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Jihnyny

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  1. Shit that forces fear on others is rlly cringe, change my mind

    1. Cobbler

      Cobbler

      Not really, I think as long as the group/persona you’re apart of or running is “forcing fear” in a way that still tells a story and gives roleplay to those you’re inciting fear in it’s actually incredibly useful narratively. Personally can’t wait until LOTC adapts more villains besides whatever nation people find themselves at war with and iblees.

       

      Think a good example was the Battle of Boomhill back in Arcas. ST’s built a giant bandit fort and did casual raids on Oren. The bandits held an important mine for Boomsteel and the idea was that they were planning on using the metal to build bombs against the empire. The Empire of Oren staged basically a massacre when they fully rallied and slaughtered everyone inside. Think it turned out that some survived and that we even killed some family members of the bandits I forgot. Either way played a good story, and we were constantly reminded of the “evil” they possessed.

    2. Jihnyny

      Jihnyny

      Thats not forcing fear, thats creating fear. Im on about items that force your character to feel fear. @Cobbler

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