Jump to content

[✗] Maehr Alchemy| Potion #1| Tremor Foam


ThatFunkyBunch
 Share

Recommended Posts

MAEHR ALCHEMY

Spoiler

The first of many Maehr Alchemy Submissions

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

3l1ZD9-uixlfN062U7azokfxOt3gDhQqKKX92MYK_uo42dDC1UOG4w2jYbLZAI60L8H1UJDA6dCajn56T0KxHrXngyOCYEK7jD9unhpvXvWu6RSbHRVmxWbSUHKbVxJfFq6gpvYHXoyCfpws3lxatW0

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Tremor Foam (T2 | Common)

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Origins: 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Used by ancient Maehr in Magara'lin to hunt down stray wildlife underground, or serve as a distraction to lure underground fauna and herd them. 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽
Regents:

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Base: Distilled Water

Swiftness: x2

Air:Sound: x3

Growth: x2

Earth:Chaos: x1

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽
Creation: 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

 

Each mundane and earth regent is to be ground into a powder and added to the base of Distilled water in a vial. Attach the  vial of ground powder and distilled water to a distriller

 

The Air Symbols are to be extracted in the standard method and added to a distiller to be added to the vial. Let's set for ten narrative minutes. 

 

Remove vial. Shake until the powder mixes with the base and becomes a Foam. 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽
Use: 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

 

Static until repaired or immediate impact sets off the effects of the foam. After the effects fade, this foam slowly bubbles away. 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Effects: 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

 

When thrown on a surface, it spreads to a 3x3x3 area. This powder actively smacks against the surface. Mimicking the effects of a ground tremor, giving off a loud cracking sound in a #S range for {8} Emotes, in addition to shaking the ground in a {10} block radius. 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Redlines:

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

Tremor Foam will never cause cave-ins. Break any surface it comes into contact with, nor inflict any sort of physical damage. Tremor Powder does not break focus or concentration. Will not disrupt spell casting. 

 

Tremor Foam does not shake the ground harshly enough to impede movement, throw off balance, or move items that weigh over 3ibs over. Tremor Foam can not break any solid object, this includes glass, wood, and the sort. It merely sticks to surfaces and creates sound and vibration. 

 

Tremor Foam does not harm the ear unless previous ear damage has occurred. Most will find it mildly annoying.

 

It does not hinder movement to move through Tremor Foam. Creatures with Tremor Foam upon them do not have their combative abilities to cast magic or perform actions hindered. 

 

Tremor Foam gives a strange sensation on skin contact, and may leave mild rashes. Can be easily removed by hand or by water from any surface.  When consumed, the consumer will vomit for at least up to thirty narrative minutes and be unable to consume during this period unless medical treatment is administered. One can not die from eating Tremor Foam

 

Creatures that use vibrations to see, or use echolocation, find that the area produces such intense vibrations that many are drawn to it. 

 

Does not require an ST signature. 
 

 

☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽

 

Link to post
Share on other sites

Since it seems some believe this to be aimed at the current end map event line. Which it is extremely unlikely that if passed, this gets implemented before next map, with the current rotation of how much lore is to be reviewed ahead of this piece.

Link to post
Share on other sites

This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...