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Jobs Fer T'e Dwarves!

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TEEbrown

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The Quota System’s Workings:

*Notice*

DON'T pay your quotas ahead of time. The quotas are still very new and I'm not sure how large the quotas should be yet. So, if you have paid your quota ahead of time, I ask you to please retrieve your extra quota for the time being. Thank you.

The system works as such; each different sect. ex. woodcutting, farming, mining, will be run by an official. The official will employ workers to work the different forests, farms and mines. The worker, in exchange for use of the land, must fill a quota per week in real life. It is the worker’s job to bring the quota to the Vault where he will have a designated chest to drop off the quota. If the quota is not met, permissions to the area will be revoked, housing will be withheld, and will get a notice from the Legion demanding the quota be paid. If the quota is not paid, the housing and its contents will be confiscated and donated to the Stockpile. Then the name of the dwarf will be added to the Black Book barring his entrance into the City until he has publicly announced his wrong doings and repaid the debt.

All the materials that the workers extract have a set price of minas. To fill the quotas, the workers will have to gather enough materials to pay off the amount of minas required for that week. If the materials that is extracted for the week's quota goes over the amount required, it will not be carried over for next week's quota, unless it completely covers next week's quota. If the worker has gathered extra materials and has their quotas paid off, they are allowed to sell their extra goods to the kingdom for the prices already set.

Now that the first week has passed for the quotas, pricing will be more stable. Although, there still may be some more changes in the quota pricing. So, continue to not pay the quota ahead of time. This week's quota counts, so make sure you turn in your quota. This week's quota is 2/26 - 3/3.

If you are interested in one of these jobs either post here on the topic with your MC name, RP name and the job desired; or pm the Official that runs the job that is desired.

*Notice Officials*

When you have hired a dwarf, post his MC name here on this thread.

Miner

Miners are the foundation of the Dwarven society. The miners will be organised by the Mining Guild and it's leader Glod. Currently there are two mines, one in Karik and the other in Kal'Dwain. Miners will have to extract enough ores to equal to 800 minas.

Cobblestone: 5 minas a stack

Coal: 0.50 minas

Iron Ore: 25 minas

Gold Ore: 125 minas

Diamond: 450 minas

If you wish to join the Miners, apply here.

http://www.lordofthecraft.net/forum/index.php?/topic/47118-the-dwarven-mining-guild/

Lumberjack

The lumberjacks work in the lumbercamp by the docks. They are run by Head Forester Dili Blackaxe. Lumberjacks have to have enough logs or apples to pay off 400 minas.

Logs: 1 mina

Planks 0.25 minas

Apples: 1 mina

If you wish to join the Lumberjacks, apply here.

http://www.lordofthecraft.net/forum/index.php?/topic/44124-lumberjack-guild/

Farmer

The farms are located near the first gate off to the right. They are run by Groundskeeper Saviticus. Farmers have to have a crop size that can pay off 400 minas.

Wheat: 2 mina

Sugarcanes: 1 mina

Mushrooms: 4 minas per pair of mushrooms, red and brown

Melons: 0.25 minas

If you wish to join the Farmers, apply here.

http://www.lordofthecraft.net/forum/index.php?/topic/44578-the-dwarven-farming-guild/

Fisherman

The fishing guild is run by the head fisherman Flex Blackaxe. He runs all the fishing operations in Karik. The fisherman of Karik are also skilled cooks. This is almost required as you must cook the fish in order to sell them to the kingdom.

Fish:-To be determined-

Merchant

Conducts trade outside of the City of Karik. The cargo that is traded to other nations will be collected from the Stockpile. The merchants will be given pay for the amount of minas earned per trip, depending on what the merchant sold. The more the merchant sells, the more he gets paid. The Merchants are run by the High Merchant Balthar Blackaxe.

http://www.lordofthecraft.net/forum/index.php?/topic/43201-the-treasury/

Entertainment Jobs

The entertainment district is run by the Master ov Ceremonies which be Hogarth Irongut. The jobs this would concern would be; tavern keep, stall runner, restaurant owner, and brothel managers. The tavern keep can hire bartenders to help run the tavern, but that is up to the discretion of the tavern keep. If you are interested in any of these positions, post on this thread.

http://www.lordofthecraft.net/forum/index.php?/topic/43240-managers-needed/page__gopid__309726#entry309726

Architecture

Currently the Architect guild is ran by the Grimmhall clan of Karik. This job can be obtained by signing up on their guild thread below. This particular job does not pay, but if you enjoy building and you are good at it, I highly recommend joining.

http://www.lordofthecraft.net/forum/index.php?/topic/39595-the-architect-guild/

Soldier

Soldiers are the backbone of the dwarven society. They keep the peace as well as wage war. They are also the guards of the nation. If you enjoy RPing as a guard or a soldier, sign up here.

http://www.lordofthecraft.net/forum/index.php?/topic/42616-karik-legion/

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Miners

Head Miner Glod Irongut - CaptainBrock

Skippy Irongut - Skippy369

Balthar Blackaxe - TheCrackerJack

Darius Irongut - blackhawk77g

Tungdal - SuperWatz

Valbir - CakeBeforeTime

Balator - Empirate

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Farmers

Groundskeeper Saviticus - Saviordude

Balthar Blackaxe - TheCrackerJack

Odsarh Frostbeard- begreen98

Elric Blackaxe - watthe21

Mili Irongut - Leland22

Kilgrim Blackaxe - EpicDAX *remove*

Lillith - dagothagahnim

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Lumberjacks

Head Lumberjack Dili - ddtank1

Balthar Blackaxe - TheCrackerJack

Grady Blackaxe - dograap19

Elric Blackaxe - watthe21

Kjell Ireheart - Charles_Grimlie

Longbeard Braveaxe - Supertimmy4ever ~quota waived 2/26 - 3/10~

Ivor Grunten - Gamerhqweb

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~Names of ta members in ta Minin Guild.~

Lapis

Skippy_Irongut ((skippy369))

Gold

N/A

Iron

Tungdal_Rockcrash ((Superwatz))

Coal

Balthar_Blackaxe. ((TheCrackerJack)) K'orr ((xToXiiCz)) Elric_Blackaxe ((watthe21)) Valbir ((CakeBeforeTime)) Thane_Dominic ((Doom6153))

If ye be wantin ta join send me a bird and I will tell ye 'ow. ((PM))

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Can I git de' title High Merchant? Suuds mure fancy-like.

Also, I'm interested in joinin' all de' guilds! *chuckles*

I dabble in all d'ese t'ings, plus I'm always luukin' tew help de Kingdom.

Wuuld officials get a lightened quota by de way? Just fer helpin' out in de city in udder ways? I t'ink det'd be fair.

(I'd also like to say that as a merchant, apples traditionally go for 5 minas an apple. So the quota trade number of .5 is way too little. Up it up a bit, to 3-5. Gold ore could be lowered, though 150 ain't a bad price. Lower coal a bit, and Iron can be lowered a bit (20~25))

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Can I git de' title High Merchant? Suuds mure fancy-like.

Also, I'm interested in joinin' all de' guilds! *chuckles*

I dabble in all d'ese t'ings, plus I'm always luukin' tew help de Kingdom.

Wuuld officials get a lightened quota by de way? Just fer helpin' out in de city in udder ways? I t'ink det'd be fair.

(I'd also like to say that as a merchant, apples traditionally go for 5 minas an apple. So the quota trade number of .5 is way too little. Up it up a bit, to 3-5. Gold ore could be lowered, though 150 ain't a bad price. Lower coal a bit, and Iron can be lowered a bit (20~25))

I'd suggest calling it Gold Merchant,

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I would like to help the farmers.

Talk to Saviticus but I really approve mili! also Yes, we're going to decide on the price and such. Things might get changed a bit.

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Can I git de' title High Merchant? Suuds mure fancy-like.

Also, I'm interested in joinin' all de' guilds! *chuckles*

I dabble in all d'ese t'ings, plus I'm always luukin' tew help de Kingdom.

Wuuld officials get a lightened quota by de way? Just fer helpin' out in de city in udder ways? I t'ink det'd be fair.

(I'd also like to say that as a merchant, apples traditionally go for 5 minas an apple. So the quota trade number of .5 is way too little. Up it up a bit, to 3-5. Gold ore could be lowered, though 150 ain't a bad price. Lower coal a bit, and Iron can be lowered a bit (20~25))

Well sure if ya t'ink ya can 'andle it. We mus' talk later 'bout moar ov t'e pricin'. I t'ink ya wuld moar 'bout t'at t'en I!

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Can I git de' title High Merchant? Suuds mure fancy-like.

Also, I'm interested in joinin' all de' guilds! *chuckles*

I dabble in all d'ese t'ings, plus I'm always luukin' tew help de Kingdom.

Wuuld officials get a lightened quota by de way? Just fer helpin' out in de city in udder ways? I t'ink det'd be fair.

(I'd also like to say that as a merchant, apples traditionally go for 5 minas an apple. So the quota trade number of .5 is way too little. Up it up a bit, to 3-5. Gold ore could be lowered, though 150 ain't a bad price. Lower coal a bit, and Iron can be lowered a bit (20~25))

((Alright Cracker I know you want to have access to everything but can you really fill the quota for a miner, lumberjack, and farmer, not to mention your job in the legion and being in charge of all of the merchants? I was already worried that you wouldn't have enough time to organize and keep track of all the merchants while being in a leadership role in the legion. Just tone it down, I don't want see the merchants weakened because you have too many obligations.))

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((I may note from the google doc, because i think noone seen it:

"Head Lumberjack (needs better name): (Vote Count: 1)(What about Head Forester? ~Juvens)"

And in my opinion:

one person=one job...so crackerjack focus on one thing and give others the chance to rank up within the kingdom

~Juvens))

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