Mr_Boomer337 56 Share Posted February 9, 2012 What is falsebook? If lifts do not work how does falsebook replace craftbook? O.o No, Falsebook (Gates & bridges) Craftbook (Lift up and down signs) At least that's what I know Link to post Share on other sites More sharing options...
justin1243 1 Share Posted February 9, 2012 Where's the Dynamap? The map is in the Wiki at the bottom of the main page Link to post Share on other sites More sharing options...
ShadowNinji 34 Share Posted February 9, 2012 Asulon Committee Member Shadowninji approves. :mrgreen: Link to post Share on other sites More sharing options...
Voidwalker Dhomah 37 Share Posted February 9, 2012 Why replace Craftbook? It was working fine how it was and now permissions for several things are broken. I can't even read bookshelves anymore. "If it ain't broke, don't fix it" is how I feel. Link to post Share on other sites More sharing options...
Solan (Elite117) 82 Share Posted February 9, 2012 Horay! A dynamic map! No more squinting at the regions map for me! Link to post Share on other sites More sharing options...
Casamir 42 Share Posted February 9, 2012 Do gates not work currently? (I tried to set one up and it said you can't make gates, also tried to remove my old lift signs said I can't do that either :( )) Link to post Share on other sites More sharing options...
ShadowNinji 34 Share Posted February 9, 2012 Why replace Craftbook? It was working fine how it was and now permissions for several things are broken. I can't even read bookshelves anymore. "If it ain't broke, don't fix it" is how I feel. The Craftbook plug-in was out of date and developers had not been working on it for several months now. It will start to cause compatiblility issues and other problems as minecraft and spout are updated. Falsebook has active coders and development behind it and will continue to grow with our needs. Plus if you do a little research there are so many amazing possiblitys with falsebook that couldn't even be conceived of with craft book Link to post Share on other sites More sharing options...
Distuth 69 Share Posted February 9, 2012 Yeah...Small problem with falsebook. I tried creating a hidden switch. No dice. So, I figured Vaq just didn't want players using that particular bit. So I tried doors. Nope. Bridges? Nope. Gates? Not happening. I'm bedrock, so I'm pretty sure I should have perms for at least the gates and bridges. I think perms might be a little messed up right now. Link to post Share on other sites More sharing options...
Dash_Rogers 130 Share Posted February 9, 2012 Dynamic map. Asulon looks..so beautiful from orbit. T~T .....so beautiful. Real awesome work GMs you have hand crafted a truly astronomical interactive piece of art. My boat is closer to the elves than I thought. And from outer space it does not look Like a boat Link to post Share on other sites More sharing options...
Roze 85 Share Posted February 9, 2012 So why are lifts broken? :S I'm confused. Craftbook hasn't been updated for a while now. I believe not since 1.5. Hence why it's not working anymore. Falsebook, has all the features of craftbook and more. Which brings a question; what IC's from Falsebook can we use? Link to post Share on other sites More sharing options...
Danny 2232 Share Posted February 9, 2012 Yeah...Small problem with falsebook. I tried creating a hidden switch. No dice. So, I figured Vaq just didn't want players using that particular bit. So I tried doors. Nope. Bridges? Nope. Gates? Not happening. I'm bedrock, so I'm pretty sure I should have perms for at least the gates and bridges. I think perms might be a little messed up right now. Indeed they are, which is why there is such a problem for some people. Link to post Share on other sites More sharing options...
Deleted User 009 0 Author Share Posted February 9, 2012 Yeah...Small problem with falsebook. I tried creating a hidden switch. No dice. So, I figured Vaq just didn't want players using that particular bit. So I tried doors. Nope. Bridges? Nope. Gates? Not happening. I'm bedrock, so I'm pretty sure I should have perms for at least the gates and bridges. I think perms might be a little messed up right now. Correct. This will be fixed ASAP, I didn't anticipate falsebook's raw hatred for Permissions 2/3 :P. 1 Link to post Share on other sites More sharing options...
Lawrence Berell 226 Share Posted February 9, 2012 ... I thought you said FACEBOOK Link to post Share on other sites More sharing options...
Hoovie 31 Share Posted February 9, 2012 Why replace Craftbook? It was working fine how it was and now permissions for several things are broken. I can't even read bookshelves anymore. "If it ain't broke, don't fix it" is how I feel. I wish I could work on my library. It feels empty now. Link to post Share on other sites More sharing options...
Casamir 42 Share Posted February 10, 2012 Vaq, when you guys get perms figured out could we get the door and hidden switch features? They rock, (( especially in combination with each other )) if not doors atleast hidden switches those things are awesome (And help prevent people from finding hidden areas ) Link to post Share on other sites More sharing options...
Recommended Posts