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[✔] [Accepted] [Extended Pending] Italianferrari's Application

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MrScafuto

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Basic Info

What’s your Minecraft Account Name?

ItalianFerrari

How old are you?

I prefer not giving out my age, thank you.

Are you aware the server is PG-13?

Yes, I am.

Have you applied to this server before?

No, this is my first time applying.

Have you read and agreed to the rules?

Yes, I agree and will abide by all rules.

What’s the rule you agree with the most?

I think the rule I agree with most is the not breaking server lore rule. I’m a huge sucker for lore compliancy.

Are there any rule(s) that confuse you or don’t make sense?
This rule in particular did confuse me a little.
“Avoiding loss of all memory of your death and the roleplay leading up to it when you die, or returning to the location of your death before 30 minutes have passed (unless it was your home); if you died in battle, you must wait until the battle ends before beginning the 30 minute timer.”

How did you find out about Lord of the Craft?

My good friend Meulin recommended that I apply here.~

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Definitions

What is roleplaying?

Roleplaying is a sort of acting, usually done within a game, whether it be online or a board game.

What is metagaming?

Metagaming, simply put, is taking OOC information, then taking and using it IC-wise. This can be as simple as looking at Bob’s name tag and saying “Hello Bob!” without ever meeting or knowing Bob.

What is powergaming?

Powergaming, or God RP, is when you make your character do things that you would never be able to do in real-life, such as jumping over 7 foot tall fences, surviving a stab to the heart and live on, getting thrown off a building.

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In-Character Information

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Character’s gender

Male.

Character’s race

Human Semplice Illatian.

Character’s age

Twenty-seven.

Biography

Salimano della Fabbria was born in the township of Cattanaciutti, to Osvaldo della Fabbria and Maria di Orazio in 1470, a year after the Chivay dynasty was overthrown. During a young age Salimano was encouraged by his nature-loving mother to invest his time in alchemy, her hoping that Salimano would become important within Cattanaciutti. However his father pressed him to the more technological side of things, such as tinkering with little trinkets, toys and the such. When Osvaldo retired he opened up a little toy and trinket shop to help sustain the family, maintaining a steady income. This was supplemented by Maria’s flower shop. This pressure from his father and the good intentioned encouragement by his mother would set the foundations for his future and his career. As Salimano grew up in Cattanaciutti, he became a very politically outspoken person, believing in what was essentially fascism. He learned much of this from his best friend, the son of the Patron of Cattanaciutti, Emmanuele Tierrano. Emmanuele favored a strong government, censored press, and the utilization of terror against his own people to bend to his will. While Salimano did not really believe in this form of government, he stuck around Emmanuele for financial and political reasons.  When both Emmanuele and his father were killed in a family vendetta with the rival Biaggio family, the town appointed Salimano’s father as the new Padron, due to the Fabbria family having many debts owed to them. As Salimano progressed in life, he elected to move out of Cattanacuitti. According to him, this was because he sought a new life away from the poverty-stricken town. In reality, he was fearful of his life,  because the Biaggio family had decided to come after Salimano’s own family. Inexperienced, young, and naive, Salimano was unable to ever get a permanent living location. He figured that since he was unable to find his true home, that he would live as a travelling merchant, possessing quite a bit of knowledge of machinery and alchemy. His career met with mild success, having a decent grip on business tactics, yet due to naivette, and his strange accent, commonplace in his homelands, but supposedly stupid souding accent, made life hard for the young Salimano. Currently, Salimano is exploring the wilderness, hoping to find a village that he could sell his wares to at a high bargain.

Personality Traits

Strong-Willed

  • Salimano possess great mental strength, keeping his mind focused on his ideals, and not enabling anyone to force their beliefs on him.

Flamboyant

  • Salimano, for a man who has barely anything besides his wares and the clothes on his back, loves to show off. This might come from showcasing trinkets and tonics to uneducated villagers in Athera.

Hyper-alert

  • While not paranoid, Salimano is, for the most part, a highly cautious man. He plans things out to the fullest extent, thinking out all possible scenarios before going into a village to buy and sell goods.

Honorbound

  • If Salimano enters a deal, he will honor it, as much as he can. Even if he dislikes a promise he made, whether it be in his favor or not, he will honor it.

Ambitions

Salimano’s main goal, his driving force, is to give the name of Fabbria meaning, to make it a name not only feared, but respected. Some secondary goals include but are not limited to, settling down, having a family, create a guild with himself as the leading, and many other things that may or may not be possible.

Strengths/Talents

Educated

  • Salimano is properly educated, his education varying to things such as fine art, to things such as alchemy.

Weapon Mastery

  • Salimano has learned to defend himself, both with ranged weapons such as longbows and crowssbows, to melee weapons like rapiers and longswords.

Business-Minded

  • Salimano is goal-oriented, he will not leave a village or town until he has made a deal, or trade.  He is usually successful in bargaining, altough he still possesses an innocent mentality and his thick although deteriorating accent.

Weaknesses/Inabilities:

Stubborn

  • While he refuses to let people implement their idea’s on him, he also usually does not listen to advice either, dismissing it as “unhelpful baggage”.

Accent

  • Coming from a town where the language was only Illatian, he gained a rather thick accent while learning the language of the lands of Athera.

Fake Shyness

  • While many people who have made friends with Salimano know he is a loud, usually friendly but sometimes obnoxious person, strangers whom he wishes to be friends with, he will display a sort of emulated shyness, being quiet and respectful, as first impressions are everything for Salimano.

Braggart

  • Salimano loves to brag about things, whether the stories he tells are true or not. He would make a splendid orator, however, finding work as this position does not earn you much money.

Appearance

Salimano is about 6”1, inheriting his height from his mother, but has a wide, broad-sholdered build, which came from his father. He has somewhat light black hair with blue eyes. His hairstyle is a quiff, being a dark grey color. His facials features are a thin, defined nose along with medium-sized lips and oval eyes.

Skin Screenshot

Edited by ItalianFerrari
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Please, wait patiently until a moderator implements you.

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  • San Lorenzo exists in real life, please, change such.

Edited.

Extended-pending

Failure in doing so within 24 hours will result in a instant denial.

I added 24 more hours for you to fix such.

 

As a side note, possibly I won't be avaiable this afternoon.

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Moved to Accepted Forum

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