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Delrof

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Everything posted by Delrof

  1. Can I plox have a Drawing? :3 Character skin:
  2. IC name: Ragnar Fáoláin Minecraft Skin, not your race, Drake.: http://i.imgur.com/hBJQdEc.png Anything extra?: Battle pose pls, Wooden roundshield and Longsword
  3. Ragnar Fáoláin a Huskarl of the Leidang would Read over one of the Notes, He would smile when reading it, a face of Hope knowing that Clain Fáoláin may once again return to it's Former glory
  4. Ragnar Warnek would be in his own in the Keep, staring out the Window with a look of pure Hate and Bloodlust, he turns to leave the room, taking his Longsword that Thor gave him, as Daren says this, he replies "Aye! Down with dah Edgy Precks!"
  5. Fm you can delete this post if you like, re-read over it and realised how stupid the idea was, just get rid of it.
  6. Note: I made this post a while ago during the Thales, and It was never Accepted nor Denied, so thats what I'm looking for now, thats why I am reposting it. About Valrok Ne'Karn Valrok Ne'Karn was a Demon who was killed during The Destruction of Aegis, He walked with the Undead and was one of the prime causes for Aegis' destruction. He was eventually Slain by two Unknown heroes nearing the end of the Battle, with the Sword now known as Kalvansbane. Appearence. Valrok Ne'Karn stands at around 10.2ft, almost twice the size of an Adult Wood Elf Male. He has a dark blood red Skin with various scars and scratches. He wears gladiatorial style Armour made from Black Drake Chitin which covers his upper Legs, Shins, Shoulder, Waist and a Barbute Helmet that covers the Majority of his Head. He has two Horns, both Charcoal black in colour which petrude from his Helmet. Like most Demons he has Hooves rather than clawed feet, His face, although covered, glows with Yellow eyes, A Scar can also be seen down the side of his eye and across his Nose slits. Lastly his Wings cover the Majority of his Back, with a Wingspan of about 20ft when fully opened, They also contain small slices, cuts and Scars. Strengths/Weaknesses Being a Demon, Valrok Ne'Karn possesses a High amount of Physical Strength, Valrok Ne'Karn is Strong however unlike lot's of Orcs he possesses above Average Intelligence, Melee attacks are also weak against Valrok due to his high quality armour and his tough hide. When it comes to Weaknesses Valrok Ne'Karn possesses many Physical Weaknesses due to his large amount of power.He also possesses many Emotional Traits which Stunt him. During Combat it is easy for him to Grow Angry quickly, which in turn makes his attacks less skilled and more Sloppy, becoming a Danger to himself. Valrok Ne'Karn is also Eager to strike fear into Mortals, he will often do this by killing one of his loyal Cultists or going on a Rant about his own Power. When it comes to Physical Weaknesses there are many, the first one being Weaker than he actually was, this is due to the fact of his Resurrection, and he will never quite be as Strong as he was during his 'Glory days'. The next weakness of his is Ranged attacks, Valrok is a mainly Melee fighter, thus meaning Ranged attacks from a Distance can easily keep him at distance this means that it is very difficult for him to reach Somebody who is using Ranged attacks, and therefore he can be brought down fairly easily. Furthermore he also possesses a great Weakness to any Arcane Abilities in general, whether that be Tier 1 abilities or Tier 5 abilities, Some Magic attacks however work a lot better than others, Eg Water Evocation as it more natureful and in turn damages his Demonic Nature. Finally Valrok's major weaknesses include Water Evocation, as discussed, due to it being less destructive and more natureful, a Tier 5 Water Evocationist may be able to Bring down a Tier 10 Valrok in only 2 blasts! And Finally his most obvious weakness being Kalvansbane, Kalvansbane is a Sword made from Arcane Crystal (For Kalvansbane lore see Kalvansbane) It was purposely made to destroy Valrok, and the rare Sword can bring a tier 10 Valrok down in 1 or even 2 fatal strikes. One of the more Minor Weaknesses of his are Holy and Arcane weapons, Holy weapons simply due to the fact of him being an Unholy being, and Arcane weapons simply due to his Weakness to Arcane Effects. By having a Holy and or Arcane weapon this can drop the amount of Strikes it takes to take him down, finally the last weakness of his being Water in general, Especially holy water, as discussed this is because it is more 'Natureful' and because off his Demonic characteristics. (Water isn't classed under the Tiers as there is no certain amount that kills him) Personality/Traits Valrok Ne'Karn is a Dark, Sociopathic and possibly even Psychopathic Demon who much enjoys Pain and Suffering of Mortals and other Demons alike, however posessing above Average Intelligence for a Demon, means he is much more Theatrical during fights and other Endeavours, he will purposely Strike fear into Mortals by telling them of how he will 'Tear there flesh from there Bones!' and 'Send forth the power of a Thousand Fires, to slowly reduce there worthless existence to ashes' he also greatly Enjoys doing this as he likes to Torture them not just Physically but Mentally. Roleplay Example Summoning: The Dark cave echoed quitely, with the almost silent, hiss-like chanting of the Cultists, it repeated itself, over, and over "Casht slivk vahai! Casht slivk vahai! Casht vack duhai!" with the occasional change in tone or Word. It gradually grew to a loud Song like Chant, with the Cultists dressed all in black raising from there Knees with there hands in the air, but still the Candles flickered grimly, and the patterned floor made no move, A man stood over the floor, lifted his hand, sliced it and let the blood drip.. it moved magically though the empty shapes in the pattern, and glowed a deep Purple as it Singed through the Floor like an Acid, The chanting had now become as loud as it could, an almost blood curdling shout, as the floor burned into a Flame as bright as the Sun and as High as the mountains, for a Split second.. there was Darkness.. but a foul.. thick black smoke rose from the floor, cradling itself around the Pillars holding the Dark Stone sealing. A foul, loud.. yet somehow quite and eyrie emerged from the floor, as a Skeletal hand gripped the Edge.. the hand grew to a Wrist, the Wrist then to an Arm as a Skeletal creature emerged, it looked as if it was Burning, but it wasn't, a blood red Skin began to Appear around the Skeleton, as the Skeleton constantly Screamed, the Horns now Started to apear, as the Foul creature Knelt by the hole that was filled with a foul black substance, It roared a Mighty roar, its eyes glowing Yellow, Illuminating the Room, A gust of Wind swept through as the Wings opened up, covering the Room in Red. The Creature Stood up, it was Larger than a Man, and a purer Red than Blood Itself. The Creature looked around the Room, it glanced over me for a Minute, before releasing a mighty Roar that Shook the Cave. It gazed back to me, I felt my Soul slowly Slipping away as my vision faded to darkness.. Speaking, Judgement: Valrok Ne'Karn moves across the Cave, Back and Forth Grunting at his Cultists before releasing the words "HOW COULD YOU LET THA MORTAL ESCHAPE?" in a deep rugged tone. Valrok Ne'Karn flicks his Wings up and in Anger before slumping back down into his Demonic Throne. The cultist moved warily towards Valrok before proclaiming "Im.. s sorry.. my lord! We.. we didn't think he'd get away we'd alread. we tried to, we thought he.." "SILENCHE!" Valrok Snapped as he Swings his claws at the Cultist now Trembling in fear, the Cultist bolts across the floor, a large scratch across robe "I.. I wil.. wi.. will not fail you again.. my .. my lord.." Lore/History After the Undead has managed to take control over Aegis, by destroying Al'Khazar, they had noticed that there numbers were slowly dropping, a number of the wiser folk, decided to try and Summon a Powerful Warrior, to aid them in there cause, Iblees knew of one, this was Valrok Nek'Arn or back them simply Valrok. Before this Valrok was an Honourable, Brave Northern Warrior, however he had a great fault, He longed for Power, Iblees had managed to take advantage of this, he told Valrok that he could turn him into a greater being, by simply adding the words 'Nek'Arn' to his name, Valrok succumbed to this and was tricked, the trick being that these words were a curse that latched to the Soul, and the Soul could then be destroyed by a certain Object or Weapon (Kalvansbane). When Valrok found out of this Treachery he tried to kill Iblees, Iblees however had the Item, Kalvansbane which were to destroy Valrok unless he were to do Iblees' bidding. During the conquer of Aegis Valrok Nek'Arn succumbed more and more to Iblees' ways, becoming more Corrupt and Evil. Near the end of the Conquer Valrok was so hell bent on wanting power, he tried to kill Iblees himself, Iblees tricked him yet again, with Kalvansbane. He knew of the town that the Corrupted were to attack next, this being Laurelin at the time. During one of the failed Sieges of Laurelin, Valrok Nek'Arn had almost breached the Gates, Iblees had given the Sword to one of his followers, telling him simply to "Eliminate him." and by doing so he would become Iblees' champion. He managed to Slay Valrok next to the gates of Laurilen along with a few other Warriors, while the forces of the Undead retreated. Valrok's name or Knowledge was never recorded due to his lack of duty on the Field, and more so his lack of tactical commanding of the Undead forces, Archives containing his name were also Destroyed. Knowledge of his Existence is next to none. Kalvansbane Lore- Kalvansbane is a Sword forged from Arcane crystal, Which is a Crystal made purposely to be bound with Magic. The crystal is incredibly powerful and valuable and cannot be found anywhere today. The Sword was originally created to Decieve Iblees himself by a man named 'Nek'Arn' Iblees being the superior Deceptionist, knew that by accepting the Gift his name would be bound to the Sword and it would be his Weakness and could kill him in an instant. Before accepting the Gift he told Nek'Arn to "Test it out.." Nek'Arn not knowing of his doomed fate believed that only giving the Sword to someone would work. Nek'Arn swung the Sword a few times, as he did so the Sword devoured his Soul as the Runes were inscribed, Iblees knew now that the name 'Nek'Arn' would give someone great power, but at a price. After the Destruction of Aegis the Sword had been passed down through decades as an Ornamental object as noone Knows of its true power.. Appearence- The Sword blade is transparent yet has a Green/Blue tint, it has a leaf bladed end with a few diagonal slices in the left side of the blade, The blade itself is Short along with the Hilt. The hilt consists of a Bronze hilt with a few Runes inscribed in the Pummel and the Crossguard. The Crossguard is curved in Stature with pointed Ends. The handle is wrapped in a black stained Leather. The cult of Dakarth During the Destruction of the first few cities, there were traitors among the citizens, some of these Traitors were asigned to 'The cult of Dakarth'. They were often normal men given the second name 'Dakarth'. The woman were often considered Witches and the men Warlocks, The cult of Dakarth was a cult specifically devoted to Valrok Nek'Arn as a gesture of power to Valrok. They had to take numerous vows such as 'To follow him through Life and through Death' and also to 'Return his power to full glory if need be'. Many of the Dakarth's were burnt at the Stake for Treason. To keep bloodlines pure they often Wed Brother to Sister. Over time the name changed to Dakart and then to Dakar and finally to Daka to prevent them being hunted down. There is only now one 'Dakart' left, there name being 'Jokryth Daka' A Highlander descended from the Dakarth's. (Possibly rped by Honey_view) who has been trying to forfill his families oaths to Resurrect Valrok, return him to his former glory and bring about the destruction of The Thales. ​The Resurrection process. To resurrect Valrok there must be at least 5 cultists, Dakarth or not. They must stand around a circle of a red Runic symbol with 5 candles around it in a star formation, Each Cultist must stand between the candles and the Cultist leader must stand at the top of the Star, from then they must drop to their Knees and begin chanting quitely with "Casht slivk vahai! Casht slivk vahai!" which then slowly builds to a low humming of "Casht vack duhai! Casht vack duhai!" as they rise up slowly to there feet, they must now begin loudly chanting "Casht dofk vanhai! Casht dofk vanhai!" with there hands in the air they must now all shout "CASHT GRAHK SE VAHN HADHN MAI!" as they do this the Lead cultist should remain quite, walk into the middle of the circle and draw blood from there hand, They must then all Kneel again in the Star formation as the blood reveals Valrok Nek'Arn. After the Ressurection Valrok Nek'Arn must gain his Strength, a way to do this would be a cultist gathering travelers to 'Show' them there 'Fate' this may initiate a fight between them and the Player, if the Player happens to 'Win' Valrok Simply gets weaker, he has to raise 10 'power' levels so to speak, to be able to bring about destruction, if he loses a battle the Power level drops, if he wins the Players can either retreat or Die. The Power levels work like So. Level 1: Can barely move, can only strike with Claws and stomp with Hooves. Tier 2 Water Evocation takes 1 medium blast. Kalvansbane will 1 weak strike. Range attacks can kill him with 2 medium arrow shots. Melee attacks can kill him in around 2 Fatal Strikes.(1 fatal attack if holy or arcane) Level 2: Can move fairly well, Can still only strike with Claws and Stomp with hooves but quicker. Kalvansbane will take 1 weak strike. Tier 2 Water Evocation takes 2 medium blasts. Range attacks takes 1 strong arrow shot. Melee attacks can kill in around 3 Fatal strikes.(2 fatal attacks if holy or arcane) Level 3: Can use his Cleaver, claws and Hooves, can move fairly well. Kalvansbane will take 1 weak strike. Tier 2 Water Evocation takes 3 medium blasts. Range attacks take 1 Strong arrow shot. Melee attacks can kill with 3 Fatal strikes.(2 fatal attacks if holy or arcane) Level 4: Can use Dual Cleavers, Claws and Hooves, Can move quickly. Kalvansbane will takes 1 medium strike. Tier 3 Water Evocation takes 2 weak blasts. Range attacks take 2 Strong arrow shots. Melee attacks kill with 4 Fatal strikes.(3 fatal attacks if holy or arcane) Level 5: Can use Cleavers claws and Hooves. Kalvansbane will take 1 medium strike. Tier 3 Water Evocation takes 1 medium blast. Range attacks take 3 Strong arrow Shots. Melee attacks take 4 Fatal strikes.(3 fatal attacks if holy or arcane) Level 6: Can use Cleavers claws and Hooves. Kalvansbane will take 1 medium strike. Tier 3 Water evocation takes 2 medium blasts. Range attacks take 1 Fatal arrow Shot. Melee attacks take 5 Fatal Strikes.(4 fatal attack if holy or arcane) Level 7: Can also pick up Enemies, Cleavers claws and Hooves are much more powerful. Kalvansbane will take 1 medium strike. Tier 3 Water evocation takes 1 Strong blast. Range attacks take 1 Fatal arrow Shot. Melee attacks take 5 Fatal Strikes. (4 fatal attack if holy or arcane) Level 8: Can pick up enemies, Powerful Cleavers, Claws and Hooves, Kalvansbane takes 1 strong strike. Tier 4 Water evocation takes 1 weak blast. Range attacks take 2 Fatal arrow Shots. Melee attacks take 6 Fatal Strikes.(5 fatal attack if holy or arcane) Level 9: Can pick up enemies, Powerful Cleavers Claws and Hooves. Kalvansbane takes 1 strong Strike. Tier 4 water Evocation takes 2 weak blasts. Range attacks take 2 Fatal arrow Shots. Melee attacks take 6 Fatal Strikes (5 fatal attacks if holy or arcane) Level 10: Can now use Wings to 'Smash' almost, Very powerful Cleavers, Claws and Hooves, Can begin attacking Cities, Kalvansbane takes 1 Fatal/finishing Strike. Tier 5 water Evocation takes 1 medium blast. Range attacks take 3 Fatal arrow Shots. Melee attacks take 6 Fatal Strikes (5 fatal attacks if holy or arcane) NOTE: If Valrok is killed with Kalvansbane at any time he dies completely (Pked) If Valrok has reached Level 10 and is Killed OUTSIDE of his Lair, he is Pked. Finding/Making Kalvansbane Kalvansbane could possibly be a rare accumulation from Mob Drops. Kalvansbane could possibly be made from Arcane Crystal which could be a rare accumulation with 'Masterful' Mining tier and 'Masterful' smithing tier. How would this Benefit the player? How would this create Rp? If the player were to somehow Kill Valrok they may possibly recieve a rare piece of armour? (Valroks armour?) or simply Glory and Honour for killing such a Demon. Or Simply a rare item. Also I believe this could bring Rp because this may not just be a 1 time thing, It could bring about even more depth to the already arising Iblees story, although a much lesser being Valrok Nekarn has a burning hatred for Iblees, meaning that a battle between the two could possibly arise to determine the fate of Athera, so Valrok could actually be considered as a Neutral force, he is nor good nor bad, he hates Iblees yet he Hates the Mortal races meaning that if he does manage to defeat Iblees he would then live in Solitary for the rest of his days. Who would play these Characters? Aside from it being fairly obvious who is going to Play Valrok Nekarn, This is how some of the Current roles stand Valrok Nekarn: j4mesyz4de (me) Jokryth Daka(Cultist Leader): honey_view Unamed Cultist 2: Vacant (Possibly Redxophos) Unamed Cultist 3: Vacant (Possibly drfate786) Unamed Cultist 4: Vacant Unamed Cultist 5: Vacant Images: Kalvansbane: Coming soon! Valrok Nek'Arn: Coming soon! Valrok Nek'Arn minecraft skin: Coming soon! Cultist: Coming soon! Cultist minecraft skin: Coming soon! Valrok Nek'Arn ritual table: Coming soon! Changelog 01/08/14- Added more Weaknesses, Balanced out Levels, Added improved lore with 'Daemon Warrior' 04/08/14- Added list of playable characters. 13/08/14- Added even more Weaknesses, Changed wing function, Removed Fire Evocation completely.0 06/11/14- Deleted everything because its a Stupid idea.
  7. ((Could you make one for Northerners? Something different to Oren, something quite Hardy with a more Northern tune to it?
  8. Ragnar Fáoláin sits on a Tree stump and lets out a singular laugh at the Man's attempt to give his People Moral.. he continues to Sharpen his Sword and readies himself to fight for Aesterwald, not for the Protection of the people nor for the Freedom of Aesterwald, just because he gets Paid for it..
  9. Mina paid Format (100 normal 150-200 expedited,50 minas extra for couples): 150 Are you willing to wait? (Got work life so will do them when free after work): Yup, I can wait. What body build ? (body structure? tall?wide? short?): Mesomorph, Muscular. What position do you want ? If there is a picture you want to reference send a link: The guy with a Spear but with a Longsword instead http://awoiaf.westeros.org/images/thumb/7/70/Zippo514_RV_vs_Mountain.jpg/400px-Zippo514_RV_vs_Mountain.jpg Character skin: (Can I just get PNG file or an imgur link not screenshot.) Do you want the rig or your Skin: http://i.imgur.com/sb0nudv.png Eyes?: Dark blue Mouth?: Gritting teeth Eyebrow?: Angry looking? If you want mobs or items around your character list (up to 3): Longsword in hand, Iron. Scenery, (If you want to be in an area and its in Athera send me a screen and cords to set up the area. This is the hardest part of pictures besides the positioning): just a Snowy floor with a few mountains in the background
  10. Remember, same hair and eyes please. New clothing though + lil'beard. Alright, I don't tend to go towards Modern clothing myself so that should be fine, I'll put you on the list.
  11. Alright I'll get these done as soon as I can.
  12. De Guys skin Shop. Here I will make skins for people if they want them, I'm not the best at Skinmaking I must say, but I think I'm alright. There are a few limitations to what I can do, here's what they are.. Female Skins: I'm really not very good when it comes to female skins, I can do them but I'm really not very good, if you want a Female skin then I suggest you go elsewhere, but I could certainly try. Armoured Skins: Armoured Skins aren't really a problem, but Helmet's are.. I for some reason cannot make helmets well no matter how much I try, it just doesn't work. Kha Skins: I've never really tried to make a Kha Skin so I don't have much experience but if you want then I will have a go, it might turn out looking ok. ​Also, Note that I EDIT skins, not Draw them, I can make completely new skins but there wont be a huge vary in Shading and All but I certainly do draw some parts. Prices Full skin: 100 Minas Body/Arms and Legs edit: 75 Minas Head Edit: 50 Minas Reshade/Recolour: 25 Minas Request Form Name: Race: Age What you want done: Reference Picture: Waiting List 1. Paintballz 2. Vacant 3. Vacant 4. Vacant 5. Vacant Edited the amount of people because I don't have much time on my hands, if the list is full please be patient I will try to get them all done in time. If you post when the list is full, then guess what? I wont do your request! Examples
  13. Race: Northerner/Human Age:26 Gender: Male Description: Fairly muscular, Hair like Jaime Lannister, stern face, Northern styled clothing, Huge wolf cloak over his Shoulders. Pose: Either a battlepose with his Sword outwards or Him stood still with his Hand on a Longsword Hilt. Colour: YES / NO Whichever is quicker.
  14. [!] A piece of Parchment hangs on a Tree it has a small painting of an incredibly beautiful Blonde woman and in a very Neat and Elegant looking Handwriting it reads.. "I am a certain lady who would like a few men to Defend me, the roads are dangerous for lone Women these days, Being of my certain.. Birth I could pay you handsomely in whatever you please. Gold, Women to warm your beds, or whatever else you may desire. Meet me wherever and whenever by replying to this note.." ((If you're interested, PM me.))
  15. Minecraft Username: Characters Name: Ragnar Warnek Gender: Male Age: 26 Select one; Anime, Chibi, or Character Design: Anime If you can, A rough sketch or reference photo (Like of you character if you're not doing a Char. design) Same kind of Hair in a Darker Tone and with a much more defined Beard, also a large Northern styled cloak and clothes if it's okay. For Character design, Please describe what you have in mind: (Guys, A character design is designing a new character. For example:
  16. MC name: j4mesyz4de RP name: Ragnar Warnek (Armour) Gender: Male Age: 25 Style (may also use more than just one): Shady/Dirty Race: Northerner Other Details/description: Ragnar in a Set of Armour, Instead of Green colour a Dark black or Grey armour colour. Chain under the Armour where it is exposed. Spikes a more Black colour. Helmet is the most important part. Oh and can this be a 1.8 skin with 3d armour parts? Reference Picture/skin: Skin form: New skin EDIT: I'd like the Helmet on the skin to be a bit more like this, but the Armour a bit more like the other picture EDIT 2: I'll pay you an extra 25 minas if you do the Same skin but with the two different helmets
  17. I can usually make my own skins, but when it comes to making Armoured skins with Helmets, I really cannot do it. I've made a character who is soon to become a Dread Knight and I need a Cool skin for him. And as 1.8 has come out, and the Server may be updating soon I figured why not use the 1.8 format? So I need help. I want the skin to look something like the picture below, but in a More dark Grey green rather than a solid Green. I'd also like the Shoulder plates and Spikes to be in 3D, and as this is a going to be a Dread Knight, I'd prefer it if the exposed Arms where Chainmail. Payment for this can range from 10 Minas to 150 depending on if I like the Skin or not. However even if I do not like the Skin, I guarantee I will still pay you (Unless you're taking the Piss.)
  18. MC Name: j4mesyz4de Character Name: Gregor Stagfield I want my character to be turned into a Dread Knight (Y/N): Yes I want to become apart of your group because: Ever since I've started on Lord of the Craft, I have always wanted to be a Villain character, simply because everyone on the Server seems to make some grand old Hero, and to me, that's gotten a little boring. I would love to join this group and do something different. What can I bring to this group? I can try my best to bring good, enjoyable and maybe even Unique Roleplay to the Group. I can also try to learn things along the way, and maybe eventually help others become Dread Knights, and help others learn the ways of Dread Knight Roleplay. Can you play nice, and be willing to sit down with someone and explain something politely and cooperatively if something goes wrong, or someone is confused? If someone doesn't understand something then I would be happy to help them without any ruckus or arguments. I've often helped people do things which they needed help with, and I have greatly enjoyed doing so. Time zone: GMT Skype Name (You can PM it to me privately): Jamesyzade
  19. ((Dunno about anyone else, But this highly Reminds me of Stannis Baratheon and the Lord of Light, Cool Organisation though, +1))
  20. Oh I see, so because of this, would we still be allowed to Rp killing the Monsters ourselves? Using our own methods? Or would that be against the Rules, and I'm only talking about the pre-built ones.
  21. I'm sure most of you know about the Large Monsters built in 4.0 such as the Giant Crabs, Worms etc. And I was thinking, what if we could RP killing them? Or fighting them at least. Me and my friend thought this was quite a Cool idea, so we tried it out. We went to the Beach Area near the Kha place and we rped fighting one, we did the Crabs emotes with [!] and I rolled twice, first role was for my character the second for the Crab, we eventually killed the Crab, and it was actually a really fun experience, but I wish there was a Better system for killing them perhaps? And maybe we could get a 'Trophy' after killing them, me and my friend Decided to take its Claw and mount it on our Wall. Also I'd like to know if anyone else has thought of doing this?
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