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Wars? Why Do We Promote Them?

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War is good for RP. Peace is good for RP. It is known.

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war is great, i dont give a **** about the loot, its the only fun thing on this server really, war, well exept war with the antags they just ruin it all and they make war seem like a firework show, heh.

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Speaking as a former nation leader, war is something that can rarely ever really be avoided, in one hand you have a group of people who want to war and fight, and the other, a group of people who simply want to roleplay. 

I'm sure many of the nation leaders out there would agree that a majority of their players also want to fight and war. It's not really a problem which can easily be resolved, since you have to canter for everybodies needs. 

For example, many of the members of the Decterum pressed for war against either the elves, or orcs. Whilst trying to change the image of "dirty item pvpers" quite simply I refused them, over a duration of time they became frustrated and annoyed, and eventually began to act on their own accords. 

Military orders NEED PvP to strive, or so some would think. Reality is, they do not. On numerous occasions I tried to combat those problems by giving the orders something to do, IE: Run drills, patrols, training sessions, but at the end of the day. There are still those who want to war because they're bored. 

 

I agree to those who say "war does not create ban reports, people do." Why do people do such a thing in times of war? To win, of course. Get rid of the key figures and victory is yours for the taking. it's a matter of strategy. 

 

Anyway, i'm just going to say that. For people who want roleplay, there are also those who crave for PvP wars, there is nothing really you can do to change that. Some people prefer the adventurous type of roleplay, some prefer the military type of roleplay.

The only real way I could say to combat it is to actual have both nation leaders discuss what happens, and when it happens, with the exception of warclaims, of course. 

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war is great, i dont give a **** about the loot, its the only fun thing on this server really, war, well exept war with the antags they just ruin it all and they make war seem like a firework show, heh.

 

Every single thing you post has some kind of backhanded jab at the antagonists, no matter what the topic is concerning. Stop it, it's not funny or entertaining. To be honest, I don't really think you care about how the antags work, you just don't like them because you were kicked out back in mid-Anthos because we didn't need you at that time.

 

__

 

Knox is correct though, war brings much RP that those who don't like war are not involved in, not just pvp, as that is the only thing you care to see. The rallies, the drills, the military meetings, the pressure, the risk of loss, the rush of victory, the hierarchy of armies and the IC patriotism, it's a fantastic experience that nothing on this server has matched in a long time. Plus its great for making OOC friends in teamspeak when you're bantering with your IC enemies after a fight.

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Agreeing with Hellifiaz being one of the only active orcs during that time of peace during middle Anthos. We had very little activity, and it lead to me to believe the orcs would never be as big as they once were, it was caused by no conflict with any other nation.

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Agreeing with Hellifiaz being one of the only active orcs during that time of peace during middle Anthos. We had very little activity, and it lead to me to believe the orcs would never be as big as they once were, it was caused by no conflict with any other nation.

Well orcs are supposed to be bloodlusting. I don't know why humans and dwarves are more bloodlusting than orcs though :\.

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Its human nature to rage war upon one another. Take for example (one I love using.) history of humanity, we've always warred and bickered with one another, why should it be different on a virtual world? We are human, fighting and warring is what we do best.

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Its human nature to rage war upon one another. Take for example (one I love using.) history of humanity, we've always warred and bickered with one another, why should it be different on a virtual world? We are human, fighting and warring is what we do best.

Not really. Our purpose as human beings is really just to survive and procreate through whatever means, warfare as a reaction to the stupidity of men, not the nature of them. The idea that warfare is human nature is innate is just plainly wrong: There was a study done recently suggesting that this hunter-gatherer, father-son relationship the human beings have with one another transferred over to us, and caused some of the more violent and emotional acts we commit, since they are subconsciously in the predisposition of helping others. Though this can be waived for sociopaths or psychopaths or narcissists. War is a recent invention by all accounts, violence is not, but organized warfare such as that displayed in real-life? eyup.

http://www.wired.com/2013/07/to-war-is-human-perhaps-not/

http://www.independent.co.uk/news/science/is-it-natural-for-humans-to-make-war-new-study-of-tribal-societies-reveals-conflict-is-an-alien-concept-8718069.html

http://www.alfiekohn.org/miscellaneous/aggression.htm

 

Not really contributing, just wanted to add that tidbit of knowledge.

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I feel that wars provide a reason for certain players to stay on this server. The players that enjoy pvp and conflict based RP seem to be numerous and a majority at times. There's nothing wrong with them or their characters wanting to start wars but I find it hard to believe that a character or group of characters would jump straight to war instead of taking a step back and thinking about their conflict situation strategically. Is there another way for your character to resolve the problem at hand, instead of jumping straight into war?

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Role-play is Role-play, if a war breaks out between nations, it happens. We cannot restrict RP any more based off of the notion that it protects some random person's RP hub.

 

My RP hub could just as easily be a small dirt house in the middle of nowhere. It'd be taking it away if someone removed it because it was an eyesore. If a nation gets pissed off at another enough that it wants to risk total annihilation in a war, so be it. They're free to do so. People have freedom of action on this server, which is something truly fantastic, and what do you want to do? Take it away.

 

All this does is protect people unwilling to RP anything but what they want. I have been forced into many situations I haven't wanted to be in, but I RP'd it out. You have no right to deprive someone of role-play or use OOC means to stop role-play. We are not Uthrandir.

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Role-play is Role-play, if a war breaks out between nations, it happens. We cannot restrict RP any more based off of the notion that it protects some random person's RP hub.

 

My RP hub could just as easily be a small dirt house in the middle of nowhere. It'd be taking it away if someone removed it because it was an eyesore. If a nation gets pissed off at another enough that it wants to risk total annihilation in a war, so be it. They're free to do so. People have freedom of action on this server, which is something truly fantastic, and what do you want to do? Take it away.

 

All this does is protect people unwilling to RP anything but what they want. I have been forced into many situations I haven't wanted to be in, but I RP'd it out. You have no right to deprive someone of role-play or use OOC means to stop role-play. We are not Uthrandir.

 

 

I'm sorry. All what does? I am not asking to limit anything or even demanding change. Not asking or trying to deprive anyone. I just wanted to know peoples opinions (note I said opinions. This is not an idea thread.) on what war does for the server then added in my own. This is a feedback thread in the feedback section of the forum for a reason so stop with the accusations. I could just as easily say "You have no right to force people to RP with you, take away their freedom to RP what they want, and deprive them of RP so you can use clicky-clicky to have your own fun." I don't think that is true necessarily but you are talking very one-sided and that is the problem.

 

Wars cannot be a one-sided thing where one group is having fun at the expense of the other. There needs to be a way to let both parties have fun. There needs to be compromise.

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Wars cannot be a one-sided thing where one group is having fun at the expense of the other. There needs to be a way to let both parties have fun. There needs to be compromise.

 

Refer to my post.

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