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ronin_champloo

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  1. A now-Oyashiman man meandered through the many nations and settlements. A thought poked at the back of his head; "Hrm.. I feel like I've forgotten to do something."
  2. uh.. i dont know what to feel about this one 'Only a backhand constitutes proper form.' because you feel more like a pimp than a templar.... should be a cock-punch instead, and the scream lets the curses out
  3. Lessons of the Oscillit Foretold by one, spread to many These folktales are not rooted in lore, and more seen as cultural interpretations of how Kani came to be, and how the many techniques were discovered. It is encouraged that players, and cultures, offer their own interpretations of these tales. Please learn these stuff via RP, rather than looking at the forums and parroting what's off the post if you're interested in Kani. Intro Upon harnessing and enacting the many techniques of the Oscillit, many people have likened it to different elements and states in the effort of making things easier to understand. Thus, from a simple motive did it spread, like veins on a leaf, to become the cultural trait that it is today. Key Terms Metaphysics: Refers to a universal form of physics constantly occurring, yet largely unknown to mortal and immortal beings alike. Its nature as something beyond full comprehension makes it a challenge to measure. Resonance: The core anomaly that Kani harnesses. It is interpreted as an underlying pressure or a sound wave. Oscillit: An individual who can harness the resonant anomaly; practitioners of Kani. Kani: The first-used term for this technique, most of the time, it's used to refer to the technique OOCly. The Trait of Fire Depicted as chaotic and fiery, the Trait of Fire is depicted as a burning passion that fuels their abilities and drives them forward. Oscillits are known for their intense energy and willpower, able to harness the power of flames to devastating effect. However, this power comes with a price, as the flames of fire can harm both the user and their opponents. Oscillits must always be mindful of the balance between passion and control, as their emotions can sometimes get the better of them. Further Notes: Like fire itself, the Trait of Fire is a beautiful art fueled by passion and willpower. It represents the life and energy that drives us all, and its primal roots show that it is a force to be reckoned with. However, it is also a double-edged sword, as passion on one end can be anger, rage, and hate, while on the other end it can be loyalty, an unwavering heart, and unconditional love. Thus, the Trait of Fire must always be seen as an extension of who they are, rather than a tool to be wielded. The Trait of Water The second subtype of the Oscillit is Water; it is depicted as fluid and adaptable, able to flow around obstacles and change its form to suit the situation. It represents the ever-changing nature of life and the ability to adapt to new challenges. Water is also a symbol of purity and cleansing, able to wash away impurities and start anew. However, it can also be destructive and overwhelming if not controlled, much like the raw power of a flood or tsunami. Further Notes: The Trait of Water requires a balance between flexibility and control, as they must be able to adapt to new situations while also maintaining their sense of self and purpose, for when a Descendant peers onto the many bottomless oceans, scattered throughout the land, their reflection peers back. For this, Oscillits must learn to harness their powers and use them wisely, always aware of the potential consequences of their actions. The Trait of Earth Depicted as solid and grounded, the Trait of Earth is commonly seen as a strong connection to the natural world and a deep understanding of the cyclical nature of life. Oscillits are often seen as wise and thoughtful, using their connection to the earth to find inner peace and clarity. They are also known for their physical strength and endurance, able to withstand harsh conditions and persevere through difficult times. Oscillits are attuned to the rhythms and patterns of the natural world, being able to pick apart the distant noises to find the one true ‘rhythm’. They are able to use their abilities to harmonise with and enhance the environment around them. Further Notes: The Oscillit requires a balance between strength and flexibility, as they must be able to hold their ground and stand firm in their beliefs while also remaining open to new ideas and ways of thinking. However, they must also be aware of the dangers of becoming too entrenched in their beliefs and ways of life, and must remain open to new ideas and perspectives. The Trait of Air The fourth and final subtype of the Oscillit is Air; it is depicted as ethereal and light, able to move with the wind and transcend the physical world. Oscillits are known for their ability to see beyond the surface of things, often able to find solutions to problems that others cannot. They are also agile and able to navigate complex situations with ease, much like the wind. Oscillits are known for their mental agility and flexibility, and are often seen as innovators and problem-solvers. They are able to think outside the box and come up with creative solutions to difficult problems. Further Notes: The Oscillit requires a balance between mental agility and emotional connection, as they must be able to think creatively and independently while also staying attuned to the needs and feelings of those around them. However, Oscillits must also be careful not to become too detached from reality and the world around them, and must always strive to stay grounded and connected to others. The Many Lessons of the Oscillit Vague traits, remembered stories The Parable of Silence The Parable of Defeat As the Monk sat on his perch, he peered at many Warlords with mock. He stands tall, and the fire fails to shock. Enraged, they take him, locked in a cell, five days ahead. The first he meditates, the second the same. On the third he sips the brew, on the fourth he regains. The final day arrives, the duel is set. The duel was ten against one, the odds seem met; their mockery, his honour rights. In a single second, all defeated. Fire burns within, victory in sight. Mockery takes flight, honour in might. He foretold to them; ‘Watch the sunset, and you will understand; the silence of the valley was your undoing.’ A samurai caught, arrested by few. He challenges lord, cowardice detested. ‘Show your men you are no puppet, but a lord. Deny me and prove you are a coward!' The two swords clash and spill; Blood on the floor, an even thrill But the second sword does turn. The lord's fate, it does yearn. His armoured arm is sliced, seppuku on the floor. But the samurai moves in, death to restore Body falls, no more to move. Samurai victorious, honour to prove, a message to all, a lord's power true. But cowardice cannot stand, a lesson renewed. The Parable of Fish The Parable of the Gem A Boy, one day, with a wish to pluck. A seed from a pear, without much luck. He tries and tries, to no avail, until he meets an old man, hawk by his side. "Run to the rushing streams," the man does abide All night the boy tries, but no fish in sight, his hope dies. He looks for the old man, but to no success. Leaving the boy to wonder, was it all a tale? But as the dawn breaks through, the boy looks down, a fish in view and many wounds. There was once a thief who wished to steal. It was a precious gem, his heart filled with zeal. With pride, he walked ‘til he met a robed man. He boasted of his plan to a monk, donning a hawk. But the monk bid him, "Stare and watch how a raindrop falls on leaves." Confused, he pondered; “The rain will always fall?” The Parable of Blind The Parable of Defeat There was once a blind girl, often mocked. Yet she stood tall, her skin like stone. She sparred and fought, living true until she met another on the dojo floor. A young boy, who donned azure robes. He asked her, "How can you stand with so little pride?" With a chuckle, she replied; "How can you sit with so much of it?" There was once a boy, always defeated in spars. With rising anger and frustration, he accused his friend of cheating and lying. They ran away in rage and shame, until they stumbled upon a monk. The boy told the monk what had happened, and the monk bid to him, chuckling as if to remember; “Journey to the mountains, and stand against the rushing snow”. The Parable of the Voiceless The Parable of the Leper There was once a monk, whose tongue was cut. No one saw him or noticed his pale shadow. For he had no voice, only his pen and paper. He wrote and scribed, uncaring of the chatter. No one remembered him, as he had no voice But he continued on, his pen his choice. He documented the village, its people and ways, uncaring of the glances. One day, the village was burnt down. Taken by warlords and bandits, the town a frown. But as the people mourned and grieved. The monk's scrolls were discovered, a reprieve for many. They remembered the monk, his work so grand. Documenting the village, his pen in hand. He had left a legacy, for all to see. His voice may have been silenced, but his words were free. He always had a different face, wild and free As the Monk travelled, he wandered and remembered, as others forgot and moved on. One day, he sat next to a beggar, his life a con. The beggar was a leper, his face worn and torn, but he spoke to the monk, his words a horn. "I am the wind, unable to stay, I wander and roam, never to stray" Then what the world saw, his heart now a roar. With a haggard tone, the leper continued; “Venture to the moon, where the sun does not shine. See what hides, away from our sight.” Common Tasks of the Oscillit 1. Stand beneath the waves, and strike as you would before. 2. Sit amidst the snowy mountains, and watch as flakes cover your arms. 3. Strike against stone and wood, remember the fiery pain as it courses around you. 4. Dance in the moonlight, and notice how the world does not care. 5. Fish with your hands in the running stream, notice how they will always run from you. 6. Climb a mountain and plant a seed, remember how it looks, for it will forever change. 7. Watch the sunset, as it comes and goes, notice it never fails evermore. 8. Punch a rock, ignore the pain, your body is angry at you, don’t let it reign. 9. Focusing on a breath, and repeat a mantra, for your mind is telling you to forget. 10. Keep your eyes open as you sleep, peer into what you may hide. Credit: Assorted Artists from Pinterest Lore: https://www.lordofthecraft.net/forums/topic/214375-rewrite-ma-fa-kani-the-art-of-the-oscillit/ https://www.lordofthecraft.net/forums/topic/218978-legends-of-the-oscillit-old-folktales/
  4. Though the Monkey soon found it within him to forgive the Elephant, the murderer could not. No matter what he did, his hands were eternally stained with that first sin.
  5. heyoo, hope u have a good time here. if you're looking for german stuff, i recommend minitz or waldenian cultures !
  6. Legends of the Oscillit Old Folktales These folktales are not rooted in lore, and more seen as cultural interpretations of how Kani came to be, and how the many techniques were discovered. It is encouraged that players, and cultures, offer their own interpretations of these tales. While the use of Kani is considered rare knowledge, there are many changes within the folktales to make it appear as if these were miracles by God or Deities, rather than Kani itself. Please learn these stuff via RP, rather than looking at the forums and parroting what's off the post if you're interested in Kani. Intro The ability to glide upon water, to harden one’s self in the face of hardship, to guide and control life itself; these legends, once lost, evoke the trials and tribulations of the many Oscillits who came before, emboldened and changed to seek Resonance with the many users of Kani owing the techniques to the various people, and schools, who created them. Key Terms Metaphysics: Refers to a universal form of physics constantly occurring, yet largely unknown to mortal and immortal beings alike. Its nature as something beyond full comprehension makes it a challenge to measure. Resonance: The core anomaly that Kani harnesses. It is interpreted as an underlying pressure or a sound wave. Oscillit: An individual who can harness the resonant anomaly; practitioners of Kani. Kani: The first-used term for this technique, most of the time, it's used to refer to the technique OOCly. The Merchant With Tarnished Lungs The burned merchant, the greedy seller, the would-be peasant; many names of the man who come to discover the very existence of Resonance. He lived lavishly, in luxury amongst the upper class, reveling in his wealth and sloth. He had amassed a fortune through dishonest means, exploiting the poor and hoarding all of his riches for himself. This greed, however, would cause his downfall. On one’s summer day, a brown hawk flew through the open window and snatched a handful of them from the table. The merchant was enraged and chased after the hawk, determined to get his coins back. The hawk, however, was too fast and agile for the merchant, easily evading him at every turn. It sang a high-pitched song as it flew, taunting the merchant and mocking his greed. The merchant tried to swipe at the hawk with his hands, but it was no use. He tried weaponry, but he was still too slow. The hawk easily avoided him, always one step ahead. Frustrated and angry, the merchant returned to his office, vowing to catch the hawk the next time it came around. The hawk, however, was not done with the merchant yet. It continued to visit the merchant's office, stealing his coins and rice whenever it had the chance. The merchant grew more and more frustrated, until one day he couldn't take it anymore. Each visit spelled out a victory in the hawk’s name and endeavour, leaving behind a hungry and annoyed merchant. In the middle of an important meeting, the hawk swooped in and stole a handful of rice from the merchant's plate. The merchant leapt up from his seat, determined to catch the hawk once and for all. He chased it through the streets of the city, ruining his lavish clothes and losing his jewellery in the process, caught by the many arms of the trees that smacked him on his path. As the merchant chased the hawk, he realised that he was not as young or as fit as he used to be. Normally this would be fine, however he had not paid attention to where he was going. For the hot summer’s day oft caused fires amidst the forest, and smoke soon plagued his mouth. He found it hard to breathe. His lungs struggled to keep up with the exertion, and he fell to the ground, exhausted. He was carried back to his office by some kind-hearted passersby, but the damage had already been done. News of the merchant's shameful chase spread throughout the city, and he was ostracised by the people he had once considered his peers. No one wanted to do business with him anymore, as they believed that his weakness and shame were a sign of his greed. This brought the merchant great shame and dishonour, and he was cast out of the community. No one wanted to be associated with him, as they feared that his greed and weakness would bring them down as well. They refused to trade with him, fearing that they might be inflicted with what they believed was a curse granted to him. The merchant sat at his desk in the dark, empty office, feeling the weight of his losses bear down on him. He had lost everything; his wealth, his standing in the community, and his pride. He was marked with shame, a shame that he could not escape no matter how hard he tried. As he sat in the darkness, he knew that he had only one option left. He reached for his dagger, determined to end his misery once and for all via sepukku, yearning to regain his pride and die honourably. But just as he was about to take his own life, the hawk flew in through the window, stealing the jewelled dagger from his hand. The hawk stood on the windowsill, singing its high-pitched song. The merchant, overcome with emotion, joined in, singing with the hawk. As he sang and took shallow breaths with the hawk, gold – much like he lost before – began to dance on his hands. Tears streamed down his face. And where once greed stood, curiosity soon took its place. Emboldened by this, the merchant took upon a vow of poverty, seeing this as a sign from a spirit. Further Notes: - Many people followed in the merchant's footsteps, taking their own vows of poverty and dedicating themselves to seeking things other than materialistic goods, for through his change, the merchant was able to regain his honor and respect, finding true happiness and purpose. - Some perceive the Hawk as some sort of higher figure; a God, or a spirit, perhaps even an angel. Few, however, likened it to a demon who tormented the Merchant for its own amusement. - A few Oscillits argued that the Hawk was just as greedy as the merchant, and didn’t wish to save his life. Rather than the dagger that he wielded was just as lavish and jewelled as his prior belongings. - Many believe that the forest fires of that day were an omen by God, bidding the Merchant to return back and not give into his anger. - The common telling of the tale is that when the Merchant sang with the hawk, his tears were akin to gold. The one often told by Oscillits delves into the discovery of Resonance. - While they are many depictions and retellings of this tale, most recently, some people have begun to say that the Hawk was actually an owl. How curious. The Captured General It is seen that arrogance blinds and clouds the mind, granting misfortune to those who chose to ignore the many signs of their fate. It began with a vain, and arrogant, general, driven by a desire to win battles at any cost. He was willing to sacrifice ground and soldiers just to gain an advantage in battle. He saw these sacrifices as a necessary part of achieving victory, and he was willing to do whatever it took to emerge victorious. As he rose through the ranks, the general became increasingly ruthless, caring only about his own ambitions and ignoring the consequences of his actions. He was hated by his fellow soldiers and feared by the villagers, who saw him as a heartless and selfish man. But despite his reputation, the general remained proud and arrogant, convinced that his methods were the only way to win. He arrived at the merchant town, having won a battle at the cost of a few of his soldiers' lives, and saw the villagers gathered around as an opportunity to assert his power. He demanded that the villagers give him their able-bodied men to fight alongside him, threatening to withhold support against monsters and bandits if they refused. The villagers, desperate to protect their homes, reluctantly complied, sending their farmers and laborers to join the general's ranks. But the general had underestimated the new recruits. They were not trained for battle and did not trust him, and their lack of skill and experience proved to be their downfall. The general lost his first battle, and was captured and sold into slavery to a group of bandits. As he was dragged off to his cell, the general saw the villagers he had blackmailed among the other prisoners. He realised that the bandits had attacked the village and, without enough fighters, the villagers had been unable to defend themselves. Feeling shame and guilt for his actions, the general vowed to save the villagers and redeem himself. He spent his days in the cell, wallowing in his own misery and enduring the shouts and lamentations of the villagers he had wronged. The days turned to weeks, and soon months. One day, in a fit of rage, the general punched the wall of his cell, determined to break free. But no matter how hard he hit it, the wall would not budge. Desperation turned to anger, and the general continued to punch the wall, his arms aching and his knuckles bleeding. The bandits even came to laugh at him, gathering on the other side of the cell to watch his futile efforts. But on the hundredth punch, something unexpected happened. The wall finally crumbled, shattering and falling over the bandits, knocking them out and even killing a few. The general's arms were broken and his hands were brutally mauled, but a white-gold flame danced over them, healing his wounds. With the little strength he had left, he stole the keys and freed the villagers. But the general knew that this was not enough to atone for his past actions. He could not bear the shame of his own name and titles, and so he turned his back on his old life and became a monk in the merchant town. As he sat in contemplation, the general began to see his new purpose in life as a calling from God. He saw it as a chance to protect the villagers that he had failed before, to make amends for his past mistakes. He dedicated himself to refining his fighting technique, determined to one day redeem himself and serve as a protector for the people he had wronged. He trained tirelessly, day and night, seeking to master the mysterious phenomenon that he had done. Further Notes: - A few say that the General lost the battle because he lost favour with his God, since he threatened and blackmailed the villagers. Thus, they were both punished. One for his threats, and the others for their willingness and lack of courage. - Some have stated that the bandits were actually the General’s old soldiers, who’ve left to become brigands. - Others have said the entire thing was a trial from the General’s God. He had failed it, being captured thus did they revoke their blessings and luck on him. - Some Oyashiman Oscillits have said that this was the first creation of ‘Delayed Intertia’, and unlike the current, stable one today; it was far more primal and uncontrollable, hence the effect that it had on both the wall and the General. The Boy and the Apple The young boy lived in poverty, but he was happy and unaware of the struggles his parents faced to put food on the table. He lived in a small, cramped apartment with his parents and siblings, but to him, it was a home full of love and laughter. One day, everything changed. The boy's father fell behind on the rent, and the landlord called in the local thugs to collect. The boy watched in horror as his father was beaten and bloodied, his mother weeping and crying over his unconscious body. The illusion of the perfect life the boy had known was shattered. Filled with rage and determination, the boy went to the landlord, pleading and bowing before him, begging to take on his father's debt so that he would never have to see him defeated like this again. The landlord found the boy's request amusing and offered him an impossible task: if the boy could clip the sails off a model ship inside a bottle, without breaking or opening the bottle, the debt would be paid off. He gave the boy one week to complete the challenge. Determined to save his family, the boy set to work, practising on pears and apples, trying to pluck out the seeds without opening them. Despite his efforts, he met with failure after failure. During this time, the boy met a man with a brown hawk as a companion. He poured out his emotions, crying and lamenting over what had happened to his family. The man listened patiently and then shared a way to clear the mind; a certain breathing technique. At first, the boy breathed too fast, but the man chuckled and told him to slow down. He said that whenever he needed to focus, he would take deep breaths, and it helped him to clear his mind. The boy tried again, using the breathing technique the man had taught him. This time, as he reached for the seed of an apple, it felt as if his hand was against rushing water. But he persevered, determined to pluck the seed from its body. When he opened his eyes once more, the pear was on the floor, and between his fingers laid a single, black seed. Further Notes: - Some say that the boy’s parents, and the landlord, were involved in blackmarket dealings. This, however, is unconfirmed. - It is said that the man who helped the Boy was the Merchant from before. - Many Oscillits have theorised that this was the beginning of the technique known as ‘Selective Intertia’. The Peasant and the Shield Amidst a small and quiet village, once peaceful – now overcome and taken by bandits, was a farmer. The young man had been confined to his bed for weeks, his body wracked with fever and pain. He had always been a strong and capable member of the village, working hard every day to provide for his family and contribute to the community. But now, he was unable to do anything but lie there, feeling helpless and useless as the days ticked by. As he lay there, drifting in and out of consciousness, he overheard the bandits talking about their plans to burn down the village before the army arrived. They wanted to destroy any evidence of their wrongdoing, and they didn't care who got hurt in the process. The young man knew he had to do something to stop them. He may have been sick and weak, but he couldn't stand by and watch his home be destroyed. Despite the weakness that coursed through his body, he forced himself to get out of bed. His hands shook as he wrapped himself in a tarp to protect himself from the cold, and he struggled to catch his breath as he stumbled out of his house. The bandits laughed and sneered as they saw him approaching, raising their crossbows to target him. But the young man was determined. He knew this might be his only chance to save his village, and he was willing to risk everything to do it. As the bandits let their arrows fly, the young man wrapped himself in the tarp and braced for impact. He heard the sound of metal clinking against metal as the bolts hit the tarp, and to his surprise, the cloak held strong, protecting him from harm. The bandits were momentarily confused, giving the young man just enough time to act. He took a deep breath and shouted out to the approaching army, his voice hoarse and strained from his illness. Soon, he heard the sound of horses approaching, and he knew the army had arrived. He fell to his knees, tears of joy streaming down his face as he watched the bandits flee in all directions. While the man could never recover from his illness, forever weakened, he worked on replicating and offering what was done to others. Further Notes: - Others say that the Army would have arrived even if he died, and just by shouting and pleading with them, he brought enough time. - Many Oscillits have theorised that this was the beginning of the technique known as ‘Hardening’. - Many say that the Gods favoured the man due to his work and aid to the village, and sought to save his life by bestowing to him his act. The Thief and the Gem The man had always been a skilled thief, using his cunning and intelligence to outsmart the wealthy nobles who mistreated the peasants of his town. He may not have been the strongest or the most physically fit, but he made up for it with his quick wit and clever planning. One day, he heard a rumour from a trader about a valuable gem that was being gifted to a high noble in the palace. The man knew this was an opportunity he couldn't pass up, and he set his sights on stealing the gem. He spent weeks preparing for the heist, gathering all the tools and supplies he would need. Finally, the day of the robbery arrived, and he made his way to the palace under the cover of night. As he crept into the room where the gem was kept, he felt a sense of excitement and nervousness coursing through his veins. But as soon as he stepped through the door, he knew something was wrong. The room was filled with guards, their swords and spears drawn as they closed in on him. The man found himself backed up against the window, with nowhere to go. The guards sneered at him, taunting him as they closed in for the kill. In a final act of desperation, the man stood on the windowsill, looking down at the drop below. He knew that falling from this height would mean certain death, but it seemed like his only chance. Just as he was about to jump, the guard captain kicked him in the chest, sending him flying out the window. The man screamed as he fell, grasping at the stone walls of the tower in a desperate attempt to cling on. But to his surprise, his foot caught on something, and he found himself standing on the wall as if it were solid ground. He pushed himself against the wall, trying to make himself as small as possible as the guards peered out the window, searching for his body. After a few tense minutes, the guards concluded that the thief had fallen to his death and left the room, leaving the man free to make his escape. He waited until he was sure they were gone, then quickly stole the gem and climbed down the tower. The man saw this miraculous escape as a gift from God, and he knew he had to use it to help others. He used the stolen gem and his other riches to arm and equip the peasants of the town, helping them to plan and execute a rebellion against the cruel nobles who had oppressed them for so long. And with the thief by their side, the peasants were able to rise up and overthrow their oppressors, finally winning the freedom that they had wished for. Further Notes: - A few stated that the Nobles weren’t actually the problem, but rather the corrupt guards who did things without their explicit permission or approval. However, this can be the case of sloth rather than tyranny on the Noble’s side, at least. - Many Oscillits have theorised that this was the beginning of the technique known as ‘Friction’. The Scholar and the Mage Amidst the deserts stood a town, built in unison by men and mages. Within it was a scholar. The good scholar was a man of great intelligence and dedication, spending long hours in his study pouring over books and papers in search of new knowledge. He was particularly interested in magic, and he often shared his research with a mage he knew from the village. One day, while he was out gathering ingredients for his experiments, he stumbled upon a scene that would test his resolve in ways he never could have imagined. A family was in trouble, and their young daughter had accidentally bumped into a mage, spilling his drink all over his clothes. The mage, enraged, drew upon his magic and prepared to cast a spell. The scholar knew he had to do something to stop the mage, but he also knew he was no match for him physically. So he did the only thing he could think of: he stepped forward and offered to take the child's punishment for himself. He bowed on the ground, trembling as he faced the mage, hoping that his show of submission would be enough to calm the man's anger. But the mage was beyond reason. With a sneer, he launched a fireball at the scholar. The child screamed and covered her eyes, but the scholar remained calm and focused, his eyes locked on the swirling ball of flame as it approached. His breath remained in its current pace, while it neared him, he did not fear death – he understood its severity, but he was at peace knowing that the family was safe. As the swirling mass of flame neared him, it seemed to slow down and freeze in midair. The scholar stood up, hesitating for a moment before reaching out and pushing the fireball away. To his surprise, it obeyed his command, dissipating into the air. The mage, terrified by what had just happened, scrambled to leave the scene, leaving the scholar and the child unharmed. The scholar watched him go, still in shock at what had just occurred. Shocked, he knew he had to learn more about his abilities, and he dedicated himself to studying and practising whatever happened in the hopes of using it in an attempt to feed his curiosity and wanton need to learn. Over time, he replicated it, becoming a warden who’d stand in place to prevent mages from maliciously using their powers for their own desires. Further Notes: - Many have stated that due to the Scholar’s willingness to face off a possible death, God had chosen to spare him on that day, favouring him over the Mage. - Many Oscillits have theorised that this was the beginning of the technique known as ‘Persistance with Mana’ and ‘Tangible Energy’. The Leper’s Warmth The leper was a homeless man who had known nothing but hardship and struggle throughout his life. Born into poverty and shunned by society, he had been forced to live on the streets, begging for scraps and struggling to survive. But despite his circumstances, the leper was not alone. He had one friend who had always been there for him, an old man with a special gift. The old man possessed the ability to strengthen and harden materials, and he used his powers to help the leper in any way he could. He would often strengthen the leper's clothes and other possessions, making them more durable and able to withstand the harsh winters. In return, the leper would sit with the old man and talk to him, sharing stories and learning about each other's cultures. One day, the old man decided to impart upon the leper a special technique that would allow him to strengthen his own clothes. He knelt down on the cold ground with the leper, showing him the proper way to channel his energy into the material. But the leper was partially deaf, and he struggled to follow the old man's instructions. Despite his best efforts, the technique failed, and the leper felt discouraged and defeated. But he refused to give up. He knew that the old man was trying to help him, and he was determined to make the most of this opportunity. He continued to focus on the technique, his breath steady as he focused all of his energy on the material. To his surprise, he saw the dirt and mud around him begin to condense and harden, forming a cloak that he could use to cover himself. The old man soon returned, lighting a nearby log to offer warmth as they huddled together in the cold. Despite their struggles and hardships, the leper and the old man were able to find comfort amidst the snowy storm that they found themselves in. However, when he awoke, the Leper turned to his friend only to see that he peacefully passed away during the night. With a heavy heart, he buried him and worked toward offering the same guidance and aid that the old man had given to him – becoming a wanderer and a storyteller on cold, winter’s eve. Further Notes: - Many Oscillits have theorised that this was the beginning of the technique known as ‘Condensing’. - It is said that the old man who helped the leper was the Peasant from before. The Oscillit and the Demon The mage had always been fascinated by the art of telekinesis, and he had devoted his life to studying and mastering it. But over time, the art had been lost, and the techniques and teachings that once flourished had faded into obscurity. Determined to rediscover what had been lost, the mage dedicated himself to researching and experimenting, seeking out any scraps of information he could find. And as he delved deeper into his studies, he was joined by others who shared his passion and desire to see the art of telekinesis restored. But despite their efforts, the mage found himself unable to overcome the final hurdle. He had reached the limits of his knowledge and understanding, and he knew that he needed to find a new source of inspiration if he was to make any further progress. And so, the mage made a decision that many would consider foolhardy: he decided to commune with a demon. In a dark and shadowy room, the demon appeared before the mage, its green skin and horns a testament to its otherworldly nature. It spoke with a dozen voices layered atop one another, mocking the mage for his efforts and offering him a deal: in exchange for the knowledge he sought, the demon would take the mage's strength along with that of all those who had aided him. But the mage was not one to be swayed by such threats. He stood his ground and refused the demon's offer, even as it burned his life's work with flames of anger and spite. As he watched everything he had built go up in flames, the mage fell to his knees, his dreams and hopes seemingly shattered. As the ritual ended and the demon vanished, leaving behind only a taunt that it would return in a day's time to claim the mage's life, he gathered what remained of his research and set to work once more. He kept a steady breath and focused on his goal, determined to succeed no matter what obstacles lay in his path. And when the demon returned on the final day, greener and more menacing than before, the mage was ready for it. As it lunged forward, intent on crushing the mage's head, he pressed his palm forward, channelling all of his effort into the gesture. To the demon's surprise, it found itself unable to move, as if it were being held in place by an unseen force. With a snarl, it lowered itself to its knees, kneeling before the mage, who was now surrounded by golden flames. The mage had not found telekinesis, but something else entirely: Resonance. He stood there, triumphant and resolute, above the green demon who sought to oppress him. Further Notes: - Many scholars have depicted the demon as a beast of gluttony and greed, given its green-hues. - While the mage was never able to figure out the inner workings of telekinesis, he found himself content with Kani instead. - Many Oscillits have theorised that this was the beginning of the technique known as ‘Orbit’, however it was far more stronger and uncontrollable in strength. Later Oscillits refined this technique, allowing for stronger control of it. Credit: Various Art - Pinterest. It didn't say who made the art unfortunately. Lore:
  7. Looks like Oscillits now have lore-enforced poverty

  8. Thank you! : ) I hope this gets reviewed before next year, but judging from the /sreqs that I checked when I came back yesterday -- I still somehow had PEX for some reason -- I'm not so sure.. I can only hope that Islamadon's req about Lunarite, which had been sitting for 6 days, got picked up!
  9. Kani Amendment Original Redline: - Resonance cannot be achieved with any form of metal or metal-similar density equipment on the Oscillit. This also applies to materials of similar density to metal, such as Ironwood, as the inciting of Resonance through objects is hindered by said object’s hardness first and foremost. This leaves the possibility for wooden or softer weapons to be used in certain ways and with certain abilities should the ranges be met. New Redline: - Resonance cannot pass through materials with a similar density, or hardness, to metal, effectively prohibiting its flow throughout the Oscillit's body. This also applies to materials of similar density to metal, such as Ironwood, as the inciting of Resonance through objects is hindered by said object’s hardness first and foremost. This leaves the possibility for wooden or softer weapons to be used in certain ways and with certain abilities should the ranges be met. Examples are below, for easier understanding: OOC: Wrote this while talking to an old practitioner of Kani a while back. I was babyraging about the newest change to Kani imposed by the ST wherein one cannot achieve Resonance with any metal or similar dense/hardness materials on them. He explained to me how the balancing of Kani worked in the past and I wanted to incorporate it since the preventing of metal entirely for an Oscillit is incredibly scuffed. And as for the people saying Oscillits were never able to have metal equipment on them with some inciting a particular Oscillit as an example, I talked to them, and he laughed and said that he used metal equipment. A list of faults with the current redline: - You aren't able to wear jewelry (no drip) - You aren't able to wear belt buckles - You aren't able to wear buttons - Doesn't make sense. Covering a hot potato in foil keeps the heat inside, having a foil ball next to a potato does not keep it hot. - YOU CAN'T USE KANI IF YOU HAVE MINA ON YOU (This one genuinely made me laugh, like holy shit. Have 0.7 mina? Sorry buddy, can't achieve Resonance) - You aren't able to use its techniques, etc delayed inertia with an arrow, even though previous practitioners of Kani had done so -- in various write-ups, and the lore event states that this can be done, as seen here:
  10. merry christmas :)

    1. exogens

      exogens

      merry late xmas legendary ex story member man

  11. Hey fellas, pixel art comms are open! Message me at neil#9277 if you're interested in getting anything -- or just want to support an hungry art student

  12. A Misaimed Shot The elf found himself amidst the ongoing battle. An arm of his was severed, cauterized with demonic Malflame, and his other hand – emboldened and ripped apart to reveal a bone-like blade – surged forth to meet the General afore him. The battlefield was littered in corpses and flame, of both friend and foe alike, where banners were raised amidst a conflict of honor and name. Blood dribbled down his mouth, and the rhythmic pattern of Respirvnda was procured, allowing him to prepare this strike. Alas… it was not meant to be. Like a drop amidst a pool of water, the effects of what had happened occurred. A searing pain echoed within the back of his skull, piercing his skull to stab his brain. He felt it; how blood oozed out of the injury, flowing and soaking his helmet. First came pain, and then soon disbelief, and lastly did it turn to rage. He fell on his back, the stump that was once his arm graced the soaked and stained ground, eyes peering upward at the lines of flames and stars set above the nation. A single thought echoed itself within his mind, and with a haggard and raspy voice, he shouted it with all his might; "Dog-shit, shitty.. Elves." And yet, he awoke once more. No longer donning ashen skin and mutated eyes, but alone, blind and unaware.. within a room where nothing but darkness and solitude greeted him. OOC: Out all all the ways that I imagined Rel would die, I didn't think this was it, though it was kinda funny. See you all in the next life : )
  13. DHARA$ RISING!!! INVEST INVEST!!!

  14. Honestly, it was something that helped running the event a bunch. I could keep track of emotes, and play the NPCs with one account while using the other account to WE and shift around the monster, while doing environmental emotes. I'd highly recommend doing events like just to help with immersion and having an 'extra' hand to help around with stuff!
  15. The Bold Blue: A Retrospective Links: Total Events of Bold Blue: 17~ There ends the second ‘Blue’ eventline. I hope all the groups that interacted with it had fun from what was an event that was conjured up primarily from other players – being a creation amidst a ritual. While the prior Big Blue eventline was done with me wanting to research how to make an enjoyable, fair – yet difficult – event, this was focused on maintaining player retention and focus during what would appear to be an unwinnable event. These are my findings for other ST, or event-makers, to use: - Replacing the system of Death Saves, I used a new system called ‘Heroic Actions’ where one could do an action with 100% success-rate. These, however, were limited and could either be used to defend others or deal damage in a specific area hence the ‘Heroic’ name. I found that these were primarily used for offensive action, with a few used to guide event NPCs with a few used to save themselves. A trick that I did, this time however, was that there was a limited account. And I wouldn’t tell them how many they had left. They wouldn’t be allowed to notify each other if they used it either, which turned out to be rather interesting! Some groups burned through them, others used them as little as possible which was shocking, leading to some mishaps where players almost died due to luck no longer favoring them. Nonetheless, they were free to use them to save themselves or gamble for a better chance to defeat the monster. - I tried out a bunch of systems in this event. What I chose to do was prioritize senses, clues and whatnot for the players; allowing for everyone to have an equal chance of participation. Sometimes they’ll garner details and clues that are only shown to them, and other times, I’d emote a thought conjuring itself in their head for further inspection. What was hilarious though was that only 25% of these clues were communicated to the rest of the group, with most of the information hoarded by themselves. This, however, allowed preparation and research to flourish which I was very happy about. - The introduction of event NPCs was something that I’ve planned for a bunch of time, with a group of Hunters stalking the monster. This is what I mainly used to maintain player retention with the others during the hunt, allowing further communication, preparation and research to develop. It was also a good way of giving information and clues to the beast. I really enjoyed this system since it allowed me to have a plot and narrative behind the Hunt as a main failure of every ‘monster event’ is that it’s so closed off. A monster dies, then what? Nothing. There’s no continuity, and it feels more like an ‘event’ rather than a broad narrative that affects the area around it. Nonetheless, it allowed for the players to garner forth an actual bond to the event rather than seeing it as just another ‘pixel-hunt’. - As for preparation, I experienced the ‘Spikes’ to allow people to speculate and figure out the properties of The Bold Blue without dedicating hours of their time for a combative event where they could perish. These environmental set-pieces allowed for scouts, alchemists and people not inclined in CRP to shine as they figured out how The Bold Blue fought, its base abilities, etc. I really enjoyed this part of the event as it was fun to see people schizo over the properties, figuring out how to weaken and defeat it. Once again, it allowed for retention of the event to continue; with tons of ‘mini-events’ occurring as the players experienced the piece. - As for difficulty, yet again, we're all here to have a good time and prepping a day to be slain in 2-3 emotes is so punishing. Don't be afraid to kill, but make it fair. There's always someone behind the screen, remember that. - While this is something that I didn’t really use a bunch, what I wanted to experiment with was sound clues. Using the /sound plugin, I used it to deliver sound in a way to immersively give information to people, with the main one – before The Bold Blue settled in Yong Ping – being to dictate where the beast was. This worked on some ends, other times, the players couldn’t really figure it out. Another clue that I had was that the beast would roar before every attack, and the few who did figure it out, found a way to bait attacks to their advantage which I was very proud about; nonetheless, there is always something incredibly satisfying at seeing the group figure out the clues, and use it to their own advantage. - Yet another thing that I used in the early parts of The Bold Blue was the constant ‘revolving’ event-site, with the beast constantly moving around Almaris. This kinda seemed like Where’s Waldo, and the event-site stayed in an area for [1] week at the most. While it was fun to see the players explore and delve around the map, all it regularly turned into was a guy on a horse running around Almaris for a few hours, rather than the natural stumbling on an event-site that I so wished. To help this, I decided to post a screenshot of where the Beast currently was at a time, which helped for a while but failed due to scheduling, time zones, etc.. which made the beast stay in some areas longer than others. Nonetheless, it was an interesting system that needed more refining before actually using it, hence why the beast finally stopped at Yong Ping. Systems Used: - Stealth (For scouting and exploring) Every action built up a number, and as it reached a certain number, they’d be caught. Etc, running = 2. Walking = 1 When it reached 10, they’d be caught by the Beast and battle would commence. This was an interesting way to keep numbers down for scouting missions, with the more players, they’d be able to potentially receive more information.. however they’d also be more prone to danger. - Heroic Actions Actions with a 100% success-rate. These are limited, and players do not know when their luck ran out. - Information and Hints Information and clues would be given to players in #w and #q, depending on their current position and direction (where they’d be looking at.) - Active Events Events within the area that continued for a day, before finishing out, allowed players to interact with the event if they had the time, stumbling on it naturally rather than being provoked by a discord ping. I really liked this! - Event NPCs Allowed for more interactions and focus on the Event, rather than allow interest to fade, it made players interact with it amidst hunts and during off time. What was super interesting was the players didn't treat them as NPCs, but rather actual people. Glad to see : ) Bloopers and everything behind the scenes: If anyone’s curious, here is how The Bold Blue operated, and every weakness that it had! Closing Thoughts: While I did get burnt out in the middle of it for doing a bunch of events, I found that I actually really enjoyed this eventline. It was interesting and allowed me to gather information like before. If there was anything that I’d fix, I reckon I’d.. focus more on the ‘moving event-site’ idea that I had which is already in the works : )
  16. The spawn of the Shredder began to prepare, train and grow in abominable hatred of the Beast that took their father.
  17. "This has to be an assassination attempt of some kind, I swore Manon was a lesbian.." Wees muttered, planning to send a body-double.
  18. 12c053c5f3edf329c73432ed613372e5.png

     

    neil#9277 if you want some pixel art B)

  19. Opening Pixelart commissions ! $10 Complete within the day B)

     

    discord's neil#9277

     

    Rel-export-export.png?width=338&height=6

  20. How much would people pay for pixel art of their characters like this?

     

    Rel-export-export.png?width=338&height=6

    1. Show previous comments  1 more
    2. Unwillingly

      Unwillingly

      fooldude u cheapskate no way that is only 5 USD

      for me it'd be like 10 USD

    3. ronin_champloo

      ronin_champloo

      Thanks! I'll do a test-run to see if people like it or not : )

    4. lemonke
  21. Hello! I'm opening up emergency skin commissions to afford some art supplies. Hit me up on neil#9277 if you've a skin that you'd like!

     

    My PMC:

    https://www.planetminecraft.com/member/pxy/

  22. I so glad you were able to have a career as an admin without anyone finding out about this xDD
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