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Everything posted by salamanderfantasy
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1) I dunno I didn't have any plans for how long i'd stay when i joined. I simply vibe. 2) I haven't done M A N Y of the lotc things in this time, surprisingly. Have yet to touch any magic that isn't housemagery somehow, though I'm planning to pick up druidism soon. Maybe some day i will voidal-mage. Emphasis on maybe. I also plan to get evil again EVENTUALLY, havent been evil enough. 3) I eat like 5 tins of mackeral a week. I also visit aquariums as much as I can, n keep some cardinal tetras and guppies. Wet beasts. Guppies are the crackheads of the tropical aquarium world. 4) VERY HARD to pick a single one. For now, I'm gonna go with the map-end Pumpkin Raid between Arcas and Almaris the halflings did. This was very shortly after I joined the halfling group, which was. Very shortly after I visited them for the first time, and they permanently detonated their entire village in a RP event. We had someone playing while claiming to be the halfling God at that time, who made a small halfling child the Pumpkin Pope. I was also playing a small halfling child then, and a few other people. We all got rallied into a pumpkin raid, which is when the halflings wear pumpkin heads and tour the map for hours, screaming incoherently about gourds, religion, forcefully distributing alcohol and food, and generally being a nusciance. They have to start spontaneously. We crashed several rp meetings, got like 8 people to join us. I'm hoping eventually I can get that feeling out of lotc again at some point. 5) no thank you
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First 4 and a bit years? Aside from minor grieviances, things like calling a mod for bad crp, vaguely knowing someone who gets permabanned, very few issues. dipping in and out of activity, just doin fun rp. THEN i decide u know what. ill volunteer to take over being NL. N that was not very fun at the end. the start was ok-ay. decide to follow up on last NL's plans for letting a group vassal; SOME HOW spurred the first war the halflings have been in in over 5 years in the process. N it all went downhill from there. Sucked all around for weeks. Now I'm still kinda in the resulting slump from that? In that i've moved on from it a while back but am finding I still don't have the enthusiasm/motivation to do event-planning, building, group managing, or any kinda rp that requires planning effort. maybe i'll get really into it again and take up group-leading another time, and maybe Not fail at leading the halflings well after 2 attempts (oops). Or maybe this is the end of Sal's lotc golden era I still enjoy the server. I've made friends from it and I still like to rp with them. I'm just making sure I got other creative outputs n such. After dealin with the war-stuff I got into writing again; did some painting and oil pastel drawings, havent done that in years, started making desk homunculuses. I gotta have a creative outlet to do weird art or ill physically combust, but while getting my degree (started uni about a year after joinin lotc), i didn't have time for most kinds of art i enjoy doing. I think being able to RP rlly helped me with that creative outlet, so I don't regret time sunk into lotc (FOR the most part). It's just not one of my main hobbies currently. We'll see how it goes!
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1) SALAMI MOP 2) OBSERVE A CREATURE ON OCCASION 3) I SAID ourple before but actually a solid two third of my wardrobe is a khaki green
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It will be five years as of tommorow but Ill be busy that day and was cooking an Easter dinner for my nan yesterday SO we doing it today. I joined during a covid lock-down. And I was going slightly insane about not being able to walk in any of my local commons and so started joining a bunch of MC servers as enrichment for my brains exploring-quota. I'd only played vanilla survival servers up until then, and among the theme park recreation and mini game servers, I also joined LOTC n for some reason stuck around. Retrospect -- good idea? HMmmmmmmm. I've met cool people here so it's a solid Yeh Probably. Now the QUESTIONS. Ask'm if thou desire. I've played with quite a few ppl over the years n anniversary AMAs are the lotc tradition SO i make one.
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The Third Cobblecroak Gaming Night
salamanderfantasy replied to NotEvilAtAll's topic in The Wee Shore of Amberdell
[!] Local GAMER GIRL halfling Ruth is polishing the traditional GAMING shovels in advance.- 1 reply
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Halfling Drinking Night
salamanderfantasy replied to NotEvilAtAll's topic in The Wee Shore of Amberdell
[!] It's unclear how tavern night led to defending the frog kingdom of Frogtopia from snakes, but that's simply how it go in Cobblecroak.- 1 reply
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this isnt inspirational theres lore (i rewrote it) you can just Have a big turtle.
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be the big turtle you want to see in the world
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THE FREE GNOMISH PEOPLE [FINAL AGS]
salamanderfantasy replied to siglms_'s topic in Characters & Cultures
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The Vassalage of Babblebrook: War Tax
salamanderfantasy replied to ArgentEra's topic in The Musin Town of Babblebrook
"I saidz I swore offa tax-evasion after last time but momma didn't raize no quitter-- oh they'z covering us? Niceeeeee. Tax Evasion? Who's that? I don't know any Tax Evasion no sirreee." - Seam, Local Extremely Shady Musin. -
won't lie that this feels less than rp friendly for both ppl who play klone and homunc characters that. Know Eachother. but i will inform the klone'rs I know. thank you for replying
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Clarifying: does that mean forgetting how to do any of these, or forgetting they exist ENTIRELY? Asking because I play as a homunculus and, as you do when you are a Weird Guy From A Tube, know a lot of tawkin users IRP. Many of them are klones. I gotta know if they're forced to forget the. EXISTANCE of homuncs, or just how they're made. Because if it's the former that's a bunch of. bad amnesia roleplay for all (yay). but the wording suggests this IS the case. Just wanna check it's enforced before i sit through all the Bad Amnesia Roleplay.
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i am SORRY i said id proofread and then forgort entirely. i love the Green. Im going to each a chunk of it regardless of any negative side effects.
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- weree rich
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"What the of-**** is this." -- an exclamation reportedly heard from the Clinic's, VERY recently made, ex-head medic, upon reading the morning newspaper in the office that is now, as it seems, No Longer Hers.
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we shroomin. straight fungusing it up. getting mycelial up in here
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Isabelle’s Tea Party
salamanderfantasy replied to NotEvilAtAll's topic in The Wee Shore of Amberdell
The tea party had gone well. Outstandingly well, actually -- nobody had died, and the tea was very, very good. The only question standing, then, was simple. What the Hell was in the tea. -
The Tortung Origins As are many creatures found within this world, the origins of the tortung are uncertain. One story tells of the earliest mages, within a home atop a very large rock. One forming obelisks of magical focus, more and more, concentrating into this exact rock – until the home began to spring to life. Cupboards shutting and closing, fireplace lighting itself, faces of paintings moving – until the rock itself found legs, a tail, and a head. The first tortung. Others point to similarities in that of flora within the Fae realm– those which latch onto person, body and soul. Of fae flora rooted so deeply within an animal, they could never be separated. As with all creatures but the mundane, the truth is rarely ever known. In spite of this, one thing is known. The tortung is something born of magic. Physiology and Behaviour The word ‘Tortung’ encompasses several species of creature, including those tortoise-like, but also those akin to turtles or terrapins. The majority of tortungs are vastly, vastly, larger than their mundane relatives, though they remain slow-moving. Curiously, tortungs bear a small, localized ecosystem of flora grown upon their shells, ranging from moss and fungi, to trees of large size. These physically embed within the living tissue of the shell, roots intertwining with nerve and capillary. Though this symbiotic relationship of flora and fauna is certainly magical in its origin, the tortung itself is magically inert. The shell of the tortung is of a rock-like strength, though much less brittle. The act of tortung farming – that is, farming on a tortung – is rarely practised. But to those skilled in agriculture, it is possible. The health of a tortung is intrinsically tied to the health of its flora. Though smaller plants can be harvested and pruned, removing an excessive amount of vegetation will be life-threatening. The tortung does not die immediately, and can be nursed back to health by treating its wounds, nurturing remaining flora, and transplanting new plants onto the shell. If reaching a large enough size, a tortung may support a garden, or even dwelling, without stress. Those domesticated grow comfortable to being handled and ridden, or carrying cargo, and can be trained to follow simple commands to come, halt, and follow. Receiving nutrition from their plant growth, tortungs are comfortable to rest in a single location for years at a time. More active tortungs require more feeding. Their diet matches many mundane testudines – a temperate tortung grazes on grass and leafy greens, a tropical tortung partakes in a fruit-rich diet, an aquatic turtle-tortung hunts fish and crustacean, for instance. The meat of a tortung is tough, and difficult to harvest. However, as with turtles and tortoises, it is sometimes eaten. Those who do so note the meat almost marinated with the flavours of the plantlife the tortung had hosted in life. The bone-plate ribs and keratin scutes which build the shell are also occasionally used for bone weapons and armours, household tools, or for ritual garments. Size Variation Independent of species and symbiotic ecosystem, a tortung may also vary in the size they reach at adulthood. Once maturing to egg-laying age, a tortung will no longer grow – however, it cannot be predicted what the final size will be. Tortungs of the same family line may reach a similar final size, but outliers are possible. The size of a tortung can be described in three ranges. Life Cycle Though able to remain dormant for upwards of a century, once the process of developing beings, a tortung egg will hatch within two years. A tortung reaches maturity simply when it stops growing. This depends on its final size range. At the point of maturity, they begin laying eggs. Reproduction among tortungs can occur asexually, and spontaneously. Eggs are laid rarely, and never within the five year period after laying previously. Clutches number between one and three. These eggs have a thick, almost stone-like shell. Though they may remain dormant for a period after laying, once placed into a nest of ideal conditions, the embryo will develop over a period of two years before hatching. An ‘ideal’ nest is sheltered, in warm to temperate conditions, and in an area of high biodiversity – near multiple examples of the local plantlife. These floras develop on and root into the soft shell of the hatchling tortung before it hardens. A tortung hatched in a desert may bear a shell of cacti and succulents, a marsh-dwelling tortung a back of algae and lillypads, for example. A turtle-tortung may not bear tortoise-tortung offspring, and vice-versa. Once reaching maturity, tortungs have been known to live near indefinitely. While the smallest individuals have been known to share lifespans similar to mundane testudines, between 50-200 years, even they frequently far surpass this. There are rumours of the largest tortungs living to numbers in the thousands. General Redlines Tortungs have no combat applications. Should combat begin, the tortung hides within its shell. For the duration of combat, it is to be treated the same as a boulder of normal rock would be, and even then, can provide no advantage to combat. Although having magical origins, they are magically inert. Any material gathered, plant-matter, crops, bone, meat, will be entirely mundane in nature– the same as would be harvested from normal plants or animal, aside from scale and taste. The bones and scutes of a tortung do not retain their extreme strength in death, again – they are as strong as the bone or keratin of a similarly sized animal. For purposes of lore, the plants grown on a tortung interacts with magic/other lore in the same way as a mundane plant would, and the tortung as an animal would. This includes both magically/alchemically damaging, and healing, the tortung. Tortungs eggs are player-signed items, and do not require ST approval, nor do tortung-builds (provided lore is followed) Tortungs are slow-moving. At their fastest, they match the walking speed of a descendant References: Original lore: https://www.lordofthecraft.net/forums/topic/210145-%E2%9C%93-creature-lore-the-tortung/ Art Piece from: https://www.youtube.com/watch?v=TtHjNRI1wpo Builds by: me :-) THE WORD TESTUDINE: means the catch-all genus of both tortoises and turtles, here referring to the ones that exist IRL (and is easier to write than ‘tortoise and turtle’). THE WORD TORTUNG: refers to the fantasy, part-plant testudines of LOTC lore, both turtle-based and tortoise-based.
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------------------------------------- The climate is cold here, damper than they have been used to for their past four villages. They are too many generations down the line to find the downpour of rain in the pines nostalgic, but remembering stories from grandparents, parents, some find a slight familiarity. The rain continues nonetheless. A stack of towels sits next to the circular door of every home for those returning out from the rain. Each morning, the songs of waking birds are joined by the percussion of water – drip, drip, drip, from the needles of the pines. Onto the mossy, rock paths of their clearing village, puddles gather, soon turned dusty brown with footsteps and cartwheels. -------------------------------------- Every so often, one or two of the rocks in the road seem to have moved themselves overnight, with no sign of a mudslide. And when the rain continues for days at a time– the low sound of croaking seems to come from the pavement itself. Not anything that can’t be explained, of course – rocks slide about in mud, and halfling villages have been home to several hundred frogs at a time from the days of Honeyhill and beyond. ------------------------------------- But beneath their feet, the Cobbles, Croak. And the weather forecast calls for a downpour. -------------------------------------
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[II] Acalmaehr's Pebble Collection: Stone with Stories
salamanderfantasy replied to JustMeMorgan's topic in Miscellany
[!] Ruth does not read this. She is too busy being ankle-deep in a stream, looking for the elusive Cobblebonks she had promised to seek for Aevos's number one Rock Collector. -
ʚɞ A Beast Loose In Cobblecroak! ʚɞ
salamanderfantasy replied to TakeMeT0TheFae's topic in The Wee Shore of Amberdell
The second Peregrin of the burrow, known baked-goods filtcher, breathes a sigh of relief. The notice wasn't about her. The relief is short lived however -- because if she didn't devour the cake this time, who did?- 1 reply
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MC Username: SalamanderMoss Character Name: Rutabaga 'Ruthie' Peregrin Character Age: Grown Enough Profession (If applicable): Beekeeper, Meader Would you like help finding a profession if you do not have one?: Yes [ ] No [X ] Do you have a burrow within the village?: Yes [X ] No [ ] (Dolly you know this one I live with you)
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:--O somehow the museum snapshots of almaris were taken at times every single halfling settlement's build still existed ! hobbit history PRESERVED. NICE.
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Something's Happened. What Was It, Exactly?
salamanderfantasy replied to TopazTheMagi's topic in The Wee Shore of Amberdell
[!] The original message upon the board has been taken down. Not torn; the tacks holding it in place carefully pried up, the notepaper folded and lain upon the ground, tacks upon it as a paperweight. Underneath where it once lay, a message has been scrawled, onto the wood of the board itself, a single word. "Afraid." -
For nearing a half-decade now we’ve been without a home. Some of you, scattered, some huddled in camps, some wandering. Among cities, tents – no place for a hobbit to be. It’s long been said we can’t rest properly without grass above our heads. And I have not rested one night, not one day, not dozed or drank or smoked, from henceforth we set foot away from our home. I did give my word that I would bring us to new Shires, didn’t I? It was a long, long time ago that I grew up in Honeyhill. But before that, my father as a young man came to a Shire named Bramblebury. Nestled among pines; the soil fragrant with their needles, upon a gravel shoreline. Those were times when Knox was with us. And with us, once more he shall be. It has no name thus far. But it is among pines once more we find our Shire. Proper, and good. Come halfling, musin, or gnome. Those of the Dunfarthing, and those of the cities – new and old alike. I am deeply, deeply aware some of you find yourself paying taxes, of all things. But now; halfling, musin, gnome – need not live like that once longer. Drop coinpurses, and take up shovel, for we, among the far pines of Urugan, far from such threats and persons looming over us, we are BURROWING. The soil is soft. The land is alive. The pond – teaming with frogs. Among the clearing, we shall make our Shire once more. As we have done, five times in my lifetime, six in my fathers, and second, in many of yours. Some thought themselves finally rid of us. Well, persistent little buggers, aren't we? There's always another Shire. Come build it with us. - Your Wizard Mags, never again Thain, but always, with you.
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[✗] [Amendment + Addition] Tawkin - Mutations
salamanderfantasy replied to PrimnyaQuorum's topic in Denied Lore
glad to see you've taken some feedback on the lesser mutation thing because I had pretty much the same idea as what's been said above. Tho that may be because i play a persona that regularly utalizes minor mutations being reversible. i've also been roleplaying reversing them under the same way you would a major mutation, and so have several tawkin players i've known. so I don't think the new redline you've written is a change, moreso a clarification on the process. so nothing to disagree w/ there. I am also very much into the idea of more noncombatative mutations, given i almost exclusively use the combat centric ones i have outside of combat. and a permanent waterbreathing method could = some Neat rp avenues, so thats a cool concept.
