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Vaynth

Bedrock VIP
  • Content count

    1,977
  • Joined

  • Last visited

Community Reputation

2,808 Divine

About Vaynth

Contact Methods

  • Discord
    Vaynth#8197
  • Minecraft Username
    Vaynth

Profile Information

  • Gender
    Female
  • Location
    🌎
  • Interests
    Giving myself too many responsibilities.

Recent Profile Visitors

48,552 profile views
  1. +1 he was a very good FM
  2. Vaynth

    Admin Update Pt. 1

    THANK YOU
  3. Vaynth

    Admin Promotions

    Application Team is best team. FM close second though.
  4. Vaynth

    Admin Promotions

    Very dedicated staff members. Congratulations and good luck!
  5. Vaynth

    September Prince, Feedback!

    This event seemed fun at first but has become very over the top to the point it's no longer enjoyable for many people participating. The event lead is seemingly breaking lore and disregarding player emotes while stressing extensive in-game consequences. I haven't been involved personally, but I've heard complaints from enough people who have. If there is a reason attacks on the prince have been ineffective thus far, it should at least be explained why.
  6. Vaynth

    GM Monthly Update Log - September

    Not bad. 🙂 You lead a very productive team.
  7. Vaynth

    With love, from Knox.

    Didn't get the pleasure of chatting with you much, but hope to see you around still Knox.
  8. flam pls you're making him sad
  9. he always beat me in quota percentage : (
  10. Vaynth

    Cukie1's Art Pile

    Welcome to the server! Excited to see your lotc art collection grow.
  11. Vaynth

    hello

    uwu
  12. Vaynth

    Last Will and Final Goodbyes from the Late Elven King

    "With your loss, Brother Caribou, this will certainly be a time of great woe." Sirari said with a frown etched into her features, brows furrowed in sadness. "You always made me feel welcome as a member of the Caerme’onn seed, and I appreciate that more than you know. Aspects bless you."
  13. Vaynth

    Your View: Raids

    Well yeah. But in the context I was saying this in, for a larger scale raid either the defending settlement would have to rally up an equal or greater amount of people every time raid cd expires or get slaughtered. This would just lead to people clearing the area every time there's a raid- which wouldn't be fun for either party.
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