Jump to content

2samspan

Member
  • Posts

    226
  • Joined

  • Last visited

Everything posted by 2samspan

  1. https://gyazo.com/77af925c59cd0104893d6ee027c1e644

    Is there anything I can do with all this sugar cane, or should I just start throwing it away?

    1. Violino

      Violino

      DON'T THROW IT AWAY! Donate it to my (Klaudia Crast Warnek's) bookshop! 

    2. 2samspan

      2samspan

      Sure, for a small donation fee of 10 minas a stack, I'll gladly donate all this (and the rest that wouldn't fit in the chest) to you.

    3. Violino

      Violino

      Sure not a problem! PM me so we can set up more details? 

  2. You snort it. I'll edit it so it's a bit more clear on that.
  3. Arrisk General use: Narcotic Description: An arrisk is a conifer shrub that grows in groups along mountain ridges, in areas where not many varieties of foliage are capable of growing, or mountain meadows. It typically grows to be around 16 inches (.4 meters) in diameter and 18 inches (.45 meters) high. In the summer, if it is in a fairly temperate area such as a meadow, the shrub can fruit, giving off fleshy red cones that can can be eaten like berries, however they do not taste particularly good. If they grow these 'fruits', some of the leaves will flatten out and look a little bit like scales on a fish, and oftentimes these leaves will form around the berry, making it look almost like a flower. Due to the windy atmosphere it finds itself in, arrisks grow roots that go deep into the ground and then grow tiny barbs so they have a firm grisp on the ground around them and will not risk being blown away in particularly harsh winds. Its roots, when ground up, create an extremely potent drug named Rusk. Rusk Dosages and Side Effects Preparing Rusk Author: 2samspan LM Approval Required: Yes I'm sorry about posting that as an individual topic. I felt that, since it was focused much more on the drug side of things rather than on the plant itself, it deserved it.
  4. An arrisk is a conifer shrub that grows in groups along mountain ridges, in areas where not many varieties of foliage are capable of growing, or mountain meadows. It typically grows to be around 16 inches (.4 meters) in diameter and 18 inches (.45 meters) high. In the summer, if it is in a fairly temperate area such as a meadow, the shrub can fruit, giving off fleshy red cones that can can be eaten like berries, however they do not taste particularly good. If they grow these 'fruits', some of the leaves will flatten out and look a little bit like scales on a fish, and oftentimes these leaves will form around the berry, making it look almost like a flower. Due to the windy atmosphere it finds itself in, arrisks grow roots that go deep into the ground and then grow tiny barbs so they have a firm grisp on the ground around them and will not risk being blown away in particularly harsh winds. Its roots, when ground up, create an extremely potent drug named Rusk. Rusk Dosages and Side Effects Preparing Rusk
  5. Thanks for removing the PvP buffs admins! I think it's a step in the right direction.

     

    1. EntoraX

      EntoraX

      it just means everyone is easier to kill for pvp gods like me

    2. Mj.
    3. Telanir

      Telanir

      @EntoraX tbh ur right we should just delete /lotc32.dll

  6. On roads and cities throughout Axios, tiny posters on yellowed parchment have been posted around, all of them containing the same message written in very sloppy handwriting: Mrakal's Steemies anb Stones! All hanb mabe, and all goob quality! If you neeb anything mabe with rebstone, anything mabe with stone or rock, see Mrakal (2samspan)! Some eksamples of what I can sell to you! Brewin stanb! 450 minas! Alcemy foul! 3 minas each! Gunpowber! 75 minas! Quartz stone! 8 minas! And that is only a little of what I can make! If I bo not have someting, ask anb if I can make it for you, I will make for you! Price can change! To finb out more, set up meet! I am happy to meet in most places but am not alloweb in: Petrus Johanisburg Lenenbria Haelun'or Many other places. If we meet, is preferreb on roab or Sutica! It is safest for you as well as me!
  7. Reaver Bat Habitat: Reaver bats live on both Asul and Tahn, but the vast majority live on Asul. They are found in dense forests where there is enough free space between the trees to fly around comfortably and the canopy is dense enough to block out most sunlight. In Asul, they can be found in the near pitch black forest north of the War Uzg in the day or other similar forests on the isle. On Tahn, while very small in numbers, they live in the vast forest along with Linandria. The Tahn Reaver bats tend to live further away from settlements and roads though, so the recent settlers have forced them to change their homes, and they might eventually branch out to other areas on Tahn. Description: Reaver bats, named after their tendency to whisk farm animals such as pigs away in the middle of the night, are omnivorous creatures that might be mistaken for a young drake due to its impressive wingspan and fur that mostly black (except for its head, where it slowly changes into a shade of dark gray). They have an aversion to harsh light like what the sun shines down, so they usually either spend the day sleeping hanging from whatever they find that can support their weight, scavenging mushrooms, or hunting for prey. Their diet usually is mostly mushrooms and other flora edible to them, but they will not shy away from eating small animals that can easily be picked up and fly away with the animal in its mouth. When hunting large prey, they swoop down to bite down on the animal with its pointed row of teeth, much like that of a shark's, and use the momentum it has to pull the a good hunk of flesh off of most animals. They typically prefer prey that they can carry away with them so that nothing else eats it. But, while most reaver bats would only be able to pick up a deer in one piece, groups of them will occasionally gang up on animals and divide the food between each other, with one group of five reaver bats being capable of killing a wyvern. It is unknown if, like wolves, there is a hierarchy that determines who would get the most food from those events. At night, they tend to venture a little bit further out of the forest in order to search for food. When they go out, they usually stay in open areas, where they are capable of flying without too much fear of bumping into anything. These bats are not particularly social, but they will alert one another of predators. Reaver bats normally do not attack people unless provoked by attacking them, their young, or prey that had caught its eye, but small children risk being taken away by them if the children are alone in a forest that these bats inhabit. There are a couple differences between the populations of the two isles reaver bats are known to inhabit. The most prominent of these is the changes in wingspan. Both variations have similar abdomen sizes (usually around 3.5, or 1.1 meters, standing up) but the Asulian reaver bat has a smaller wingspan, typically ranging from 8-10 feet (2.4-3 meters) in order to more easily glide through the rather low clearings they're accustomed to, and are also masters of swooping through the air. Due to the low treeline, the area in which they live, while overall very open compared to other forests or the nearby jungle, is extremely cluttered with roots and trees and other obstacles. So, they have learned to deftly fly through the air and how to navigate, seemingly mastering the art of flight in a way few birds ever could. They do not fly particularly fast, but they are masters of maneuvering around. Tahnian reaver bats are larger, usually 9-12 feet (2.7-3.7 meters) since they have much for open area. They do not have the same prowess with flying Asulian reaver bats do, as they spend most of their time gliding around underneath the canopy of the forest, but they are very strong. Tahnian reaver bats consist a lot more on meat than their Asulian counterparts, most likely due to mushrooms and other things like that that grow in the forests on Asul are less common there. These bats are capable of going after and flying away with heavier prey than their Asulian counterpart could, but they are also much rarer on Tahn than they are in Asul. And with their impressive wingspan, they are usually capable of gliding through the forest like a hawk or another large bird would. Author: 2samspan LM Approval Required: Yes Illustration of a Tahnian Reaver Bat (this was not my work or commissioned by me, I just decided to use it as a base to make this creature off of) http://saeedramez.deviantart.com/art/Bat-565535127
  8. Come back to Orcs bb I miss you

  9. tfw you know what you should do RP wise but you can't as a player bring yourself to do it because you know it's a bad idea.

  10. Fair enough, but names should sound like something that could be feasibly come up with in a language. I think the first one is fine, because it's given a reason for its name. The other one I think might need some more thought. I'll admit, though, that I can't come up with any better names right now, so sorry for criticizing and being unable to give any alternatives.
  11. +1 but I don't particularly like the creature names. They sound too made up.
  12. Saraid looks at the poster curiously. "Hmm. Sounds fun. This could be good for a laugh'r two." She smirks, thinking up all the ways she could mess with the person rather than confront her obvious mental issues.
  13. I really like your profile pic. LISA's one of my favorite games.

  14. Why does the server always feel so empty?

    1. Show previous comments  4 more
    2. Icarnus
    3. Moochael

      Moochael

      It's because the map is too large 

    4. Birdnerdy

      Birdnerdy

      come to felsen rn we have a lot of people there

  15. Saraid a'Conchiba Basic Information Nicknames: N/A Age: 101 Gender: Female Race: High Elf Status: Alive Description Height: 6'1 (185 cm) Weight: 138 lb Body Type: ? Eyes: Blue Hair: White Skin: White Markings/Tattoos: Large scar running down her right forearm Health: Below average Personality: Fun loving, snarky, and usually one who prefers to play by her own rules. Likes acting and pretending for her own amusement, typically at the expense of others. Brash, and sometimes doesn't know when to shut up. Typically very easy going. Clothing: White tunic with a simple leather undershirt underneath. Dark purple sash around her waist. White and gray pants. Horsehide shoes. Things typically on her person: Canteen Further Details: Saraid is considered by most people to be fairly ugly. She has very short hair, just barely reaching her neck in back, and heavy bags under her eyes. Life Style Alignment: Chaotic good Deity: None Religion: None Home: No real home, tends to wander around out of choice Job/Class: Unemployed Title(s): Town Drunk* Profession(s) (I'm guessing this means persona professions): Blacksmith, Chef, Alchemist Special Skill(s): Fairly strong for a High Elf, especially a female High Elf. Decent with a forge. High alcohol tolerance. Flaw(s): Alcoholic. Headstrong. Not very good with money. Sometimes too easygoing and carefree. *self proclaimed
  16. Mrakal rubs his wrists, his workshop absolutely coated in a black dusting. "Mmm, hao kun mi meyk diz kwiker?" He mutters, watching the sun fall down, having worked tirelessly to create but a tiny piece of black powder. Suddenly, he grins and runs over to his chest, grabbing a copious amount of redstone (4 pieces) and mixes it in with the sand. He smirks, happy with his idea, and eager to see the result.
×
×
  • Create New...