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Gaea_Foundation

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  1. [!] A Letter is pinned to the notice board in Nor’asath and the realms of Aevos. ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ An Executive Edict From the High Council Of the Principality of Nor’asath Issued and confirmed by the Primarch of the Ashen State of Nor’asath, in the year of 134 SA ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ To the citizens of Nor’asath, By the authority vested in this declaration, let it be known that as of this day forth, Evelynn Va'eylul, identified and confirmed as a vampire, shall be subject to banishment from the ashen realm of Nor'asath. This solemn decree is issued in response to her grievous transgressions, namely the assault and attempted harm inflicted upon a citizen of Sakuragakure. Henceforth, it is firmly decreed that should Evelynn Va'eylul be discovered within the sacred boundaries of our lands, she shall face the dire consequence of death. This severe measure is deemed necessary to safeguard the sanctity and well-being of our realm, ensuring the preservation of peace and protection for our inhabitants. ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ Signatures Acria, Primarch of Nor’asath, Primarch of the Maehr Dal’lisse Oussana, High Priestess of the Maehr, Vulyzaana of Nor’asath, Chieftess of Oussana Lavaelyn Maiheiuh, Halerir of Nor’asath
  2. "Beneath the captivating guise of a masquerade, secrets dance and whispers entwine, concealing the enigmatic essence of untold stories." °l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l° Prepare to step into a realm where masks conceal identities, and anonymity reigns supreme. This extraordinary gathering shall embrace the unknown, where hidden desires and clandestine encounters converge in an atmosphere of sophistication and mystique. Dress yourself in opulent attire, your finest evening gown or impeccable tuxedo, and adorn your visage with a mask, your most exquisite facade. Under the stars and moon of Nor’asath, all shall be whisked away into a realm where fantasy and reality merge. Upon arrival, guide yourself to the ballroom within the palace, a grand hall. The air will be filled with enchanting melodies, beckoning you to immerse yourself in the graceful movements of the waltz, or perhaps to sway to the rhythmic beats that echo through the night. Beneath the veil of secrecy, connections shall form, alliances may arise, and memories that will linger for eternity will be forged. Engage in enigmatic conversations, exchange glances with mysterious strangers, and allow yourself to become lost in the intrigue of this ethereal celebration. The Twist "Silent shadows weave their intricate dance, as whispered secrets echo through the corridors of espionage, where truth and lies become indistinguishable." °l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l° In the depths of the grand ballroom, a veil of intrigue unfurls, shrouding the dancers in an enigmatic dance of secrets. An ethereal addition, whispered only among the chosen few, has bestowed an air of mystery upon this evening's revelry. For those daring enough to partake in this enigmatic game, a singular destiny awaits. Each entrant receives a number, a mystical emblem of their identity, bestowed upon them in utmost secrecy. To further accentuate their participation, a delicate pin is tenderly placed in their hair, a silent signal to others who are intertwined in this game. And there, held gently in their hands, lies a piece of paper, an instrument for unraveling the unknown. The game's riddle begins to take shape as each player finds themselves adorned with their own unique number. Their mission, veiled in a dance of shadows, is to approach others bearing the elusive feather, their movements a delicate symphony of intrigue. While the waltz weaves its hypnotic spell, a clandestine dialogue unfolds. Whispers disguised as questions escape their lips, weaving a tapestry of deception and truth. In this ephemeral dance, each player is permitted to inquire about their counterpart's enigmatic number, but only the veiled truths will reveal the path forward. For within this nocturnal ballet, one answer may hide a tantalizing lie. Yet, caution must be their closest confidant, for hidden amongst the revelers are enforcers, masterfully disguised, their watchful eyes meticulously scanning the dance floor. Any deviation from the shadows, any flicker of exposure, will mark their downfall, a resounding failure within this seductive game. As the night draws to a close, ink meets parchment, and each player transcribes their guesses, etching their suspicions into the darkness. Names and numbers intermingle in a final act of intuition and deduction. The notes, bearing their secrets and uncertainties, find their resting place in a hallowed sanctuary, chosen to hold these cryptic confessions. In this ballet of intrigue and subterfuge, where truth intertwines with deceit, a mystifying dance unfolds. The allure of the unknown beckons, and those who dare to step into this realm shall forever be entwined in the legend of Veist's enigmatic game. Invitations °l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l°l||l° Invitations would find themselves to the following realms: Date: Saturday July 1st 5pm EST King Adrian I of Balian and his citizens @ErikAzog High Princess Idril Sylaveri of Amathine and her citizens @JJosey Sohaer of the Silver State of Haelun’or, Luthien Maeyr’onn and her citizens @BlueBudgie Rex Kybal’Akaal of the Iron Horde and his citizens @Evonpire The winner of the Twist shall will get a sketch art by @UniBearse of their character in their masquerade outfit!
  3. [!] A Letter is pinned to the notice board in Nor’asath. ☾༻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻༺☽ An Executive Edict From the High Council Of the Principality of Nor’asath Issued and confirmed by the Primarch of the Ashen State of Nor’asath, in the year of 133 SA ☾༻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻༺☽ To the citizens of Nor’asath, In the interest of filling vacancies within the High Council to enhance the city's governance, we are pleased to announce the elevation of Syru Thyone to the role of High Puerir. The previous occupant of the position, Lavaelyn Maiheiuh, has been transferred to the vacant position resulting from the crowning of Acria, Halerir. Both individuals will now enter a five-year probationary period during which their ability to fulfill their roles will be monitored. If they prove capable, they will be granted permanent membership in the High Council. ☾༻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻༺☽ Signatures Acria, Primarch of Nor’asath, Primarch of the Maehr Syru Thyone, High Puerir of Nor’asath, Lord of House Thyone Lavaelyn Maiheiuh, Halerir of Nor’asath
  4. The Death of an Eiriksson Adalsteinn Eiriksson stood in the same spot as he had many years ago, staring at the tree where his father once stood, the day he took his life before his eyes. In his hands, he wrung an iron band, the crown signifying his position as chieftain, idly with his automaton hands as his thoughts raced. “Perhaps it is time to join you, in the All-father's halls, father.” He thought to himself as he looked upon the flames that burned upon it. Its colors were muted to his purple hues, the once complex colors now a solid orange. He had lost the brown eyes he had been born with, replaced with the eyes of a fallen Adunian by a shaman in Krugmar. He let out an exhale, another thought flickering to the surface. “An Eiriksson does not die on his knees.” His father’s last words echoing through his mind. Beside him, an ax and a rope. He intended to go as his father had, though he had no audience. He had not lived a life quite like his father. As he stood there, steeling himself, the sounds of marching found his way to his ears. A feeling filled him, it was not dread, nor fear. It was joy. Moving quickly, he armed himself with the very ax he meant to end his life with, drawing his shield one last time. He was ready to die, blade in hand. He met the mori charge head on, with a bellowing warcry, felling the first one instantly, the other retreating. From his lips came prayers of faith to the All-Father. “I rejoice for I may die today, but I do so in the All-Father’s name! And that I will soon join him in his warm embrace. But until the moment of my passing comes, I will make you BLEED.” Engaging the commander in combat, the aging combatant found himself outclassed, but still he fought. The mori placing a hand on his chest, he felt his heart throb, the massive man falling to his knees, for the first time this fight, fear filling his thoughts. Feebly, he struck at the mori, landing a lucky strike as he rose, his mind wondering if his body would give out on him in this fight. “Fight me like a true warrior, coward. No petty tricks.” The Commander would lean back but not quick enough the tip of the shield would carve into her chin, drawing out crimson ichor would seep out from her sliced chin. She hiss before the swarm of red vapor surrounds her, the Mori shifts up the stairs, her eyes glaring daggers at him. “How dare you, you will submit before you die” Adalsteinn Eiriksson raised his shield once more, as he sized up the commander, his sword still hanging upon his belt, advancing once more, matching the backsteps of the Mori. “A Norlander kneels to no one.” “You will die as you were then, matter not to be pale walker” “It has been almost ninety years, I have yet to taste defeat, darkspawn.” “Then prepare to taste it once and for all, slave.” The commander would push out her hand, the thin red mist seeps into his very flesh disappearing from sight. As she curls in her finger his movement would begin to slow, as his muscles twitched. His metal arms remained unaffected, but he found himself frozen in place. Fighting against it fruitlessly the commander sneering at him, taking light steps in a wide arc around him, as she pushes her left hand down. His knees would begin to buckle and bend as his muscles moved on their own accord, making him keel onto the ground. “And now you will get the death you so crave.” Adalsteinn Eiriksson slowly dropped to one knee, then the other his entire body showing signs of feeble struggle as he planted the tip of his sword into the ground, he would throw aside his shield and try to use both of his hands to fight his own body. “An… Eiriksson… does not… die… on his knees.” The Mori commander laughed, holding her hand to the crystalline blade. As she moves behind him she watches the shield be thrown aside and tsks. “So much for that.” She taunts pulling back her blade. Through pure will and determination get the slightest control back over his body. Adalsteinn Eiriksson whipped around to face his combatant, sword poised to swing, but as he went to move, his arm did nothing. The sword fell lip out of his destroyed metal hand. His glanced at it and then back at the commander, a hollow laugh escaping him. “Well, how about that.” He now started his own death, face to face, with nothing else to do. The commander glared at the sheer defiance that Adalsteinn showed her, anger flashes in her eyes as she draws back her sword once more. “Then die on your feet for all I care!” She bellowed, thrusting the blade of ichor directed at the man's throat to deliver a final sentence. Adalsteinn Eiriksson met a warrior's death, as many Eirikssons had. His last words, “May I be welcomed in the All-Father's halls…” A distant smile on his face as his body went limp, dead, the strike a truly lethal one. Ironically, in some ways, his form did fall to its knees, but not before his death. To Thor: To Ingrid: To Odin: Credit to @Ztrog for the based RP for his death.
  5. [!] A Letter is pinned to the notice board in Nor’asath An Executive Edict From the High Council Of the Ashen State of Nor’asath Issued and confirmed by the Halerir of the Ashen State of Nor’asath, in the year of 126 SA To the citizens of Nor’asath, Resultant of a proposal made within the walls of the throne room during the adjourned court of Ashen State of Nor’asath on the 9th of The Grand Harvest 126 SA- Mithius Dalma a renown merchant, skilled tradesman, and elder maehr will be granted a probationary period upon the seat of High Terhir of the Heial’tahu. Over the duration of two elven months, his ability to maintain the position will be tested, and should he succeed, will be given the seat in perpetuity. Primarch of Nor’Asath Netseth Loa’chil, Archon of Stygian Hollow, Prince of the Mali’ker, and Clan Lord of Loa’Chil Halerir Acria Jusmia, Of Clan Jusmia, Vindicator of the Silan’siol, Maehrnite of the Maehr Clergy
  6. Silan’siol Guardians of Nor'Asath Published 4th of the Sun’s Smile 125 SA Preface. Founded from the ashes of those before it, the Silian’siol was founded in 64 S.A and restructured in SA 125. The Silian’siol are tasked to serve and protect the blessed maehr from external and internal threats. Duties of which were inherited from the Div’cruan of ages past. They serve as both peacekeepers in el’zidar and hunters of Azulites, effortlessly shifting between inciting fear within enemies and acting as symbols of peace from those they protect. Similar to the Div'cruan, they show dedication to the Ancestors. Acting as their Champions and aiding in teaching the populace how to venerate and honor them, typically dedicating themselves and their lifestyle to a specific Ancestor. Hierarchy Primarch The leader of the state. They hold executive powers over the Silan’siol and may take complete control in times of war or crisis. Ulavaen (Lord Commander) The military leader and head of the Silan’siol. They are in charge of recruiting, maintaining, and training all in the Silan’siol’s ranks. The Lord Commander holds the authority to make immediate decisions amidst times of crisis, appointing warriors to stand against all that threatens the city. Hulnyte (Commander) Second-in-command of the Silan’siol who have proven themselves worthy of leading in the Ulavaen’s absence. The commander holds the authority to make immediate decisions amidst times of crisis, may recruit citizens into the Silan’siol’s ranks, and handle promotions. They report directly to the Ulavaen. Vindicators Soldiers that have proven their combat prowess and leadership during tenures in the Ythaen rise to the rank of Vindictator. They serve as general officers responsible for hosting training, espionage, and commanding urezdzh and vulladzh in and out of battle. Typically they are assigned a battalion, though not always. Okaryr-Ythaen (Honorable Guardian) The bulk of the Silan’siol, the Okaryr-Ythaen are those who have completed their Oath to the Primarch and Silan’siol. They take up arms in defense of the Mali’ker people, and are tasked to battle enemy forces and maintain the peace of the city. They report to the Lord Commander and their Vindictator superiors. Zuloate (Trainee) Newly made soldiers that have passed their Test of Faith are called Zuloates. Zuloates are put through rigorous training and trials, only being elevated in position when besting a Ythaen in honorable single-combat. Unlike the Neophytes they are trusted to uphold the law in el’Zidar and have the authority to make arrests. They report to Vindicators and their superiors, but must defer to Ythaen when the former are absent. Neophytes (Aspirant) Young ‘ker yet to lift a blade but eager to raise arms and join the Silan’siol so they may fight for the well being of the Maehr and Nor’Asath. Effectively a recruit, they cannot make arrests and hold no authority until they have passed their Test of Faith. Enlistment Test of Faith When a Neophyte completes basic training training and they are ready to advance to the rank of Zuloate, they must undergo a simple test of faith. The Lord Commander or Commander will bestow a task onto them that is tailored to the recruit. These tasks can differ depending on who delivered the trial, and at times, these tasks may even be quite dangerous. Only once completed will the recruit be promoted from Neophyte to Zuloate. The Proving To advance in their careers Zulolates must first beat a superior officer in a duel of honor. This event is often held several times throughout the Elven year as part of a public ‘showing’ for the Silan’siol. This often includes other showings, such as Blade Dances, but can also be held at request in more private settings. The Ancestral Pledge All maehr who complete their Tests of Faith must utter this pledge before becoming a Zuloate. I, ___, swear upon my life to uphold the honor of our people, to stay upon the path as we have for so long. My life is devoted to furthering our people to the best of my ability. I do not seek sin, I seek the love of my Ancestors. I do not seek glory, all glory is theirs. I do not seek riches, coins are meaningless within Stargush. If I betray my oaths I will relinquish my life and honor and accept that I may never again dwell within our blessed ranks. Oath of the Faithful Traditionally, the promotions following the Silan’siol’s advancement from Neophyte to Zuloate are made without pre-planning. They are made to the Primarch OR Lord Commander during the promotion ceremony, and are encouraged to stray from more ‘common’ promises. Silan’siol Etiquette Uniforms While on duty, each and every member of the Silan’siol is expected to be in uniform, matching their respective rank. While off duty and not in uniform, the Silan’siol still maintains that all members must maintain acceptable behavior, as they represent the Silan’siol and therefore the Ashen State of Nor’asath. Modifications to a member’s uniform are explicitly not allowed unless cleared by the Lord Commander beforehand. Greetings It is expected that all members of the Silan’siol, when first seeing the Lord Commander each lunar day while on duty, that they give a proper salute. This is a sign of respect for one's superior and the authority they hold. Addressing Superiors When addressing a soldier who is senior to oneself, one must first of all state the rank of the person one wishes to address as well as their first or last name. This courtesy is extended to not just the ranking members of the Silan’siol, but also the members of the High Council. Following this, the reason for the address is to be stated. Additionally, superiors may refer to them back similarly, however such is not obligatory. Rank Specializations Specialized ranks are extra duties granted to ranking Silan’siol members who show exceptional knowledge and ability in a certain skill. The roles are granted in addition to a typical rank within the Silan’siol and denote additional responsibilities. Bokolo Riders The calvary of the Silan’siol ride into battle on the backs of battle-trained Bokolo. Though bokolo-riders are one of the smallest specializations due to the amount of time and effort required to tame and train a Bokolo, they are a force to be reckoned with when on the field of battle. Kaayr (Scout) Established as a lighter armed force, these troops favor lighter armor than the typical Silan’siol issue, favoring tactics based on stealth, agility, and the like. Are not required to wear standard issue armor, to allow them the best execution of their skillset. Serves as a combat division similar to the Bokolo riders. Akernak (Medic) The medic is tasked with ensuring that each and every member of the Silan’siol is physically prepared for any task they may be ordered to perform. They furthermore administer medical aid in any way possible. Darmyr (Quartermaster) A Quartermaster ensures everyone in the Silan’siol is well equipped for any task they may have to face during peace and or war. They take count of equipment and act as the keeper of logistics. Venerable Ancestor Styles Khel Path of the Warrior and Zealot Waenia Path of the Healer Moryvan Path of the Commander Wytall Path of the Warsage Additionally, many members of the Silan’siol will embark on unique paths that align with the ancestors of their own family or clan, with unique philosophies and training. Some may also interpret the path of an ancestor differently than the offered definitions. This is not only allowed, but encouraged, as the Silan’siol recognizes that there is no ‘right way’ to fight, and thus there is always room for specialization and veneration of other ancestors. Awards and Merits of Honor Members of the Silan’siol that have accomplished great feats are rewarded with permanent reminders of their achievements. Most of these merits are displayed on the armor of the veteran and are encouraged to be worn when on active-duty. Common awards and their meanings can be found listed below: The Onyx Star | Badge | Awarded to those able to obey direct orders with unrivaled haste. One of the most common Merits for warriors quick on their feet. Observant’s Ruby | Badge | Given to members of the Silan’siol for exceptional talent with ranged weapons. Dancer’s Emerald | Badge | Granted to those who walk with a dexterous grace on the field of battle, often awarded to those capable of utilizing Traditional Blade Dancing techniques. Zealot’s Sapphire | Badge | Typically awarded to members of the Silan’siol that also belong to the Maehr Clergy. Those bearing the Sapphire have acted in the defense of the Ancestors regardless of personal cost. Mark of Morvayn | Ceremonial Sword | The greatest award one can receive, awarded to a member of the Silan’siol who went above and beyond what was expected of them in a time of need. This sword, made only for such an honor symbol of the undying loyalty of its wielder, is a greatsword, along its fuller are prayers in Vel’luah script, and the pommel is made in the image of the crest of Nor’asath.
  7. [!] A Letter is pinned to the notice board in Nor’asath ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ An Executive Edict From the High Council Of the Principality of Nor’asath Issued and confirmed by the Halerir of the Principality of Nor’asath, in the year of 123 SA ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ To the citizens of Nor’asath, The medical branch of Silan’siol has recently reported an influx of injuries caused by carnivorous fauna throughout the city. They have been described as restless, voracious, and filled with acid. It is recommended that whilst wandering the city, citizens keep an eye out for moving fauna. Report any suspicious fauna to members of the Silan’siol or Maehr Clergy. In the meantime, while the Silan’siol tackles this infestation, it is advised by the high council that all citizens carry at least a knife on their person at all times. Additionally, while unconfirmed, allegedly, the carnivorous pumpkins are capable of mind control. Be advised. Note: Keep Vulyzaana Lavaelyn away from the pumpkins ☾༻⸻⸻☾ꈊ☽⸻⸻༺☽ Primarch of Nor’Asath Netseth Loa’chil Archon of Stygian Hollow, Prince of the Mali’ker, and Clan Lord of Loa’Chil Halerir Acria Jusmia, Of Clan Jusmia, Vindicator of the Silan’siol, Maehrnite of the Maehr Clergy
  8. "Kah khuvzh my uravulel." Acria spoke with the smile upon reading the missive, before returning to her many daily duties in the city.
  9. [!] A Letter is pinned to the notice board in Nor’asath. ☾༻⸻⸻⸻☾ꈊ☽⸻⸻⸻༺☽ An Executive Edict From the High Council Of the Principality of Nor’asath Issued and confirmed by the Halerir of the Principality of Nor’asath, in the year of 123 SA ☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽ To the citizens, Silan’Siol, and Maehr Clergy of Nor’asath, In light of recent revelations, the city of Nor’asath will now be implementing a policy of darkspawn testing upon all who enter their city who declare allegiance to the Princess Valyris in the interests of public safety and order. They will be tested for the Frost Witch Affliction, Vampirism, Necromancy, Mysticism, Undeath, and Spectral Possession. ☾༻⸻⸻⸻⸻⸻☾ꈊ☽⸻⸻⸻⸻⸻༺☽ Signatures Netseth Loa’chil, Primarch of Nor’asath, Primarch of the Mali’ker Qudlia Jusmia, High Priestess of Nor'asath, Primarch of the Maehr Acria Jusmia, Halerir of Nor’asath Dal’lisse Oussana, High Venure of Nor’asath
  10. "I wish them luck," Acria Jusmia spoke, her stance unclear. "Regardless, the Mori are still the biggest threat."
  11. The shamanic priestess of the moon and stars smiled, "May they learn much upon their journey. I am sure they will serve Aztran well." Acria said aloud into the night sky as she sat at the shrine of Luara atop the temple of Nor'asath
  12. It had been a long day- hectic like many days in Nor’asath were. Acria, still wore her same friendly smile despite the fatigue that hid behind it. She had promised Lavaelyn she would take her and the Primarch to visit Gurgg’tasz so that Netseth may see their works of art. Chaos delayed their spirit walk, but the time came regardless. They sat within a room hidden behind many locked doors as Acria chanted in the tongue of the spirits, and they would drift off to the spirit realm. When they awoke, they rest upon that vast, flat expanse, orbs of light floating within reach, extending into the sky beyond reach. Below them was a thin pool of water reflecting this scene, creating the illusion that they stood within the night sky itself. The other two would become almost immediately distracted by one of the spirit’s first creations, a cosmic dog. Acria would slink off, seeking out the spirit as she had done many times. They would spend their time talking as the pair spent their time seeing the creations of Gurgg’tasz; Acria observing this with the spirit. They spent their time conversing, and when Acria emerged once more to return to the mortal plane, a pact had been forged.
  13. Ooh, this sound fun, Acria Jusmia Dark Elf shaman who pacted with the moon and stars
  14. Atop the temple of Nor’asath under the moonlit sky, two maehr knelt before the shrine of Luara. “For Mother Moon. You will find a new member of her council, erect their shrine. And you will find a worthy sacrifice for Luara. Bring her power. In addition your task will be to turn more ‘Ker’s eyes to her light.” Spoke the High Priestess. Both maehr, Acria Jusmia and Dal’lisse Oussana, affirmed their conviction to this goal and were given the spiritual mark of Luara upon their bodies as a reminder of their oath. Their tasks now lay ahead of them.
  15. Acria sat in the Vau’jer embassy alongside her wife. Bitter memories crossed her mind after a visitor, and with it, a flicker of anger. She frowned, ‘Why, why is it so hard to fight this feeling, to remain calm?’ As the visitor left, she would ponder upon this thought in silence, coming to a conclusion. “Do you want to go on a spirit walk?” Acria would ask Dal’lisse. They descended to the lounge, and soon the pair entered the spirit realm. A great pine forest, the night sky above them, filled by the new moon. As they walked, Acria discussed the issue she had with herself with her wife, but was cut short. “For what reason do I have visitors?” The spirit questioned as it landed atop a great marble pillar. “I seek to be reborn, free of the burdens I have felt of late. I wish to share this, too, with others in your name” Acria replies with a bow. And thus a pact was forged. Acria was to return night to the city, free herself of her burdens, and spread the word of Sheprakht. When she returned, she pondered upon what this meant for her as she did the ritual of Luara’s councilor.
  16. Acria Jusmia smiles faintly upon reading the missive, "Lup Luara." As she set the missive back down, her mind would wander to the concerning implications this would have for the future. The mori had blood magic...
  17. If Farseer has a million fans, then I'm one of them. If Farseer has one fan, then I'm THAT ONE. If Farseer has no fans, that means I'm dead.
  18. Festival of Gentharuz The Test of Gentharuz: Flame Forged The time for competition has arisen within the walls of Nor’asath, Ker are an industrious people obsessive in the many arts. The steel industry is one the elves from the depths have been all too familiar with. Curious Mali seek to judge and observe the crafts of those from the many lands and see their capability to forge. A singular competition meant only for the best! This contest is designed to test the skills of smiths to improvise under pressure and create a work of art when given a limited time to work with. Contestants will be selected and invited from across all of Almaris to determine the most skilled smith. Delegates from Nor’asath will be traveling from nation to nation, settlement to settlement throughout the year to find smiths worthy of taking on the test of Gentharuz. To determine the most skilled smith, those present will be given a random metal as well as terms for how to forge a weapon design of the judges’ choice. The contestants will be given a time limit and supplied with all the equipment they need to forge a blade to the parameters given on the spot. In the first round, from all attending competitors only four will be selected to continue to round two where the challenge will be elevated as they forge a second weapon with new parameters. From the four, the last two will be selected for a final challenge where they go head to head forging a full blade of the judges’ designated design. Notes: All blades submitted for the competition will be kept by the city to be used in an auction at the end of the tournament. Half of the proceeds for each blade will go to the creator. The Winner’s Prize: - 500 mina - 1 item of winner choice, forged from the spirit forge by or with the help of a shaman from the city - Title of Flame Forged Champion Flame Forged Auction The domain of Gentharuz does not just encompass forging, but also industry. So, in the interest of seeing no blade go to waste, after the conclusion of the test of Gentharuz, all of the blades forged will be presented in an auction. Bidding on all weapons made in the first round will start at 5 mina. The four winning weapons of the first round will be presented separately with a starting bid of 10 mina. The weapons of the second round will have bidding start at 15 mina, and the winning blades of round two will start at 20 mina. The final, winning blade will start bidding at 50 mina.
  19. [!] A Letter is pinned to the notice boards in Nor’asath and Krugmar An announcement of trial resultant of The Ilzgûl’s Peace Issued and confirmed by the Halerir of the Principality of Nor’asath, in the year of 115 SA To the citizens of Nor’asath and The Iron Horde, Gotrin Eilsviir is to be put on trial before the people of Nor’Asath and the Iron Horde for treason by impersonating a government official and conspiracy to manipulate allies into war. There have been ongoing investigations and inquiries into the event leading up to the demands that were made as a result of his actions and subsequent peace treaty. During these investigations, crucial and corroborated evidence was discovered, including Gotrin’s own writings: How a ‘Ker Started a War, that was publicly posted. Gotrin has elected to represent himself and an Urûkim of the Iron horde has been elected as the prosecution. A jury will be made, composed of people from Nor’Asath and the Horde who attend the trial. I, Halerir of Nor’asath, will be in charge of overseeing the trial and sentencing Gotrin, should he be found guilty. The trial will take place on the 8th of The Grand Harvest, 116 SA in the courtroom of Nor’asath with the Silan’siol in charge of maintaining order and security for the trial. Members of Krughai are also invited to attend in their uniforms to aid in security. Primarch of Nor’Asath Netseth Loa’chil, Archon of Stygian Hollow, Prince of the Mali’ker, and Clan Lord of Loa’Chil Halerir Acria Jusmia, Of Clan Jusmia, Vindicator of the Silan’siol, Maehrnite of the Maehr Clergy Malin’s Monkey Tamer, Mali’ker Who Almost Started a War, The Accused
  20. Acria Jusmia chuckles at the misprint of Gusiam's and/or Qudlia's name as Jusiam Quzmia.
  21. Acria Jusmia would find her shoes untouched. She couldn't be more thankful that she bought Zavar Insurance™
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