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Trips

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  1. [[ In case we are talking about the same 'cultist bunker', I would like to ask which part of it seems like it will collapse?]]
  2. Draen Aris hears about the battle, and is quick to decide which side to join. He goes to find his old mask and his sword, preparing them for battle.
  3. All I can do is agree with you. Except, In my opinion, the best kind of villain is the kind that doesn't suddenly lose their abilities because modrequests took too much time.
  4. The most pressing issues in my opinion: - The fact that the server is down almost every weekday from about 1AM(PST) to atleast 3AM(PST) - PvP default rule that a single person's opinion is enough to take a battle from RP to PVP instead of majority's choice or rolling for it. This is supposedly an RP server, right? - Magic plugin, magic plugin, magic plugin.. and drug plugin.
  5. Draen goes to cry in a corner because he isn't invited "What have I ever done wrong?" *sniff* "Oh right.."
  6. It's sad how the server is down when you try to win auctions for once. Just my luck ; _ ;

  7. It's a cold winter day in Abresi, the undead had attacked Abresi only a day earlier. A voice of a young man shouting several times is heard on the streets of Abresi; "Merchant Lane Five! Come join the best house party ever!" he claims, continuing on yelling: "Bring your own drinks! Free drugs all night!" Little did the man know as he yelled, that the following three days would be on a whole another level from the Ascended, higher than the sky-gods. As the sun went down, people start gathering in the apartment of the address mentioned. The host, Draen Aris, a golden party-crown on his head, giving small packs of quartz dust to every person attending the party. The party starts off quite slowly, only about five or six people attending. People seem like they don't know what to do with the quartz dust they were given, but then a man - Jean - gets up, showing an example. He forms some lines from the fine white powder, sniffing it soon after. Many people follow his example, the host not included, he seems busy giving more dust out to people who keep showing up, even some child is attending, Draen isn't a one to judge though - he gives the child some drugs to start with aswell. He goes on to put some cactus green in an incense-burner, to have a nice little effect in the party. The dark room is filled with people in no time, psychedelic music blasting from a jukebox, dilated pupils everywhere and masses of laughter can be heard from the house. People are getting hungry, and take what is served gladly; variety of mushrooms is distributed along the attendees. The party is getting crazier by the time, people are dancing and taking more and more drugs. Weird lights are flashing around the dark room, giving a more psychedelic feel to the party; perhaps an adept illusionist is also attending? Some people head over from the tavern, already drunk. Groups and couples form inside the house, and discussion between them is rolling aswell. More and more people are rolling in, and more and more drugs are being distributed. The host, finally, gets a great idea: He starts making a bonfire in the middle of the room, very contained though: instead of firewood he's using cactus green for the fuel. Truly a genius idea. He lights the lovely cactus-green-bonfire on top of his carpet, some cobblestones circling around the fire making it seem like a proper campfire inside the dark room. The smoke that rises off the fire gives off a mass-effect. Even some guards are attending, their eyes just as red and pupils just as dilated as everyone elses. The party goes on for days, in human time of course, he is out of it like everyone else. The room is filled with smoke and the reek of cactus green is floating with the wind around Merchant's Lane as the door to the apartment is wide open. Draen has made a huge pile of quartz dust, silver, Carrion white and even some ugluk happiness on top of his table. People grab from it in their hands, not even bothering to make lines anymore. Fanfares of snorting and sniffing are heard. Even the society-thief Yatagarasu is attending, he forms a three meter long line out of quartz dust: The Line of Champions. Too bad everyone is too drunk and high to remember it in the following day. The party begins to finally die down, after three days of straight up drug-heaven and wild dancing, diet consisting entirely of shrooms and random failed potions found in Draen's chests. People kiss, people vomit, people pass out. The following morning, Draen and Jean find themselves in a house trashed with drugs. Draen had passed out next to his bed, whereas Jean near the dinner table. Both completely oblivious of what had happened during these days. Their hangovers are massive, headaches that feel horrifying, when suddenly something that sounds like an elephant playing enormous tambourines inside a tunnel that is directed to their ears - A whiny teen decides to knock on the door. He tries to educate them, with no luck whatsoever. A cleaning process begins in the house, after the teen was beaten out of the house. This, was the biggest party in Abresi since the forever.
  8. "WHAT DO YOU MEAN I'M NOT WHITELISTED?!" I assume the world holes are getting fixed now?

  9. I'm not sure if you realize the amount of edgy removal of the VA:s would create? Well, let me give you a scenario here, on what would and will happen if VA:s are removed, instead we should add MA:s back in my opinion, so people don't get butthurt over the "fairness" and all that ****. This is how it will go down probably after two weeks: It is year 1450, 2013 in the sky-gods' eyes, the year when sky-gods assembled in their holy chambers and decided to gift all beings on Anthos completely free will, and unlock their ability of controlling their moral. The morality of the human race, the elves, the uruk, the halflings and dwarves were locked by the sky-gods before, unlockable with an odd ritual - confirmed by deities, but now, the sky gods want to test Anthos by bringing the true apocalypse upon it; The Edgy-Eruption, otherwise known as Edgeruption. And as the sky-gods decided the change, they also simultaneously threw off several deities off their thrones; the one's who had the job of confirming if people can handle their unrestricted lifestyles. Thus, apocalypse began, the people of the land who seemed so peaceful before, started stealing anything they could -even dirt. Some people on the other hand, lost their minds completely and became absolutely insane with no apparent reason, while other people suddenly started enjoying cannibalistic meals. Killings became a lot more common, and magically most people learnt how to lockpick like professionals; probably because breaking a window is considerably harder (15% harder). Rapture was upon Anthos truly, and no preachers were to warn this. The warning signs of the Edgeruption weren't subtle though, they were quite clear but no one simply recognized them. Little did the people of Anthos know, the sudden holes in the world popping up from the Void were an attempt of warning them. Too bad it was too late, the Edgeruption had already begun, and there was no way of stopping it.. except if someone was able to preach to the people early enough, not to remove the locks of morality in the brains of the people. Unfortunately, too many people seemed to wish to unlock their locked wills, and continued on convincing the higher sky-gods of removing the brain-cell known as the VA by telling the gods that they should put their trust in them.. but they were backstabbers. The moment the gods agreed to the change, all hell broke loose; magic and villains where absolutely everywhere, and new kept popping up. This made all the cities, including Lenfarthing, seem like warzones. The Edgy-Eruption also resulted in mass escaping of people. some even decided to commit suicide and thus permanently escape the former circulation of life; it was the biggest mistake by the gods so far. What the gods should have done instead, was to put a lock in the brains of the people for connecting to the void again, making it easier to open, but still making it exclusive for those who can handle the power; just like with the morality before.. Everything was fine back in 1448, when edgies were people doing backflips and unnecessary moves, with Eastener-swords and silly hairstyles, but when the edgery spread like plague.. it wasn't jolly anymore. My only hope is that the sky-gods will roll back time back to the time before the signs of apocalypse were starting, even before the removal of locks in the minds of people for connecting to the void, since that is when things started going downhill. I mean, I know how hard it was to find people who weren't ready for any kind of combat even back then, but now everyone is just killing eachother and stealing whatever they can. - Prophet Lucilfier, Anthos 1st of Sun's edge 1450 EEE (Edgy Eruption-era)
  10. Mhmm.. I join in with the bunch of people who wish for no change in VA's. IC:ly, we live in a world where everyone is ready to fight you on default already, from maids to mages - - - and if there would be no VA's.. all hell would break loose honestly. Other than that, I hope that more auction-houses will open, and that the chairs will be back. On top of those, we could have some drug related plugin. I like to think that 4.0 is going to be this right here^^
  11. It makes me sad, how so many of these great builds are no longer in the world. So many good pictures of things that don't exist, and are therefore kind of false for advertising. ; ___ ;
  12. Random pictures of roleplay in their age order :P Lurking around in Kingston, Salvus. A wedding in Kingston, a long time ago. Antagonist attack in Abresi, the great Maer Tuv armed up to fight the monsters in the mist. Elven RP in Malinor. Receiving aid in the wilderness. More Elven RP, in Abresi this time. Blundermore's interrogation in Abresi A shadowy figure in the night of Malinor nearing its destruction. Malinor in the morning. (Pre-corruption)
  13. So, what about us whose horse was stolen while we were offline, by abusing the lack of OOC-permissions and timezones? Well, I surely am not the only one whose horse was pushed out of a stable and stolen while I wasn't online. In my opinion the OOC permission doesn't need to be there again then atleast, unless we get some kind of compensation or horses back, since we didn't even get to know who stole the horse. Can you imagine logging on and finding that the horse isn't where it was left overnight. People have simply started to somehow magically teleport their horses indoors IC, which is even more silly, it just does not make sense.. that is of course, to prevent stealing of the horses, which is almost abusing of MC-mechanics in my opinion. However, the problem that happened with the lack of OOC permissions, resulted in many horses getting pushed out, creating the 'bad circumstances' or whatever, and then modrequesting to steal it, and the owners of those horses do not even get a notification who owns the horse, nor anything else, it's simply put gone. So.. Changes should be somewhat fair, not that 'those who abuse the quickest, profit the most' in my opinion.
  14. *Veniel stares at the Wizard, he lifts his chin and gives him an arrogant look:"Dance battle initiated!" *He snaps his fingers, and a silly looking halfling with a flute appears, changing up the tune.* *Veniel would start by doing the Golem, because doing the robot is impossible.* *After the Golem he would show off a fancy Kraltan Windmill dance-move, because the Haelun'or one is too frozen.* *He goes on with Abresian popping & locking, because that's what Abresians do (kill & lock everything).* *Veniel doesn't stop the combo there, he finishes with a fancy Mali'shuffle.* "It's your go, silly wizard bro. If you win, I'll move in." he says, pointing at him.
  15. 6/10. It's a nice magical-circle looking picture, a bit too simple for my liking though.
  16. Draen finally takes a look at his own invitation, but he wonders why it was postponed. He would've also probably kept the invitation to himself, but somehow it was delivered to the Manor of de Rosaen. Sloppy couriers.
  17. Alright. I'd like to suggest something no-OOC consent horse rule. My horse was in the stables of Abresi when I logged out, and it was pushed outside while I was offline, meaning that there were artificial poor conditions made by a player who I can not find out by any means. This leaves a loophole which was already abused and my horse has already changed ownership. I have no idea who owns it now, but I had no choice but to unprotect it later today, as the plugin doesn't remove automatically horses from your list. So.. what I am saying is that MC Mechanics are too open for abusing, that you can simply create 'poor-conditions' in which to steal a horse from. Therefore, I suggest that they have to ask the owner again, or that you attempt to somehow fix this loophole. If nothing is done about this, it will simply make no sense to even own a horse, as they can be easily stolen. ..and of course compensation would be nice, but it's probably highly unlikely~ No hard feelings about this, but if you recognize yourself, I have to tell you that you are a total dirtbag scum for abusing this already.
  18. Note to VAT: I think I've messed up the color coding simply put, sorry about that I don't know how to fix it. Solved MC Name: Triplewing RP Name: Draen Aris Character's Age: 21, to be 22 next week. Link to accepted Villain app: http://www.lordofthecraft.net/topic/97805-triplewings-1st-villain-application-account/ What evils are you adding/detracting?: Looking to add 1B and 1C. What has happened to your character that is causing them to make a change like this?(Minimum 1 paragraph) Draen has been taking part in various heists, but usually only as extra pair of hands, for this reason he has felt almost useless. For a long time he has been wanting to do the things the simple way, instead of always hiring a lockpick or a thug. A simple elbow through a window, or atleast trying to lockpick a door open would make him a much more useful person for the sake of his own ambitions and the people he works for. He has been observing people who practice the art of lockpicking for years now, almost daily, but in addition to that a man named Niko saw to it that he knows how to lockpick. Breaking a window on the other hand doesn't take much creativity. How will this affect your character's daily actions?: It will probably get him more 'underground' jobs, and less actual legitimate jobs. On a daily basis though, it will probably make him more keen on going through other people's items, and feed the kleptomaniac side of his personality. He will probably try lockpicking more often aswell.
  19. Awwww yiss... all these things to craft :3 And now Cartographer becomes a much more common non-pvp-job for RP. On the other hand, about the custom heads; Try out //set skull:1|LOLKONG|12 //set skull:1|BowAimbot|12 So you can make little chests like this, looks good for details... and the latter one is for bookshelves. The last number in the code is where the chest is facing; 12 being directly West, 8 south, 4 east and 0 north. Beautiful, right? There are many heads like these, and builders use them for details & decoration; reddit page for this: http://www.reddit.com/r/minecraftheads
  20. Note to VAT: My color coding broke at some parts at the bottom. EDIT: Removed green text caused by ctrl+v ctrl+c. Thought it was a part of the color coding. Info MC name: Triplewing How many characters do you currently play: Only one. How many of those characters currently hold VA’s. Please link their accepted VA’s here.: None. Have you had any ban reports / revokes against you, if so please link them: No, I haven't.. Do you feel yourself as responsible enough to be able to provide proper and fair roleplay scenarios to those around you? Yes I do. Since villain rules change, it is your responsibility to check them frequently for any changes. Failure to check them for changes will not be admissible should a player / revoke report made against you. Do you acknowledge and agree to this? I understand, and agree to this. Are you aware that purposely attempting to provoke ‘loopholes’ within said rules may end up with your application being revoked depending on the severity of the situation? Yes. ---------------------------------------------------------------------------------------------------------------------- Character Name: Draen Aris Character Age: 19 Character Alignment (Lawful Good, Neutral, Lawful Evil, etc.): Lawful Evil What kind of villain are you looking to play? I am looking to play an entertaining little swindler, making his way with words to get what he's looking for. Afterall Draen is a somewhat rational man, with morals that finds power and wealth more desirable than law and justice. He wants to hold great wealth and power, so he doesn't mind breaking a little-law and just taking something. Draen's morals were twisted by his brother in his childhood, but he has managed to be polite until now, now he just wants to do everything he can as a result of a near death experience, caused by some Kraltan baron. In addition to that, he recently joined an organization, the White Tiger Yakuza Syndicate; working there he will need to do just as the leader says. TL;DR I am planning to play a villain that does as Oyabun says, and on the side going for his own goals. With that in mind, what evils are you applying for and why? 1a - Thievery and cheating. This is the easiest way in Draen's opinion to gain wealth, besides it suits his style. Draen is a man who tries to walk the easy path to success. He enjoys sneaking and convincing people.. and justifies the act of stealing by claiming that some people have too much. Thievery because Draen would pick up any valuables he sees no doubt if a good chance is present; opportunity makes the thief afterall. Cheating beacuse it suits his style, he would charm rich women in order to strip them off their valuables using his creativity and silvery tongue instead of doing so by force. 2a - Unprovoked murder There are times when Draen needs to turn the tables. Murder often pays well, and of course there are a few people he would like to see dead by his own hands.. people that have caused him trouble when he had done nothing wrong, and hurt him mentally and physically. Torture makes people lose their minds afterall, especially when they know nothing and their fingers are still cut off. Having experienced torturing, Draen now hates the act and would rather kill his enemies off quickly. What moral boundaries does your character adhere too, if any? Draen wouldn't steal from a poor person, meaning that he steals only from the wealthy and the like. Draen is loyal to his partners, he wouldn't betray them. In an occasion where two of his partners are fighting with eachother, Draen wouldn't pick a side and remain neutral. He always does what he views as being right, and he wouldn't do anything that he views as despicable or shameful, well.. his views are twisted in some ways. Draen also despises Kraltans until one of them proves to be a good person. What are some notable strengths and weaknesses of your character? What might cause him/her to falter? Include things such as temptations, addictions, physical handicaps, etc.: Strengths: Draen is a loyal man, he would never betray his partners. However, his allies are in a power hierarchy within his head, resulting in him being more loyal to some than others. He is very swift and agile.. and overall creative in battle. He only thinks of a way to escape the battle if he has no chance of winning, or ways of dealing the critical blows as quickly as possible during battles, meaning that he doesn't refrain from using dirty tricks when it's a matter of life and death. Draen has also shown notable capabilities in swordplay due to his swiftness. Weaknesses: Loyalty is a strength and a weakness.. A way of getting Draen's attention or to do something, is to kidnap or torture his allies or do something else to one of his allies. He is scared of death to death, so he is cautious. When pushed to a corner, he will obey and do almost anything. He's also afraid of deep water and dark water. Draen has little to no ability to use a bow. Biography (We recommend your application be between 2-5 paragraphs. No walls of text): Draen was born in a fairly normal family of farmers. He had a brother, but the brother disappeared after he was caught stealing, he was taken away by some guards and never seen again. That was when Kingston was still there. He left to live alone a few years after that. First he made his way to Kralta, a city where he had never been before. He was stunned by the way the people spoke there, sometimes he even tried to mimic their way of speaking. In Kralta he met some people in terms of business and stayed at a castle for a while. He left Kralta in the dark of the night, a full sack of delicious Ruskian potatoes. He made his way through the Bridgands Pass peacefully, even though the people he met in Kralta said it would be dangerous. Right after walking through the forest to the main road, he encountered two cannibals. He tried to reason with them, with no luck. However, he managed to escape without being transformed into a rather meaty Draen-stew. Despite the sudden encounter with the cannibals, Draen made his way to Abresi rather safely. When the first rays of sunlight hit his face at Abresi, he thought he was lucky to be alive. Having arrived in Abresi, he thought that he should start out by making some Minas. He read the boards and the advertisements and soon after that he found his way to Tuv. Draen ended up selling some items to Tuv, and then working for him. For days, Draen worked with an unknown and the least bit social man, tearing down a building that some "Sir William" had lived in. When the work was done, Tuv said that Draen could take anything he finds in the chests of the basement of the house he worked at, so he got some rarities and a large variety of fish when going through the chests. In addition to that, he got a few hundred minas from Tuv as a pay. Draen stayed at Abresi, it was the city of opportunities for him. He went to the tea shop run by the White Tiger Syndicate, where he discussed with the owner. At first, he tried to sell off the fish to them, but ended up working for them. Days went by, working at the teashop. Some fights, some visitors, some stock, something happened every day. After he joined the White Tiger Yakuza Syndicate, he knew that he would have to do as they say without doubting them. Days passed normally.. But one day.. a kraltan baron came to him next to the teashop and started shouting. He claimed that Draen was one of the cannibals, and called the guards over. Draen tried to reason with the man, and the guards.. but apparently the Kraltan was of high status, so the guardsmen took his word even though the guards had been in the same city the whole time, socializing with Draen from time to time. The guards arrested him and Draen didn't resist arrest, as he had done nothing wrong. He thought that it would be the best thing to do, and easiest way out of the trouble - he was wrong. He was questioned by the Dionysus Light, so he answered as well as he could truthfully... unfortunately the baron had hired a torturer, Houndor. Houndor was the guard of the castle he had stayed when he first left home.. this is the part where he thought something was fishy. Draen tried to reason with Houndor with no luck, quickly losing his index finger. Houndor was about to cut his legs and hands aswell, but Draen fought back with amazing skill and luck and managed to turn the tables around. They fought in a narrow cell, until Lieutenant Light came back. Draen and Houndor were both released. Draen started thinking back the whole thing as a big picture.. maybe it's a Kraltan conspiracy spiraling around the Ruskians and the Cannibles, so Draen now deeply despises the Kraltans and the act of torture.
  21. Out-Of-Character Information Minecraft Account Name: Triplewing How old are you?: 17 Time-Zone: GMT+2 (Finland) Have you read, understood and agreed to the rules?: Yes. What previous experience have you had in role-playing?: Many different roleplaying games, and when it comes to minecraft; I've played on approximately twelve different roleplaying servers varying in quality. Some more (MC)PVP oriented, and some almost completely text-based. How did you hear about the the Lord of the Craft?: I've had it bookmarked for a year or so.. probably thought that it would be too much trouble applying. Link any applications that you have previously made for the server: This is first. Have you posted this application on the Minecraft Forum?: Yes. Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Well.. What there was to it, yes. Definitions Role-playing: Taking the role of a desired character, which is preferably created by you. Then, you act out the actions, emotions and all the other things they would do. Basically, living a life of another being. Meta-gaming: Is basically using information your character could not possibly posess. The metagamer, or their ally usually benefits from this. For example picking up coordinates from the OOC chat and going there in RP, to RP, or finding a person by using their in-game nametag. Power-emoting: Is when you force an action to another player. The opposite of "attempting" in roleplay. This doesn't necessarily mean being simply overpowered; but for example stabbing another player without giving them a chance to dodge the attack, or anything else. In a nutshell; not attempting an action, but forcing it instead. In-Character Information: Complete the following biography on your character: Full Name: Draen Aris Current Age: 19 Sub-race: Southeron Past: Draen was born to a fairly poor family living on a small farm outside of any known cities, inside the lands of Salvus. His childhood was very peaceful, despite the occasional fighting with his brother, Kren, with whom he spent the most of his younger days playing with in the nearby woods. In his childhood, he was taught how to speak, read, and farm, since they were what the family had been doing for decades. Both boys of the family, Draen and Kren, received a rather free education when it came to doing things that were morally questionable, but the father who was a farmer and the head of the Aris family wanted the boys to bring honor to the family, so he often had them train physically. The mother of the boys on the other hand, would just mostly do household chores, and provide food for them. In the evenings, however, Kren would often lead Draen to the nearby city, where he would show him his skills in climbing around, and jumping from rooftop to rooftop; which lead to Draen doing the same as his brother, as they were innate rivals. They slowly became more and more agile; It was an easy, and lucky childhood, as no negative events really happened. At the age of twelve or so, Kren got involved in some shady business, he was recruited and threatened and by some young men to steal and do other things for them.. In exchange for some other things. Kren's sense of what is morally wrong or right became more and more twisted by degree every day; Draen however didn't notice the changes of his brother, nor did the parents. One unfortunate day, Kren had managed to kill a man and steal all his belongings from the dead body, however, what Kren didn't know, is that Draen had seen the whole incident, he couldn't believe his eyes. The brother he thought he knew, was apparently a small-time criminal. Later that day Kren had brought the Minas he had got from the man he had killed earlier home, and their father was very proud; Draen kept his mouth shut, it wasn't his problem afterall. The family spent the money buying some new cloth, planks, and other necessities during the day. That very evening.. something unexpected happened, it wasn't a real surprise though.. It appeared that someone else had also seen Kren's villainous acts and reported it to the local watch. Kren wasn't a new acquaintance to the guards, and they knew where the family lived. The family was eating a great feast, thanks to Kren, the parents being completely oblivious of Kren's actions. An ominous knock could be heard from the wooden door of the house; the guards were there. The guards explained the situation, as Draen still kept his mouth shut. The father's face was emotionless, he was disappointed in his son, but he also knew that there was no money left. Kren claimed that he hadn't done it: "I didn't do it!" he said, "If you don't believe me, ask Draen!" he would've continued. Draen looked at Kren in disbelief, tempted to tell the truth, and just as tempted to lie.. but before he was even able to mutter a single word out of his mouth, the guards started dragging Kren away. "The minas.. there's none left." Draen muttered at the closest guard, but the guard would do nothing but grin at him. That night Kren was taken away and after that, Draen never saw his brother again; he could only guess what had happened. For a week, he missed his brother, but after thinking about the incident rationally he simply continued his usual life, such as training and climbing. He knew it was inevitable, what had happened to his brother that is; Draen understood the spiral of consequences that occurs in the world continuously, a bit like the food-chain. At the age of seventeen Draen wanted to set out to the world, he wanted to see some other lands he had only heard rumours of, besides he wanted to see beautiful women, landscapes and find out whether his brother was really consumed by the consequences. Draen left his home without a farewell in the shadows of the night; it was time to man up. He started walking to other cities within the region and meeting other people, and honing his skills by sometimes challenging people to brawls. He wanted to know his limits, and what it means to be truly strong. Almost a year passed, and Draen kept hearing rumours of an interesting city called Kingston; it was where he wanted to travel next.. and so began the story of Draen Aris. Ambitions for the Future: He wants that the name Aris is written down in history. He also wishes to find out whether his brother died, and to find his true limits. Personality: Draen has fairly low self-esteem, and he would probably be easily pressured to do things he wouldn't want to do; He's mentally rather unstable. He isn't too shy, but he'd rather keep things to himself, than publicly announcing it to everyone. He tries to avoid getting into meaningless fights, and taking risks; he is very calm and collected. He's curious and social with other people, but when it comes to potentially risking his life, he'd rather not get involved in their business. Skills: He's quite agile and crafty, and knows how to handle women. He knows basic swordfighting, but cannot really handle a longsword or a greatsword; if he were to carry one of those, it would be for the looks only. Appearance: His skin is fairly tanned / brown. Draen has dark brown hair and a bit saturated-green eyes. He is about 5,9 ft / 180 cm tall, and has a somewhat athletic build gained from training and wandering around the land. He appears to have no visible scars on his face, or any kind of warpaint or tattoos; maybe there are some, but they aren't usually visible, atleast. He wears a simple coat that doesn't look too new as the color has shaded a bit, and brown pants with his dark brown shoes on his feet. Any other details you wish to share about your character: - Open-Response-Questions ____ 1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do? Answer: Draen would notice the dark-clothed figure making his way towards the palace in the corner of his eye as he was walking towards the local inn he had stayed at.. He would look at them for a while, and think to himself; "I am tied to the emperor in no way. There'll surely be some problems if I were to meddle in someone else's business.." Draen would smirk slightly, and keep walking as if expecting for someone else to do something. 2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react? Answer: Draen would look at the ongoing event for a while, to see whether the bandits had noticed him or not. The bandits appear to be oblivious of Draen's presence, and continue harassing the old man. Draen wouldn't say a word, he'd just quietly to walk off backwards, prepared to run if he was to accidentally step on a branch for example; thinking "This ain't nothin' (Isn't something*) I can handle.. besides, I don't even know da ol' man." as he would attempt to back off. 3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens). Answer: Draen would nod at the man as a greeting. "G'day, I sell a bit of this and that, everything you're looking for, I guarantee..!" The man says, as he stands behind the stall filled with basic goods, junk, some food, and next to the stall there even appears to be a barrel with some cheap looking weaponry. "Mhm.. 's dat right? Then.. do ya happen to have a map of da city? Surely ya do right.. How much is it?" Draen says with a slight smirk on his on his face. "Oh.. I do have a map, but I haven't set any prices yet, this is a fairly new stall you see." The man says.. "How about twelve Minas? Quite the price, yes, quite the price. This is a quality map you see, even signed by the adventurer-cartographer Revin Lapriel!" "Oh.. really now? Never 'eard (heard) of him.. besides I don't even have dat much. How about two minas? " Draen says. "No no no.. Nine minas is as low as I go." The man says with a greedy smirk on his face. "Then I'll pass" Draen says, and goes to walk forth towards the direction he was going. The man selling the goods doesn't bother trying to force it on him, and lets him go off peacefully.
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