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Warzone Rules : Malinor-Flay Conflict

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TwilightWolf

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 ((Not trying to kick an ants nest here, but Ebs specifically said that this is because some players simply cannot folllow the rules set in place. That being said, we decided to suspend these in favor of the old raid rules to that in the event they are broken yet again, there is a better chance of the offending players receiving proper consequences. This is not because we are losing, this is because the rules are supposed to be followed. It was fun while it lasted, but it is becoming apparent that these rules cannot be monitored and abided by as we would like them to. So naturally, we default to a stricter set of rules that, hopefully, the staff and the players will be less tolerable towards breaking. I respect your feedback Emeriick, but you may want to look deeper into our reasoning before assuming it is because we are loosing. I'm deeply sorry we've dissapointed you, but rules are rules and I would have hoped you held them in the same high regard. I would also request that this topic is locked before this becomes a senseless flame war.))

 

Cringes as Twilight kills all the fun.

 

I am kidding.

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((:I I hate to be the guy to say this but that's just sad. You guys make these rules, then start losing horribly because of them, so you then go back and change them again. Much respect lost this day.))

 

The malinor playerbase chooses not to participate in any combat/military rp. Constant raids blemish the pure-rp atmosphere they come to experince; however, constant raids are made to envelope a combat atmosphere, which we had attempted to create through the first set.

 

It was through the decision to provide what those in malinor want they want, that this altercation was made. I assure you it has nothing to do with being a sore loser. We want to ensure fun for the server, which is why the raid rules were established in the first place(Do you really think we thought we had a chance?)

 

Like most things the initial products are imperfect, the foresight at which we can predict the results are quite slim. Instead of many elves coming online to attack as we had hoped, they simply log off and wait for normal rp to return. Thus, the initial product must be altered to properly fit the circumstance at hand 

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The malinor playerbase chooses not to participate in any combat/military rp. Constant raids blemish the pure-rp atmosphere they come to experince; however, constant raids are made to envelope a combat atmosphere, which we had attempted to create through the first set.

 

It was through the decision to provide what those in malinor want they want, that this altercation was made. I assure you it has nothing to do with being a sore loser. We want to ensure fun for the server, which is why the raid rules were established in the first place(Do you really think we thought we had a chance?)

 

Like most things the initial products are imperfect, the foresight at which we can predict the results are quite slim. Instead of many elves coming online to attack as we had hoped, they simply log off and wait for normal rp to return. Thus, the initial product must be altered to properly fit the circumstance at hand 

 

((M'kay, that's a reasonable explanation. Sorry for jumping to conclusions.))

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((M'kay, that's a reasonable explanation. Sorry for jumping to conclusions.))

It's fine :)

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Moved to the Great Library. It shall be sorted into appropriate category shortly.

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