Discussion - Gates and Inactivity
Hey, so picture this. You're a guy wandering around to RP, you think of going to a settlement/nation and take the route there. Nonetheless, when you eventually head there, the gate.. it's closed. There's no one nearby, and you're unable to go in; you've wasted your time and you have to go find another place to RP.
Rinse and repeat. This happens again.
Rather the situation, eh? It's lame and it sucks. How do you fix this? Well, I've a few ideas, I just wanted to talk about them and discuss this with the community, try and see what people want, etc.
1 - Make Settlement/Nation gates OPEN, unless they are actively manned by someone. No leaving the gate CLOSED and leaving it like that for a few hours.
Obviously the hilarious choice, but it needs to be fleshed out more if it's enforced in LOTC. How would Mods dictate this? How would they regulate it? etc.
OR
2 - The removal of citizen doors. If a person wants to come in, they can go in via the gate, leading to guards actually being required to do Gate-Duty (I miss those days from Adria).
The most 'harsh' choice, but hey, it's funny and realistic. I doubt massive walls had small doors in real life, nor did they pass out selective keys for every citizen that they knew.
Thoughts? What are your ideas and thoughts of these two concepts. Curious!