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ECS1999

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  1. Arcanium Atronach Cores The process of creating Atronachs has remained largely unchanged over the years. Forgers have relied on tried and true methods that involve using a magegold core and focus crystals, which has proven to be an efficient and effective approach. However, some curious minds have always questioned whether there could be a more innovative and unique way to create Atronachs that would result in truly enhanced creations. Thus, the concept of using Arcanium Cores was born. A Voidstalker-Arcanium Core (Pinterest by Shannon Grosenbacher) Arcanium is a special material that takes on a distinctive form during the forging process, as well as holding a large amount of mana making it an ideal component for crafting Atronachs. Depending on the nature of the atronach and core that are combined during the forging process, there are a couple of outcomes that would come about. ᴏɴ ᴛʜᴇ ᴀᴛʀᴏɴᴀᴄʜ - ᴄᴏʀᴇ ɪɴᴛᴇʀᴀᴄᴛɪᴏɴꜱ When using an Arcanium Core in the creation process of a Voidal Construct, there’s two interactions worth mentioning that differ from the normal outcome derived from the normal creation process of Atronachs. Firstly, the Arcanium-Cored Atronach will find its mana reservoir enhanced, for the quantity of mana able to be stored in Arcanium is greater than that of other mana-inclined materials. Secondly, the personality of the Atronach will reflect the kind of Core sustaining its activity, much like Arcanium takes on the looks on the magic used, the resulting Atronach reflects such in their way of behaving and expressing. Most of the changes that come about are rather passive and simply improve the quality of life of an atronach. Overall, the use of Arcanium Cores offers a fresh perspective on the creation of Atronachs, inspiring forgers to experiment with new materials and designs. Or the possibility of enhancing the abilities of the Atronachs themselves. ᴏɴ ᴛʜᴇ ᴄʀᴇᴀᴛɪᴏɴ ᴏꜰ ᴀɴ ᴀʀᴄᴀɴɪᴜᴍ ᴄᴏʀᴇ The creation of an arcanium core is not much different than simply tacking on regular arcanium creation onto the creation of a regular Atronach ‘core’. Similar to regular Atronach cores, you start off with an inner core of focus crystals encased in a sphere of your metal of choice, noting the metal will be effectively destroyed during the Arcanium Forging Process. Afterwards, you simply follow the steps of regular Arcanium forging, bombarding the metal with enough mana to transform it. A Cerulite Mage teaching others the process to create an Arcanium Core (Pinterest by Levi) Should the Arcanium process be successful, the next step must be performed on a different day or by a different mage, for the first ritual leaves the participants drained of their mana for a whole twenty-four hours. The Atronach Forger should then proceed to enchant the newly-forged core with all the enchantments needed for either a Limb-Core or a Full-Core, and binding in the core the desired Element for the Atronach which does not need to be the same used for the Arcanium. It’s important to remark that the element of the atronach is NOT defined by the type of Arcanium core placed within, but by the element enchanted in the core during the enchanting process. Similar to the creation of Arcanium itself, the process of creation an Arcanium Atronach core is not inherently open knowledge, and must be taught in roleplay, though, if the player knows the Arcanium Forging process, the process of creation regular Atronach cores, and the existence of Arcanium cores they would feasibly be able to combine that knowledge together with simple experimentation. It is worth noting that an existing Atronach core cannot be turned into Arcanium, attempting it would destroy the previous core turning it into Arcanium but the enchantments placed prior onto it would be effectively dispelled by the turning of the Magegold into Arcanium. Redlines of Creation: ᴏɴ ᴛʜᴇ ʙᴇɴᴇꜰɪᴛꜱ ᴏꜰ ᴀʀᴄᴀɴɪᴜᴍ ᴄᴏʀᴇꜱ Arcanium-Cored Atronachs differ from their less refined siblings in the fact that the mana charge able to be stored in their Cores is far superior, allowing Solid Atronachs to have only to recharge every two (2) weeks and Liquid Atronachs to have to recharge every six (6) days. This increase on the amount of mana they can store, also means that the amount of time required for a full charge is now doubled. Furthermore, a mage is no longer capable of fully charging an Atronach manually, should their core be made of Arcanium, reaching only half the charge if done by that method. A second change that comes from the enhancement on the creation of Atronach Cores relies on the fact that Arcanium per se is a very different material than what was used before for this same task. Where Magegold is only as durable as normal Gold, Arcanium bears resistance lower to regular Steel, equally where normal Atronach cores take four (4) or (5) hits to be destroyed, Arcanium ones take five (5) or six (6). Should the hits be rendered through means of a Thanic weapon, the core would only be capable of standing three (3) direct hits before being rendered unusable. This will, in turn, also heat up the Thanhic Steel used against it accordingly. Thirdly, some harmless visual changes come with the use of an Arcanium Core. Being powered by one of these makes the resulting Atronachs almost overflow from their plating, seemingly leaking from the seams. Their elements take, visually, much more of their forms, making them look even more like the embodiment of their element and less like elemental knights. That does not mean that they require less plating, in fact plating is more needed than ever, making only plates with a resistance equal or more than Iron able to contain the element in place. A Fire Atronach with an Arcanium Core results in a creature of pure fire; the plating hidden below the element. (Pinterest by Li Qian) Finally, with the increase of the stored mana it is only reasonable that should an Arcanium Atronach Core be destroyed, the range of the elemental explosion caused by the Contingency effectively doubling its reach from seven (7) or eight (8) blocks to a total of ten (10) in all cases. Redlines: ᴏɴ ᴛʜᴇ ᴍᴇɴᴛᴀʟɪᴛʏ ᴏꜰ ᴀʀᴄᴀɴɪᴜᴍ-ᴄᴏʀᴇᴅ ᴀᴛʀᴏɴᴀᴄʜꜱ It is widely known that no increase in power comes without a downside to compensate for it. In the case of Arcanium Cores, this downside is reflected on the personality of the resulting Atronachs. Where normal Atronachs have freedom to develop their personality, for they are born with nothing in their Voidal minds other than the directives given by their creators, Arcanium-Cored Atronachs inherently base their personalities on the type of Arcanium used in their Cores. That to say, while they can still develop their personalities as any other Atronach or Construct, this innate behaviour and personality is so rooted in their beings that cannot be overridden, not even by a directive of the creator. This behavioural changes, while not inherently bad, have a deep influence on how the atronachs will develop their personalities. The personality changes are as follows: ᴏɴ ᴀʀᴄᴀɴɪᴜᴍ-ᴄᴏʀᴇᴅ ᴀᴛʀᴏɴᴀᴄʜ ʟɪᴍʙꜱ The addition of an Arcanium Core to Atronach Limbs is usually a step forward to what could be done before. While the main functionality of these limbs does not change, the abilities dependent on these are honed to a point that even some mages would struggle to achieve. These boons vary from arms and hands to legs and feet. An Arcanium Limb Core (Pinterest by DemisuPozuka) If an individual were to possess an arm that contained an Arcanium Core, the Elemental Affinity would be enhanced, empowering the Atronach Limb and granting its wielder enhanced control over the associated element. This would allow for the manipulation and bending of the element at will, without any limitations or hindrances. In the case of Telekinetic Atronach Arms, the addition of an Arcanium Core, gives the user of this kind of limbs the ability to rearrange their platings non-combatively in order to create a different array of tools, as if using Alter Shape on the limb itself. This, of course, is an addition to the base Telekinetic Affinity for arms and hands. Legs behave all equally, increasing the height at which they can hover over the ground to a full (1) meter for aesthetic purposes, gaining no real mechanical advantage. These limbs though, take a big toll on the user’s soul and thus only one (1) Arcanium-Cored limb can be worn at all times by non mages and up to two (2) by mages: Should someone not connected to the Void have two (2) of these kinds of limbs, they’d have a perpetual Enchanter’s Sickness. Should any person try to use three (3) or more of these limbs, they’d become unable to move due to being unable to make them all work. Should the receiver of such a replacement not be a Voidal mage, the use of the inherent Elemental Affinity or the rearranging of the Plating of the limb would give them Enchanter’s Sickness for an (1) hour. Equally to full sized Atronachs wielding an Arcanium Core, these smaller versions used in Limbs are also sturdier than their magegold counterparts, taking one extra hit to the core to be destroyed. This also applies to their interaction with Thanhic Steel, taking up to thre (3) hits performed with such material. Redlines: ᴏɴ ᴛʜᴇ ᴅᴇꜱᴛʀᴜᴄᴛɪᴏɴ ᴏꜰ ᴀɴᴅ ᴀᴅᴠᴇʀꜱᴇ ᴇꜰꜰᴇᴄᴛꜱ ᴜᴘᴏɴ ᴛʜᴇ ᴄᴏʀᴇ Physical Attacks Due to the inherent strength bonus of Arcanium versus Magegold, an Arcanium Atronach core will have an advantage over physical attacks upon it. Requiring an additional hit to the core to render the atronach useless. This number is based on the element of the Atronach itself, NOT the core. Liquid atronachs will take 4 hits to destroy the core, and solid atronachs will take 5 hits to destroy the core, assuming that you have the ability to actually hit it. Elemental Weaknesses Much like their regular cored counterparts, Arcanium Core atronachs have different elemental weaknesses that will be effective in their destruction. These weaknesses will be dependent on the type of the Atronach and not the kind of Arcanium used in their core. Auric Oil Arcanium Atronach Cores follow the lore and redlines outlined in the Essential Oil Lore post; if hit with a weapon coated in Auric Oil, they will be cut through quite easily. Abjuration Arcanium Core Atronachs are similarly weak to Abjuration as their regular core counterwarts. Wards would prove an impassable barrier of entry for the Atronachs, a hit to its elemental form will stun it for one emote, and a direct hit to the core will disable the atronach permanently. Just like Wards and Abjurations work with standard magics, one must know the process of creating an Atronach Core in order to Abjure it. Thanhic Steel: As stated before, both Atronachs and Atronach Limb Cores can stand up to three (3) hits performed by a Thanhic Weapon before being rendered completely useless. This is to say, the Thanhium will heat according to its own lore. Redlines ᴏɴ ᴛʜᴇ ᴜꜱᴇ ᴏꜰ ᴀʀᴄᴀɴɪᴜᴍ ᴄᴏʀᴇꜱ ᴏɴ ɪɴᴠᴇɴᴛɪᴏɴꜱ The vastly boosted level of mana that an Arcanium atronach core provides can be used as a boon in other magics, perhaps even aiding in the creation of magical artifacts that may need that boost. This is rather freeform and simply serves the purpose of giving potential Magical Artifact makers some more versatility in power sources and more creativity. Redlines: ɢᴇɴᴇʀᴀʟ ʀᴇᴅʟɪɴᴇꜱ ᴘᴜʀᴘᴏꜱᴇ As per the existing lore on various types of Atronachs, it is indicated that the cores are constructed solely from Magegold, with no reference to the use of Arcanium Cores. Although the application of Magegold cores appears to be reasonable, it is peculiar that no documentation is available on the creation of Atronachs using Arcanium, the metal made of and for Voidal utility. Our effort to introduce Arcanium Cores to the creation of Atronachs serves to provide additional functionality to these mechanical beings. This approach aims to enhance the diversity of Atronachs and allow for more creative freedom in the way they are played, giving them more time between recharges. By incorporating Arcanium Cores into Atronachs, it expands the potential uses and applications of Arcanium, which was previously limited to other fields of Voidal Magic. The introduction of this new element into the creation of Atronachs opens up new possibilities for enhancing their functionality and durability. In conclusion, the inclusion of Arcanium Cores in the construction of Atronachs expands their potential, leading to more innovative and creative possibilities for the constructs and a more unique style available to atronachs. ᴄʀᴇᴅɪᴛꜱ: Co-Writers: SaviourMeme and ECS1999 Atronach Lore Credits: Sorcerio & Lhindir: Current Atronach Lore, Sorcerio: Atronach Limbs Liv: Atronach Drones and Micro Atronachs
  2. MC Name: ECS1999 Discord: eduardc11 Image: Description of Image: Chi Dimensions: 1 wide, 1 high
  3. MC Name: ECS1999 Discord: eduardc11 Image: Description of Image: Moss Dimensions: 1 wide, 2 high
  4. MC Name: ECS1999 Discord: eduardc11 Image: Description of Image: Daughter Dimensions: 1 wide, 2 high
  5. MC Name: ECS1999 Discord: eduardc11 Image: Description of Image: Two people Dimensions: 1 wide, 2 high
  6. Transfiguration is not worth 2 slots, not even including Warding and Abjurations
  7. TIMOTHY'S FAREWELL https://imgur.com/a/xQWAPQD With the weight of pain in our hearts, but with gratitude for having shared his path, we invite you to join us for our final farewell to our beloved Timothy, who embarked on his final journey sooner than expected. We will gather in his garden in Cerulia, where he spent so many seasons tending his flowers, to honor his memory and return him to the land he loved so much. May our words be a refuge and our tears the dew that accompanies his repose. Edvard Kervallen
  8. Does anyone want to play a golem? Name, type, sigils, personality... All up to the player to decide (or with my help). If you are interested, pm me on discord; eduardc11, here through the forums or in game ECS1999!

  9. Looking for people to play Atronachs, Golems, Automatons, Sorvians or Homuncui. If you are interested, send me a dm on discord (eduardc11), here on the forums or in game ECS1999.
     

  10. Smells like High Elf from fifty miles far!
  11. To be completely honest i don't see how having 'weakened strength' relates to not being able to keep the mothers for more than a couple months. Maybe it's a problem of the CA itself and the community rather than of mothers not being the next MMA fighters. This actually seems an excuse to pass something like their strenght using something not related as an excuse.
  12. Contact me through discord (eduardc11) if you want to play any free willed construct (as much as each of them can have free will); Atronachs, Automaton, Golems, Sorvians or Homunculi!
  13. "You accepted me when the Kingdom i was born in turned their back on me" Said Sir Ephrem to himself while training, his Bo Staff was brought with strength towards the head of a training dummy "Never asked questions or even treated me differently, and for that Sterling, i shall see your last desire fulfilled. Rest in peace" And so, the Oscilith hit the training dummy once more, the hay that filled its head flew all around the training grounds.
  14. The main problem i see with Spanrods is that you mention that they need Thanhium and that they are enchanted. It's impossible to enchant Thanhium! The rest, well not much to add.
  15. Looking for people to play Atronachs, Golems, Automatons, Sorvians or Homunculi. Interested? Then send me a dm on discord; eduardc11, here on the forums or in game ECS1999

  16. Edvard reads the missive with a nod "Suddenly everyone is so worried about Vikela but noone sends help, i guess it's just easier to rant on Lurin for wanting to remain neutral"
  17. [!] A paper is pinned under the missive: "Lurin has been working with the CCC to achieve peace with the orcs. We took all last night to get it, it's up to your queen now if she wants to avoid bloodshed or not; Lurin stays by its acts. Vikela was offered peace once before and laughed at their enemies. The CCC was formed to bring peace, not to fight for people who cannot fight their wars, it was a Concord to remain peaceful in the coast, not to lose our lives for people who are so brave to laugh at the face of a bigger threat than themselves. The terms for a new era of peace have been settled, Lurin and Vortice told your Queen what their thoughts were, if she listens you all will be fine, if she does not then there's nothing we can do to save your lives; maybe you should start by thinking why noone wants Vikela as a neighbour."
  18. From his house in Brabant, Sir Ephrem Kervallen received notice from the death of Sybille. The Templar exhaled some smoke from his pipe and talked to noone in particular "And once again she failed, never once was she successful in anything. The first of her line to be unable to win their particular war" A single chuckle escaped the Kervallen's mouth as he took another puff of the tobacco "At least she'll be with Ezren now, may she rest in peace even if we were nen in the better terms" Disclaimer: All this is RP nothing should be taken OOCly, also it's ramblings to himself don't meta.
  19. Edvard sits on his state, a fuming cup of tea on his hand as he smiles "Ah... It's like if i could hear all the whinnings coming from all around" He takes a short sip "Surely most people don't even know how to have fun nor they can see the part where it says 'until revoked' which should not be in much time. That being said, some fresh air for those old guys won't make them any bad"
  20. Update on Lurin Laws Issued at Year 181 of the Second Age With the approval of the Silver Lubba, the following law is now in force until revoked: The individuals named Mika Anarion and Jon Snowell are required to make presence and social life in Lurin’s capital for, at the very least, two elven hours every elven week. Failing to comply would put them under a Class C crime, which under special conditions would make them pay a fee of fifty mina every time they fail. ETERNAL WE STAND, LONG LIVE THE LUBBA! The Silver Lubba of the Most Serene State, Matron of House Uialben, Heiress of House Anarion, Protector of the Whispering Isles, Lumia Uialben Minister of Exterior and Baron of Aevum, Edvard Kervallen Royal Consort and Minister of Interior, Apollyon Snowell
  21. [!] A note would be added under this one: Buy it... Buy it and i'll decorate my home with carpets made out of Starbreaker skin, buy it and you'll be damning your kin to not learn the intricacies of Automaton crafting. Buy it and i'll make sure that every elf that has or will ever put a foot on this world will learn Golemancy, twisting it to never be an art of your kin again. - E
  22. [!] A small note will be placed on all notice boards around Aevos that Edvard has access to: To whoever broke into my house and stole my magic hammer, who wore a maroon blindfold and lost it in front of the chest where it was stored; Give it back to me, this is not just a hammer it's an important relic. I have clues of who you are, it's better if you just give it back and you won't be killed. Edvard Kervallen.
  23. As the missive reached Ephrem's hand, the Templar stripped the lower part in a square shape. Filling it with some tobacco the man rolled it and lighted it up "I cannen decide if these balianite posts work better like this or as toilet paper"
  24. Bruh just let her leave in peace, if you don't care about her leaving then simply don't comment on the post. Otherwise you are the one really trying to grab attention by starting a conflict where there is none. That being said, you are now free Turtle, don't let the golden chains of LOTC grab you again. Hope you have a good time IRL, and even if I always failed to get enough time to RP together i thank you for taking the personas i offered you. PD: To all those raging in comments, see me start posting a 'Leaving LOTC' post every time i go to sleep and a 'Coming back' one when i wake up.
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