Lefty 1696 Share Posted October 10, 2013 ((This is two separate posts in one, the following poster applies to everyone single person with at least a building in our lands, for example the Wolvengard, also even those who are already official settlements in our lands must post so even Barbek, Adunians, Vaerhaven etc.)) Posters are hung all around the Kingdom of Urguan aswell as heralds going to each town speaking of what has been said on each poster ((This is the second part of the post, it is pretty much your character entering the throne room after seeing one of the posters as because of time-zones it is impossible for Dizzy to be in-game along with other people)) You enter the grand city of Kal’Ithrun and walk by the bustling merchants selling their wares, the legion members guarding the gates, the dwarves drinking their lives away at the tavern and the occasional drunken brawl, you walk towards the throne room and see a large amount of dwarves, at the end of the hall you see the five lords on their respective seats, aswell as the illustrious Grand King Dizzy Irongrinder sitting on his throne. You walk up to them and they speak to you in a masculine tone, you explain that you are the owner of a specific settlement/guild/building/city and are here because of the posters that were placed around the Kingdom, they respond with this. Ah see, well weh ‘ave brought ye ‘ere today because we wish teh discuss yer usefullness in our Kingdom, now ye must answer t’ese questions Firstly what is yer name and yer settlements name? Where is yer settlement located on t’is map? *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) How long has yer settlement been there? How many residents do ye have? ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. Why should /we/ let /ye/ live within our lands? Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force ((Please no trolling and don't post unless you are a Lord, the Grand King or are the owner of a building/settlement/town/guild within the Kingdom of Urguan)) Link to post Share on other sites More sharing options...
Dreek 1633 Share Posted October 10, 2013 Firstly what is yer name and yer settlements name? Furt ov Dreek! Where is yer settlement located on t’is map? *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) -165x 145z How long has yer settlement been there? three elven weeks! What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. Men an ah furt! Why should /we/ let /ye/ live within our lands? Because you owe me! Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. yEs! 1 Link to post Share on other sites More sharing options...
iTzShambo 135 Share Posted October 10, 2013 Brutus Flay does not approve this. Link to post Share on other sites More sharing options...
Jistuma 1996 Share Posted October 10, 2013 *Rosso appears even thought he really thinks this is not about Holds, and just about the minor settlements appearing everywhere* Firstly what is yer name and yer settlements name? Hold of Vaer'Haven Where is yer settlement located on t’is map? You know where it is. How long has yer settlement been there? Since... Before Kal'Azgoth... I'm actually telling the truth, Omithiel said that the Hold was here when the Dwarves came. How many residents do ye have? I'll just name the ones I'm positive. Me, Jarl Rosso (Jistuma) Lerin (Alphalordt60) Dominion or something like that (Dariuus) Sherria (Junostriker) Vallel something, no not the fire mage (firestar344 I think, I forgot) The other Vallel goes there from time to time (truthseeker83) There's the new healer, he's not really a resident... (maxu something) Apollo and his group still reside there (seth151 and the rest of his group) Ernests appears from time to time, and that pal... mhh.. Valgron or something (timelord_lalve) We have more but I'm forgetting... ((I know we're not many, and many aren't very active. Pretty much, it's my fault, since I have been very busy with Antag and ET work out of there, and VaerHaven used to be a GMT town, but less and less players play in GMT now for some reason. Also with the moving of Kal'Azgoth, not even those who went to the capital of the dwarves would go to visit VaerHaven, so even less go there now. VaerHaven is know a town with nothing near it for at least 300 blocks, probably like 700 thought. Closest settlement with players is Brom'ka)) What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. Cheese, Yak milk, coppied books, potatoes, carrots, seaweed and Yak meat. And if you want... Cave cows mushrooms. Why should /we/ let /ye/ live within our lands? Because since I've been Jarl the town has done nothing bad for the kingdom of Urguan, it's the best built hold, it has a great history, buildings that do not exist anywhere else on Anthos (like our clock tower). Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. I don't think you will, not those builds, they are too great. Best you would do would be make it a ghost town and close it, but even that seems that won't happen. It has too much history. Also I think this is about those random settlements that have been appearing, and also... Tell Dreek to answer all questions, he didn't say any use for his fort, nor said how many pals use it... Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force I really think this is not about the only Hold that is left of the kingdom of Urguan... Either way I saw the flyers so came. Oi Dizzy, got time for drinks while you hear from the others? I found some whiskey in a house of an old resident. Seems good. Link to post Share on other sites More sharing options...
Josh3738 3137 Share Posted October 11, 2013 *Rosso appears even thought he really thinks this is not about Holds, and just about the minor settlements appearing everywhere*Firstly what is yer name and yer settlements name? Hold of Vaer'HavenWhere is yer settlement located on t’is map?You know where it is. How long has yer settlement been there? Since... Before Kal'Azgoth... I'm actually telling the truth, Omithiel said that the Hold was here when the Dwarves came. How many residents do ye have? I'll just name the ones I'm positive. Me, Jarl Rosso (Jistuma) Lerin (Alphalordt60) Dominion or something like that (Dariuus) Sherria (Junostriker) Vallel something, no not the fire mage (firestar344 I think, I forgot) The other Vallel goes there from time to time (truthseeker83) There's the new healer, he's not really a resident... (maxu something) Apollo and his group still reside there (seth151 and the rest of his group) Ernests appears from time to time, and that pal... mhh.. Valgron or something (timelord_lalve) We have more but I'm forgetting... ((I know we're not many, and many aren't very active. Pretty much, it's my fault, since I have been very busy with Antag and ET work out of there, and VaerHaven used to be a GMT town, but less and less players play in GMT now for some reason. Also with the moving of Kal'Azgoth, not even those who went to the capital of the dwarves would go to visit VaerHaven, so even less go there now. VaerHaven is know a town with nothing near it for at least 300 blocks, probably like 700 thought. Closest settlement with players is Brom'ka)) What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. Cheese, Yak milk, coppied books, potatoes, carrots, seaweed and Yak meat. And if you want... Cave cows mushrooms. Why should /we/ let /ye/ live within our lands? Because since I've been Jarl the town has done nothing bad for the kingdom of Urguan, it's the best built hold, it has a great history, buildings that do not exist anywhere else on Anthos (like our clock tower). Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. I don't think you will, not those builds, they are too great. Best you would do would be make it a ghost town and close it, but even that seems that won't happen. It has too much history. Also I think this is about those random settlements that have been appearing, and also... Tell Dreek to answer all questions, he didn't say any use for his fort, nor said how many pals use it... Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force I really think this is not about the only Hold that is left of the kingdom of Urguan... Either way I saw the flyers so came. Oi Dizzy, got time for drinks while you hear from the others? I found some whiskey in a house of an old resident. Seems good. *Lord Zahrer speaks up "Ah du nae believe weh intend un demolishin un o' our largest 'olds. But weh appreciate ye commin t'day Jarl. Vear'aven will o'course stay where it beh." Link to post Share on other sites More sharing options...
Minea 124 Share Posted October 11, 2013 Starke McHaryn current leader of the Wolvengard snorts and shakes his head at the poster, turning to the mounted men beside him he speaks. "We owe no fealty to the dwarves, we're a separate entity as our treaty states, the land we have was a gift not a lease, this is Dwarven business, the likes of which is no concern to us" Just chucked that there to make sure you lads know OOC the Wolvengard aren't apart of the dwarven kingdom, nor do we have any settlements on dwarven land Link to post Share on other sites More sharing options...
Josh3738 3137 Share Posted October 11, 2013 Starke McHaryn current leader of the Wolvengard snorts and shakes his head at the poster, turning to the mounted men beside him he speaks."We owe no fealty to the dwarves, we're a separate entity as our treaty states, the land we have was a gift not a lease, this is Dwarven business, the likes of which is no concern to us" Just chucked that there to make sure you lads know OOC the Wolvengard aren't apart of the dwarven kingdom, nor do we have any settlements on dwarven land *Zahrer thinks there are two settlements on dwarven land Link to post Share on other sites More sharing options...
doom6153 57 Share Posted October 11, 2013 Firstly what is yer name and yer settlements name? Barbek Hold Where is yer settlement located on t’is map? *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) *Orik marks out the two platues, the mushrooms forests, the small river and bodys of water directly west, and then the lands south of the hold up to the swamp.* How long has yer settlement been there? Since nearly the begins of our time here in Anthos. How many residents do ye have? Roughly 8 but only around half are active. What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. We are a producer of large quantities of food, both crop and meat. We are also home to the Emberhard Brewery, the producers of some of the best quality ales and whiskey. The old jarl, Barias, is even working on a new type of steel that could prove useful to the dwarfs. We also provide a place for non-dwarfs to reside close the new capital. On top of this we maintain a coal mine and a mine of basic ores. Why should /we/ let /ye/ live within our lands? We produce much needed food and drink for the nation as well as provide necessary living spaces. We also maintain the two local mines and provide a place for travels to safely stay. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. Aye. Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force Link to post Share on other sites More sharing options...
SuspiciousBreeze 1 Share Posted October 15, 2013 A slender elf appears before the lords after being summoned. The elf bows lowly in front of the mighty Lords of Urguan. He then proceeds to greet the lords as follows, "Greetings great lords of Urguan. I am a lowly vassal of the Wolvenguard faction. I realize that the land I was given is no longer under their powers or may have never been. My sincerest apologies if it never was. "I come before you to present my estate, and such is what follows..." The elf begins to give answers in accordance to the following questions. Firstly what is yer name and yer settlements name? "My name is Eiraslyth Bannidleus and I own Esteloran Estate, sire." Where is yer settlement located on t’is map? Eiraslyth pulls out his own drawn out map and hands it to one of the Lords men. ((Coordinates are X: 159, Z: 256)) How long has yer settlement been there? "It is a recently new development, I have not had the land long." ((its been around one month real time, not sure how many elven weeks that is)) How many residents do ye have? " Only 2 sire, we are yet an estate and have not accumulated many villagers as of now." What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. "I can provide bows and arrows as I am a fletcher and bowyer by trade. We also are currently providing seventy five precent of our wheat harvests to Wolvenguard. Our wheat taxation can easily be moved to supply you m'Lords, as our ties with the Wolvenguard are nullified by your land claim." Why should /we/ let /ye/ live within our lands? As a landowner I have always remained consistent and have been a dutiful tax payer to this lands previous owner. As well the land in which my estate now rests has been quite improved and the overall quality has been increased. The Elf proceeds to produce three parchment illustrations of the village from his satchel. They are of the homesteads, farming and main gate. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. "Yes sire, I do realize this. These lands are yours and you may do with them what you will. I have no say in such matters since I am yet a lowly noble." "I do wish that you consider my estate as a valuable asset. Please let me know if there is anything that I may do to keep my lands." Link to post Share on other sites More sharing options...
Trintea☕️ 335 Share Posted October 16, 2013 A tall, Slim women enters "Hullo, I am Lilac Meadowbloom. And I represent the village of Moonline." Firstly what is yer name and yer settlements name? Moonline. Where is yer settlement located on t’is map? "Land east of Adunia." ((x -473 z 410)) *The lord shows you a map of the land of Urguan and asks you to mark it out for him* How long has yer settlement been there? "Seven months." (A week) How many residents do ye have? "But we have much more too come." What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. "I am a skilled healer, And I have been working on farms, mines , And homes. So food, Stone, Medical supplies, weapons and tools. Also me and my people will be there too help with anything. We can bring livestock, and more." Why should /we/ let /ye/ live within our lands? I am a healer, and fighter, and I will bring many more too fight with me. And I can be your doctor in your time of need. We bring supplies, homes, and more. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. Uh... I suppose so. Yes. Link to post Share on other sites More sharing options...
Terafir 90 Share Posted October 16, 2013 *A white hooded figure walks in, face hidden from view. He nods respectfully at Dizzy before speaking.* Firstly what is yer name and yer settlements name? Aret. There is no name for our settlement. Where is yer settlement located on t’is map? *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) ((x: -900, z: 100)) How long has yer settlement been there? A year and a small amount longer. How many residents do ye have? ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) Around eight or nine. What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. We do not need to. We purchased our own land from the Grand King, separate from dwarven rule. Ask him directly if you do not believe us. *The figure puts a few land deeds on the table.* ((http://imgur.com/a/Bp1Fm Again, ask Dizzy if you do not believe us.)) Why should /we/ let /ye/ live within our lands? It is no longer within your lands. We purchased it from you. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. If you wish to warclaim it you may. Otherwise you have no power there. Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force Considering it is already legitimized, I doubt that will be a problem. *The figure turns, taking back his land deeds before leaving immediately after the questioning is over.* Link to post Share on other sites More sharing options...
troopermatthew 66 Share Posted October 16, 2013 Telchar approaches the throne. Firstly what is yer name and yer settlements name? Telchar Azaghul, and I be representin' clans island, Azaghul Island Where is yer settlement located on t’is map? Tis t'e northern most island in the Hammerite Island chain. *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) How long has yer settlement been there? Since the corination ov King T'orin. How many residents do ye have? ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) Six, all being members or friends ov me clan What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. W'en choosin' t'e island I opted fer one dat also protected me docks. T'e island is not only a clan 'all but a fortress. It be t'e first line ov defence should our enemy attack by sea from t;e North. Why should /we/ let /ye/ live within our lands? T'e island was a gift from t'e King fer me work on t'e Kingdoms naval defences and me clans work on t'e Holds dat were built during our travels from Asulon. Me clan still provide t'e same level of defence from dat fortress as te day it was built and if ye allow us t'e remaind dere we will continue doin' so. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way Aye Link to post Share on other sites More sharing options...
hearth_ 1023 Share Posted October 16, 2013 *Evelyn nervously approaches the king, worry clearly showing in her eyes, speaking with a scared voice, frequently looking at the guards* Firstly what is yer name and yer settlement's name? My name is Evelyn Everwood, sir... The 'settlement's' name is Hightone... How long has yer settlement been there? A-About a week n-now sire... *Quickly points out on the map where her home is* "There..." ((x:-178 z: 463)) How many residents do ye have? Four sir... Maybe more... ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. W-We aren't really f-fighters... We are all Bards, and we would gladly provide fairgrounds and host festivals for the great Dwarven Kingdom, sire... Why should /we/ let /ye/ live within our lands? We just want peace and to entertain you, sire... With our music and festivals, we could provide a huge source of income for you... We ater will develop a college to train more Bards for your great court, and we have practically no military whatsoever... We have no way to even harm you, or your great kingdom, so we aren't even a minor threat... Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. T-This fact has been put very clearly to me...Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force Thank you very m-much for your time... *She then quickly walks out, intimidated by the armored guards. ((Please no trolling and don't post unless you are a Lord, the Grand King or are the owner of a building/settlement/town/guild within the Kingdom of Urguan)) Link to post Share on other sites More sharing options...
Josh3738 3137 Share Posted October 16, 2013 A slender elf appears before the lords after being summoned. The elf bows lowly in front of the mighty Lords of Urguan. He then proceeds to greet the lords as follows, "Greetings great lords of Urguan. I am a lowly vassal of the Wolvenguard faction. I realize that the land I was given is no longer under their powers or may have never been. My sincerest apologies if it never was. "I come before you to present my estate, and such is what follows..." The elf begins to give answers in accordance to the following questions. Firstly what is yer name and yer settlements name? "My name is Eiraslyth Bannidleus and I own Esteloran Estate, sire." Where is yer settlement located on t’is map? Eiraslyth pulls out his own drawn out map and hands it to one of the Lords men. ((Coordinates are X: 159, Z: 256)) How long has yer settlement been there? "It is a recently new development, I have not had the land long." ((its been around one month real time, not sure how many elven weeks that is)) How many residents do ye have? " Only 2 sire, we are yet an estate and have not accumulated many villagers as of now." What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. "I can provide bows and arrows as I am a fletcher and bowyer by trade. We also are currently providing seventy five precent of our wheat harvests to Wolvenguard. Our wheat taxation can easily be moved to supply you m'Lords, as our ties with the Wolvenguard are nullified by your land claim." Why should /we/ let /ye/ live within our lands? As a landowner I have always remained consistent and have been a dutiful tax payer to this lands previous owner. As well the land in which my estate now rests has been quite improved and the overall quality has been increased. The Elf proceeds to produce three parchment illustrations of the village from his satchel. They are of the homesteads, farming and main gate. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. "Yes sire, I do realize this. These lands are yours and you may do with them what you will. I have no say in such matters since I am yet a lowly noble." "I do wish that you consider my estate as a valuable asset. Please let me know if there is anything that I may do to keep my lands." *Lord Zahrer, somewhat troubled by the mention of the Wolvengard, stands "Ye may keep yer lan' as long as th' tax beh sent in regularleh. If ye 'ave aneh questions er trouble send meh a bird" A tall, Slim women enters "Hullo, I am Lilac Meadowbloom. And I represent the village of Moonline." Firstly what is yer name and yer settlements name? Moonline. Where is yer settlement located on t’is map? "Land east of Adunia." ((x -473 z 410)) *The lord shows you a map of the land of Urguan and asks you to mark it out for him* How long has yer settlement been there? "Seven months." (A week) How many residents do ye have? "But we have much more too come." What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. "I am a skilled healer, And I have been working on farms, mines , And homes. So food, Stone, Medical supplies, weapons and tools. Also me and my people will be there too help with anything. We can bring livestock, and more." Why should /we/ let /ye/ live within our lands? I am a healer, and fighter, and I will bring many more too fight with me. And I can be your doctor in your time of need. We bring supplies, homes, and more. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. Uh... I suppose so. Yes. *Zahrer turns to the women. "As ah see it yer village beh of nae use t' th' dwarves er its vassals. As fer mure people commin ah've 'eard it before. Give meh a betteh reason t' spare yer village an' ah will t'ink 'bout it" Link to post Share on other sites More sharing options...
Josh3738 3137 Share Posted October 16, 2013 *A white hooded figure walks in, face hidden from view. He nods respectfully at Dizzy before speaking.* Firstly what is yer name and yer settlements name? Aret. There is no name for our settlement. Where is yer settlement located on t’is map? *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) ((x: -900, z: 100)) How long has yer settlement been there? A year and a small amount longer. How many residents do ye have? ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) Around eight or nine. What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. We do not need to. We purchased our own land from the Grand King, separate from dwarven rule. Ask him directly if you do not believe us. *The figure puts a few land deeds on the table.* ((http://imgur.com/a/Bp1Fm Again, ask Dizzy if you do not believe us.)) Why should /we/ let /ye/ live within our lands? It is no longer within your lands. We purchased it from you. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. If you wish to warclaim it you may. Otherwise you have no power there. Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force Considering it is already legitimized, I doubt that will be a problem. *The figure turns, taking back his land deeds before leaving immediately after the questioning is over.* *Lord Zahrer simply nods, land granted Telchar approaches the throne. Firstly what is yer name and yer settlements name? Telchar Azaghul, and I be representin' clans island, Azaghul Island Where is yer settlement located on t’is map? Tis t'e northern most island in the Hammerite Island chain. *The lord shows you a map of the land of Urguan and asks you to mark it out for him* ((Coords as well)) How long has yer settlement been there? Since the corination ov King T'orin. How many residents do ye have? ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) Six, all being members or friends ov me clan What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. W'en choosin' t'e island I opted fer one dat also protected me docks. T'e island is not only a clan 'all but a fortress. It be t'e first line ov defence should our enemy attack by sea from t;e North. Why should /we/ let /ye/ live within our lands? T'e island was a gift from t'e King fer me work on t'e Kingdoms naval defences and me clans work on t'e Holds dat were built during our travels from Asulon. Me clan still provide t'e same level of defence from dat fortress as te day it was built and if ye allow us t'e remaind dere we will continue doin' so. Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way Aye *Lord Zahrer nods "Ye may keep yer lan' but it would beh noice if ye alsu taught some o' th' lads 'ow t' sail an' build them steamships before ye take th' whole naveh wit' ye" *Evelyn nervously approaches the king, worry clearly showing in her eyes, speaking with a scared voice, frequently looking at the guards* Firstly what is yer name and yer settlement's name? My name is Evelyn Everwood, sir... The 'settlement's' name is Hightone... How long has yer settlement been there? A-About a week n-now sire... *Quickly points out on the map where her home is* "There..." ((x:-178 z: 463)) How many residents do ye have? Four sir... Maybe more... ((Serious numbers no exaggerating, and by this saying you have 10 but only 5 are active)) What can ye provide fer teh Kingdom ov’ Urguan? Fer example, goods, weapons, men etc. W-We aren't really f-fighters... We are all Bards, and we would gladly provide fairgrounds and host festivals for the great Dwarven Kingdom, sire... Why should /we/ let /ye/ live within our lands? We just want peace and to entertain you, sire... With our music and festivals, we could provide a huge source of income for you... We ater will develop a college to train more Bards for your great court, and we have practically no military whatsoever... We have no way to even harm you, or your great kingdom, so we aren't even a minor threat... Do ye acknowledge t’at if weh dunnae foind t’at yer settlement has any usefullness within our lands that we shall destroy it and evict all it’s residents aswell as anyone who stands in our way. T-This fact has been put very clearly to me...Thank ye fer yer toime n’ weh shall get back to ye soon with our decision on whether to legitimize yer settlement ‘er not, if weh do legitimize it ye shall be briefed on yer duties fer teh Kingdom, if ye dunnae get legitimized ye will ‘ave n’ elven week teh move out, if ye dun’t by tehn weh shall use force Thank you very m-much for your time... *She then quickly walks out, intimidated by the armored guards. ((Please no trolling and don't post unless you are a Lord, the Grand King or are the owner of a building/settlement/town/guild within the Kingdom of Urguan)) *Lord Zahrer sits back in his throne as the newcomer enters the throne room. After hearing her answer the questions he replies "Ah see nae reason t' 'ave yer settlement. Weh dwarves 'ave little use fer bards an' such. Weh value warriors an' gold...got eitheh o' them?" Link to post Share on other sites More sharing options...
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