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Updated, Expanded And Improved Donor Perks

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Peeps be needing to learn to read the whole thread. Half the things asked were answered in the first three pages.

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At least, that's if their legendary organizational skills are still as good as they used to be.

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I'm sure the staff will keep a document of who's been given what so someone who goes directly to ___VIP will get the same as someone who went ___VIP-->___VIP. At least, that's if their legendary organizational skills are still as good as they used to be.

 

On the point of perks, i'm sure all perks will be wiped and re-given come 4.0.

Thanks for the assist Freya. Is that confirmed though or to be safe should I wait till 4.0 to donate again if I want to?

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Thanks for the assist Freya. Is that confirmed though or to be safe should I wait till 4.0 to donate again if I want to?

 

Ill bring it up with Shiftnative but the donation perks you're talking about probably will be released when 4.0 is, so there shouldn't be a problem.

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I admire your loyal enthusiasm over our wonderful organization skills Freya, lol.

 

Anyways, to be honest we won't need to organize anything. If the Gifts plugin works properly, everything will be automated according to what you've already claimed in the past. This means if you're a Bedrock VIP and you claimed 2000 minas in the past, upon donating for Aether VIP you'd receive 3000 minas (5000 - 2000) when you claim again. The same goes for Item Packs, hence why they're incremental. If you got a pack with 9 common and 9 regular items, upon donating for Aether VIP you'd receive 9 rare items alone.

 

However, obviously at the time of the plugin's release, no one will have claimed anything whether they've been a VIP for a day or for three years. This means everyone who claims the day it is released will receive everything associated with their tier, so there's no need to worry about current VIPs not getting anything. I also think it's fair to assume that the Gifts plugin will reset when we move to 4.0, that way VIPs don't lose anything. IF we do this, however, we may wait a couple weeks to implement the plugin again to prevent VIPs from getting an unfair advantage over regular players at the start of the map.

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Fabulos, thank you for the clear answer rittsy. Exactly what I was looking for. And I definitely concur on the point of maybe delaying some of the VIP perk releases at launch, like the items and minas, though I think we should still be able to claim our plots in the wilds and make ss pillars and such.

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