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[✗] [Lair] Sacred Temple of Hesthor


Boknice275
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Lair PRO MC Name: Boknice2754

 

Lair PRO Character Name: Atemu-Ta

 

Lair Name: Sacred Temple of Hesthor

Primary Lair Color: White.

 

Lair Members: DeepDarkSamurai, wowj, Bird5K, TheBeagle, Wulfric_borr, realsamler, ryuthecoolest, Sewer_rat, _grey_w0lf_ Quartzgh0st, Dargrind, Lumi, Milksoda, HopefulSaint, Herodium, Zemzy_Oakheart, piratepilled, HeroOfDuLoc

 

Proposed Lair Locations (Highlight/draw at least three on the map):

qRUwPwqIuxQ0TxvIxscl63cX1amNYoUqyhQQPvZe5kwGAO28z1k9KICtY8bNWlPV-sRYgDu6PUj3SlccwFgO1w98Kz_AWUUg6xTHOIgCvgFFilPVNaGYzPlEQyVhFIzRkh_OVeupg2C8L-9b0Ya3XHg

 

 

Lair Lore (supply link to an existing creature or other lore if being used as basis for this lair) (1000 words minimum):

The Silver Pyramids of Hesthor and their adjoining temples have a long history in the Hesthorian Rah’mun spiritual tradition. Pyramids, according to Rah’mun culture, served both as the resting place of dead Pharaohs and sacred temples for their Gods, the spirits. While there were many different kinds of temples in Rah’mun society, pyramids were considered the most sacred due to their structure. Regular temples had one or two rooms that were immediately accessible to anyone who entered them. But Rah’mun pyramids were much like mazes, containing several rooms including one located deep in the heart of the pyramid. It was in these rooms, completely self-contained and divorced from the outside world, that Rah’mun priests could directly connect with the Gods and call upon their power and wisdom. It was also in these rooms that the Gods and their authority could be called into the material world in a major way, as this was the most consecrated and sacred environment. Hesthor, being the goddess of pure waters,  especially demanded worship only in the most purest of environments. A normal temple of Hesthor certainly was consecrated and made pure by her priests, but far too many average citizens went through the temple on a daily basis. Her pyramids were reserved strictly for her priests, and the innermost sanctum could only be accessed by two people - the High Priest or the Pharaoh himself. No one else.

This made pyramids an ideal place to achieve grant feats of Heka - or magic in Rah’mun tongue. In popular tales priests of the Ra’tuhmet, the Rah’mun sun God, were credited with conducting a ritual in his sacred pyramid which banished darkness for three months across the lands in an effort to combat Keop, an evil entity who inspires fear of the dark. Other stories include priests of Ahura-Ma, goddess of freedom, inspiring slave revolts from their pyramid rituals, or causing every bind in their proximity to shatter effortlessly. It is unknown to many Rah’muns if these ancient grand tales truly occurred or if they are inspiring embellishment, but they inform ritualistic practices of modern day Rah’mun priests and magicians. In the Hesthorian canon, these kinds of grand feats are reserved for the most sacred and significant of rites. Naseret, the first Pharaoh of the Rah’mun peoples, received the authority to invoke Hesthor’s waters from within the innermost tomb of the first Silver Pyramid. He used this particular invocation to wash away hordes of Inferi led by the Ibleesian servant Kazul, marking the first major victory over the most odious form of Isfet (chaos). The waters of the first Silver Pyramid have also been used to replenish crops in both magically and naturally corrupted lands; to bless certain foods and grounds with proper and pure functioning, cleanliness. Many Rah’mun priests regularly washed food, clothing, and jewelery in the waters of these  pyramids as they were believed to confer protection from magical and natural forms of impurity. 

The waters of the silver pyramid had their own lore surrounding their source. The Rah’muns believed only the Silver Pyramids of Hesthor could directly bring forth water from the Immaculate River of Hesthor’s realm. The Immaculate River runs through Hesthor’s domain within the spirit realm and pours into the realms of her lesser spirit subordinates on one side, and on the other leads directly to her Temple where she resides. The Immaculate River is said to begin in Hesthor’s throne room, connected to a giant pool of pure waters built into the floors of the room. Hesthor is said to pour her power into the water and direct the course of both the Immaculate River and it’s entry into the world. When priests of Hesthor invoke her authority, they are in part asking her to draw from the Immaculate River and gift them with it’s power. The waters of these temples do not appear like normal river water; rather, they appear as streams of water with the consistency and texture of milk, accompanied by the scent of honey and pine, while still distinctively functioning as “water.” They are also said to possess healing, protction, and purging prowess as an extension of Hesthor’s authorities. 

When the Immaculate River meets physical reality, the area around them begins to assume the appearance of Hesthor’s realms. Dead foliage comes to life; murky waters become clear, foul influences are purged. In the Final Event where the divine three (Ra’tuhmet, Hesthor, and Kalthet) return to the world to uproot the foes of Ka’tau, it is said the barrier between the Immaculate River and the rivers of the world will fall and every body of water will become an extension of Hesthor’s domain. 

Given all of these ancient traditions Rah’mun magicians and Pharaohs have tried to bring forth Hesthor’s realm into the physical world by reconstructing the Silver Pyramids of old. Atemu-Ta, current Pharaoh of the Rah’mun peoples and the Voice of Ka’tau, has undertaken this ancient task in coordination with Hesthorian priest Pamphilos. The two located a bank at the edge of the southern desert to begin this process. They intend to consecrate the grounds and use this temple as a staging point for executing Hesthor’s will throughout the material world. 

The knowledge of how to build these sacred temples was lost until Atemu and Pamphilos endeavored to visit the domain of Hesthor themselves. During their spirit walk to Hesthor, Atemu and  Pamphilos were instructed to do three things to bring back Hesthor’s sacred temples to the world. First, they were to find a location within the ancestral homelands of the Rah’mun peoples, such as the deserts. Secondly, they must locate a river which flows through the deserts and towards other domains. Third, they must consecrate the grounds near the river with Hesthor’s authority, and establish a shrine to her upon finishing the blessing. Once these steps had been completed, Hesthor would reveal her sacred architecture to the two priests. 


 

This new Sacred Silver Temple of Hesthor will contain a traditional Rah’mun temple which is connected to two silver pyramids. The pyramids will have ducts at the bottom of them which will serve as pumps to infuse the water with a Hesthor (Scorthuz) blessing specified under Witchdoctor Lore (Scorthuz land hex), and the temple itself will be consecrated as a shrine in accordance to spirit pacting shamanic lore. 




 

Lair Build and Infrastructure (photos required, give dimensions):

Concept art for the temple:

https://qph.cf2.quoracdn.net/main-qimg-df76d8796bec77f9bd87d2077bbb87e6-lq

Sketch drawn by us: 

https://cdn.discordapp.com/attachments/1041413486812610561/1148484170969010196/image.png

 

Why can this group not fulfill their roleplay niche in an existing settlement or nation? (Give a detailed answer and examples of how this has not worked in the past.): This lair is being used for particular religious purposes ICly which require direct access to a river. The lair is two sets of pyramids connected to a temple dedicated to Hesthor, lesser spirit of Pure Waters under Scorthuz in shamanism. The goal of the pyramids is to “pump” the power of Hesthor into the waters and create an effect which travels up the river, purifying it along it’s winding path. It would be impossible to replicate this kind of RP in a city since most cities are not connected to rivers and those that are don’t have the space for our proper architecture. 


 

 

How does this lair add to the greater world around it? How will its existence benefit its roleplay group and the server at-large?:

 

The server has for a while now had some great ancient aesthetics, but there has always been room for some really varied flavor. This will help populate the south with a fine new vibe, that already has had a good benefit to roleplay with many groups. Having an established site of power will give much more reason for people to come check out new and exciting rp!

 

This will also be the first major shrine established after the implementation of the shamanic pacting lore. Spirit shrines represent focal points of power for spirits, who have not really seen much involvement in the lore at large beyond the shaman community. We believe this lair will be a chance to set the grounds for spirits to have a more involved role in the lore at large.

 

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Boknice is a really active player and a very good one. He is dedicated always to providing good rp and his clique he has around him are prolly some of the best lore thinkers out there.

 

I know there might be some contention that's is a religious lair or can be under someone, but that type of thinking usually kills religious group ideas because it railroads creativity.

 

Let this man and his clique have a fun and creative settlement to enrich the server while also providing the fun this server so desperately needs.

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18 minutes ago, JoanOfArc said:

Boknice is a really active player and a very good one. He is dedicated always to providing good rp and his clique he has around him are prolly some of the best lore thinkers out there.

 

I know there might be some contention that's is a religious lair or can be under someone, but that type of thinking usually kills religious group ideas because it railroads creativity.

 

Let this man and his clique have a fun and creative settlement to enrich the server while also providing the fun this server so desperately needs.

As someone who has been involved with the conflict and RP that had been generated from this, I can 100% agree with everything said. This lair being accepted would only bring about more conflict and a positive RP narrative.

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+1ing this. Love pyramids.

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Application denied.

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