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The Drake's Tail

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During your travels through the bustling cities and townships of the vast expanse that is the Fringe, you happen upon a yellowed and torn paper; pinned to a noticeboard, a tree, or perhaps somewhere more inconspicuous, such as an alleyway between two buildings. Despite their locations, they would all seem to read the same thing, written in the quirky, purple handwriting of a Goblin.

 

 

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Greetings, greetings! Today marks a momentous day for all Fringians- the opening of the Ever Consummate Elder Thurak'Yar's emporium of alchemical reagents and produce! Both potions and ingredients of all kind are sold at this most prodigious location, and all are cheap and collected or made by the Uruk himself- with the highest quality, of course! Only state which wonder you require beneath one of these very posters, and it will be acquired within a speedy duration of waiting, via pick-up or delivery! The shop can be found within the South-Western lands
of the Uruks, so make no journey here without great need and direct purpose! Additionally, all items are Twenty Percent off for all Uruks! So come one, and come all, and simply list your wants below, along with your name and a meeting location, and acquire what you require! Should Thurak ever be absent from the shop, simply place orders inside the Order's Booklet out the front of the Uzg.

Thurakz Alkkemi Zhup am nub rezpunzibul fur ani maymingz ur flattingz dat happun upon travvlin' tu da zhup. Fawlti potiunz mae beh rehturned fur nub dizzkownd agh ah freeh bazhing- nub ob owah potiunz am fawlti. Awl proddyoowz am kurttozi ob Yar Eehnkorpurayded. Krug Pezak med guk wud nuuz.

 

Additionally, a booth can be found out the front of the Orcish Settlement, with a book to write Orders in, in case approaching the shop would seem too dangerous...

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((This is simply a thread to place orders on, and to advertise the Alchemy Shop which Thurak's been running for a while. Any orders, be them for potions, poisons, or reagents, should be posted below, or in a PM if sent via bird. Happy equilibria!
Oh, and reagents are sold in both roleplay and with minecraft mechanics, using the alchemy plugin. If I'm offline at the time, simply post an Order or leave a message in the Donations box out the front of the Orc's settlement and i'll get to it as soon as possible.))

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A letter is written to the shop requesting its location and asking if it sells potions 24 hours a day or only when the owner is awake.

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Salazar's ears twitch in mild interest as he gently pulls down a poster for personal use, "I have been meaning to delve into alchemy.." With a knowing grin, he heads off to find some parchment.

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Items For Sale

Reagents

Blood Lotus
An average fire symbol, representing heat and strength. Useful in potions needing a calmer portrayal of fire. Sold powdered or as a live, flowering specimen. 

 

Goblin's Ivy
A somewhat weak earth symbol expressing resilience and life in potions. Useful in potions of Stoneskin, Fortitude or Strength, though slightly toxic. Sold powdered or infused into a moderately concentrated liquid.

Frost Vine
A water symbol of ice, calmness and release. Can be used in oils of frost or potions of mending, though also as a numbing agent. Sold powdered or i
nfused into a moderately concentrated liquid.

 

Elrow Berries
A spicy symbol of fire, representing power, anger and destruction. Useful in a great range of poisons and potions, though also as a food additive. Sold powdered only.

 

Elf's Hair

A potent symbol of air, portraying speed and grace. Useful in potions of swiftness and haste. Sold in powdered form or as a nectar. 

 

Dwarven Pumpkin

A somewhat strong symbol of fire expressing power and destructions. Useful in potions focused around fire or something in need of power. Sold powdered only. 

Saffvil
A strong symbol of earth, resilience and decay. Useful in all sorts of deadly poisons with a blood-coagulating effect upon consumption. Sold freshly bundled or 
infused into a moderately concentrated liquid.

 

Swamp Blossom Nectar
An average symbol of air representing speed and motion. Can be used in potions of swiftness or mending, though is also capable of nullifying the blood-coagulating effects of Saffvil in potions. Sold as a nectar.

 

Mandragora

An expensive symbol of water useful in potions involving clarity or regeneration. Sold powdered only.

 

Tippen's Root
An average symbol of earth portraying fortitude, strength or balance. Useful in potions of mending or as a herb to stop the bleeding of nearly any wound. Sold powdered or as a balm.

 

Night Sap

 

A mediocre symbol of earth, endurance and strength. Can be used in poisons to give them a sweet taste or as a strong sleeping agent lasting for one to two hours. Highly addictive. Sold as a nectar.

 

Alabaster Leaf

A moderate symbol of earth representing fatigue or endurance. Useful in weak, slow acting poisons, potions of fatigue, or, if prepared right, strong antidotes. Sold freshly bundled or powdered.

 

Serpent's Stalk
A weak symbol of water, calmness and relief. Useful in potions of mending or calmness. Sold powdered or in fresh cuttings.

Flametongue Root
An average symbol of power expressing power, pain and torment. Useful in fire-centered potions and poisons or as a harsh blood coagulator giving an intense burning sensation. Sold powdered or as a whole root.

Miner's Helment

A weak symbol of earth representing resilience, strength and poison. Useful in potions of strength or strong poisons. Sold powdered or as a deadly toxic slime. 

 

Potions

Mending
Knits flesh back together and stops bleeding altogether in a short amount of time depending on its strength or the wound's severity. Sold weak or moderate- Strong upon special request.

Strength
Grants the consumer increased strength and fortitude for a limited amount time, with after effects involving weariness and fatigue. Sold weak or moderate.

 

Waterbreathing

Grows gills and flipper-like flesh conjunctions between fingers and toes on the consumer for a short amount of time. User cannot breath above water when active. Sold weak or moderate.

 

Acuity
Increases the senses of the user temporarily, including eyesight, taste, touch, smell and hearing. Loud noises may be painful and clothes uncomfortable. Sold weak or moderate.

Celerity
Allows the user increased limb movement and reaction speed. Fatigue or fainting may occur during of after use. Sold weak or moderate.

Oil of Fortitude
Can be used on various objects to further increase their strength. Prevents most sword or arrow strikes from piercing chainmail or leather armour. Has a chance to rust chain or iron armour to the point that it's unusable and joints refuse to move. (Requires a modreq and an item to use on)

 

Poisons

Various poisons are sold upon special request for the desired circumstance. Side effects vary, sold weak, moderate, or strong.



Plague Panacea
Temporarily cures and vaccinates the user from the Blackfoot Plague. Free upon request if already infected.

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