Swgrclan 2632 Share Posted March 24, 2016 Necromancy (By Swgrclan) Known as the first dark art, the sorceries of Necromancy are gravely spoken in annals of old ages and new. It is best known in its first form, when Iblees came to Aegis and terrorized it with hordes of undead in the 30 Year War, and then in repetition in his second and third returns when those designated as the Undead wielded his wretched boons individually. This is commonly known as First Generation Necromancy, as it is from the Daemon of Ruin that the magic was initially conceived. However, the truer, mortal form of Necromancy known as the Second Generation of the very same art had been born during the same 30 Year War in which the Fallen One revealed his true form and waged open war against the Four Brothers. Four human lords whom hailed under Horen sought to devise greater means in order to combat their great father’s terrible nemesis, and were so desperate in this regard that they would go so far as to “fight fire with fire”; it is from an ancient lexicon fashioned by a Dragaar that they learned a secret rite known as the Darkening, which allowed them to steal some of Iblees’ accursed power. It is after this that with the very same lexicon that the Four Lords transcended as Wraiths, tainting the lexicon of endless knowledge into the jagged, phylacterylike artifact known as the Black Nexus. These Four Lords then adopted godless dogmas and founded an occult known as the Way of Dissent, where their powers of Proto-Necromancy and dark wisdom were passed down to some few mortals trusted with the duty to protect the godly art that they made godless. Eventually, what is known as “Proto-Necromancy” faded in time, just like the Four Lords. Xionist doctrines, which are modern adaptions of Dissentuous Way scriptures, reference the first Wraiths as the Old Lords, revering them for acting as founders of the first mortal, dark art. But these are but tales, only found in fragments. The proper histories of Necromancy are found in the common ages, when Proto-Necromancy rose again as Second Generation Necromancy by the hands of old Overlord Wrothgar and the Yir’Sari Narun’tah, otherwise known as the feared mime Jynx. It was from the lost Necronomicon of Iblees that dark secrets and learned, and through practices not unlike the rites of Darkening, Necromancy was brought into the fold once more as an occult form of mortal sorcery. Many years since then, dark prodigies have arisen and fallen, bringing gloaming innovations to the coveted form of magic. The capabilities of Necromancy are broad, and its spells many - holding a practical spectrum of things to cast and create with the right amount of training, reagents and mastery. Among these abilities is the power of Lifedrain, or the root of Lifeforce control, the creation of transcendent Liches and Darkstalkers, and most primarily the reanimation of the dead, which enables Necromancers to raise solemn armies from ashen, soulless cemeteries. With the creation of the chaotic essence of Taint - the corrupted form of Lifeforce - Necromancers are able to eradicate both the land and Man that inhabits it with terrible blights and malicious curses. Canon Knowledge All information regarding the magic Necromancy, its histories, its lore, and any guilds relative with Necromancy are to be collected here. Necromancy Guide: [To be Written] Necrolyte Revisions: https://www.lordofthecraft.net/forums/topic/140773-✓-necrolyte-revision-lingering-shadows/ Lifeforce Lore: https://www.lordofthecraft.net/forums/topic/133593-necromancer-lore-the-exegesis-of-lifeforce/ Lich Lore: https://www.lordofthecraft.net/forums/topic/99783-playable-the-third-generation-lich/ https://www.lordofthecraft.net/forums/topic/142149-the-apotheosis-of-the-liches-lich-lore-update/ Darkstalker Lore: https://www.lordofthecraft.net/forums/topic/132278-playable-the-darkstalkers-of-xion/ The Lorddom of the Enashened: [To be Written] 8 Link to post Share on other sites More sharing options...
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