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[Amendment] Infernal Blood Rites


Minth_11

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This amendment seeks to add more utilization to the Rite of Damnation as it is one of the of the least used rites due it’s high genus costs and continues upkeep. This amendment allows for easier flavourful use to enhance player events and villainry whilst retaining its original use.
Since the alternative cost does not require an overseeing ST it has been explicitly clarified that the rite cannot be used to affect CRP.
 

Bold text signifies the additions the lore

 

New lore:

Spoiler

 

An aesthetic ritual history called by particularly spiteful magi who enjoy declaring their victims to the world. Users who invoke this ritual are able to call forth omens above a region, such as ashen clouds or an eclipse, so they may gloat before their enemies or bring forth anxiety, as well as gloomy aesthetics, such as a multitude of crows resting within a region or animals being uneasy. While a proud Naztherak may summon the sigil of their patron above their home , a devious user may summon a skull above their enemy while crows rest upon the roof and watch their every move.

 

This ritual requires two blood mages and one Naztherak or Inferis (who may be one of the mages). In total, 8 units of genus are needed to fuel the pentacle which is inscribed by the rune of mortality in the center pentagon followed by a particle, earth, and a fire rune. Additional units may then be fed to garner a roll modifier. Once all of this is completed, the Naztherak may imbue the pentacle with their maleus and place their wound on the edge, sparking the ritual.

Alternatively the ritual may also be performed using 3 units of genus for a shorter duration of its effects.

 

Roll 1-2: the ritual catastrophically fails and may produce, among other effects, a violent elemental explosion, the summoning of a hostile entity such as a Voidal terror or inferis, a temporary black hole that deprives the area of air, a noxious fume cloud, chunks of a landscape or magma, etc. The immediate result (e.g. explosion) should not be lethal but what follows may be (e.g. a terror) if the ritualists are ill-prepared.

Roll 3-4: the ritual fails with complications and produces, among other effects, an elemental explosion, the summoning of a hostile entity such as a lesser Voidal terror or inferi imps, a gravity well, blinding and choking smoke,  etc. The immediate result (e.g. explosion) should not be overly damaging and may knock back/over, wound, and/or impair but what follows may be more dangerous (e.g. imps) if the ritualists are ill-prepared.

Roll 5-10: the ritual succeeds as intended, ST should be contacted to place appropriate region messages / signs describing the scene. Or, if 3 units were offered the leading blood mage should send a message in #s at the location they seek to summon the omen, describing the effects.

 

Redlines:

- The ritual does not carry a defined emote count but should typically take around 3-4 emotes to perform. 

- Requires two blood mages to perform, along with one Naztherak or Inferis should neither blood mages have the magic. One of these mages must be T3 in blood magic.

- Lasts for a maximum of 7 OOC days though may be performed again to prolong it.

- Requires ST signs or a region message describing the region along with its expiration date.

- Rite of Damnation is only aesthetic, it cannot affect CRP whatsoever, clouds of ash will never harm anyone or block enough light to cause harm. Crows or other natural phenomena will never hurt people.

- The effects must always be infernal in nature, it cannot be used to produce rainbows, flowers or otherwise hospitable effects.

- If only 3 units were offered the region effect will last only for the remainder of the encounter after which the effects will harmlessly dissipate.

- The blood mage may move after completing the ritual before describing the effects in #s so long as the ritual was done in the same region.

- Abuse of this ritual, such as continually harassing the same nations or settlements may result in a blacklist or other punishment determined by ST.

 

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Amendments/Additions implemented into main lore post. Thank you for your submission. Moving to correct subforum to prevent redundancy and clutter.

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