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The Dwarven Civil War [Ooc]

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Lago

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Battles are decided by ingame combat. You need to connect your territories to your towns to be able to use your forces freely, otherwise you'll have to abandon places to attack (this is from the other thread). If you mean positioning individual players, that would be overcomplicating it a little too much.

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When you try and scale LotC up to reality it breaks down very quickly indeed. Battles are decided by PvP battles like most of LotC's battles are.

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Can we have costs for engagements?

 

Before engagement both parties have to fork out

 

-Food

-Wool 

-Timber

-Coal

 

These represent the day to day cost of maintaining a army on the field. Tents, large quantities of food, clothing, timber for setting up the camps and stakes, and coal to represent the fuel used nightly. And the number would multiply depending on how large the army is. You cant just field hundreds of soldiers with no repercussion, just because this is minecraft doesnt mean we should forgo the rp of logistic.

 

But if you want to take realism into extreme, you can even take weather into account.

 

You could have a die, and random events occuring. Lakes that freeze over, allowing a passage between settlements? A storm, that hinders a march? How about a very very cold winter, that increases the cost of fire?

 

Just throwing out suggestions I got from a survival game in a custom warcraft 3 map, called Survival I think. Lovely map.

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Rply my fortress (Azagoth Harbour) produces troops as it is the home of the Dwarven Armada, one half of the Dwarven military structure so not sure why it cannot produce soldiers according to that thread? I agree on the lack of food production though.

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It doesn't produce soldiers because it's a fort. The idea is that if you isolate a fort it can't reinforce itself.

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It doesn't produce soldiers because it's a fort. The idea is that if you isolate a fort it can't reinforce itself.

Except it isn't. It's a harbor and naval craft production plant.

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Is the rebel army now loyal mainly to the rebel king or Vaerhaven? If the rebel king still has his army stationed in Vaerhaven then wouldn't there be a huge battle over the city?

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The Rebels are no longer in VaerHaven. Their rebellion IS crushed.

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Except it isn't. It's a harbor and naval craft production plant.

 

Makes no difference whatsoever: it isn't a town.

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How did the rebellion get crushed? I thought the whole point of these rules was to protract the war! Nobody has even made a move, and yet the rebels have already lost? Makes no sense. These rules would have lengthened this, if followed. I think it's very sad that they weren't followed more closely.

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The rebellion was crushed for the fact that the rebels acted too soon, and got no allies besides VaerHaven.

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