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Watyll

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Out-Of-Character

Minecraft Account Name:

My in-game name is watyll.

How old are you?:

I am currently fourteen years old.

Time-Zone/Country of Residence:

My time zone is eastern standard time and my current residence is in the United States of America.

Do you have a good grip on the English language/good grammar?:

Yes, believe have a good grip on grammar, though may sometimes slip.

Small 2-3 Sentence Description of yourself:

I am a hard worker and very adaptable.

How much time could you be on the server weekly?:

I could be on the server 9-13 hours weekly.

What do you know about Roleplaying? Give a definition of what it means to you:

Role-playing is when a person creates a character and plays in that character through a series of situations. The person must make decisions based on what their character would do, not what they would do.

What experience have you had in Roleplaying, if any?:

I have had a limited amount of experience in role-play sadly. However, I have played on another role-playing server.

In your own Words, define what the act of Meta-Gaming is:

Meta gaming is the act of using out of character knowledge when you are in character. This is a very selfish act that may ruin role-play. An example of this would be me saying in-game "Oh yeah that surprise attack is scheduled for tonight, we should prepare for it." This act of meta-gaming dulls the experience of role-play considerably as it is supposed to be a surprise attack. Unfortunately due to using out of character knowledge in character, I have spoiled the role play.

In your own Words, define what the act of Power-Gaming is:

Power gaming is the act of exerting total control over role-play. This is another selfish act that spoils role-play for others by not giving them a chance to do anything. For instance, "Grimherst unsheathes his sword." "Human smashes it across knee then kills Grimherst." This has taken away my freedom to creatively role-play. An act of power-gaming is a lack of respect for other role-players and the very definition of role-play.

What do you expect this server will be like?:

I personally hope it will fulfill my highest expectations and be like the fantasy books I adore.

What other server(s) have you played on and why did you leave them?:

I have played on the server Age of Fatality. I left because it wasn't really role-play and the staff was incompetent and too lax.

Have you read, understood, and agreed to the rules?:

I have read, understood, and agreed to the rules.

Do you promise to abide by said rules, and laws? This includes the Server, Forum, and Teamspeak set Rules:

I promise to abide by the server, forum, and teamspeak rules.

How did you hear about us?:

I was browsing planet minecraft and your server was on the front page.

Have you previously made an Application? If so could you link us to your last Application?:

http://www.lordofthecraft.net/forum/index.php?/topic/52048-fourth-app/page__p__398294#entry398294 Here you go.

Have you posted this application on our minecraft forum thread yet? If not, just finish it up on here and then copy + paste is over there. (http://www.minecraftforum.net/topic/832121-%E2%96%91%E2%96%92%E2%96%93-the-lord-of-the-craft-%E2%96%93%E2%96%92%E2%96%91-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r/):

In-Character:

Character Name:

My character's name is Grimherst Enkrid.

What Race are you?:

My character is a dwarf

What Sub-Race are you? (note, you aren’t required to have a sub-race):

I have no sub race.

Biography (Please make this at least 2 paragraphs long. This must include the history of your character and his life as well as age, appearance and personality, etc.):

Grimherst Enkrid son of Deimwert Enkrid was a simple dwarf who was born five years after the flight from Aegis, in Kal'dwain. He was born to a small family of three. His brother Herndill Enkrid was two years older than him. Grim was born crying and hungry, his mother, Gernilla Enkrid, exhausted from the ordeal, fed him. When Grim was four he attended school for the first time. When he walked into school he met up with a few other children and became okay friends with them. Later in the day a boy named Derg walked up to Grim. "My daddy is an Irongut, what clan are you from?"

"I'm from the Frostbeards." said Grimherst. Derg laughed and snatched Grimherst's sandwich from him.

"Hey!" said Grim, "That's my sandwich!" Now if it's one thing dwarfs are fond of, it's food, and when Derg snatched that sandwich, Grim balled his fist and punched Derg in the face. Unfortunately, Derg was stronger and tougher, and eventually won the fight and gave Grim a black eye. Grimherst and Derg were both sent home for the day. Grim's parents gave him a stern scolding that night, even though Deimwert, a military man, was secretly proud of him. Derg never bothered Grimherst again. Grim went through all the grades of school and worked very hard. He developed a love of history and language, learning every language in Asulon, though his Mori'Quessir is a little rough. When Grim was 16, Herndill joined the Dwarven military and Grimherst, the adoring little brother, set his heart on Joining as well. When night fell, Grimherst stayed up for an hour after sunset and practiced sword fighting on the monsters that would roam after dark. When he was 18 he too applied for the dwarves military. He arrived at the office for an interview a week after he sent in his application. Unfortunately, he was so flustered and nervous that he failed the test. He left in disgrace, and decided he needed more experience before trying again. For the next two years he roamed Asulon, and in those years he adopted many different professions, such as mercenary, historian, linguist, and bard. The following articles will tell of his adventures.

Mercenary

The first place Grimherst son of Deimwert set out for was Renatus. On his first day in the city he was walking along when he felt a gentle touch near his pockets. He turned around to see an elf picking his purse!

"Ho there! Thief!" cried Grimherst. The elf tackled him into an alleyway.

"Shhh!" he said, "Do you want me to get arrested!"

"Well yes, as your stealing my money!"

"Listen here dwarf, you don't know your way around humans, I do. Let me go and I'll teach you the ways of living around humans." The elf, who's name was Lellith Harker, showed Grim around Renatus and they ended up being good friends. Lellith turned out to be a mercenary, and was picking pockets because he was down on his luck. Grimherst decided that would be a good way to gain experience for the military, so he asked Lellith to teach him about being a mercenary, and Lellith said yes. over the next few months they scampered around Renatus, getting jobs and causing trouble. Grimherst learned about being a mercenary, and he and Lellith became extremely close to the point of being almost brothers. On Grimherst's sixth month in the city, Lellith and him were out in the streets pulling a scam. Unfortunately, Grim didn't know that, he thought it was just an honest game of dice. He almost fainted when Lellith bet their entire month's earnings.

"What's wrong with you brother!" He whispered fiercely.

"Don't worry brother, the dice are loaded!"

"What!" but it was too late, and the game began. The two mercenaries won of course, and the two human dockworkers they played against didn't take it too well. They balled their fists and advanced toward the two. Lellith and Grimherst easily beat them with their mercenary training, and then ran. After they had gone a short distance a voice appeared out of a dark alley.

"Hello boys, I saw what you did with those dockworkers." The duo drew their swords.

"Easy, easy, i want to hire you, it's just a little security work, and the pay is good." Grim and Lell thought for a moment and then said yes.

"Allow me to introduce myself, I am fat Jago the merchant." Indeed the merchant was immensely fat. He explained that his goods caravan was moving out in the morning, and so Lellith and Grim got a good nights rest that night. In the morning, they went to the caravan and reported for duty. The caravan set off. As the two mercenaries were marching, they noticed a white powder spilling out of the side of one of the crates in the main carriage. They examined it. It was sugar!

"Lellith" said Grim, "fat Jago is a sugar hawker!"

"You're right brother, we must leave." But it was too late. Just as they decided to leave, a group of bandits attacked. They began rapidly firing arrows, and one came straight at Grim. Just as the arrow was about to hit him, a form jumped in front of him and took the arrow in the chest. It was Lellith.

"Goodbye...brother..." and with that Lellith departed this world. The arrow had embedded itself in Lelliths shoulder. Grim also felt a great pain in his shoulder, and an ache remains there to this day. Grim looked around and saw that he was hopelessly outnumbered, so he ran. After the bandits left, Grim came back to the ruined caravan and buried Lellith. Then he cried. As he was walking away he saw a flute and a song book sitting on the ground, probably part of the caravans legitimate cargo. He thought for a moment, then picked it up, then walked away.

Historian

After the events of the caravan Grim set out for Hanseti. When he arrived he got a job at the Hanseti museum of history. (sorry if this doesn't exist.) He was happy there, but the ache in his shoulder bothered him some every once in a while. It was an average night at the museum, and Grim was walking around looking after the exhibits. It was long past closing time, and he was alone. All of a sudden, he heard a great racket. He looked into the exhibit on Kharajyr culture and saw two bandits making off with a rare amulet. He was going to stop them himself but he knew he had no chance unarmed against two armed bandits, so he hatched a plan. Donning a Orc shaman mask and Mori'Quessir robes, he screeched like a demon and ran out in front of the bandits. They yelled and ran outside, right into a police patrol. The bandits were apprehended, and Grim went back up to his office and looked through his songbook. He played a few notes, then sat back. He had been in Hanseti for a year. It was time to move on he decided.

Linguist.

Grimherst had been hired as a translator. The client was a human farmer who had lost a cow. He blamed a Mori'Quessir for stealing it in the night. Grimherst was hired for the translation.

"I know it was you." said the farmer.

"No, I did not steal your cow, I would never steal a cow, especially from the likes of you." The air grew silent in the field where the three were standing, and the moon shone dimly.

"What does that mean?"

"Your cows are dirty and disgusting with the stench of you stupid lumbering apemen."

"That's it, I'll kill you!" With that the farmer rushed the Mori'Quessir, and was beaten to the ground. Grim had to break up the fight, and it was never known if the Mori'Quessir had stolen the cow or not. Grim sighed. This was the third translating of his that had turned violent. He decided he'd had enough of life as a linguist. He went back to his hotel room and packed up. The songbook and the flute were on his desk. His hand lingered over them. They were just extra weight, why did he need them? Then he left the room with his bags. Thirty seconds later he quickly rushed back in and grabbed the flute and book, before leaving the inn behind forever.

Bard

Grimherst was walking a long and dusty road. He had been wandering Asulon for six months, unable to settle down anywhere. It was night, and he had nowhere to sleep. His feet dragged in the street. All of a sudden, he heard the sound of merrymaking and laughing in the distance. An inn! he thought. Grim ran. On the horizon, he saw lights and heard the sounds of a party. He had his pack on his back and the flute and songbook in his hands. He entered the inn and saw that there was a wedding reception going on. Wonderful, he thought, there would be easy food to get here. Then the innkeeper rushed up to him and saw the flute in his hands.

"Oh wonderful, you're a bard!"

"Well no i-"

"Come on come on! Our normal bard is drunk and mercy me what kind of inn are we if we can't provide decent entertainment for our guests."

"But-"

"Oh not to worry you will be richly compensated for your music, just stand up on that pedestal there." With that the innkeeper shoved Grimherst up on the pedestal. The room grew quiet. Grim began to sweat. He knew a little bit of some songs, but not nearly enough to perform. Grim shaking, put the flute to his lips. Then the world ordered itself. The room went dark, and the sky itself hushed as Grim played. The melody started out mourning and sad, keening and soft. The groom was brought to tears. Grim began to play harder and faster, and the melody brightened and grew excited. Grim began seeing flashes of the past as the tempo increased. His translation attempts, his job in the history museum, The killing of Lellith. The last memory turned into a vision. Lellith seemed to materialize in front of Grimherst.

"Brother," he said, "why do you linger? Go now! You are ready!" Grimherst cried with happiness to see his old friend. He reached out to Lellith, the tempo increased, the melody grew stronger. Lellith smiled.

"Do not worry brother, my time in your world has past, and I am happy, but you still have time, go out and do what needs done." With that Lellith disappeared, and the melody ended in a great burst. The entire wedding party was in awe. Then they cheered and clapped and the innkeeper was so thankful that he gave Grimherst free lodgings for the night. Grim slept well, for it was finally time. He was ready.

Home

After he departed from the inn, Grim made his way back to Kal'dwain. He arrived and found out that a great outbreak of Grish had happened a few months ago. His father had died, and his brother was no longer fit for duty in the military. Grim was deeply saddened, but he had something he needed to do. He went to the military registration office and took the test. He passed with flying colors. Grim still resides in Kal'dwain and still likes to make music and travel, though he has no time for that anymore, serving as he is in the military. He enjoys fighting for a good cause. He also still has the old ache in his shoulder. He is very boisterous and loud. He has a merry temperament and makes happiness wherever he goes. His logic is: don't be depressed by the world, but revel in it, eventually he knows he will die and join his father and Lellith. So he is happy in this world, using his time as best he can as his friend told him. He is of medium build for a dwarf with a thick red beard and bushy red eyebrows. His hair is cropped and almost always hidden under a helmet. Grim is muscular and barrel chested, and has a flat nose and laugh lines.

What is your Character's ambitions?:

Grimherst's ambitions are to become a high ranking officer in the military, and perhaps become a part of the higher or lower council. He also wishes to serve as an ambassador, for though he loves fighting when necesary , he is a strong advocate of peace, and has as mentioned before, studied language and history. He wants the aforementioned positions so that he may best serve his people.

What is your character’s favorite tool? (sword, pickaxe, shovel, etc):

Grimherst's favorite tool is a sword. It is reliable and efficient, which is what he as a dwarf strives for in a tool.

What is one of your Character's most skilled talents?

Grimherst can speak multiple languages and has no small skill as a warrior. He is competent at negotiating and has "people skills."

A screenshot of your skin (must be in proper format):

You can find my skin in my third app here: http://www.lordofthecraft.net/forum/index.php?/topic/51596-3rd-app/page__p__394581#entry394581

Other Information about your Character:

He is extremely fond of children and likes to compose songs and poems in his free time. He is also fond of strong drink.

Open-Response-Questions

Whilst traveling from the Cloud Temple you see a small halfling, being harassed by two armed warriors. They appear to be trying to steal money from him, how does your character respond?

Grimherst would look on at the situation for a moment or two before deciding a course of action. Then he approaches the warriors head on, swinging his battle axe and yelling, trying to look as intimidating as possible. The warriors are startled, and Grim uses this surprise to grab the halfling and run out of there, he knows he can't win against two armed warriors. Then he flees into a dense forest.

Your character wanders into Alras, and comes across a small stall, behind which a well dressed man is standing. He’s offering various wares, the merchant turns to you and says in a posh accent " 'ello there, what can I do you for today?" What is your character response?

"Oh no thank you, I'm just browsing today" Grimherst would then whistle a tune and walk off to resume his business

Whilst wandering in the wilds, your character comes across a small hut, which looks abandoned. Inside it you see a chest containing a few iron bars, and a golden sword. How would your character respond?:

Assuming no one is around, Grimherst would look in the chest. Then he would look around for the owners, before running off into the moonless night. He knows someone might need those more than him, and he is not a thief.

Hungry and lost in the wilderness, you stumble across a small trading camp nestled among the forest, they greet you you in the common tongue, how do you respond?

He would say "Could you please spare me some food and drink, I'm awfully hungry." Assuming the traders want payment for the food, Grim would stay behind for a bit and work off his debt through any means necessary.

You hear word that bandits occupy the road outside the town in which you have been staying. The town guard have gathered, and are asking for assistance to help eliminate them. The leader of the party is offering a reward for any who offer their support. How does your character act on this information?:

He would instantly recognize the signs of a desperate town. The widows and orphans begging on the streets, and the smell of rotting meat and the sounds of starving dogs fighting. He must help these people. Grimherst would accept without asking for payment. He would grab his sword and don his armor. Then he would ride with the guards to attack the bandits.

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