Swgrclan 2682 Share Posted January 15, 2014 The title says most of it. Four-people-per-raid is an unnecessarily low number and gives the attackers a large drawback -- especially when the defenders are allowed to gather people who are logged-off in the area to meet the threat of four people, if it can even be considered a threat. Raise it to either five or six and raise the nation-backed raids to nine or ten. It can get a bit ridiculous when the bad-guy is outnumbered four to ten-something when they decide to call a raid somewhere. Additionally, the small raid-caps disallows some people who would want to join in to simply stand in the side-lines and watch whilst their allies are smited in oblivion.Edit: Lago provides a good point. I'd just remove the cap entirely. That being said, I'd put a few more requirements on of other kinds, raiding tends to be "Go to nation you don't like. Kill all the civilians": ie, an RP killer. Raids have to have a purpose beyond wanton slaughter. Community comments and thoughts would be appreciated, as well. 6 Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted January 15, 2014 Yes please! 4 people isn't enough for a sufficient raid. It should be 8 people just as much as the nation raids. Because anyone can grab a group of humans and raid a town since there's no way to prove they're from Oren. 1 Link to post Share on other sites More sharing options...
CosmicWhaleShark 2488 Share Posted January 15, 2014 Yes, quite simply, yes. Link to post Share on other sites More sharing options...
Lago 2572 Share Posted January 15, 2014 I'd just remove the cap entirely. That being said, I'd put a few more requirements on of other kinds, raiding tends to be "Go to nation you don't like. Kill all the civilians": ie, an RP killer. Raids have to have a purpose beyond wanton slaughter. 2 Link to post Share on other sites More sharing options...
Booklight12 481 Share Posted January 15, 2014 Then you guys are gonna bring like all the necros to attack us when we aren't prepared 0_0.. If you want more people to attack the manor. I am fine with 5 maybe 6 people. Just talk to me first. But just msg me in private maybe on the server and we can organize it. As I am interested with it. And I think both of us can come to an agreement. Link to post Share on other sites More sharing options...
Snake Plissken 637 Share Posted January 15, 2014 I don't think we should remove the cap entirely, but four players is certainly too low. Eight should be allowed, at the very least. Link to post Share on other sites More sharing options...
Swgrclan 2682 Author Share Posted January 15, 2014 Then you guys are gonna bring like all the necros to attack us when we aren't prepared 0_0.. If you want more people to attack the manor. I am fine with 5 maybe 6 people. Just talk to me first. But just msg me in private maybe on the server and we can organize it. As I am interested with it. And I think both of us can come to an agreement. Full-on assaults were the point of the Convoking, though our numbers were restricted because of the rule. Link to post Share on other sites More sharing options...
Booklight12 481 Share Posted January 15, 2014 Full-on assaults were the point of the Convoking, though our numbers were restricted because of the rule. Das why I am saying talk with me~ We will work it out so both of us are happy. Come online and we can speak. Link to post Share on other sites More sharing options...
Aelu / Rel (Combustionary) 1540 Share Posted January 15, 2014 I'm against raising it, personally. Talk to the owners or leaders of what you're attacking if you want to take more; chances are they'll go with it (in reason). If they're against it, raiding with a large group of people will just create drama. 1 Link to post Share on other sites More sharing options...
Birdwhisperer 1174 Share Posted June 9, 2014 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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