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[✔] [Accepted] [Human] Onyxwaffle Application (Third Attempt)

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Out-Of-Character Information
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.

Minecraft Account Name: onyxwaffle
How old are you?: 18
Time-Zone: EST
Have you read, understood and agreed to the rules?: Of course
What previous experience have you had in role-playing?: I am a moderator for the RP Minecraft server A'theys Ascended; I find myself roleplaying on a daily basis :)
How did you hear about the the Lord of the Craft?: Four freinds of mine play (or have played) on this server. They recommended it to me. (SirSmithers, Synconari, Dariuss, Zelda_Ftw)
Link any applications that you have previously made for the server: http://www.lordofthecraft.net/forum/index.php?/topic/84931-deniedhuman-onyxwaffle/

http://www.lordofthecraft.net/forum/index.php?/topic/75281-onyxwaffles-application/
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes.
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes I have! I find it hard to have my human character fit the mold provided however. Though My character might be more well suited as another race, I would really prefer him to be a human. I hope this doesn't cause too much conflict.

 
 

Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:

Role-playing: When one role-plays, he/she is expected to act in a manner that is not native to their own. He/she “plays” the “role” of another, and tries to perform actions similar to the person they are trying to “play” as.

Meta-gaming: Meta-gaming can simply be defined as, how the influences of a player’s real life effect the decisions the player makes in-game. let's say for instance during an RP situation, the players break out of character to provide information about a certain topic pertaining to the RP situation.
Power-emoting: Power-emoting is when the actions of player cannot be overpowered by another player; these are sometimes categorized as player commands. Ie. /spawn,/kick,etc.

In-Character Information:
Complete the following biography on your character:

Full Name: Rhorik Knox
Current Age: 75 years old
Sub-race (if any): Unknown (More information about why it is unknown is provided in the character description section).
Past / History (include childhood, major-events, etc. 2+ paragraphs long):

*I know little of the new world; my backstory will use references to the old world, as well as the new. Also, little is known of knox’s ttrue origins and bloodline, and his actions and personality are a result of many influential persons in his life and the lack of parents to guide him. He does not fit the traditional mold of a human.

Knox is one of the most well-known Architects and Engineers of his time. Knox was orphaned at birth whilst at sea; literally hours after his birth the notorious “Soggy Boot” trade-ship wandered into the worst recorded storm of its time. All passengers aboard the ship died except for Knox and the captain’s hound, Scurvy. Scurvy and Knox where found floating adrift a plank two days after the wreck by a dwarven fishing-ship. Once brought to the shores of a nearby sea town, Scurvy and Knox were abandoned by the fishermen at the local monastery.  Knox was adopted by head monk Roger Knox (Rhorik’s last name was adopted from Roger Knox), and raised by him and the fellow monks. The monks poured all of their morals, and goals into young Rhorik, as well as their love of knowledge and innovation.
Knox finally left the monastery on his 17th birthday and found work at a coal mine a few villages away from the sea town. Knox found himself working with a dwarven mining company in the depths of an unknown cave system. Disturbed by how dirty and dangerous the coal mines where, Knox developed a few enhancements to the tools and equipment used in the mines to ensure the area was safe enough for workers. With production booming, Knox’s work had not gone unnoticed; The Head of the mining operation promoted Knox to a corporate position where he would not have to work in the mines. Knox spent the next 12 years working with the mining company, developing and innovating new means of mining coal. Knox had lived such a prosperous life up to this point that he was ready to retire by the age of thirty. Knox was off to the city to live amongst some of the greatest people of his time. Knox bid farewell to his Co-workers and friends and left for the city overnight.
It took 4 days and 5 nights on horseback to reach the great city of Alras, but the trip was well worth it. Upon his arrival, Knox was greeted by an inn-keeper by the name of Eva Welstred. The two would eventually become friends and lovers. Paralyzed by her beauty and intelligence, Knox made his move and married Eva one month after they met in the city’s chapel. Eva and Knox spent the next 15 years in the city running the inn; Knox puts his passion for innovation to work and at the same time picks up carpentry and design. Knox expands the inn and turns the shabby shack into a summerhouse fit for a king. With business going well, Knox and Eva decide to give the Inn to an Eva’s brother to look after.
They move away from the city and to a lake house about a day’s trip from Alras. Eva and Knox settle down and have a healthy young boy. But with god comes bad; Eva passes away during child-birth, and Knox is left with only this baby boy. He names his son after Eva’s late father, Tucker. During this time of sorrow, Knox neglects his son and blames him for the death of his wife. Tucker was not
tended to for 3 days, and eventually starved to death.  Realizing that he had let his only son die Knox flees the lake house and retreats to the northern elvish lands to live in solitude in a cabin in the woods. It is here Knox spends the next 30 years rethinking his life and remembering all of the morals the monks taught him. He spends this time designing and redesigning tools for humanity to use to better its future. He spends countless years reading and learning the art of proper architecture and the use of different materials as an energy source. He studies plant life and the many races of the world. He explores the science of aviation and how technology can be applied to create a self-sufficient, floating living space. Knox worked day and night experimenting with different types of combustion engines, steam engines and wind/water turbines trying to find the most efficient means of supplying energy. Knox was just about to conclude the study until one fateful night.
One afternoon, Knox was working on a new combustion engine model. Everything had to be perfect for the condition of the engine was very unstable and delicate. Knox was tending to this engine in his workshop in his cabin when he heard a knock at his door. at his doorstep stood a halfling, and in his hands he help an envelope. he reached his hand out to Knox and said: "Telegram for you Mr.Knox!" then scurried on his way. As Knox went to read the telegram, he was distracted by the title of it : The End. Just as he proceeded to read the first few lines, a large Boom, bang, and clash came from the workshop. Before he knew it his entire house was engulfed in flames. Knox was quick on his feet and grabbed an old sword, his walking stick and some food before the house collapsed in on itself. as dusk approached Knox found himself Stranded in the northern forests of Elysium; His land destroyed and all of his belongings (including the wealth he had built up over the years). (it is later discovered that the apocalyptic nature of Elysium was what the telegram was about). Knox wandered through the forests for days and found a road that lead to a coastal city. Upon arrival, Knox notices hundreds of people boarding ships and boats carrying armfuls of belongings. Knox approaches a ship where he asks a deckhand what is going on. "Have you not heard friend? Elysium has fallen, we are in search of a new home, join us or be left here to perish." said the deckhand. being not fond of the idea of perishing, Knox boards the ship. He is introduced to the captain later that day; the two share conversations about the end of Elysium, and Knox asks if his engineering knowledge can help in any way. The captain assigns Knox to look after repairs and enhancements on the ship during their voyage. They depart that night.
After was seems like ages at sea, a coastline is seen of in the distance. "Hold onto your hats boys! Land Hoe!" exclaims a deckhand. Knox rushes to the edge of the ship where he sees beautiful new land. The captain joins him at his side. "Welcome to Anthos Mr. Knox, our second chance." The captain says with a grin on his face. Knox continues his journey through life in the newly discovered land of Anthos where his desires include discovering new means of energy production and mustering up enough money and land to reclaim his once well-known name. Knox is now 75 years old, but his ambitions are greater than what they've ever been his entire life!

Ambitions for the Future: Knox strives to bring his knowledge of engineering and architecture to the world of Anthos; he also has plans to build a self-sufficient mechanical town.
Personality: Humble, friendly, kind.
Skills: Redstone circuitry, Architecture, Farming (List goes on and on, he has had 30 years of solitude to explore many fields of knowledge)
Appearance (this must include an in-game screenshot of your skin): http://imgur.com/a/tQ7Zq
Any other details you wish to share about your character: No thank you :P

Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____

1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?

Answer: Knox turns to the dark figure and yells “Excuse me Fellow, would you be so kind as to give an old man a hand in getting up these stairs? My money bags are so heavy they’re weighing down my weak knees!” *chuckles* The dark figure notices Knox and begins to make his way towards the old man, too distracted by the jingling pockets to pay any attention to the city guards yelling. As the dark figure gets closer to Knox, Knox Whips out his walking stick and in a swift move knocks the dark figure to its feet. By now the guards have caught up to the scene and have incarcerated the dark figure. (Then they all hoist Knox up on their shoulders and celebrate at the local pub and all live happily ever after…Jk :P)The guards thank Knox for performing his civil duties in protecting the emperor.

 

2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?

Answer: Like any clever old man, Knox uses logic and cunning wit to outsmart theBandits. “Hey boys, you have the wrong old man!” yells Knox. “I am the one with all of the valuables, and they’re all yours if you can catch me!” The Bandits attention is received. Knox begins to run around in circles in the small

clearing and signals for the old man to make an escape. As the old man makes his way into the forest, Knox makes his way to the exterior portion of the fireplace of the cottage. He subdues to the bandits and hands over his armor, sword, and coins. Just as the bandits are counting up the loot, Knox notices a loose stone in the fireplace. He tugs at the stone and it pops out and loosens up a few more. Knox quietly tugs stones out of the wall until the fireplace gives way and topples outward and onto the bandits. The bandits are killed under the weight of the fireplace, but just to make sure, Knox proceeds to finish them off by a single stab to each of them in the heart. He clears off some of the stones and reclaims his gear as well as those of the bandits. Knox whispers a hymn and proceeds to give the bandits a proper burial in near the tree-line of the forest. Knox was always raised to never take a life unless it was at the risk of costing you yours. He was also raised to believe everybody deserves proper handling after they have passed.

3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).

Answer: Answer: “Come one, Come all! Finest goods from the widest reaches of the world!” the small man exclaims from behind the counter. Knox’s attention is immediately obtained. Knox has had quite an unfortunate day at the market. The lumber stall and the stall which sells iron have both ran dry; Knox hopes that he may find some at the stall ran by the short man. Surely enough Lumber and iron are just a few things the short man has to offer. Knox is however only interested in the two commodities. “Say merchant, what is your claim on the lumber and iron resources?” Knox asked as he approached the stall. “I have large quantities of each, but they will not be cheap. 2 gold coins per log and 3 gold coins per chunk of iron” the small man said. Knox looks around the rest of the stall. The prices were a bit undesirably high. “I shall tell you what Merchant I shall buy all of your lumber and iron for 2 coins a piece, and you can walk away today a rich man” Knox said. “Ahh, buying in bulk; you sir have a deal!” The small man squeaked. The transaction was made and Knox had the resources loaded upon his carriage and shipped off to his home.

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It was a privilege to read this splendid application, thank you! You will surely be welcomed here in Lord of the Craft, and I wish you luck on your adventures in Anthos.

 

Please be patient as you wait to be whitelisted by a GM. This can take several hours.

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