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Wizry

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Everything posted by Wizry

  1. Released from a desk within the Vale came a pamphlet informing those coming to volunteer for the defence of the Vale, "FROM THE DESK OF DEFENCE COUNCIL OF THE VALE, It is the greatest consideration that the Defence Council has undertaken with the incoming Harrower conflict. Supplies have been ferried; plans have been created; and plans are under the moment in enaction. Furthermore it has also come into our understanding that several groups have made their intentions to join as volunteers clear. While we, at once, appreciate the willingness of the volunteering groups - we also fundamentally must reorganise these volunteering groups to deny a fall of discipline and communication. These volunteers will work - unless otherwise specified - directly under the command of one Cathan or one Nenar. They will not be allowed to operate autonomously. Furthermore, they will require approval of their joining from one Cathan or one Nenar to maintain discipline within the ranks of the Vale defenders. To consider why is to consider that many of these volunteers have not been integrated with defence plans from the beginning of the conflict; which means that they will need to be organised into a foreign legion. Furthermore, if we allow these volunteers to organise themselves autonomously, they will break some of our planning doctrine. Thus these rules are set in stone for volunteers, with the confirmed groupings so far being the Solgaardians and the Paladin Chapter ‘Order of the Golden Lion’. Keep in mind that all Paladins are not approved due to faulty discipline or elsewise. Punishments for breaking conduct will be as harsh as any law within a warzone. Commandant Cathan, Nenar."
  2. holy shit it's ******* over
  3. IT WAS FORETOLD IN THE SCROLLS THAT ALDUIN (Josh) WOULD COME
  4. "What could he mean by this?" Said a Daelish man staring at the paper.
  5. "Inaction is atrophy; inaction is paralysis; inaction is death." - Ferdinand Foch During the months following up to the siege, the Nevaehlen Isle would find themselves and their forces gathering resources from the mainland using a pontoon bridge - specifically from the forest directly out to the east. Wood was gathered to deny the enemy resources to be able to create siege equipment to cross the bridge itself or harm the city. It was then agreed on by those on the isle to burn the forests to deny them cover, to deny them the capacity of potentially using anything leftover, and to provide the defenders even more an advantage over their foe. Furthermore, the defense council agreed to also blow an potential outpost to deny them a capacity of access. Figure 1: The Orange represents the burned forests Figure 2: Grey, outlined building has been blown.
  6. Late into the night, explosions were sounded by the bridge. It was the completion of works that had long been constructed. First had come the flooding of the northern plains of the Nevaehlen city, two or three metres deep so that those attempting to besiege the city would not be able to cross into from the northern walls. Second had come damming of the river, preventing the access of the waterways to those who wish to siege and bring artillery up. Third came the halting of the usage of the underground caverns buried underneath the ruined city, blocking or burying them - whichever was easier to prevent them movement access. Now finally had come the implosion of the bridge itself, to prevent easy access from aboveground to the city’s gates. This would not be the last of the fortifications. Trenches would be constructed on the southern side - close to the palace; outposts would be built around the city & externally; communications systems would be built with alchemy & mirrors; and non-mundane light-sources would be created so that the Vale can defend themselves. It was as it had been said once, “In the struggle for existence, one does not bother about the means one employs”. Clearly, the command-in-control was taking that saying very literally. Figure 1: Damming of the River and Implosion of the Bridge Purple represents the Bridge being imploded; Brown represents where the damming itself will occur. Figure 2: Flooded Portions of the City Purple represents the perimeter of the flooded portions.
  7. Wizry

    AGE OF FROST

    They're sailing on England, Oh! What a shame! Someone is after our island again! We'll let them have it, Oh! Yes we will! But maybe they won't want it when they get the bill! The man sipped from his canteen as he observed the dimming of the aurora from his post, before removing a journal to note down his observations. He had been aware of the increase of the tundra's perilous conduct and arrived - hopeful in that this was just a momentary lapse of normality. The man ground his teeth in the frustration that his hopes were - once again - dashed. Just like the Moon Druid with their forests, the Frost Witches would be attempting to make Descendants fear the Tundra. Cathan would begin to pack up his kit, leaving behind only the small embers of a failing fire, as the man went to write some letters. Valmir was right, probably - her nephew would work himself into his own grave at this rate. To be frank, in the defense of his way of life, the Commandant wouldn't have it any other way.
  8. The man approached the area where the Druid had fallen with his squadron, observing at a distance - as the grounds had been sanctified through the fight. He'd then lower his head gently, before going to reply to the scene, "Taliyun died as he would've like to live. Though he did not accomplish all he wished to do - may he rest in peace." Alfie then turned back to trot back home, having seen enough to satisfy his curiosity as to how one of his comrades had perished. Old soldiers never die, Never die, never die, Old soldiers never die, They simply fade away.
  9. Cathan stared at the ceiling, before staring at the empty papers on his desk. He'd then begin addressing letters to the various groups & individuals he had gotten involved with over the years. Hurin, Vyllaenen, and Warlock: Taliyun and Nenar: Ahren: Nimue: Amae'li and Valmir:
  10. Alfie stared out his window, holding his mug of green tea in both hands. The man then made plans to send his kids away on a 'field trip' for a while and contact a few lads to go kill a demon. Though admittedly it crossed his mind how dangerously common this was becoming. It was getting frankly confusing how he kept running into these situations. In the meantime, the man began to stockpile null-arcana and auric-oil. Just for the fight.
  11. Upon the potential chance for the Tavernkeeps to gain their rightful votes, a banner in Adrian colours was unveiled above the entrance of Saint Emma with the following text, "We Like Mark!" - Tavern Labour Guild of Adria
  12. Yeah as an animatii maker, I always found it weird that I had to address that in my combat emotes. Though I would argue we should probably implement this '-The destruction of the pet's head results in an instant death.' as 'The destruction of the pet's gear-heart results in instant death'. Good amendment.
  13. Theme A letter would be sent forth to Taliyun'Orrir Sirame stamped with the appropriate signage so he could recognise that it came from one 'Cathàn'. Furthermore, the above poster from the 'Vicar' would be attached, "Hello Taliyun'Orrir, This letter is regarding the 'Vicar'. It has recently come to my attention that this necromancer has been capable of doing grievous injury to the defenders of what we would call the Lotusgrad State. While I would have preferred to not get involved due to my involvement with our mutual causes beginning to take up more and more of my time, I do not believe I can fundamentally choose to do such. The reason being that, should Lotusgrad fall under serious threat, our operations above would aswell be threatened. I suggest that we form a pair to lead a combined offensive with our forces upon the Vicar, using the equipment we have for the sake of expediting the process while keeping fatalities and causalities to a minimum. Respectfully, Commandant Cathan." The same poster would be attached to another letter, and then sent to Ahren Jaeger, "Leftenant Jaeger, The Vicar stands as a fundamental threat to our work here in Aevos. Assuming Sirame of the Druids is amenable to a situation of us working together to bring him down, we will restore our former status-quo. We will be using our equipment to expedite this situation and its conclusion. Близок победы торжественный час, Commandant Cathan."
  14. The man lamented to his druidic mother as he returned to his papers and planning after a cursory glance, "It's too loud to be of any real affect." - "It will do more harm than good."
  15. mr saviour meme defend the distant horizon users.
  16. Largely and completely, I disagree entirely that this is 'effectively' the same. I'm going to use two sentences out of the respective lores and I will deeply apologise for the brevity: In the original lore, this is said, "With the mind split between tree and husk, the struggles of identity are an everyday, nonstop issue. Changes to biology, the loss of sleep that grants dreams, the differences of the body compared to that of flesh, all become influences that can lead to more mental conditions than your stereotypical druid. The coping mechanisms will vary..." This lore's psychology is directly about the identity issues that treelords can face due to the splitting of their mind between tree and husk. The submitted lore offers, "Engulfed by their obsession with the energy that created them, they work endlessly to protect and preserve it for the sake of their very existence." This lore's psychology directly states that the user is engulfed by an obsession with the energy that created them. Now the question is to why this is something I dislike. The care for nature, if this is capping off the journey of having been a druid for some amount of time, should come from having been a druid for that amount of time. They should care because they are a druid, not because they are a treelord, which they have integrated outright into their personality because that is part of their identity. But in this submitted lore, any current treelord will have a massive fliparound of mentality due to it being an obsesssion not a care. Obsessions are an all-around encompassing thing, occupying the waking thoughts of one's mind to an unhealthy degree. These are not responsibilities one has, these are compulsions that they must do something, and would render all treelords as highly limited in their roleplay, maintaining them as static characters at best - and 'druidic event CAs' at worst. Appreciative of Rayalia for reviewing and helping me construct this argument. Thank you for your input and attitude.
  17. My argument will primarily be based on how I disagree that this is best-fitting with an end-game Druidic ‘CA’, rather than the current lore as presented now. Even though MayRndz has provided a perspective that this is a ‘immortal druid capstone’, I also disagree as this reads more as Fae CA that is not what was intended by the original lore. These two disagreements will address why I don’t consider this lore as something we should pilot Tree-Lord into, as it would seem to be rather out-of-line with the original intentions. OhDeerLord’s lore, cited in MayRndz's bibliography, has a very simple purpose, “The purpose of a Soul Tree is to be eternal soldiers for nature and the aspects. OOCly this makes it so that things such as age or disease don’t get in the way of the character doing their duty, and softlocks them into the role of a Nature’s Protector. All in all, it is the Apex of what a druid could be, one who has dedicated in-character and real life time to the cause, and the reward? More work.” The lore he writes is purely in service of that, where the druid is allowed to continue doing their work – with issues. They are not meant to become transcendent or ‘fae-like’, but instead they are able to continue live eternally and continue their work as druids. This lore, however, makes it so that this capstone is tied inherently with the fae and not their work. I will quote directly here from the current submission, “Given their stature, a greater affliction of natural energies and fae are presented upon them; they are able to perform their abilities to the fullest - to become the conduits of natural energies, vanguards who purge the unnatural. Faced with a drive to fight for the natural world itself, and feeling empathy for the songs of life around them. No matter the path they choose, or the freedom they have to follow various ideals, they are meant to fight on behalf of nature through any means and to be its voice in times of great need.” This connects them – instead of with what they have done priorly as a druid, serving nature in the actual world around them – with the fae outright. This is why I think that, conceptually, OhDeerLord’s idea of keeping it so that they are simply unkept from doing their duty instead of MayRndz’s idea of connecting them directly to the fae is more interesting & more compelling, as Epiphytes and Transcendence already fill the submission’s niche of connecting them to the Fae. This lore in general seems to be opposed to a simple perspective of what treelords ought to be. That perspective is that they don’t need to be stronger, but instead they are an extension of your life, not so that you gain immortality, but that you can continue your work as a druid unabetted by age or disease. I think MayRndz’s contribution is more disinteresting because it presents itself as a perspective that this should be the end-game, instead of simply another way to continue working – far, far into the future. That perspective is fundamental to comprehending this lore and explains the powers & buffs it gets. That perspective is why I disagree that this lore submission is better than OhDeerLord’s lore. This lore may work better as some kind of 'amendment' pathway for treelords instead of being fundamental to all players who use this CA.
  18. So, this is not something I am concerned about. I am concerned that this 'obsession' will be read as, instead of what I assuming you're trying to get across as natural energies and the balance becoming apart of their main-values (if they weren't before), as an overwhelming need. I would personally, as someone who rps amongst a lot of treelords, maintain - as spoken before - the dynamicism by having the defense of the balance be integrated into their value-structures. Perhaps, for a written example: "The Druid who has now become a tree-lord has become one with the natural energies themselves as a result of becoming fae. This has resulted in the defence of the balance and the maintenance of those natural energies becoming integrated in the value-structures of the individual therein. While not obsessed, they are very clearly changed by having an ingrained self-interest towards the balance. Some druids begin to wander from place to place; Some druids lose interest altogether in the company of descendants, and maintain the company of nature instead; and other druids integrate an increased sense of responsibility with their new form, while retaining the bonds that kept them beforehand." [Paraphasing parts from MayRndz and adding onto things I considered.] Even if this is to be a druidic end-game, how the mental effects read is to completely change the character outright instead of giving them a final change to express what the journey of being a druid has done for them. This is why the paragraph you quoted from further clarifies, "These would be, as a result, druidic playerbases, which would result in a lack of roleplay from other playerbases for the player unless they choose to ignore that part of lore. Two, this makes their roleplay entirely static, instead of dynamic, since there is no capacity for a potential struggle to adapt to their new change - as they are forced to accept this obsession in this lore." I do not mean to say that they should not focus on nature, but that the CA should remain as diverse & dynamic as the people who are to enjoy this lore.
  19. please god add the no ftb redline, do not **** the tree
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