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Quavinir_Twiceborn

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  1. Also, does the standard selkie appearance over-write another race? (Like say a dark elf became a selkie, would they gain red hair and pale skin? or simply get a paler shade of grey, and a ruddy hue to their hair.) Or would dwarves or goblins turn taller?
  2. I very much adore selkies and this so far looks great. However, I would add more explainations regarding the seal form, just to keep people from any form’ve abuse. Likewise, a explanation of what kind of seals are available to turn into would be great. (As there is a great variance between say- a spotted seal, and a leopard seal.)
  3. the formatting has been destroying itself every few hours. I have no idea whats causing it.
  4. This may be based upon an older school of thinking from LT of the past, but in previous explanations, I’ve been told that aenguls and daemons are shockingly human in thinking, and in motivations. And likewise- such is intentionally made to be out of place. The name ‘Yeu Rthulu’ being leagues different from nearly every single aengul name (atleast at the time of the aengul’s original writing) And I do think having a character or creature that breaks the norm is important. I am not claiming that it shouldnt be a common trope, but moreso that there should atleast be an exception to said trope at some point. Likewise, I was told in the past to make this diety a aengul, given its active interaction with mortals. If this is an official LT request for an edit than I shall do so, however if not I shall keep it as past told to.
  5. I personally think something being too grimdark for a roleplay server is a problem to an extent. Roleplay is used by most as a means of escapism, a means by which to go outside the dreary world we live in, and in most standard fantasy that has a large emphasis on gods, there is atleast a few gods that are pretty fine and ok. I try to give fair reasoning for why Yeu would be different, and make a satisfying narrative to justify an aengul with a more kind attitude. The concept that our characters are involved with godlike entities masquerading as proper dieties, and making false promises by which to gain the favor, or power of mortals is a concept that I do believe can make great roleplay, and is something very interesting to consider, however, with nearly any kind of creature in any game, book, or other media, I very much enjoy a break from the stereotypes. (Creatures like Mursaat in GW2, an entire race known to be emotionally complex and bear the same feelings as people- with every single one being unequivocally evil very much bother me.) The concept that these standardly self-serving creatures can have an individual who acts with great compassion to ones commonly viewed as lesser is a fantastic mirror to humanity in my opinion. Though there is an arguement that most human individuals are standardly self-serving, we still get people who can act with great charity, selflessness, and kindness. There is also the arguement to be made that Yeu herself acts with charity and kindness, just cause it makes her feel good, and she has strong morals and convictions about such.
  6. Yeu Rthulu, Aengul of Compassion, Contentment, and Kindness. Origin/Background In the ancient days of yore, in the time when aenguls and daemons walked on the mortal plane, there was an aengul by the name of Abimalech. A wily and uncouth aengul, young in those days, Abimalech stirred much trouble within the celestial realms. Not associated with any title, nor any realm, Abimalech acted entirely for herself, and for no purpose. And their self centered exploits earned the ire of many of the aengudaemonic pantheon. Tired of Abimalech’s delinquency and idiocy, the other aengudaemons convened together, and captured Abimalech. They stripped the aengul of her divine powers and abilities, yet saw it too cruel to kill the aengul for her misdeeds, however they saw her too self absorbed to be reprimanded, and than let go, for surely she would return for some form of revenge, whether such attempt would be successful or not, they did not care, for it would be trouble greatly unneeded. As such, they resolved that Abimalech should be thrown to the mortal plane, as to live out her days as a mortal, never again to return to her former power. Abimalech was cast out from the heavens, and thrown to the mortal plane. In a flash of lightning, Abimalech found herself in the snow. They were naked, and could feel the burn of the cold biting at their flesh. However, as Abimalech sat and wept in the snow, her shoulder was shook by a older man. The man, a cobbler by the name of Yeu Carseth, was returning home from an excursion to a nearby town to pick up some leather and wheat-grain, and was interrupted by the sound of a lightning strike nearby. Briefly abandoning his leather and grain on the side of the snowy road, the cobbler had gone to investigate the lightning strike, however, he found but a lone, naked woman, huddled within the snow. The cobbler took his cloak from his back and wrapped it around Abimalech’s shoulders, and brought the fallen diety to his cottage. Abimalech was clothed, fed, and tended to by Yeu and his family who had no knowledge of who this stranger was. Abimalech, who had resigned hours before that she should die alone and afraid, was shocked by the cobbler’s kindness, and in a uncharacteristic fit of thankfulness, swore himself to Yeu’s service. Yeu, who was but a cobbler, took Abimalech as his apprentice, and taught the diety the art of making shoes. Abimalech hid her true nature from Yeu and his family, gaining a newfound humbleness from her circumstance. Eventually, Abimalech took for herself a wife from Yeu’s household, and became as a daughter to Yeu, and there was no greater closeness as there was between Abimalech and Yeu. Yeu Carseth was fair in his teaching of Abimalech, and instructed hher on all things that were good in this world. The two spoke daily on matters of goodness and morality. Yeu became wise with his discussions with Abimalech, and Abimalech even wiser so. Abimalech learned from Yeu all that was right with the world, and with the fortitude only a aengul might have, acted upon said teachings to their fullest extent. Just, fair, kind and forgiving in all her dealings, Abimalech was honored among the people of the villages. Her most notable deed was when a young man was to be blinded, and cast from the village for misdeeds, Abimalech volunteered that he may be given another chance, when the village wisdom explained ‘it is written that such misdeeds must be repayed with the loss of two eyes’, Abimalech volunteered one of her own. Eventually, through the years Yeu Carseth grew ill, and his eyes could no longer see and his hands could no longer work. Abimalech cared for Yeu as if her father, and spent every coin from her cobble work for the purpose of ensuring Yeu’s comfort. Yeu, on his deathbed asked not for his children to sit by his side nor his family, but only Abimalech, of whom there was no greater closeness. With his final words, Yeu asked not of Abimalech her past, nor her origins, but asked only that Abimalech would do one thing once he passed: That when he departed, Abimalech would forgo his title and name, and take Yeu’s, so that his name should forever more be associated with one of his own heart. And as such, the fallen diety was called Abimalech no more, but Yeu. Abimalech, now henceforth referred to as Yeu, (not to be mistaken from here on for Yeu Carseth, whom is now dead.) remained in the village there-after with her wife, and was honored with many marks upon her flesh with holy redstone ink, she forgot her time as an aengul, and prayed at the temple to false gods she knew were not real, and whose names would be forgotten. Yet, in those days of yore, true gods, aengudaemons, walked along the world. And it came to pass that in the village Yeu had made her home, in the temple sanctifying false idols of metal and bone, a aengul entered in. Incensed by the worship of false gods, the aengul demanded that the idols be destroyed, and that new idols, and a new faith be created of actual gods, lest the temple, and all who’ve dared follow the false gods be destroyed. Yeu, whom appeared to the aengul as but a honored shoemaker with red tattoos and one eye, rose to speak to the aengul on equal terms, pleading for the sake of the temple and the village, that false or not, worship was but a choice. The aengul however was angered by Yeu’s words, and summoned forth great tongues of flame and cracks of lightning, and sought to smite Yeu from the world, yet, Yeu took forth a dagger from her belt, and threw it upon the aengul, who in his hubris thought none strong enough to resist his fury, and Yeu’s dagger thence smote the aengul in the throat, and the aengul was felled. The divine power from the aengul left its body, and as Yeu went to check the aengul and his wounds, the divine power re-entered Yeu, and thus Yeu glowed, and looked as to all who watched as the shining sun. Those of the temple proclaimed Yeu as goddess, and dubbed her the term ‘R’Thul-ul’ (meaning, glowing one), and thus she was called, Yeu Rthulu. Yeu Rthulu ascended from the temple in a flash of light, and the roof of the temple was smote, and bore in it a great seared hole. Yeu Rthulu siezed the empty realm of the violent aengul, and made it as her own. And she returned to the village in a days time, through the very hole she created, and spoke and ate with her family, proclaiming a place for all whom should choose upon their death, and she wrote upon clay tablets her teachings, and her wisdom she had learned in life. And there she ascended once more, taking with her her wife, and a portion of snow, as to prepare for the ones she loved. And in her realm there was Yeu Carseth, of whom there were no greater closeness to, and Yeu Carseth, Yeu Rthulu, and her wife, embraced, for the end had come, and it was fair. Realm Yeu Rthulu’s realm is that which is known as Kavenjun, of whose purpose is mainly to serve as an afterlife to those whom would fit in such. It is not what would be known as an objective ‘paradise’, for life is Kavenjun is notably similar to life in the mortal plane, however, it is gentle. In Kavenjun there is no death, disease, plague, or famine. There exists in that realm no evil, or malign intent. Souls exist in bodies of their choosing, and want for little. Books are written, items are made, food is grown, and snow is shoveled. Works of art unmatched in the mortal realm are made from artists with such abilities of expression and understanding that their minds would break if brought back to mundane realms, those depressed and tired of life find a place for rest so long as they wish, being as sleeping men, dreaming for 100s upon 100s of years, unless awoken either when they tire of their dreaming, or from the will of another. There exists spouses and lovers, departed from eachother in life but re-united after, who remain hand in hand for millenia, love’s expression reaching its pinnacle in life after death. With the newly found soul essence gained from her followers in the mortal plane, children are now born in Kavenjun, and there they’re raised knowing no evil or hate. Yeu herself lives among the souls of Kavenjun, hearing and answering their pleas, and speaking to all the souls she cares for as equals. Following Yeu is careful and slow in her choosing of followers, for not only must they represent her in the mortal planes, they must also be suitable for the realm of Kavenjun. Her followers she treats not as lessers, not as pawns to be used, but as equals. Mayhaps unknowing, but in the end viewing them as equally capable, unless proven otherwise. In the past, she sought augurs, physical bastions of her kindness within the mortal realm to serve as ambassadors for her will, however, such was in the end folly. As of current, her followers are a few and careful bunch. Her gifts are as helpful to her followers, as they’re to her. For those blessed with her gifts are given boons in their daily life of which are unequal, and in return, they expend from themselves but unneeded, and returning soul essence, which Yeu uses to fortify and upkeep the realm of Kavenjun, as well as weave together new souls within the bodies of couples, and those seeking children. Yeu quietly pushes her followers to expand their influence, to pull more to the flock. She speaks to her followers in dreams and visions, and advises them on things that which her worldly teachings do not address. She encourages and re-assures her followers to continue, and multiply their good work, and to act in ever better ways. Present Day Yeu, in the modern times is quiet in her dealings with the outside world. Though she cares greatly for mortals, she bears a great understanding of what is needed, and what is not. Though she is far from cowardly, she tempers her interaction with mortals, both to not cause any problems herself, or her precious realm of Kavenjun. Most of Yeu’s active time is spent tending to her realm, whether through fortifying it against celestial threats that should aim to take from the realm, or through simple communication and quality time with those within her realm. Yeu continues to quietly seek out more followers, wishing to add those suitable to the flock, both to grant a place in Kavenjun, and also to gain more soul essence to assist with said realm. However, this is not to say that Yeu shall not act in the mortal realm, yet such is rare. Whether through patrons or proxies, Yeu is cautious when interacting with mortals, and she aims to minimize any risk she could put herself, or her followers in. This mindset is what as led her magic boons she has granted her followers to be both benign and non-combative. Yeu is equally motivated by a love for her followers, and a deep sense of wrongness in the mortal world, hence her retrofitting of Kavenjun to be better place for mortals. Her strictures in the end serve not as just a guide for mortals to live their life in the mortal plane, but as conditioning for the realm of Kavenjun. Yeu in truth despises the mortal realm, and she sees it as salvation to bring those willing to Kavenjun. Yet, she tempers her ‘salvation’, as she knows the balance she keeps in her realm- even if its lasted for millenia, is delicate. Yeu is an outlier from most of the workings of the other aengudaemons, and has little interaction with any of them, seeming predisposed for aengudaemonic hermitage. She notably bears a distaste for the more violent or dogmatic ones. or those whom attempt to cleave for themselves their own mortal souls by force, and has had conflicts with Tahariae in the past. Her place in the celestial realms is separate from that of others, and for Yeu Rthulu, that is exactly to her preference. Purpose (OOC) In the world of Lord of The Craft, gods, aenguls, daemons, dieties, are usually self-interested beings with an agenda. These agendas vary madly, and range wildly in their moral implications, and though some can be viewed as generally benign, there will usually be some form of underlying scummy-ness, if not just blatant selfishness at the expense of descendants, or other aenguls or daemons. Though some have motive that align with mortals, rarely do these gods ever actually care about them more than just as a tool to have their goals met. I find these all to be massive problems. Though I am fine with there being scummy dieties, I find it an issue that ALL of these gods are scummy. However, just making a nonsensically compassionate god wouldnt work, as though that’d fit a niche, it would thematic (and quite possibly physical) suicide. Yeu is an answer to these problems, in what I hope is a satisfying and relatively unique way. Yeu is kind and compassionate, yet not stupid or non-pragmatic. Her motivations more align with an evil diety, though her actions are what secure her as indisputably good. Her backstory gives context for her actions, and explains why she does what she does, and explains why she of all aenguls would not have the same sort’ve scummyness and view of mortals.
  7. A poster is nailed onto the cloud temple trade board. BRONZE COMMISSIONS: Due to a upcoming project requiring a rather extreme sum of mina to complete, I am opening up commissions. Send a letter to the ‘Very Good Bronze’ cart infront of Sutica to make a commission inquiry, and get a quote. WARNING: If you ask for something that is unwieldy or unusable, I will request exact specifications and make the item to meet such. I will not be denying commissions for stupid useless items. The burden of design is on the head of the commissioner. [Send a forum PM to Quavinir_Twiceborn to send a letter, discord and ingame inquiries will go largely unanswered.] [Useable ingame tools and weapons, given enchantment glow, named, and descriptioned.] Weapons and hafted tools: The carving a of a new mold will cost 1,000 mina, there after, every single item made with said mold will cost between 15-40 mina. There is no upward limit on how many items can be made with said mold. If the mold breaks or cracks, a replacement mold shall be made, with no additional charge to the customer. Items made with already present molds shall only require the fee of production. Weapons and tools may be made of: Tin Bronze: Standard bronze, work hardened. Kuila Bronze: Tin bronze mixed with kuila dust. Glows dimly when held by a casting druid. Bismuth Bronze: Bronze mixed with bismuth crystals, is notably resistant to environmental wear. Arsenical Bronze: Bronze mixed with arsenic, superior work-hardening, yet a chore to make. (5% additional cost for items made of arsenical bronze.) Red Bronze: Low tin bronze, notable ruddy color, inferior hardness and increased bendibility. The wood used for the handles and hafts of the weapons and tools will be to the bronzesmith’s discretion, unless specifically requested otherwise by the customer. Should the customer request a notably difficult to obtain, or difficult to work wood, additional fees may be charged. [Wearable custom playerheads, named, and described] Masks and Helmets: The Carving of a new mold for cast helmets and masks will cost 1,000 mina, there after, every single item made will cost between 35-40 mina. For the creation of beat bronze helmets and masks, there shall be no mold carving fee, yet every item shall cost between 150-200 mina. Masks and Helmets may be made of: Tin Bronze: Standard bronze, work hardened. Kuila Bronze: Tin bronze mixed with kuila dust. Glows dimly when held by a casting druid. Bismuth Bronze: Bronze mixed with bismuth crystals, is notably resistant to environmental wear. Arsenical Bronze: Bronze mixed with arsenic, superior work-hardening, yet a chore to make. (5% additional cost for items made of arsenical bronze.) Red Bronze: Low tin bronze, notable ruddy color, inferior hardness and increased bendibility. [Place-able, and unplacable items, can do custom player-heads on request.] Daily Items, Idols, Ornaments, and Un-hafted Tools: The carving of a new mold for cast daily items, idols, ornaments, and un-hafted tools, will cost 1,000 mina, and depending on size and complexity, will cost between 5-100 mina for each item. Beat bronze items shall forgo the carving price, yet cost between 10-200 mina, depending upon the complexity. Notes and terms: Commissions involving rare or precious stones or metals shall require the commissioner to provide such. Half the mina fee shall be payed upfront to the bronzesmith, and upon completion of the item the other half of the fee shall be required. One may cancel their order at any time, yet depending upon how far along the work is, the customer may only recieve a partial refund. The carving fee, once the mold is complete, is nonrefundable. [Should one wish for an album of the RP item’s creation to be made, I would be more than willing to provide such.] -Bronzesmith Quavinir.
  8. PREAMBLE: The object this post is proposing be added to the server was a previously created, and developed item in roleplay, and was RP’d out on the server for a good few years, before being moved to the outdated section. This post is simply to meet modern lore standards, as to allow this object to be created in character once more. The old, outdated lore can be found here: The ‘Anthosian Pin-hole Camera’, otherwise known at the time as a ‘Sap Photo-Cell Device’ was an invention made by the ingenios ‘Sil Iyat’ in the early years of the land of Anthos. The basis of the device is a unique Anthosian plant, referred to by many names, though most commonly known as the ‘light-sap-flower’, or ‘light-sap-plant’. A small, orchid like flower plant , found uncommonly in plains and verdant meadows, that excreted a thin, sap like film of sap from its leaves and stem. Initially thought lost due to the destruction of Anthos, the light-sap-plant was long thought dead and gone from the world, the sap-photo-cell-device gone with it. yet, the lands of Arcas bear many surprises within its rolling hills and mountains, for springing up alongside other plants, the light-sap-plant can once again be seen peeking its white petalled head out from the meadows. The Item’s Creation: (The following is the original account of the pin-hole camera’s creation, by Sil Ilyat.) How it works: The sap of the light-sap-plant will change color over time in reaction to any notable sources of light. The sap is somewhat sticky, and akin to ink in texture and consistancy. The sap may be gathered from the stem and leaves of the plant (which it will replenish over the course of a week or so.) and spread across a substance or surface receptive to such (paper, parchment, papyrus, etc). This sap drenched ‘paper’ must than be inserted, and sealed into a opaque box or device, with only one entry point for light to come in across from the sapped paper. The sap’s reaction to light is slow, and not especially visible to the naked eye, taking roughly 15 minutes or more for any reaction to be visible, and no less than half an hour for any image to be seen. The sap is reactive to light so long as it is wet, the moment it dries, the sap retains any hue gained or lost from exposure to light, and shall change no further. If the sap were to be wetted once more after drying, it will regain its light sensitivity once more. The sap, for the most part, may be gathered, and preserved within a ceiled bottle, where it shall retain its wetness and light sensitive qualities indefinitely. Depending on the amount of sap deposited onto the paper, the sap can take upwards of an hour to fully dry, though never taking any less than half an hour. For any ‘picture’ one wishes to take, one must have the camera secured firmly in place, its subject well lit, with both the camera itself, and its subject remaining still for no less for 30 minutes, lest the ‘picture’ simply come out simply as a depiction of a blurry, greyish mass. Red lines: -Camera can only take black and white pictures of objects. (Cant be taking color pictures) -Camera requires sufficient lighting to take pictures of objects. (Cant be taking pictures in the night or in dark places.) -Camera requires an exposure time of no less than 30 minutes, with both it, and the subject of the picture remaining still for the duration. (Cant be taking pictures of a moving, or wiggly person or object. Requires stillness to the highest degree. Cant just be snapping pictures of people, places or things, takes preparation, time, and stillness.)
  9. I can only forsee these war rules failing to an extreme degree. Standards are an important thing, and being vague with said standards leaves such to individual interpretation, and inconsistancies.

  10. Please... dear god- if you’re going to remove so much actively played stuff in the server- please provide a suitable replacement. You’ve asked communities to make rewrites, and when that didnt happen instead of /making some form of interim rewrite for the substantial communities- it was decided to simply do away with them./ You’re the story team, but so many of the changes made have the world of LOTC significantly less coherent, and thus a less believable story. Hard shelving of so many creatures, instead of some form of nerfing or rewrite was done insanely. I am probably extremely lucky to be least affected by it, but so many people I know werent. With the upcoming lore games, I am left not hopeful for things finally being kept to a consistent standard- but simply anxious, expecting more shelvings and retcons, and worrying that such might severely affect my- or the roleplay of close friends. Give us these standards A S A P. This mystery isnt fun, its anxiety inducing. P.S: (sorry for being a bit rambly but I’ve just a wee bit more to express) The sheer amount of insanely powerful things on this server is baffling. MArts, creatures, and magics with the capabilities to be properly undefeatable in most circumstances. While I can be fine with such existing, it makes the shelving of so many lesser, and more feeble things seem downright stupid. Actual soul-bearing robots with the abilities to shoot actual star wars esque lasers capable of blasting through plate mail, flesh, and stone in 1-2 emotes is ok... but gibberish speaking faeries arnt...
  11. There gonna be any update to the charter post?

  12. Will we finally be able to have forum profile backgrounds???
  13. Will there be a command to clear an item’s description? Or will it simply be /edit info to make the base description, which can than be added onto with /edit moreinfo, but will reset if one does /edit info again? Also, is that 1,000 + the /edit info, or 1,000 altogether? Given we can currently hit around 850 characters comfortably.
  14. @FlamboyantTyrantYou keep moving the date for the vault thread ; – ;

    Atleast keep the dates consistent, or note you’re unsure if you’re gonna

    make deadlines ; – ;.

    1. Archbishop

      Archbishop

      has it changed again?

    2. Quavinir_Twiceborn

      Quavinir_Twiceborn

      @Archbishop Yup, it said previously some day before 4/13, now it says some day before 4/15

    3. jdesarno

      jdesarno

      @Flamelynx That attitude isn’t going to help anyone.

       

       

      Also, @Archbishop Surely there should be a good reason for further delays, we’re sorry for the unexpected wait.

       

      Though, as a reminder – this wouldn’t of happened if everyone actually followed vault conduct, regardless:

       

       I’ve hate to admit that we all must remain patient, apologies. 

  15. Streaming some LOTC shenanigans ?  click on the status to view the link.

     

     

     

  16. If anyone got the ‘green tunic outfit’ and didnt get the skin for it- PM me for the skinfile. (I forgot last second to add the [PM AURIC_SAINT FOR SKIN FILE] sorry.

  17. Streaming again LOTC! (Click on my profile to view the link) 

     

    1. E__V__O

      E__V__O

      Don’t forget to vote

  18. Streaming some LOTC! Come join ‘n say hi! 

     

  19. Its a wee bit annoying that the LOTC twitter hasnt been used since late May.

  20. Manning the bronze shop a good bit today, so if anyone wants any items made or some smithin' RP, at my shop in the Dominion...! 

     

    aa191d727bff8f38839590c35fa277d8.png

  21. Made a GM application.

    think I'd be a great GM? Think I'd be absolute ass at it? Post a reply on it and let me know ?

     

  22. After 5 years of AT, I've been promoted.

     

    Maybe after 5 years of being on the FM I can try out for GM ?

    1. Show previous comments  2 more
    2. Kvasir

      Kvasir

      also this implys FMs are below AT :^^^)

    3. Callistus

      Callistus

      You mean the opposite... right? @Kinslayer

    4. Wrynn

      Wrynn

      Remember when AT was green?

  23. Welp, 5 year tenure on the AT down the drain.

  24. Quavinir_Twiceborn

    FloofDoof

    -You plagiarized on your definitions. -Plagiarism is absolutely unacceptable, and will always result in instant denial. Plagiarizing again in any form will result in being banned from applying for a duration of time. -Your character's biography includes no server information, such as locations within the world lord of the craft takes place in, or important world events, called lore. Server lore can be found on the server wiik, which is accessable via the wiki tab above. -your minecraft skind eos not match up with your character's description, having light skin and light hair. -You may re-apply whenever convenient. -Feel free to send me a Pm if you have any questions. -And if you so wish, we have a new player discord if you're looking for guidance. https://discord.gg/eySYjqw
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