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Patch 2.4_01 | “Map Shrinking”

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Hey Asulon,

A few bugs have been addressed.



  • Permission issues with money.
  • Permission issues with NPC’s.
  • Buddy list bug.
  • Unarmed being OP.
  • Other misc. bugs that have been reported.
  • Fixed the stupid “XXX has gone AFK.” messages. (removed)
  • Fixed mob drops, also multiplied all minas drops by 2X until March 19th!
  • Endermen can no longer pick up blocks in regions.
  • String can now be used (right click on any block) to view information about the region you’re in.
  • Wiped modreqs, as we were overloaded with requests to fix above bugs.
  • Working to replace the ale / /help plugin as they are currently both depreciated.
  • Wiped all NPC’s in order to fix a bug with the DB.
  • Updated MOTD.
  • Trying something new with local chunk caching; may significantly improve gameplay.

More importantly, I would like to announce that in 48 hours on March 19th, 2012, we will be shrinking our map boarders from 13kX13k to 9kX9K This means that it’s up to you to move any possessions or items you may have beyond 9,000×9,000 to a location within the new boarder 48 hours from this notice. If you don’t, you will loose those items, no exceptions.

This is to further our constant battle against lag; the smaller our map, the less chunks, the less chunks, the less memory used, the less memory used, the faster gameplay is! Thank you for your understanding!

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Smashing. Thanks for the quick update Vaq.

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I need a little elaboration here. Are these borders invisible walls?

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And if you shrink the map, we could eventually expand it again and load new chunks, making jungle biomes! :D

Hawk has a fabulous point here.

Also, due to the map shrink, it will help keep players closer together, thus producing more roleplaying opportunities (albeit I would assume not many members are at that great of a distance).

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what are the coords for the shrink? we are just west of the giant tree north of the mori....

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