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Trivia: How much of our own plugins source do the tech team actually have?
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Lets go down the list!
4 non-open source 3rd party (ASYNC worldedit, etc.)
28 custom (nexus-core, archecore, horsehelper, customitem, etc.)
37 open source 3rd party (essentials, multiverse, pex, etc.)
2 unknown (odd ones included for MCMA)
So, out of these we have about 6 plugins we dont have access to source for, 28 which we privately host source, and 37 that we can access at any time and make adjustments (which we have done, a few edits of our own to open source plugins to make them lotc-friendly)
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