be a mage since he was a "wee child." Dominant Hand: ambidextrous Catchphrase: Lassie, lad, wee child Autograph: Messy scribed writing, normal in wild dyes :-: Mental Characteristics :-: Known Languages: Common, saoiste Lures: Mages, land, large nations Manias: Mead addiction Memory: Pretty good Phobias: Poverty, starvation, floods and disasters Savvies: dancing, fighting, animal training Ineptities: owning a animal as a pet, not a friend that can leave when ever. Temperament: Choleric Hobbies: drinking, dancing, fighting Pet Peeves: racism, forests being destroyed for cites :-: Intellectual Characteristics :-: Logical-Mathematical: a tiny bit below average Spatial: Quite well Linguistic: not to good Bodily-Kinesthetic: a bit impulsive Musical: Quite well Interpersonal: mediocre Intrapersonal: average Naturalistic: Very well Existential: okay :-: Philosophical Characteristics :-: Morality: Culture clash, code of honour, dark is normally evil Etiquette: Helping the hurt, caring for nature, defending the weak and innocent Attitude: a bit bossy, loud Outlook on Life: the world should be mostly wild Perception: Idealistic Standpoint: chief, nomad Philosophy: Wisdom is the key to life, know all and you will live in glory and power Political Party: Green party Taboos: build a huge city with no wild life in it :-: Spiritual Characteristics :-: Animal: Wolf Religion: Saoiste Devotion: to the end of the world Superstitions: Animal behaviors means different stuff Virtues: justice, salvation Vices: pride :-: Apparel :-: Accessories: cloak, Eagna necklace Dress Style/Wardrobe: regal but simple Equipment: claymore sword, bow, club Most Prized Possession: Eagna necklace Most Valuable Possession: Chief claymore sword Trinkets: bottle of oil, matches, water proof cloak :-: Social Characteristics :-: Communication: Rough but kind Criminal Record: Jaywalking on multiple accounts, drunkness on tons of accounts Discriminations: huge, flora absent cites, undead Dominance: father knows best, semi-democracy Ego: bit high Emotional Stability: average Expression: through his clothing and way he talks Humor: laughs at his own jokes when no one else will Liveliness: cheerful Mannerisms: loud Patience: a bit less then normal Reputation: barbaric, drunk, friendly in a odd way. Sociability: He likes being around people of his culture, mages, or people like him Status: nomad Style: nature like :-: Sexual Characteristics :-: Gender: Male Gender Role: TBA Orientation: heterosexual Fetishes: TBA Turnons: TBA Turn-offs: TBA Sex Life: None yet Virginity: Virgin First Love: TBA Love Interests: TBA Marital Status: Not married Significant Other: none :-: Common :-: Compliments: "Yeh are strong fer your race." Insults: "Your just a stupid, dim-witted, slow, cowardly, city goin' fool!" Emotional Status: Cheerful Expletives: non vulgar words like dimwitted, darn, ect. Mood: Cheerful State of Mind: drunk or cheerful Words: Wee, darn, tae, nae, aye Farewells: wave goodbye Greetings: pat them on the back while saying "Hello there!" :-: Intrapersonal Connections :-: Immediate Family: TBA Close Relatives: TBA Distant Relatives: TBA, but pretty much everyone in is culture is somehow related to each other. Ancestors: House wilson Acquaintances: TBA Allegiance: Anyone who offers him land Allies: Anyone who allows him to stay on their land, haria Enemies: Undead Followers: his saoistes Friends: TBA Heroes: The great strider Inspirations: His ancestors Pets: He does not keep pets, but has a wolf companion Rivals: TBA Role Models: The great strider Subordinates: TBA :-: Life Story :-: TBA Credit to Caboze
  10. Everyone give the staff a break, they are working harder then normal to get the server up. 

    1. warlord of filth

      warlord of filth

      >working harder

      >puts out tweet saying it'll be up in the morning

      3d478a9e236992ae2ef9afb24f71bd9f.png

      smh

       

    2. KaiserJacobII

      KaiserJacobII

      They said they are moping to get it working, just sit back, wait, and meme politely while it is offline, ok? 

      Hoping to get it working* My english today is worse then my elvish.

  11. Ranks Chiefs Grand chief: Johnny Wilson @Jacobcraft04 Lower chiefs: Vacant Priests Grand priest: Vacant Lower priests: Vacant spirit priest, Bas: Vacant Spirit priest, Saol: Vacant Spirit priest, Tine: Vacant Spirit priest, Cogadh: Vacant Spirit priest, Feirme: Vacant Spirit priest, Eagna: Johnny Wilson @Jacobcraft04 Barbarians Barbarian commander: Vacant Barbarian medic: Vacant Barbarian strategist: Vacant Barbarian: Aiden @PurpleCola Application for Saoistes to get more positions
  12. When are Fm apps being reviewed?

  13. Got any images of what a halfing on this would look like?
  14. Ocean slug Habitat: Oceans and seas Brief summary of the plant Characteristic: It looks a lot like a really animal, but it is a plant. It grows anywhere for 1-5 inches. If eaten it cures sea sickness and headaches. If it is dried and ground up it can be used as the alchemy symbol water. LM Approval Required: No
  15. Saoiste berry General use: Discovered and grown by the Saoiste culture, it heals small cuts and the bush that is is grown on, if ground up it can be put on bow string to make it stretch back more, and give its arrows more speed. It can also be eaten to give back energy. Description: A small green berry grown on small bushes that were common to hills, plains, but now it is farmed and guarded by the Saoiste culture, only a few wild bushes grow, and they are hard to find. Author: Jacobcraft04 LM Approval Required: No, but if you play this you must remember it is rare to find unless you have good relations with the Saoiste culture.
  16. I will accept this, i can make you a skin if you tell me what you want over skype if its not to complicated. What DarkElfs are you, there is more then one.
  17. Pm me your questions, and i will answer them to the best of my ability.
  18. The Saoiste culture of Gaeilge A Saoiste warrior attacks bandit orcs that threaten his village. “Is Laidir ar claiohm, is e ar n-ciallmhar Trodaire.” Summary: The Saoiste culture existed for a long time, as simple highlander farmers, hunters, and gatherers. They lived off the land, building stone houses with thatch roofs to live in. They have small but strong armies of spearmen, archers, wolf trainers, and swordsmen. They learn to live off the land they live on, no matter how harsh or unforgiving. Physical traits: They are tall, broad shouldered, and adaptable to nearly any extreme climate. They have true grey eyes, tanned skin, and darker coloured hair. They have the natural ability to run for long distances without getting tired, and can keep their athletic strength into the last years of their life. Mental traits: They are strong willed, and not easy to tire. They can stay awake for up to 7 days and nights without collapsing. Their harsh living environments have given them a harsh and stubborn trait, but also an alertness. Religion: They believe in two major gods, the great strider and the mother of all animals, who can pick any animal form. They had six spirits and all the animals as their children, the spirits are: Bas the spirit of death and the afterlife, Saol the spirit of love and life, Tine the spirit of fires and forges, Cogadh the spirit of war and bloodshed, Feirme the spirit of farming and crops, and Eagna the spirit of wisdom. A believer should worship to its patron god, and the major gods twice a day, at sunset and at sunrise, they should also sacrifice the brain and heart of any hunted animal so the animal can live on in the afterlife, which is seen as a land where crops always grow tall and bards sing songs in halls of gold and silver, but if you're bad you get 3 tests to see if you can make it to the land of joy and majesty. The great Strider and the mother of all animals in her wolf form. Clothing: They wear whatever fits the area they are in. But normally they wear tunics, pants, leather boots, and a cloak. Clothing is commonly tartan, or animal skins. Colours mean different things to them. Blue: Peace and rain Green: forest and growth Purple: magic and afterlife Brown: honor and humbleness White: health and wisdom Red: blood and strength gold: power and wealth Gender roles: Different from most culture, gender roles don’t apply too much to the people of this culture. Men can farm and cook, while women can fight and hunt. Both female and male kids learn from their elders how to do normal female stuff and normal male stuff. Age roles: Kids age 2-10 learn how to fight and farm, pre-adults age 12-17 start fighting and training harder, adults age 18-70 fight and work around the village, elders age 71 onward teach kids how to farm and fight. Culture and arts: Saoiste culture is full of arts, they respect the crafting of bows as an art, also sewing of tapestries that hang in theirs homes and halls depicting great battles and tales of old. Making tapestries is one of the most important ways of telling a tale, and keeping their history close to them at all times. They also love to make music using different horns, drums, pipes, and string instruments. Music also tells of their past and legends. A Saoiste plays a song about his kin’s epic past. Food and extended culture: They have a ability to drink more alcohol without getting drunk, but that causes alcohol addictions to be more common in their culture. When drunk they can be dangerous and more unpredictable then they normal are when sober. They commonly eat wild meat, and they have a natural ability to go longer without eating then most people, also they can eat tougher food. Their delicacies are such as: Saoiste stew, which is made with lamb, mutton, or goat. Shepherd's pie, bacon and cabbage, Boxty, which is a potato pancake. Coddle, which is sausage, bacon, and potato, and Colcannon, which is mashed potatoes, kale, or cabbage, and butter. History: The saoiste people believe that Strider created the world using the power of the three energies, land, sea, and sky that are shown in the symbol of life. Then he talked to the first Saoiste chief as a huge red deer, the animal of the Saoiste. He told the chief to worship him and his family and in favor they would give his people everything they need. So the saoiste knew that nature would provide them with their needs, if they don’t forget who controls nature. The saoiste culture branched off into 3 great chiefdoms for the great energies, land, sea, and sky. The house Wilson of land was the greatest, and slowly over time the other 2 chiefdoms merged into the family of Wilson, the current ruling chiefdom of land, sea, and sky. The symbol of life, showing land, sea, and sky. Government: The saoiste culture is ruled by the great chief of house Wilson, who is currently Johnny Wilson of land, sea, and sky. They believe that the Wilson family was chosen by the major gods. And if anyone male or female marries into that family their last name becomes Wilson. Chief Johnny Wilson looks over Tahn. Application: IGN: Rangers name: Skype: Do you pledge to follow the current chief: Skin you will use, if you don't have one i can make one:
  19. I so badly want a LC but i don't got the money... :( 

  20. Anyone else can't get on?

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